Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.09 @ 16:05:54 Player: swetpototo Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (59) 295 Value Destroyed (1720) 1720 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8655 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 158/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced VSS Leg Missile Launcher Faulty Hellfire Missile Launcher Carbide Saw Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Improved Trap Scanner Signal Interpreter Advanced ECM Suite Improved Hacking Suite System Shield Authchip [Propulsion] Authchip [Weapon] > --- WEAPON ----------- Quantum Rifle Hellfire Missile Launcher > --- INVENTORY -------- Advanced VSS Leg Missile Launcher Hellfire Missile Launcher Carbide Saw [Rating: 100] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 . 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . . . Utility 11 | . . 2 2 . . 2 1 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 85 | 6 1 28 10 2 12 8 2 . 9 7 Power 11 | 1 . 3 1 . 3 1 . . 2 . Engine 7 | 1 . 3 1 . 2 . . . . . Core 3 | . . . . . 1 1 . . 1 . Reactor 1 | . . . . . . . . . 1 . Propulsion 35 | 2 . 14 3 2 5 2 1 . 5 1 Treads . | . . . . . . . . . . . Leg 21 | 2 . 12 1 . . . . . 5 1 Wheel . | . . . . . . . . . . . Hover 2 | . . 2 . . . . . . . . Flight 12 | . . . 2 2 5 2 1 . . . Utility 22 | 1 1 4 4 . 2 3 1 . 2 4 Device 9 | . 1 1 . . . 2 1 . . 4 Storage 2 | 1 . . 1 . . . . . . . Processor 4 | . . 3 . . . 1 . . . . Hackware 7 | . . . 3 . 2 . . . 2 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 17 | 2 . 7 2 . 2 2 . . . 2 Energy Gun 2 | 1 . . . . . . . . . 1 Energy Cannon 5 | . . 2 1 . 2 . . . . . Ballistic Gun 6 | 1 . 5 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . . . . . 1 Parts Lost 27 | . . 3 3 . 3 4 . . 4 10 Power 3 | . . . 1 . . . . . 1 1 Propulsion 10 | . . 1 1 . 1 3 . . 1 3 Utility 8 | . . . . . 1 1 . . 2 4 Weapon 6 | . . 2 1 . 1 . . . . 2 Highest Loss Streak 8 | . . 3 1 . 2 4 . . 3 8 To Critical Strikes 1 | . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 98 93 98 90 84 89 63 52 62 48 Engine 7 | . 14 10 9 7 3 . . . . . Leg 13 | . 28 21 4 . . . . . 16 12 Flight 7 | . . . 13 26 30 25 17 15 1 . Device 5 | . 12 4 . . . 11 11 10 10 12 Storage 8 | . 14 11 9 7 7 6 5 5 2 . Processor 16 | . . 23 23 15 15 13 11 10 8 2 Hackware 10 | . . . 21 23 22 17 11 10 21 13 Energy Gun 2 | . 14 3 . . . . . . . 1 Energy Cannon 6 | . . 9 12 7 5 . . . . . Ballistic Gun 4 | . 14 9 . . . . . . . . Launcher 1 | . . . 4 1 . . . . . 2 Naked Turns 110 | . . . . . . . . . . 110 Heaviest Build 57 | 13 15 21 21 20 18 24 18 11 24 57 Greatest Support 72 | 20 20 20 20 18 24 24 18 12 54 72 Greatest Overweight (x) 5 | . . 5 4 1 . . . . 1 . Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 6 5 Most Carried 8 | 2 6 8 8 8 8 8 8 8 8 5 Average Carried 6 | . 3 7 6 6 6 7 7 8 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 6 8 8 4 8 8 8 8 5 4 Class Distribution -------------------- 41% | Hacker-Mutant 21% | Scavenger-Mutant 20% | Mutant 10% | Hacker-Sprinter 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Matter Collected 1206 | 249 21 418 125 . 125 26 . . 9 233 Remotely . | . . . . . . . . . . . Salvage Created 2320 | . 148 1117 606 . . 52 . . . 397 Parts 123 | . 10 72 35 . . 1 . . . 5 Haulers Intercepted 7 | . 2 2 2 . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Combat Hostiles Destroyed 38 | . . 19 10 . . 2 . . . 7 Melee 2 | . . . . . . 2 . . . . Guns 13 | . . 