Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.21 @ 13:22:59 Player: Worst Endgame in RLs Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (206) 1030 Value Destroyed (9375) 9375 Prototype IDs (207) 4140 Alien Tech Used (8) 1600 Bonus (31889) 31889 TOTAL SCORE: 60734 Bonus ------- High Alert Combat Kills 338 Follower Combat Kills 1503 Network Hubs Disabled 800 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met R17 at Research 2000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Destroyed A8 300 Destroyed A6 400 Friendly Fire -4152 Cogmind --------- Core Integrity 386/1600 Matter 0/300 Energy 950/950 System Corruption 23% Temperature Cool (0) Movement Treading (160) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Improved Quantum Reactor > --- PROPULSION (7) --- Centrium Heavy Treads High-density Centrium Heavy Treads Centrium Leg High-density Centrium Leg > --- UTILITY (13) ----- Advanced Power Amplifier Experimental Coolant Injector High-capacity Storage Unit Experimental Energy Well Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Experimental ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Antimatter Reactor Antimatter Reactor Graviton Reactor Enhanced Armored Heavy Treads Enhanced Flexi-carbon Leg Cooled Antigrav System Cooled Antigrav System Advanced Weapon Cycler Null Cannon Graviton Cannon Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Reaction Control System Advanced Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Experimental Force Field > --- WEAPON ----------- Heavy Quantum Rifle Null Cannon Graviton Cannon > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Vortex Chain Reactor Enhanced Biometal Leg Experimental Biometal Leg Experimental Energy Well Advanced Weapon Cycler Reaction Control System Reaction Control System Advanced Phase Shifter Advanced Phase Shifter Experimental Force Field Transdimensional Reconstructor Matter Drive Gamma Rifle Potential Cannon Null Cannon [Rating: 250] Favorites ----------- Power Backup Power VII Engine Light Ion Engine Power Core Backup Power VII Reactor Improved Quantum Reactor Propulsion High-density Centrium Leg Treads Light Treads Leg High-density Centrium Leg Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility System Mapper Device Experimental Force Field Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Improved Utility Shielding Artifact Matter Drive Weapon Plasma Lance Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 11 | . . . 1 . . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 515 | 1 10 17 13 2 1 5 22 27 3 14 5 . 4 . 20 . 12 . 7 3 3 12 2 1 2 . 11 . 14 . . 25 3 23 13 18 6 5 . 148 63 Power 58 | . 1 4 . . . 1 2 5 . . . . . . 7 . 2 . 1 . 1 . . . . . 1 . 1 . . 4 . 2 . 2 1 . . 18 5 Engine 13 | . 1 4 . . . . 1 2 . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Core 21 | . . . . . . 1 1 3 . . . . . . 5 . 1 . . . 1 . . . . . 1 . 1 . . 4 . 2 . . . . . 1 . Reactor 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 16 5 Propulsion 100 | . 2 3 3 . . . 6 6 1 1 3 . . . 2 . 5 . 1 . 1 5 . . . . 4 . 3 . . 2 . 5 1 8 3 . . 18 17 Treads 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Leg 40 | . . 3 3 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 14 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 7 3 . . 3 . Flight 38 | . . . . . . . . 4 1 1 3 . . . 2 . 5 . 1 . 1 5 . . . . 4 . 2 . . 2 . 5 1 1 . . . . . Utility 241 | 1 3 3 3 . 1 1 9 9 2 13 1 . 1 . 11 . 5 . 4 3 1 4 2 1 2 . 4 . 4 . . 14 . 12 4 6 . 5 . 87 25 Device 111 | 1 . . . . . . 4 2 2 9 1 . . . 2 . 1 . . 1 . 2 2 1 1 . 3 . 1 . . 7 . 2 1 3 . 1 . 51 13 Storage 19 | . 1 . 2 . 1 . 2 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 1 . . . 6 2 Processor 22 | . . . . . . . . 1 . . . . . . 3 . . . . . . 1 . . . . . . 1 . . 2 . 2 . . . . . 11 1 Hackware 16 | . . . . . . . 1 1 . . . . . . 3 . 2 . 2 . 1 . . . 1 . . . 1 . . 1 . 2 1 . . . . . . Protection 68 | . 2 3 1 . . 1 2 4 . 4 . . 1 . 2 . 2 . 2 2 . 1 . . . . . . 1 . . 4 . 6 1 2 . 2 . 18 7 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 Weapon 116 | . 4 7 7 2 . 3 5 7 . . 1 . 3 . . . . . 1 . . 3 . . . . 2 . 6 . . 5 3 4 8 2 2 . . 25 16 Energy Gun 12 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . . 4 1 Energy Cannon 25 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . 6 11 Ballistic Gun 12 | . 2 3 . 1 . 1 2 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 12 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 4 Launcher 14 | . . 1 5 1 . 1 1 2 . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 12 | . 2 . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . 2 3 . . . . . . 1 . Impact Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 21 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 4 . 2 1 . . 8 . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 1 . . . . 1 . . 1 . . . 1 . . . 2 . 1 . . . 1 . . . . . . 9 . . 7 . . 1 . 12 9 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 System Corruption 22 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 5 12 Parts Lost 52 | . . . . . . 2 3 . . 1 . . . . . . . . 1 2 . 1 . . . . 3 . 4 . . 1 . 1 . . . . . 8 25 Power 14 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . . . . 1 . . . . . 5 3 Propulsion 12 | . . . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . 2 . 3 . . . . . . . . . . . 3 Utility 19 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 16 Weapon 7 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 3 Highest Loss Streak 11 | . . . . . . 2 1 . . 1 . . . . . . . . 1 2 . 1 . . . . 2 . 3 . . 1 . 1 . . . . . 3 11 Average Slot Usage (%) 88 | . 100 99 100 100 100 87 99 74 76 75 77 78 78 78 78 81 90 93 93 99 100 93 94 94 92 94 89 90 90 80 80 87 93 83 84 87 94 95 88 83 80 Engine 3 | . 14 13 11 11 11 5 . 5 7 7 7 7 7 7 1 6 2 . . 6 6 5 5 5 5 5 3 5 1 . . . . . . . . . . . . Core 4 | . . . . . . 1 8 8 7 7 7 7 7 7 9 6 9 12 11 5 6 5 5 5 5 5 6 5 8 10 10 10 10 9 9 6 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 8 7 6 4 Treads 1 | . 21 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 12 | . 6 12 33 33 33 33 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 20 Hover 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 24 25 23 5 . Flight 10 | . . . . . . . . 19 23 22 21 21 21 21 18 18 34 37 37 36 37 32 33 33 33 33 29 25 21 15 15 22 25 18 18 11 . . . . . Device 8 | . 2 . . . . . 8 5 9 13 14 14 14 7 7 . 1 . . 4 . . 5 5 1 . 7 15 10 5 5 5 5 2 1 5 8 8 7 16 20 Storage 6 | . 13 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 . . . . . . . . . . 2 5 5 5 5 5 5 4 4 4 4 4 3 5 4 Processor 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . 3 5 4 4 4 4 4 3 6 12 Hackware 9 | . . . . . . . . 1 . . . . . . 6 12 21 18 21 18 24 22 22 22 23 27 22 20 20 25 25 24 20 25 27 25 25 25 23 5 . Protection 8 | . 12 14 22 22 22 16 9 6 4 1 . . . 7 4 12 7 12 9 7 6 11 11 11 11 11 8 5 7 5 5 2 10 11 11 10 8 7 7 4 4 Ballistic Gun 2 | . 27 22 . . . . 2 4 . . . . . . . . . . . 6 6 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 9 11 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 4 Launcher 1 | . . . 12 10 11 8 7 3 . . 5 7 . 7 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . 15 15 14 14 14 14 12 12 12 12 12 12 12 11 11 11 11 11 7 5 4 5 5 2 . 5 4 4 11 12 11 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 11 13 24 43 42 62 62 65 58 54 52 52 52 58 58 59 58 58 18 30 30 32 32 28 28 28 26 44 36 43 35 35 50 43 53 49 113 121 121 121 165 161 Greatest Support 233 | 20 40 40 46 46 46 46 81 62 62 62 62 62 62 62 64 64 64 40 32 32 40 41 47 41 32 32 51 47 52 36 38 52 52 59 72 118 129 122 122 233 216 Greatest Overweight (x) 5 | . . . . . 1 1 . . . . . . . . . . 2 5 5 . . . . . . . . . 1 . . 1 . . . 1 . . . 1 . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 20 20 25 20 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 15 | 8 7 8 10 15 19 20 20 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 9 15 15 15 15 15 15 15 15 16 20 20 20 20 20 Most Carried 20 | 8 8 8 10 12 20 20 20 20 15 15 15 15 15 15 15 13 13 5 5 5 5 5 5 5 5 5 9 8 15 5 5 15 15 15 15 20 20 20 20 20 19 Average Carried 14 | 6 7 7 8 11 17 19 19 14 15 14 14 15 14 15 13 13 5 5 4 5 4 4 4 5 4 5 5 8 11 5 5 13 14 14 14 14 19 19 20 19 15 Final Capacity 20 | 8 8 8 15 15 20 20 20 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 7 8 8 10 12 20 17 20 15 15 15 15 15 15 15 13 13 5 5 5 5 4 4 5 5 5 5 8 8 5 5 5 14 14 15 15 20 20 20 20 19 11 Class Distribution -------------------- 32% | Mutant 19% | Wizard-Sprinter 13% | Wizard-Mutant 9% | Generator-Mutant 7% | Generator-Assassin 6% | Hacker-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Hacker-Mutant | -6/Extension Hacker-Sprinter | -6/Cetus Hacker-Mutant | -6/Archives Wizard-Sprinter | -6/Hub_04(d) Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -2/Section 7 Wizard-Mutant | -1/Access Wizard-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 6273 | 250 30 318 135 48 252 184 402 206 . 269 60 . 30 10 146 . 163 141 97 30 48 114 20 20 . . 70 . 95 23 . 312 30 230 130 180 60 40 20 1733 377 Remotely 177 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177 . Salvage Created 9926 | 145 101 177 270 71 . 349 486 315 . 390 55 . 30 . 284 . 163 121 334 92 145 591 . . . . 351 . 685 . . . . 255 181 247 294 100 162 2833 699 Parts 484 | 14 5 6 23 6 . 14 41 8 . 30 7 . 6 . 13 . 10 3 20 10 4 10 . . . . 7 . 30 . . . . 13 13 11 13 1 17 133 16 Haulers Intercepted 18 | . . . 1 . . . 3 1 . 3 . . . . 2 . 1 . . . 1 3 . . . . 1 . . . . . . 1 . 1 . . . . . Recyclers Shooed 9 | . . . . . . 1 1 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . . . 3 5 . . . . . . . . . . . . . . . . . . . 69 . . . . . . . . . Prevented 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 118 | . 3 10 10 3 . 4 10 5 . 7 1 . . . . . . . 3 . . . . . . . . . 8 . . . . . 5 1 2 1 1 28 16 Melee 49 | . . . . . . . . . . 7 1 . . . . . . . 3 . . . . . . . . . . . . . . . 5 1 2 1 1 28 . Guns 13 | . 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 22 | . . . 3 1 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 AOE 32 | . . . 7 2 . 3 4 5 . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 3 Classes Destroyed 22 | 2 1 2 4 1 . 1 2 1 . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . Worker 13 | . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 3 . Builder 10 | . . . . . . . 2 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Tunneler 7 | 5 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . . . 1 . . . 3 1 . 3 . . . . 2 . 1 . . . 1 3 . . . . 1 . . . . . . 1 . 1 . . . . . Recycler 16 | 1 1 . . . . 2 . 2 . . . . . . . . . 1 . . . 2 . . . . 1 . 2 . . . . . . . . . . 4 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . . . 1 . . . . . . . . . 2 . . 3 . . . . . . 1 . . . . . . . . . . . . . . Watcher 15 | . . . . . . . . 2 . . . . . . 2 . 1 . 2 . 1 . . . . . 2 . 1 . . . . 1 . 1 . . . 2 . Swarmer 30 | . 3 3 4 . . . 4 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 5 . Grunt 21 | . . . 4 3 . 3 . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . 2 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 9 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . . Programmer 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 8 . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Master Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 8 | 4 4 2 8 3 . 3 6 4 . 6 1 . . . 3 . 2 1 4 1 1 2 . . . . 2 . 5 . . . . 3 4 1 2 1 2 5 4 Combat Bots Only 7 | . 3 2 7 2 . 3 4 3 . 4 1 . . . . . . . 3 . . . . . . . . . 2 . . . . . 4 1 2 1 1 5 4 Max Kills in Single Turn 5 | 1 1 1 3 3 . 2 2 4 . 1 1 . 1 . 1 . 1 1 1 1 1 1 . . . . 1 . 5 . . . . 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . 2 1 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 1 1 1 . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 2 Data Miner (-7/Data Miner) A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 18078 | . 158 344 70 72 . 355 439 510 . 271 64 76 . 42 126 . 170 147 121 72 . 153 139 . . . 706 . 532 . . 96 . 159 25 72 409 283 150 2914 9403 Core 2137 | . 14 27 . . . 23 73 84 . 49 14 29 . 6 16 . 38 23 73 . . 56 19 . . . 81 . 122 . . 26 . 48 . 10 11 188 23 321 763 Absorbed by Shields 6803 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . 11 . . . . . . 40 428 128 154 2893 3137 Reduced by Siege Mode 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Core Remaining (%) 87 | 100 . 83 . . . 94 86 . . . . . . 74 . . . . . . 82 . . . . 92 . . . . . . 80 . 96 . . 85 . . . Volleys Fired 350 | 20 15 32 12 6 . 34 48 . . . . . 13 . . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . 12 154 Largest 2 | 2 2 2 1 2 . 2 2 . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 2 Hottest 200 | 40 100 60 57 77 . 88 68 . . . . . 20 . . . . . . 35 35 . . . . . . . . . . . . . . . 90 . . 200 200 Shots Fired 433 | 40 28 64 12 10 . 46 52 . . . . . 13 . . . . . . 2 1 . . . . . . . . . . . . . . . 2 . . 13 150 Gun 167 | 40 26 64 . 4 . 12 8 . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . 2 . . . 8 Cannon 233 | . . . 7 4 . 30 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 142 Launcher 15 | . . . 5 2 . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 18 | . 2 . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic 164 | 40 26 55 7 8 . 12 10 . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 3 Thermal 233 | . 2 . . . . 30 38 . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 10 139 Explosive 15 | . . . 5 2 . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 17 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Robot Hit Streak 16 | 6 3 7 4 5 . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 16 Robot Miss Streak 4 | 2 2 4 2 4 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Penetration Max 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 544 | 26 15 40 5 5 . 24 30 6 . 16 4 . . . 12 . 8 1 9 3 4 16 . . . . 12 . 9 . . . . 8 5 4 5 4 9 152 112 Core Hits 329 | 10 7 25 14 8 . 15 21 9 . 13 2 . 3 . 6 . 4 1 8 3 2 6 . . . . 4 . 14 . . . . 5 5 3 6 2 6 76 51 Critical Kills 6 | 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 22 | 2 . . 2 3 . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . . . . . . 1 . 1 8 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 7 | 2 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Puncture 14 | . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . . . . . . 1 . 1 8 . Melee Attacks 550 | . . . . . . . . 26 . 30 7 3 . . 34 . 19 11 13 9 7 24 . . . . 19 . 21 . . 1 . 21 16 13 33 10 17 216 . Impact 23 | . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 525 | . . . . . . . . 2 . 30 7 3 . . 34 . 19 11 13 9 7 24 . . . . 18 . 21 . . 1 . 21 16 13 33 10 17 216 . Sneak Attacks 79 | . . . . . . . . 5 . 6 1 . . . 4 . 4 1 2 3 3 6 . . . . 5 . 9 . . . . 4 . 2 2 . 7 15 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Follow-up Attacks 43 | . . . . . . . . . . 1 . . . . 1 . 1 . 2 . 1 3 . . . . . . . . . . . . . . . 1 . 33 . Damage Inflicted 42417 | 220 116 367 646 276 . 666 1267 2566 . 1407 257 . 86 . 920 . 725 162 650 380 502 1422 . . . . 1338 . 4008 . . . . 782 270 463 471 166 1142 9226 11916 Guns 1052 | 220 116 351 . 20 . 27 126 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . 141 Cannons 10556 | . . . 83 76 . 352 533 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 9341 Explosions 8932 | . . . 552 173 . 271 553 1935 . . . . . . . . . . . . . . . . . . 228 . 2813 . . . . . . . . . . . 2407 Melee 21639 | . . . . . . . . 631 . 1407 257 . . . 920 . 725 162 650 380 502 1422 . . . . 1110 . 1195 . . . . 782 270 463 420 166 1142 9035 . Ramming 152 | . . 16 11 7 . 16 55 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 27 Kinetic 990 | 220 116 262 83 96 . 27 146 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Thermal 17895 | . . . . 152 . 352 513 1821 . . . . 86 . . . . . . . . . . . . . 228 . 2813 . . . . . . . 51 . . 171 11708 Explosive 1511 | . . . 552 21 . 271 553 114 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 230 | . . 