12 . . . . . . . 1 Cannons 13 | . . 6 7 . . . . . . . AOE 8 | . . . 2 . . . . . . 6 Classes Destroyed 11 | . 2 7 2 . . . . . . . Worker 5 | . . 3 1 . . . . . . 1 Builder 2 | . . 1 1 . . . . . . . Tunneler 2 | . 1 1 . . . . . . . . Hauler 7 | . 2 2 2 . . . . . . 1 Operator 1 | . . 1 . . . . . . . . Watcher 4 | . . 2 2 . . . . . . . Swarmer 6 | . . . 4 . . 2 . . . . Grunt 27 | . . 16 4 . . . . . . 7 Brawler 1 | . . 1 . . . . . . . . Sentry 3 | . . 2 1 . . . . . . . Hunter 1 | . . . 1 . . . . . . . Best Kill Streak 7 | . 2 7 5 . . 2 . . . 6 Combat Bots Only 5 | . . 4 3 . . 2 . . . 5 Max Kills in Single Turn 3 | . 1 2 2 . . 1 . . . 3 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . . 1 . . . . . . 3 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Hostile Shots Fired 490 | . . 141 68 . 23 40 5 . 18 195 Missed 167 | . . 31 22 . 12 17 1 . 6 78 Damage Taken 5126 | . 32 1038 550 . 417 274 68 . 561 2186 Core 2162 | . . 247 144 . 112 66 . . 282 1311 Absorbed by Shields 113 | . . . . . 46 . . . . 67 Ignored by Resistances 1469 | . 8 318 160 . 118 82 19 . 144 620 Regen/Repaired (Parts) 151 | . . 22 129 . . . . . . . Core Remaining (%) 82 | 100 100 38 73 . 84 92 100 . 75 . Volleys Fired 128 | . 10 62 41 . . . . . . 15 Largest 2 | . 2 2 2 . . . . . . 2 Hottest 154 | . 60 136 136 . . . . . . 154 Shots Fired 200 | . 20 116 45 . . . . . . 19 Gun 113 | . 20 82 . . . . . . . 11 Cannon 74 | . . 34 40 . . . . . . . Launcher 13 | . . . 5 . . . . . . 8 Special . | . . . . . . . . . . . Kinetic 74 | . 10 64 . . . . . . . . Thermal 85 | . . 34 40 . . . . . . 11 Explosive 8 | . . . . . . . . . . 8 Electromagnetic 33 | . 10 18 5 . . . . . . . Robot Hit Streak 23 | . 8 21 12 . . . . . . 23 Robot Miss Streak 2 | . 1 2 1 . . . . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 167 | . 15 92 37 . . 5 . . . 18 Core Hits 91 | . 6 45 20 . . 3 . . . 17 Critical Kills 2 | . . 2 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . Destroy 1 | . . 1 . . . . . . . . Melee Attacks 9 | . . . . . . 9 . . . . Impact . | . . . . . . . . . . . Slashing 9 | . . . . . . 9 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . Damage Inflicted 4722 | . 213 1333 1101 . . 117 . . . 1958 Guns 1293 | . 173 836 . . . . . . . 284 Cannons 1152 | . . 497 655 . . . . . . . Explosions 2157 | . 37 . 446 . . . . . . 1674 Melee 117 | . . . . . . 117 . . . . Ramming 3 | . 3 . . . . . . . . . Kinetic 679 | . 51 628 . . . . . . . . Thermal 1473 | . 37 497 655 . . . . . . 284 Explosive 1674 | . . . . . . . . . . 1674 Electromagnetic 776 | . 122 208 446 . . . . . . . Impact . | . . . . . . . . . . . Slashing 117 | . . . . . . 117 . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 63 | . . . 38 . . 14 . . . 11 Projectiles . | . . . . . . . . . . . Explosions 49 | . . . 38 . . . . . . 11 Melee 14 | . . . . . . 14 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 40 | . 32 . 8 . . . . . . . Shots 2 | . 1 . 1 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 397 | . 40 397 294 . . . . . . 94 Average Temperature 81 | . 16 100 76 . . . . . . 29 Received Heat Transfer 1305 | . . 774 207 . . 27 18 . . 279 Effects 9 | . . 6 3 . . . . . . . Interference 9 | . . 6 3 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 4 | . . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . Heat Transferred 2492 | . 50 888 1184 . . . . . . 370 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Peak Influence 386 | . 25 345 356 131 80 214 90 25 15 386 Initial 107 | . . 