89 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141 Impact 445 | . . . . . . . . 445 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 21194 | . . . . . . . . 186 . 1407 257 . . . 920 . 725 162 650 380 502 1422 . . . . 1110 . 1195 . . . . 782 270 463 420 166 1142 9035 . Highest Corruption 22 | . . . . . . . . 2 9 9 . . . . . 9 16 13 13 13 11 . 2 . . . 1 1 3 3 3 3 . . . . . . . 9 22 Average Corruption 6 | . . . . . . . . 1 5 4 . . . . . 9 10 13 13 9 10 . 1 . . . 1 1 1 3 3 3 . . . . . . . 3 15 Corruption Purged 37 | . . . . . . . . . . 9 . . . . . . 4 . . 7 . . 2 . . . . . . . . . . . . . . . . 15 . Effects 245 | . . . . . . . . . 1 4 . . . . . . 17 57 13 7 3 . . . . . 1 . 6 . . . . . . . . . . 91 45 Message Errors 63 | . . . . . . . . . . . . . . . . . 5 13 4 2 1 . . . . . 1 . 2 . . . . . . . . . . 27 8 Matter Fused 64 | . . . . . . . . . . 2 . . . . . . 4 14 3 1 1 . . . . . . . . . . . . . . . . . . 31 8 Heat Flow Errors 22 | . . . . . . . . . . . . . . . . . 3 8 1 . . . . . . . . . . . . . . . . . . . . 8 2 Energy Discharges 37 | . . . . . . . . . . 1 . . . . . . 3 7 2 1 1 . . . . . . . 3 . . . . . . . . . . 12 7 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 30 | . . . . . . . . . 1 1 . . . . . . 1 10 1 1 . . . . . . . . 1 . . . . . . . . . . 11 3 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . 1 5 1 . . . . . . . . . . . . . . . . . . . . 1 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3909 | . . . . 10 . 11 19 795 . 60 17 . . . 148 . 92 . 56 . 9 141 . . . . 440 . 469 . . . . 47 . . . . 335 782 478 Projectiles 399 | . . . . 10 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 378 Explosions 903 | . . . . . . . 19 359 . . . . . . . . . . . . . . . . . . 73 . 352 . . . . . . . . . . . 100 Melee 2607 | . . . . . . . . 436 . 60 17 . . . 148 . 92 . 56 . 9 141 . . . . 367 . 117 . . . . 47 . . . . 335 782 . Knockbacks 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 117 | . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Shots 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 1 2 1 1 . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Kicked 16 | . . 2 1 1 . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 356 | . 12 94 66 153 . 214 48 177 5 . 11 . . . 14 88 284 239 107 32 82 76 184 47 22 92 201 . 65 . . 356 180 103 2 105 136 30 6 156 96 Average Temperature 42 | . 6 26 34 76 . 79 15 69 3 . 7 . . . 4 46 72 77 38 15 40 25 54 23 9 37 50 . 34 . . 48 64 31 1 34 32 12 3 58 35 Received Heat Transfer 805 | . . 120 15 45 . 9 81 129 . . 18 15 . . . . 24 21 21 . . . . . . . 18 . 9 . . . . . . . 36 12 . 109 123 Effects 7 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 2 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 12 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact Corruptions 6 | . . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 10107 | . . . . 200 . 629 925 1150 . . . . 296 . . . . . . . . . . . . . 100 . 1600 . . . . . . . 74 . . 24 5109 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1377 | 30 124 85 375 165 . 153 328 780 303 406 . . . . 390 134 206 181 384 161 223 208 . . . . 206 87 1377 . . . . 120 429 179 181 215 291 478 . Initial 273 | . 19 48 33 93 . . . 28 273 212 . . . . 18 89 93 29 100 153 47 109 . . . . . 72 60 . . . . . 32 . 74 101 122 9 . Average 157 | 16 77 26 247 95 . 19 136 340 283 275 . . . . 160 107 95 59 167 112 102 149 . . . . 85 75 759 . . . . 31 173 93 73 176 186 229 . Maximum Alert Level 4 | . . . 1 . . . 1 3 1 2 . . . . 1 . 1 . 1 . 1 1 . . . . 1 . 4 . . . . . 2 . . 1 1 3 . Low Security (%) 57 | 100 100 100 21 100 . 100 84 36 . . . . . . 62 100 97 100 71 100 72 93 . . . . 99 100 12 . . . . 100 68 100 100 79 45 11 . Level 1 14 | . . . 78 . . . 15 10 100 99 . . . . 37 . 2 . 28 . 27 6 . . . . . . 25 . . . . . 30 . . 20 54 14 . Level 2 5 | . . . . . . . . 52 . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . 6 . Level 3 21 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . 67 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . . 1 4 . . . 2 8 . 3 . . . . 5 . 2 1 . . 4 1 . . . . 2 . 3 . . . . 11 6 1 1 1 . 9 . Investigation 29 | . . 1 2 . . . 1 6 . 2 . . . . 2 . . . . . 4 . . . . . 1 . . . . . . 7 1 1 . . . 1 . Extermination 9 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . 4 . Reinforcement 24 | . . . 2 . . . 1 1 . . . . . . 2 . 1 1 . . . 1 . . . . 1 . 1 . . . . 4 3 . 1 1 . 4 . Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 39 | . . . 1 . . . 1 1 . . . . . . 1 . 2 4 2 . . 1 . . . . 1 . 1 . . . . 5 3 . 1 1 . 14 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 475 | . 5 11 11 1 . 4 26 37 2 10 7 17 . 3 19 4 19 15 14 2 4 7 2 . . . 16 5 30 . 5 4 . 14 23 18 23 11 11 59 36 Peak Tracking Total 14 | . 4 3 5 1 . 3 4 14 2 4 4 10 . 2 7 4 5 4 5 2 2 4 2 . . . 7 5 7 . 5 7 . 5 8 4 5 9 7 7 6 Tactical Retreats 76 | . . 2 . . . . . 14 . 1 2 4 . 1 5 . 8 . . . . 1 . . . . 4 . 10 . . 1 . 3 3 1 8 . 2 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 31 | . . . . . . . . 3 . 1 . . . . 3 . 2 3 . . . . . . . . 4 . 3 . . 1 . 2 . 1 . . . 8 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 17 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 4 . 1 . . . . . . . 6 . . . . Reused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . . . . 1 . . 1 1 . . . . . . . . . . . 1 . . 1 . . . . 18 . . . . 4 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 71 | . . . 1 6 . 1 5 8 . . . . . . 2 . 1 1 . . . . . . . . 3 . 21 . . . . . 8 2 6 1 . 2 3 Max in Single Turn 6 | . . . 1 6 . 1 1 2 . . . . . . 1 . 1 . . . . . . . . . 3 . 5 . . . . . 1 1 1 1 . 1 1 Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 1 . . . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 187 | . 1 1 3 . 2 . 7 18 . 10 . . 3 . 11 . 8 13 . . 5 8 1 . 4 . 13 . 13 . . 1 . 18 11 4 10 2 5 15 . Terminals 111 | . 1 . 1 . . . 5 8 . 7 . . . . 7 . 4 13 . . 5 2 . . . . 5 . 6 . . . . 10 8 2 8 2 5 12 . Fabricators 25 | . . . . . . . . 5 . 2 . . . . 1 . 2 . . . . 2 . . . . 5 . 3 . . . . 3 1 1 . . . . . Repair Stations 10 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . . . . 2 1 . . . . 2 . Recycling Units 10 | . . . 2 . . . 1 3 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . Scanalyzers 9 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . 1 1 . 1 . . . . Garrison Access 10 | . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . 2 . 1 1 . . . . Total Hacks 831 | . 2 1 5 . 2 . 21 49 . 27 . . 22 . 30 . 33 27 . . 23 32 1 . 17 . 53 . 72 . . 1 . 97 85 18 55 19 66 73 . Successful 678 | . . 1 4 . 2 . 12 31 . 8 . . 22 . 16 . 24 19 . . 22 26 1 . 17 . 51 . 61 . . 1 . 85 70 18 48 18 60 61 . Failed 148 | . 2 . 1 . . . 8 18 . 19 . . . . 14 . 9 8 . . 1 6 . . . . 2 . 10 . . . . 11 15 . 7 1 5 11 . Catastrophic 7 | . . . . . . . . 4 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Database Lockouts 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . Manual 422 | . . . 4 . 1 . 11 29 . 13 . . . . 16 . 25 3 1 . 21 20 . . . . 32 . 32 . . 1 . 23 58 6 21 16 49 40 . Terminals 623 | . 2 . 2 . . . 16 27 . 17 . . . . 20 . 26 27 . . 23 17 . . . . 30 . 52 . . . . 76 79 13 53 19 66 58 . Fabricators 67 | . . . . . . . . 15 . 7 . . . . 2 . 4 . . . . 6 . . . . 10 . 7 . . . . 9 3 4 . . . . . Repair Stations 34 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 3 . 3 . . . . 9 1 . . . . 13 . Recycling Units 18 | . . . 3 . . . 1 5 . 3 . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . 2 . Scanalyzers 24 | . . . . . . . 4 1 . . . . . . 5 . . . . . . . . . . . 5 . 5 . . . . 1 2 . 1 . . . . Garrison Access 21 | . . . . . . . . 1 . . . . . . 3 . . . . . . 5 . . . . 5 . 3 . . . . 2 . 1 1 . . . . Terminal Hacks 464 | . . 1 2 . 2 . 6 11 . 5 . . 22 . 8 . 12 17 . . 13 11 1 . 17 . 21 . 37 . . 1 . 58 57 12 38 16 58 38 . Record 12 | . . . . . 1 . . . . . . . 6 . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Part Schematic 45 | . . . . . . . 1 1 . . . . 8 . 1 . 1 . . . . 2 . . 4 . . . 8 . . . . 7 . 2 3 3 4 . . Robot Schematic 11 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . 3 . 1 1 . . . . Robot Analysis 13 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . 4 . . . . . . . . 2 1 . . . 2 1 . Prototype ID Bank 126 | . . . . . . . . 1 . 3 . . 3 . 1 . . 2 . . 4 5 . . 4 . 7 . 4 . . . . 7 30 3 8 8 29 7 . Open Door 17 | . . 1 . . . . . . . . . . . . . . . 10 . . . . 1 . . . . . . . . 1 . . . . . . 3 1 . Level Access Points 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 1 1 1 1 1 1 . Branch Access Points 9 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . Emergency Access Points 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . 1 2 . Machine Index 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 1 . 1 . 1 3 . Terminal Index 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . Fabricator Index 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 1 . . . 1 . . Repair Station Index 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . Recycling Unit Index 4 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Garrison Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Alert Level 20 | . . . 1 . . . . 1 . . . . . . 1 . 1 1 . . 1 . . . . . . . 1 . . . . 1 3 . 4 1 2 2 . Unreport Threat 24 | . . . 1 . . . 1 1 . . . . . . . . 3 . . . 1 . . . . . 1 . . . . . . 5 2 . 3 . 5 1 . Locate Traps 26 | . . . . . . . 2 . . . . . . . 2 . 1 1 . . 1 1 . . . . 2 . 4 . . . . 5 1 . 2 . . 4 . Reprogram Traps 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . 2 . . . . Dispatch Records 9 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . 1 . . . . 1 2 . 1 1 . . . Maintenance Status 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 1 . . 1 2 2 . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Status 18 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 3 1 . 1 1 2 4 . Transport Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assault Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Recall Investigation 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 1 . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 . . . . Hauler Manifests 13 | . . . . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 1 1 2 . 1 . . Registered Components 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Zone Layout 20 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . 2 . . . . 4 2 . 3 . . 6 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 21 | . . . . . . . . 3 . . . . . . 2 . 1 . . . . 1 . . . . 3 . 1 . . . . 6 1 3 . . . . . Network Status 12 | . . . . . . . . 3 . . . . . . . . 1 . . . . 1 . . . . 3 . 1 . . . . 2 . 1 . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Build 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . Repair Station Hacks 28 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 3 . 3 . . . . 7 1 . . . . 9 . Scan Component 10 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 3 . . . . . 4 . Repair 10 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 3 . . . . . 4 . Refit 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 . . . . 1 1 . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . . . . . 4 1 . . . . . . 4 . . . . . . . . . . . 5 . 5 . . . . 1 1 . . . . . . Insert Component 15 | . . . . . . . 2 1 . . . . . . 4 . . . . . . . . . . . 3 . 3 . . . . 1 1 . . . . . . Analyze 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 1 . . . . Seal Access 6 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 1 . . . . Unauthorized Hacks 137 | . . . 2 . . . 2 14 . 3 . . . . 2 . 8 2 . . 9 11 . . . . 19 . 15 . . . . 11 10 2 9 2 2 14 . Terminals 80 | . . . . . . . 1 7 . . . . . . 1 . 5 2 . . 9 2 . . . . 8 . 5 . . . . 8 7 1 8 2 2 12 . Track 26 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . 5 3 . 7 1 . 6 . Assimilate 13 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . 1 . . . . . . . 3 1 1 1 1 2 . Botnet 14 | . . . . . . . 1 2 . . . . . . . . 2 1 . . 2 1 . . . . 1 . . . . . . 2 . . . . . 2 . Detonate 9 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . Disrupt 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Operators 11 | . . . . . . . . 1 . . . . . . . . 1 1 . . 1 1 . . . . 1 . 1 . . . . 1 1 . . . 1 1 . Sabotage 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Fabricators 29 | . . . . . . . . 4 . 1 . . . . . . 3 . . . . 4 . . . . 6 . 5 . . . . 3 2 1 . . . . . Report 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet 21 | . . . . . . . . 3 . 1 . . . . . . 2 . . . . 2 . . . . 5 . 3 . . . . 3 1 1 . . . . . Haulers 5 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . 2 . . . 1 3 . 2 . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . 2 . Monitor 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . Tunnel 6 | . . . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access 12 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 5 . 3 . . . . . . . . . . . . Broadcast 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reprogram 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watchers 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 101 | . 1 . 2 . . . 6 13 . 9 . . . . 11 . 5 3 1 . 5 1 . . . . 4 . 5 . . . . 11 5 3 4 2 3 7 . Full Trace Events 10 | . . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . 3 . 1 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . . . . . 3 1 . . . . 8 . 1 . 1 . . . . 2 . . 4 . 1 . 10 . . . . 7 . 2 3 3 4 . . Parts Built 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 517 | . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . 185 74 222 . . . . . Total Part Build Rating 33 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 9 9 9 . . . . . Parts Repaired 9 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 . . . . . 4 . Time 262 | . . . . . . . . . . . . . . . . . 35 . . . . 35 . . . . 54 . . . . . . 57 . . . . . 81 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 98 | . . . . . . . . . . . . . . 3 2 . 1 3 . 1 1 1 . 1 . . 2 . 5 . . 10 1 17 3 18 5 4 2 18 . Non-combat 11 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . 1 . 1 . . . . 1 . 1 4 . . . . Combat 87 | . . . . . . . . . . . . . . 3 1 . 1 2 . 1 . 1 . 1 . . 1 . 4 . . 10 1 16 3 17 1 4 2 18 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . . . . . 9 9 9 9 9 9 9 9 9 9 9 9 8 8 8 8 8 8 8 15 15 15 15 15 15 6 6 6 Autooverrided 97 | . . . . . . . . . . . . . . 3 2 . 1 3 . 1 1 1 . 1 . . 1 . 5 . . 10 1 17 3 18 5 4 2 18 . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 145 | . . . . . . . . . 1 . . . 1 3 4 1 2 26 5 1 3 1 . 1 . . 1 . 5 . . 10 1 20 6 19 5 5 2 22 . Largest Group 17 | . . . . . . . . . 1 . . . 1 2 2 1 1 12 8 3 2 1 . 1 . . 1 . 1 . . 2 1 5 2 3 2 2 1 17 . Highest-Rated Group 1226 | . . . . . . . . . 31 . . . 59 32 58 31 29 487 475 239 36 54 . 29 . . 49 . 84 . . 94 47 241 71 127 82 148 69 1226 . Highest-Rated Ally 224 | . . . . . . . . . 31 . . . 59 32 29 31 29 159 159 95 26 54 . 29 . . 49 . 84 . . 69 47 116 47 69 41 148 69 224 . Total Orders 13 | . . . . . . . . . . . . . 1 . . . . . 3 1 . . . . . . . . . . . . . . . . . . . 8 . STAY 6 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . ROAM 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . Ally Attacks 473 | . . . . . . . . . . . . . . 5 8 4 6 126 65 5 . 6 . 2 . . 5 . 6 . . 18 3 40 5 38 4 8 9 110 . Total Damage 20223 | . . . . . . . . . . . . . . 59 113 42 96 2904 2152 192 . 30 . 38 . . 139 . 339 . . 540 97 1137 142 1153 68 153 243 10586 . Kills 80 | . . . . . . . . . . . . . . . 1 . . 19 10 . . . . . . . 1 . 2 . . 1 . 4 . 10 . 1 . 31 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 13 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . 4 . . . . . . . . 2 1 . . . 2 1 . Derelict Logs Recovered 11 | . . 2 . 1 . . . . . . 3 1 . . . . . . . . . . . 1 . 2 . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 14 17 15 5 5 8 . Traps 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . 2 . Emergency Access 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 3 . 1 1 . Items 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 11 11 10 4 2 4 . Machines 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 2 . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 23698 | 117 302 1434 296 572 511 922 1323 1094 29 566 284 190 376 105 467 19 440 1495 337 164 69 250 96 52 36 68 315 13 567 91 72 1126 129 720 403 584 573 179 261 6236 815 Spaces Moved 28425 | 50 149 794 196 457 294 406 748 1536 63 1003 609 500 94 307 925 74 1047 670 290 51 248 816 371 249 135 317 958 64 1559 284 227 1405 473 1920 987 1409 1068 149 403 4721 399 Core 391 | . . . . . . . . . . . . . . . . . . 371 20 . . . . . . . . . . . . . . . . . . . . . . Treads 429 | . 107 315 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Legs 6296 | 50 42 479 196 457 294 406 748 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3232 392 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3371 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273 1068 138 403 1489 . Flight 17927 | . . . . . . . . 1536 63 1003 609 500 94 307 925 74 1047 299 270 51 248 816 371 249 135 317 958 64 1559 284 227 1405 473 1920 987 1136 . . . . . Fastest Speed 6 | 120 120 120 120 120 120 190 114 34 32 32 34 34 34 34 26 26 11 6 20 20 6 11 11 20 20 20 11 20 15 32 28 25 25 25 28 29 36 43 43 38 111 Average Speed 57 | 120 148 135 120 120 170 190 119 37 32 33 34 34 34 34 33 26 23 175 39 20 19 20 19 20 20 20 20 20 26 32 31 28 25 27 28 32 43 43 43 96 117 Slowest Speed 300 | 120 160 160 120 120 190 190 120 50 34 39 34 34 34 34 34 26 156 300 300 23 23 25 20 20 20 20 24 24 100 32 32 94 25 28 29 110 48 43 43 190 160 Overloaded Moves 389 | . . . . . . . . . . . . . . . 8 74 12 18 . . 15 8 37 . . . 64 54 67 . 10 . . . . . 22 . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hopped 214 | . . . . . . . . 23 4 29 4 3 . . 17 . 12 9 . . 3 11 7 2 . . 7 3 20 . 1 2 . 27 20 10 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Exploration Rate (%) 53 | 3 31 99 27 95 70 86 44 50 67 29 66 69 74 56 32 85 34 67 57 58 27 18 55 38 60 53 30 71 44 50 49 90 74 50 89 38 94 10 14 81 26 Regions Visited 41 Branch Regions 25 Pre-discovered Areas 13 | . . . 2 . 1 . 1 3 . . 1 . 1 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . Known Exits Taken 13 | . . 1 . . . . . . . 1 1 . . . . . 1 . . . 1 1 . . . . . . 1 . . . 1 1 1 1 . 1 1 . . Unknown Exits Taken 22 | 1 1 . 1 1 1 1 1 . . . . 1 1 1 . . . 1 1 1 . . 1 1 1 1 . . . 1 1 1 . . . . 1 . . 1 . Scrap Searched 20 | . . 3 . 1 . 1 . . . . 2 3 . 1 . . . . . . . . 1 2 . . . . . 1 1 . 4 . . . . . . . . Spaces Dug 202 | . 2 . 11 . . . . 16 . 6 2 2 . . 10 . 9 3 . 1 3 3 . . . . 4 . 60 . . 1 . 12 2 1 13 4 4 32 1 Terrain Destroyed 995 | . 2 . 27 36 . 21 56 287 . 6 2 2 . . 10 . 9 3 . 1 3 3 . . . . 23 . 286 . . 1 . 12 2 1 13 4 4 35 146 Melee 127 | . . . . . . . . 16 . 6 2 2 . . 10 . 9 3 . 1 2 3 . . . . 4 . 8 . . 1 . 12 2 1 13 4 4 24 . Projectile 39 | . 2 . 2 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 26 AOE 829 | . . . 25 33 . 21 56 271 . . . . . . . . . . . . . . . . . . 19 . 278 . . . . . . . . . . 6 120 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 34595 | 76 205 1099 244 470 306 513 1127 2005 65 1166 671 513 412 306 1016 73 1202 973 497 190 256 860 387 248 143 320 1042 60 1672 283 225 2122 482 2056 1067 1505 1142 242 468 6237 649 Wait 4263 | . 10 232 11 3 . 62 276 387 3 136 47 15 294 . 23 . 121 250 186 128 . 12 21 . . 4 54 . 38 . . 660 5 90 44 36 25 83 52 950 5 Move 27973 | 49 148 793 195 456 293 405 747 1492 56 948 601 493 93 306 893 73 1022 653 289 50 241 794 356 244 134 316 944 58 1519 283 224 1401 472 1867 946 1390 1067 142 402 4719 399 Hop 193 | . . . . . . . . 21 2 25 3 3 . . 15 . 12 7 . . 3 10 7 2 . . 7 2 19 . 1 1 . 25 20 8 . . . . . Pick Up 204 | 4 10 8 6 2 8 . 15 18 . 7 4 . 4 . 3 . 2 . 1 . 1 3 1 . 2 . 2 . 4 . . 8 . 8 5 13 8 2 . 44 11 Fast Attach 259 | . 2 3 . . . 1 5 11 1 2 3 . . . 7 . 7 . 6 3 1 9 . 1 3 . 9 . 6 . . 20 2 18 12 10 2 . . 85 30 Attach 157 | 1 3 4 2 . . 2 11 10 . 2 1 . 2 . 6 . 4 . . . 2 3 . . . . 1 . 6 . . 4 1 3 . 6 2 1 . 48 32 Detach 119 | . 2 . . . . 1 2 5 . . . . . . 6 . 2 . 2 . 1 2 . . . . 3 . 10 . . 12 1 4 5 5 . . . 42 14 Swap 105 | . 5 10 11 2 1 2 6 6 2 10 2 . 2 . 7 . 1 . 1 . . . 2 . . . 1 . 2 . . 1 . 2 1 2 2 5 . 18 1 Drop 344 | 2 9 15 6 . 4 4 10 29 1 7 4 . 4 . 8 . 14 . 3 1 1 8 . 1 4 . 4 . 18 . . 14 1 19 18 15 10 1 . 108 1 Fire 350 | 20 15 32 12 6 . 34 48 . . . . . 13 . . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . 12 154 Melee 451 | . . . . . . . . 26 . 24 6 2 . . 30 . 17 6 9 7 5 19 . . . . 17 . 21 . . 1 . 20 16 13 24 8 14 166 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 16 | . . 2 1 1 . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 129 | . . . . . . . . . . 5 . . . . 18 . . 26 . . . . . . . . . . 29 . . . . . . 7 . . . 44 . Rewire 31 | . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Waste -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 3) 118 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 11) 420 | -10/Materials | Entered Mines 609 | -10/Mines | Identified exit to Materials 643 | -10/Mines | Assembled infested the area 648 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1266 | -10/Mines | Learned 2 Materials zone layouts 1358 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1484 | -10/Mines | Met a Derelict shopkeep closing up shop 1833 | -10/Mines | Discovered exit to Materials (range 9) 1854 | -10/Mines | Entered Materials 1854 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1938 | -9/Materials | Destroyed 7 combat bots 2144 | -9/Materials | Discovered new exit (range 5) 2150 | -9/Materials | Entered Mines 2158 | -9/Mines | Discovered new exit (range 13) 2181 | -9/Mines | Met a Derelict bent on vengeance 2361 | -9/Mines | Learned Materials trap positions 2397 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2397 | -9/Mines | Discovered new exit (range 5) 2722 | -9/Mines | Entered Exiles 2763 | -9/Exiles | Met 8R-AWN 2783 | -9/Exiles | Met EX-HEX 2873 | -9/Exiles | Met EX-DEC 2909 | -9/Exiles | Learned location of Zion (-6) 2951 | -9/Exiles | Met EX-BIN 2972 | -9/Exiles | Aligned with FarCom system 2974 | -9/Exiles | Given EX-Vault access code 3017 | -9/Exiles | Opened EX-Vault 3029 | -9/Exiles | Found Field Lobotomy Kit 3037 | -9/Exiles | Found Flying Fortress v7 3044 | -9/Exiles | Found Gui. Plasma Cannon 3081 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3208 | -9/Exiles | Discovered new exit (range 14) 3233 | -9/Exiles | Stole three prototypes: Field Lobotomy Kit, Gui. Plasma Cannon, Flying Fortress v7 3233 | -9/Exiles | Entered Mines 4048 | -8/Mines | Discovered new exit (range 9) 4155 | -8/Mines | Entered Materials 4155 | -8/Materials | Evolved 2 slots: Propulsion x2 4156 | -8/Materials | Loaded intel: 20 trap records 4975 | -8/Materials | Discovered new exit (range 8) 5226 | -8/Materials | Central database locked down 5478 | -8/Materials | Entered Factory 5478 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5480 | -7/Factory | FarCom data flow suspended 5724 | -7/Factory | Identified exit to Storage 5724 | -7/Factory | Identified exit to Lower Caves 5931 | -7/Factory | Discovered new exit (range 7) 5990 | -7/Factory | Discovered new exit (range 16) 6426 | -7/Factory | Cargo convoy interrupted 6558 | -7/Factory | Found Prototype Hackware 6568 | -7/Factory | Found Scatter Rocket Array 6572 | -7/Factory | Manually triggered Chute Trap 6572 | -7/Factory | Sucked down chute 6572 | -7/Factory | Entered Waste 6573 | -7/Waste | Met a frightened Derelict 6581 | -7/Waste | Spotted C-40 Crusher 6586 | -7/Waste | Spotted C-40 Crusher 6587 | -7/Waste | EMP discharged 6587 | -7/Waste | Spotted C-40 Crusher 6589 | -7/Waste | Spotted C-40 Crusher 6590 | -7/Waste | Discovered new exit (range 15) 6601 | -7/Waste | Entered Factory 7115 | -7/Factory | Discovered new exit (range 15) 7167 | -7/Factory | Entered Lower Caves 7167 | -7/Lower Caves | Spotted A5-ZRU(f) 7167 | -7/Lower Caves | Spotted ZW-UOV(f) 7168 | -7/Lower Caves | Encountered a Master Thief 7168 | -7/Lower Caves | Encountered a Master Thief 7192 | -7/Lower Caves | Gui. Plasma Cannon stolen by Master Thief 7194 | -7/Lower Caves | Destroyed ZW-UOV(f) 7213 | -7/Lower Caves | Spotted B-75 Beast 7226 | -7/Lower Caves | Found Alien Artifact 7226 | -7/Lower Caves | Identified Core Expander 7226 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 7263 | -7/Lower Caves | Identified exit to Lower Caves 7361 | -7/Lower Caves | Learned Factory security intel 7451 | -7/Lower Caves | Entered another Lower Caves area 7453 | -7/Lower Caves | Discovered new exit (range 5) 7586 | -7/Lower Caves | Spotted 9Q-WE0(f) 7586 | -7/Lower Caves | Spotted ZT-YQJ(f) 7587 | -7/Lower Caves | Spotted 7O-14Q(f) 7587 | -7/Lower Caves | Spotted J5-75R(f) 7588 | -7/Lower Caves | Encountered a Master Thief 7588 | -7/Lower Caves | Encountered a Master Thief 7591 | -7/Lower Caves | Encountered a Master Thief 7591 | -7/Lower Caves | Encountered a Master Thief 7601 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7638 | -7/Lower Caves | Discovered new exit (range 11) 7641 | -7/Lower Caves | Entered Data Miner 7641 | -7/Data Miner | Discovered new exit (range 6) 7648 | -7/Data Miner | Met Data Miner 7654 | -7/Data Miner | Learned location of Section 7 (-2) 7654 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7658 | -7/Data Miner | Received God Mode back door access code from Data Miner 7677 | -7/Data Miner | Assimilated Data Miner with FLK Orb 8004 | -7/Data Miner | Destroyed Data Miner 8009 | -7/Data Miner | Found Prototype Hackware 8011 | -7/Data Miner | Found Prototype Hackware 8013 | -7/Data Miner | Found Prototype Hackware 8015 | -7/Data Miner | Found Prototype Hackware 8017 | -7/Data Miner | Entered Proximity Caves 8120 | -6/Proximity Caves | Discovered new exit (range 5) 8122 | -6/Proximity Caves | Entered Factory 8122 | -6/Factory | Evolved 2 slots: Utility x2 8123 | -6/Factory | Identified exit to Lower Caves 8172 | -6/Factory | Found Exp. Targeting Computer 8304 | -6/Factory | Discovered new exit (range 15) 8310 | -6/Factory | Identified Exp. Hacking Suite 8365 | -6/Factory | Identified System Mapper 8490 | -6/Factory | Fabricated Imp. Utility Shielding (x2) 8583 | -6/Factory | Identified Deep Network Scanner 8583 | -6/Factory | Identified Ghost Barrier 8589 | -6/Factory | Sucked down chute 8589 | -6/Factory | Entered Waste 8590 | -6/Waste | Met a frightened Derelict 8591 | -6/Waste | Spotted C-40 Crusher 8599 | -6/Waste | Spotted C-40 Crusher 8599 | -6/Waste | Spotted C-40 Crusher 8602 | -6/Waste | Spotted C-40 Crusher 8602 | -6/Waste | Spotted C-40 Crusher 8604 | -6/Waste | EMP discharged 8606 | -6/Waste | Discovered new exit (range 10) 8606 | -6/Waste | Spotted C-40 Crusher 8608 | -6/Waste | Entered Factory 8752 | -6/Factory | Spotted B-75 Beast 8754 | -6/Factory | Identified exit to Extension 8797 | -6/Factory | Discovered new exit (range 9) 8942 | -6/Factory | System corruption reached 10% 9035 | -6/Factory | Repaired Cld. VTOL Module 9048 | -6/Factory | Entered Extension 9062 | -6/Extension | Rescued a captive Derelict 9156 | -6/Extension | Rescued a captive Derelict 9158 | -6/Extension | Rescued a captive Derelict 9258 | -6/Extension | Rescued a captive Derelict 9290 | -6/Extension | Rescued a captive Derelict 9321 | -6/Extension | Rescued a captive Derelict 9502 | -6/Extension | Build established: Hacker-Mutant 10070 | -6/Extension | Rescued a captive Derelict 10072 | -6/Extension | Rescued a captive Derelict 10109 | -6/Extension | Spotted B-75 Beast 10113 | -6/Extension | Spotted B-75 Beast 10122 | -6/Extension | Rescued a captive Derelict 10129 | -6/Extension | Rescued A7 10196 | -6/Extension | Rescued a captive Derelict 10332 | -6/Extension | Rescued a captive Derelict 10453 | -6/Extension | Rescued a captive Derelict 10522 | -6/Extension | Discovered new exit (range 10) 10525 | -6/Extension | Discovered new exit (range 6) 10543 | -6/Extension | Entered Cetus 10543 | -6/Cetus | Accompanied by 8 allies (A7) 10548 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10569 | -6/Cetus | Spotted Cetus Guard 10570 | -6/Cetus | Spotted Cetus Guard 10572 | -6/Cetus | Spotted Cetus Guard 10614 | -6/Cetus | Allies destroyed Cetus Guard 10623 | -6/Cetus | Started Cetus Manufacturing Module 10628 | -6/Cetus | Discovered new exit (range 16) 10648 | -6/Cetus | Manufactured an Enhanced Grunt 10673 | -6/Cetus | Manufactured an Enhanced Grunt 10691 | -6/Cetus | Destroyed A7 10694 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10698 | -6/Cetus | Manufactured an Enhanced Grunt 10723 | -6/Cetus | Manufactured an Enhanced Grunt 10748 | -6/Cetus | Manufactured an Enhanced Grunt 10802 | -6/Cetus | Spotted Cetus Guard 10817 | -6/Cetus | Spotted Cetus Guard 10817 | -6/Cetus | Spotted Cetus Guard 10817 | -6/Cetus | Spotted Cetus Guard 10828 | -6/Cetus | Destroyed Cetus Guard 10828 | -6/Cetus | Allies destroyed Cetus Guard 10831 | -6/Cetus | Discovered new exit (range 16) 10834 | -6/Cetus | Destroyed Cetus Guard 10847 | -6/Cetus | Destroyed Cetus Guard 10850 | -6/Cetus | Met Revision 17 10880 | -6/Cetus | Entered Archives 10880 | -6/Archives | Accompanied by 2 allies 11037 | -6/Archives | Discovered new exit (range 13) 11044 | -6/Archives | Entered Hub_04(d) 11057 | -6/Hub_04(d) | Spotted B-75 Beast 11086 | -6/Hub_04(d) | Identified exit to Factory 11088 | -6/Hub_04(d) | Network Hub disabled 11090 | -6/Hub_04(d) | Network Hub disabled 11091 | -6/Hub_04(d) | Network Hub disabled 11094 | -6/Hub_04(d) | Network Hub disabled 11113 | -6/Hub_04(d) | Spotted Lightning 11113 | -6/Hub_04(d) | Entered Factory 11113 | -5/Factory | Evolved 2 slots: Utility x2 11265 | -5/Factory | Repaired Cld. VTOL Module 11318 | -5/Factory | Identified exit to Upper Caves 11345 | -5/Factory | Build established: Wizard-Sprinter 11363 | -5/Factory | Entered Upper Caves 11453 | -5/Upper Caves | Discovered new exit (range 6) 11459 | -5/Upper Caves | Entered another Upper Caves area 11499 | -5/Upper Caves | Learned Factory emergency access door positions 11507 | -5/Upper Caves | Discovered new exit (range 5) 11511 | -5/Upper Caves | Entered Zhirov 11511 | -5/Zhirov | Discovered new exit (range 3) 11515 | -5/Zhirov | Met Zhirov 11521 | -5/Zhirov | Found Alien Artifact 11521 | -5/Zhirov | Identified Integrated Reactor 11521 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11534 | -5/Zhirov | Found Alien Artifact 11540 | -5/Zhirov | Learned location of Testing (-3) 11540 | -5/Zhirov | Learned location of Command (-1) 11541 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11547 | -5/Zhirov | Entered Proximity Caves 11566 | -4/Proximity Caves | Learned Research stockpile data 11568 | -4/Proximity Caves | Learned Research interactive machine intel 11569 | -4/Proximity Caves | Spotted B-86 Titan 11612 | -4/Proximity Caves | Discovered new exit (range 15) 11615 | -4/Proximity Caves | Entered Factory 11615 | -4/Factory | Evolved 2 slots: Utility x2 11646 | -4/Factory | Identified exit to Upper Caves 11662 | -4/Factory | Identified Transdimensional Reconstructor 11662 | -4/Factory | Identified Quantum Router 11908 | -4/Factory | Discovered new exit (range 5) 11930 | -4/Factory | Manually triggered Chute Trap 11930 | -4/Factory | Sucked down chute 11930 | -4/Factory | Entered Waste 11934 | -4/Waste | Spotted C-40 Crusher 11935 | -4/Waste | Spotted C-40 Crusher 11937 | -4/Waste | Spotted C-40 Crusher 11940 | -4/Waste | Spotted C-40 Crusher 11940 | -4/Waste | Spotted C-40 Crusher 11940 | -4/Waste | Spotted C-40 Crusher 11941 | -4/Waste | Discovered new exit (range 10) 11943 | -4/Waste | Entered Factory 12018 | -4/Factory | Identified exit to Research 12104 | -4/Factory | Spotted B-86 Titan 12136 | -4/Factory | Found Exp. Hacking Suite 12253 | -4/Factory | Spotted B-86 Titan 12291 | -4/Factory | Central database locked down 12443 | -4/Factory | First assault squad dispatched 12475 | -4/Factory | Lost 3 parts (1p2n) 12498 | -4/Factory | P-80 Master assimilated allied H-77 Assassin 12510 | -4/Factory | Entered Upper Caves 12520 | -4/Upper Caves | Learned location of Armory (-3) 12596 | -4/Upper Caves | Discovered new exit (range 11) 12601 | -4/Upper Caves | Entered another Upper Caves area 12669 | -4/Upper Caves | Discovered new exit (range 15) 12671 | -4/Upper Caves | Spotted CL-IA9(f) 12671 | -4/Upper Caves | Spotted 9T-33X(f) 12671 | -4/Upper Caves | Spotted KJ-7X1(f) 12671 | -4/Upper Caves | Spotted HW-LEB(f) 12672 | -4/Upper Caves | Spotted JX-148(f) 12673 | -4/Upper Caves | Encountered a Master Thief 12673 | -4/Upper Caves | Encountered a Master Thief 12673 | -4/Upper Caves | Encountered a Master Thief 12673 | -4/Upper Caves | Encountered a Master Thief 12673 | -4/Upper Caves | Entered Warlord 12703 | -4/Warlord | System corruption cleaned by Quarantine Array 12818 | -4/Warlord | Found Prototype Device 12818 | -4/Warlord | Identified Minesniffer Drone Bay 12821 | -4/Warlord | Found Minesniffer Drone Bay 12822 | -4/Warlord | Found Minesniffer Drone Bay 12842 | -4/Warlord | Warlord's base attacked by MAIN.C 12894 | -4/Warlord | Found Prototype Energy Gun 12894 | -4/Warlord | Identified Vortex Rail 12897 | -4/Warlord | Found Prototype Energy Cannon 12897 | -4/Warlord | Identified Vortex Cannon 12899 | -4/Warlord | Found Vortex Cannon 12901 | -4/Warlord | Found Vortex Cannon 12937 | -4/Warlord | Met Warlord 12940 | -4/Warlord | Opened Warlord's prototype stash 12948 | -4/Warlord | Found Prototype Device 12948 | -4/Warlord | Identified Exp. Phase Shifter 12952 | -4/Warlord | Found Prototype Device 12952 | -4/Warlord | Identified System Purifier 12954 | -4/Warlord | Found Prototype Processor 12954 | -4/Warlord | Identified Exp. Core Analyzer 12957 | -4/Warlord | Found System Mapper 13192 | -4/Warlord | Warlord forces counterattacked 13517 | -4/Warlord | Warlord base infiltrated, sounded retreat 13518 | -4/Warlord | Enhanced Grunt warped into view 13518 | -4/Warlord | Enhanced Grunt warped into view 13518 | -4/Warlord | Enhanced Grunt warped into view 13518 | -4/Warlord | Enhanced Demolisher warped into view 13518 | -4/Warlord | Enhanced Demolisher warped into view 13518 | -4/Warlord | Enhanced Demolisher warped into view 13537 | -4/Warlord | Spotted Executioner 13636 | -4/Warlord | Found Prototype Device 13636 | -4/Warlord | Identified Exp. Shock Absorption System 13705 | -4/Warlord | Spotted Striker 13713 | -4/Warlord | Discovered new exit (range 15) 13754 | -4/Warlord | Spotted Striker 13799 | -4/Warlord | Entered Proximity Caves 13926 | -3/Proximity Caves | Discovered exit to Research (range 10) 13928 | -3/Proximity Caves | Entered Research 13928 | -3/Research | Evolved 2 slots: Utility x2 13930 | -3/Research | Loaded intel: 42 interactive machine locations 13989 | -3/Research | Identified exit to Research 14008 | -3/Research | Found Enh. Force Lance 14010 | -3/Research | Found Enh. Force Lance 14046 | -3/Research | Identified exit to Armory 14046 | -3/Research | Identified exit to Testing 14081 | -3/Research | Repaired Imp. Utility Shielding? 14128 | -3/Research | Revision forces began assault on 0b10 14133 | -3/Research | Repaired Plasma Lance 14140 | -3/Research | Central database locked down 14170 | -3/Research | Met up with Revision 17++ 14396 | -3/Research | Repaired Imp. Utility Shielding 14498 | -3/Research | Spotted B-86 Titan 14589 | -3/Research | Fabricated Exp. Force Field? 14595 | -3/Research | Fabricated Exp. Force Field? 14628 | -3/Research | Research terminal network offline 14648 | -3/Research | Entered Testing 14650 | -3/Testing | Protovariant out of control (PG-E02JWKUL5R) 14657 | -3/Testing | Found Prototype Energy Gun 14657 | -3/Testing | Identified Hyp. EM Gauss Rifle 14682 | -3/Testing | Found Prototype Energy Cannon 14682 | -3/Testing | Identified Hpw. Disruptor Cannon 14696 | -3/Testing | Found System Mapper 14719 | -3/Testing | Found Prototype Energy Cannon 14719 | -3/Testing | Identified Potential Cannon 14774 | -3/Testing | Spotted PH-4EYSGHPV6C 14803 | -3/Testing | Protovariant out of control (PH-4EYSGHPV6C) 14803 | -3/Testing | Unleashed a protovariant (PH-4EYSGHPV6C) 14814 | -3/Testing | Found Prototype Energy Cannon 14814 | -3/Testing | Identified Null Cannon 14825 | -3/Testing | Fabricated Dimensional Manipulator? 14836 | -3/Testing | Spotted PG-E02JWKUL5R 14875 | -3/Testing | Found Centrium Heavy Armor Plating 14903 | -3/Testing | Spotted Striker 14903 | -3/Testing | Spotted Striker 14913 | -3/Testing | Found Prototype Energy Cannon 14913 | -3/Testing | Identified Cld. Nova Cannon 14966 | -3/Testing | Found Prototype Energy Gun 14966 | -3/Testing | Identified Warp Gun 15051 | -3/Testing | Entered Research 15051 | -2/Research | Warlord forces began assault on 0b10 15051 | -2/Research | Evolved 2 slots: Utility x2 15112 | -2/Research | Identified exit to Quarantine 15112 | -2/Research | Identified exit to Access 15113 | -2/Research | Met up with Warlord 15161 | -2/Research | Research machine network offline 15301 | -2/Research | Fabricated Exp. Force Field (x1) 15313 | -2/Research | Spotted B-90 Cyclops 15482 | -2/Research | Borebot progress halted 15599 | -2/Research | Found Exp. Targeting Computer 15635 | -2/Research | Entered Quarantine 15708 | -2/Quarantine | Cryocooling Duct disabled 15723 | -2/Quarantine | Ambient heat levels rising (+20) 15723 | -2/Quarantine | Non-combat units ordered to evacuate 15757 | -2/Quarantine | Build established: Wizard-Mutant 15898 | -2/Quarantine | Found Transdimensional Reconstructor 15903 | -2/Quarantine | Found Transdimensional Reconstructor 15904 | -2/Quarantine | Found Transdimensional Reconstructor 15906 | -2/Quarantine | Found Transdimensional Reconstructor 15989 | -2/Quarantine | Found Alien Artifact 16003 | -2/Quarantine | Found Alien Artifact 16058 | -2/Quarantine | Found Alien Artifact 16177 | -2/Quarantine | Spotted Fortress 16205 | -2/Quarantine | Discovered new exit (range 6) 16208 | -2/Quarantine | Entered Section 7 16218 | -2/Section 7 | Identified Core Reset Matrix 16218 | -2/Section 7 | Identified Matter Drive 16218 | -2/Section 7 | Identified Subatomic Replicator 16218 | -2/Section 7 | Used Core Reset Matrix 16222 | -2/Section 7 | Sensed 16 artifacts in vicinity 16225 | -2/Section 7 | Found Spacefold Activator 16367 | -2/Section 7 | Spotted S7 Guard 16370 | -2/Section 7 | Found Integrated Heat Negator 16387 | -2/Section 7 | Entered Access 16387 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 16424 | -1/Access | Identified exit to Surface 16507 | -1/Access | Spotted B-99 Colossus 16521 | -1/Access | Identified exit to Command 16640 | -1/Access | Central database locked down 16648 | -1/Access | Entered Command 16713 | -1/Command | Central database locked down 16741 | -1/Command | Installed Integrated Heat Negator, increased core heat dissipation (+40) 16811 | -1/Command | Disengaged cave seal 16818 | -1/Command | Welcomed Warlord to Command 16945 | -1/Command | Warlord commented on Warlord statues 16988 | -1/Command | Combat Programmer assimilated allied 41-80F(h) 17115 | -1/Command | Disengaged cave seal 17115 | -1/Command | Derelicts emerged from the dark tunnel 17193 | -1/Command | P-80 Master assimilated allied FR-D80(s) 17205 | -1/Command | Spotted M Guard 17205 | -1/Command | Spotted Combat Programmer 17264 | -1/Command | Destroyed M Guard 17264 | -1/Command | All MAIN.C guards destroyed 17326 | -1/Command | Repaired Imp. Utility Shielding 17524 | -1/Command | Spotted Alpha 7 17524 | -1/Command | Spotted Alpha 7 17526 | -1/Command | Spotted Executioner 17526 | -1/Command | Spotted Executioner 17526 | -1/Command | Spotted Executioner 17526 | -1/Command | Spotted Executioner 17526 | -1/Command | Spotted Striker 17526 | -1/Command | Spotted Striker 17542 | -1/Command | Destroyed Striker 17589 | -1/Command | Lost 3 parts (2p1u) 17677 | -1/Command | Destroyed Executioner 17741 | -1/Command | Destroyed Executioner 17762 | -1/Command | Destroyed Alpha 7 17793 | -1/Command | Destroyed Alpha 7 17798 | -1/Command | Found Exp. Target Analyzer 17833 | -1/Command | Spotted B-99 Colossus 17833 | -1/Command | Assimilated B-99 Colossus with FLK Orb 17836 | -1/Command | Assimilated Executioner with FLK Orb 17844 | -1/Command | Spotted B-99 Colossus 17844 | -1/Command | Assimilated B-99 Colossus with FLK Orb 18203 | -1/Command | Repaired Centrium Heavy Armor Plating? 18225 | -1/Command | Repaired Imp. Utility Shielding 18240 | -1/Command | Repaired Microactuators 18583 | -1/Command | Met MAIN.C 18598 | -1/Command | 0b10 Conduit disabled 18611 | -1/Command | Allies destroyed MAIN.C Shell 18613 | -1/Command | MAIN.C activated Command garrisons 18636 | -1/Command | Destroyed MAIN.C 18748 | -1/Command | Found Prototype Device 18748 | -1/Command | Identified Active Sensor Suite 18755 | -1/Command | Spotted B-99 Colossus 18791 | -1/Command | Found Prototype Device 18791 | -1/Command | Identified EM Dispersion Field 18813 | -1/Command | Found Exp. Weapon Cycler 18974 | -1/Command | Found Exp. Force Field 19014 | -1/Command | Found Singularity Reactor 19035 | -1/Command | Build established: Scavenger-Assassin 19511 | -1/Command | Found Zero-point Reactor 19513 | -1/Command | Found Vortex Chain Reactor 19819 | -1/Command | Build established: Generator-Assassin 20461 | -1/Command | Found Exp. Targeting Computer 20464 | -1/Command | Found Prototype Processor 20464 | -1/Command | Identified Exp. Core Analyzer 20492 | -1/Command | Found Exp. Targeting Computer 20596 | -1/Command | Found Prototype Device 20596 | -1/Command | Identified Adv. Kinecellerator 21637 | -1/Command | Build established: Generator-Mutant 22059 | -1/Command | Used Subatomic Replicator to replicate Null Cannon 22873 | -1/Command | Spotted B-99 Colossus 22876 | -1/Command | Warped through subspace to slip node 22876 | -1/Command | Discovered new exit (range 4) 22884 | -1/Command | Entered Access_0 22885 | -1/Access_0 | Architect warped through subspace 22885 | -1/Access_0 | Sensed 2 artifacts in vicinity 22909 | -1/Access_0 | System corruption reached 10% 22919 | -1/Access_0 | Destroyed A8 22936 | -1/Access_0 | Architect warped through subspace 22972 | -1/Access_0 | Architect warped through subspace 22997 | -1/Access_0 | Architect warped through subspace 23018 | -1/Access_0 | Architect warped through subspace 23055 | -1/Access_0 | Architect warped through subspace 23091 | -1/Access_0 | Architect warped through subspace 23119 | -1/Access_0 | Architect warped through subspace 23159 | -1/Access_0 | Architect warped through subspace 23210 | -1/Access_0 | Architect warped through subspace 23271 | -1/Access_0 | A6 warped into view 23283 | -1/Access_0 | Destroyed A6 23293 | -1/Access_0 | Architect warped through subspace 23293 | -1/Access_0 | Subspace Access Node disabled 23297 | -1/Access_0 | Found Corrupted Prototype Protection 23298 | -1/Access_0 | Identified Med. Regenerative Plating 23317 | -1/Access_0 | Architect warped through subspace 23342 | -1/Access_0 | Architect warped through subspace 23401 | -1/Access_0 | Subspace Access Node disabled 23456 | -1/Access_0 | Core integrity fell below 50% 23484 | -1/Access_0 | Architect warped through subspace 23507 | -1/Access_0 | Lost 11 parts (1p7u3w) 23577 | -1/Access_0 | Found Prototype Device 23577 | -1/Access_0 | Identified Exp. ECM Suite 23579 | -1/Access_0 | Found Prototype Processor 23579 | -1/Access_0 | Identified Exp. Signal Interpreter 23630 | -1/Access_0 | Architect warped through subspace 23657 | -1/Access_0 | Architect warped through subspace 23659 | -1/Access_0 | Lost 4 parts (1p2n1u) 23666 | -1/Access_0 | Subspace Access Node disabled 23699 | -1/Access_0 | A5 warped into view 23699 | -1/Access_0 | Self-destructed Last Messages --------------- 23676_ Penetrated by Quantum Shear. 23677_ System corrupted: Centrium Leg rejected. 23677_ Acquired Centrium Leg. 23678_ Penetrated by Quantum Shear. 23680_ Hdn. Centrium Leg severed. 23680_ Exp. Weapon Shielding destroyed. 23683_ Penetrated by Quantum Shear. 23683_ Zero-point Reactor destroyed. 23683_ Kicked Architect out of the way. 23685_ Kicked Architect. 23685_ Penetrated by Quantum Shear. 23685_ Adv. Dynamic Insulation System severed. 23685_ Penetrated by Quantum Shear. 23686_ Identified Hdn. Centrium Heavy Treads. 23687_ Identified Centrium Heavy Treads. 23687_ Penetrated by Quantum Shear. 23693_ System corrupted: Hdn. Centrium Leg rejected. 23695_ Penetrated by Quantum Shear. 23697_ Quantum Shear penetrates Earth. A5 warps into view. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#" | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????#"" | | ?????????????????????????????????????????????###" | | ?????????????????????????????????????????????# % | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ???????????????????????????????????????????### | | ??????????????????????????#?????????????#### | | ????????????????????????? ?? #????????# | | ????????????????????????? p#? #????????# | | ????????????????????????? ## ;###????## | | ????????????????????????? #???# | | ?????????????????????????# "#??## | | ????????????????????????## ## "### | | ???????????????????????? ### """# | | ????????????????????????# ;?# "" " " | | ?????????????# ### ??#??# #?# | | ????????????## ?# ## #?# # " | | ????????????# # # #?????###"" | | ???????????????? #???????### " # | | ???????????????????? #??????????# " " ## | | ???????????????????????# @ ;##?????????# " " "### | | ???????????????????????### ;;##????????# " " """ | | ????????????????????????#"; #;#????????##" "##" ] | | ????????????????????????# " #??????????#" " " ! | | ????????????????????????##"= #??????????"" """ ! | | ??????????????????????#### ##??####????" " | | ??????????????????##### ##???# #????" " | | ?????????????????## ! #???## ##?##" " | | ?????????????????# "#####" "### " | | ?????????????????# ## "" #"" #" | | ?????????????????###?#"" = "" " ### | | ?????????????????????####"""""###" #""" ## | | ????????????????????????# ###?## """"" | | ????????????????????????# #####" """" | | ?????????????????########"""##"""" """" | | ??????????# "" ! "## | | ??????????# "" ! #"#? | | ????????????#" ########"""""""""""""""/* #"## | | ????????????????????????## # # ### #"" "# | | ?????????????????????????? ? ###?## ## "" | | ?????????????????????????? ?# ???# ### """ | | ?????????????????????????? ?? ??# # ##?# # " | | ?????????????????????????? ?? ?# ## #??#### "" | | ????????????????????????????? ###?###?????###" | | ?????????????????????????????##??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 120 Energy Generation 116 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 25 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 10 Resistance: EX 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 24 Melee Accuracy 6 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 4 Stasis Canceling 1 Offensive Hacking 85 Defensive Hacking 45 Item Schematics ----------------- Hdn. Centrium Leg | -2/Section 7 | Hacked Plasma Cutter | -2/Section 7 | Hacked Imp. Plasma Cutter | -2/Section 7 | Hacked Cmb. Linear Gravjet | -1/Access | Hacked Centrium Leg | -1/Access | Hacked Adv. Heavy Siege Treads | -1/Access | Hacked Nanoactuators | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Utility Shielding | x2 | -6/Factory Exp. Force Field | x1 | -3/Research Dimensional Manipulator | x1 | -3/Testing | Preloaded Exp. Force Field | x1 | -2/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Spacefold Activator Integrated Heat Negator Matter Drive Subatomic Replicator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingBombardmentMultirail Manual? 0 Play Time 04:34:24 Cumulative 2372.0 hours Start 2021.11.20 @ 19:20:38 End 2021.11.21 @ 13:22:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2723 Rogue 2715 Adventurer 0 Explorer 8 Win Type - Total 279 Types 49/32/98/3/3/5/86/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2bca792-70c2-409b-9830-2d5e8540add1