9 82 107 80 22 90 25 15 . Average 149 | . 17 190 201 119 58 95 34 25 1 172 Maximum Alert Level 1 | . . 1 1 . . 1 . . . 1 Low Security (%) 63 | 100 100 44 55 100 100 99 100 100 100 50 Level 1 36 | . . 55 44 . . . . . . 49 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . 4 . . . 1 . . . 2 Investigation 4 | . . 3 . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . 1 . . . . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Distress Signals 2 | . . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . . 26 20 . 4 19 9 . 1 26 Peak Tracking Total 11 | . . 5 6 . 4 10 11 . 1 10 Tactical Retreats 9 | . . . 3 . . 3 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Traps Triggered 10 | . . 3 1 . 4 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Machines Disabled 1 | . . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Machines Accessed 23 | . 2 3 5 3 . 5 2 1 . 2 Terminals 14 | . 1 2 4 2 . 3 1 1 . . Fabricators 2 | . . . . 1 . . . . . 1 Repair Stations 2 | . . 1 1 . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 59 | . 4 15 16 5 . 10 4 1 . 4 Successful 40 | . 2 8 12 3 . 8 2 1 . 4 Failed 19 | . 2 7 4 2 . 2 2 . . . Catastrophic 2 | . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 14 | . 2 3 9 . . . . . . . Terminals 33 | . 2 7 10 4 . 7 2 1 . . Fabricators 2 | . . . . 1 . . . . . 1 Repair Stations 14 | . . 8 6 . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . . Scanalyzers 5 | . . . . . . . 2 . . 3 Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 14 | . . 2 3 2 . 5 1 1 . . Record 1 | . . . . . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open DSF 3 | . . . . 1 . 1 . 1 . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 3 | . . 1 1 . . 1 . . . . Machine Index 1 | . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . . 1 Network Status 1 | . . . . 1 . . . . . . Build 1 | . . . . . . . . . . 1 Repair Station Hacks 12 | . . 6 6 . . . . . . . Scan Component 7 | . . 3 4 . . . . . . . Repair 5 | . . 3 2 . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . 2 . . . . Process 1 | . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . . 1 . . 3 Insert Component 2 | . . . . . . . 1 . . 1 Analyze 2 | . . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 3 | . . . 3 . . . . . . . Terminals 3 | . . . 3 . . . . . . . Botnet 3 | . . . 3 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 1 3 2 1 . 2 2 . . 1 Full Trace Events 3 | . . 2 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 139 | . . . . . . . . . . 139 Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . 3 2 . . . . . . . Time 214 | . . 110 104 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Turns Passed 2748 | 65 218 939 663 35 98 191 76 6 90 367 Spaces Moved 2159 | 51 140 420 291 88 124 377 145 17 55 451 Core 231 | 9 . 3 . . . . . . . 219 Treads . | . . . . . . . . . . . Legs 925 | 42 140 411 59 . . . . . 41 232 Wheels . | . . . . . . . . . . . Hover 6 | . . 6 . . . . . . . . Flight 997 | . . . 232 88 124 377 145 17 14 . Fastest Speed 28 | 50 120 116 102 28 28 31 34 37 37 50 Average Speed 87 | 107 120 148 146 34 28 31 34 37 101 70 Slowest Speed 325 | 120 120 300 325 102 31 34 37 37 180 90 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . 1 1 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 4 25 44 35 2 94 15 8 1 53 12 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 70 | . 6 . . . . . . . . 64 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 70 | . 6 . . . . . . . . 64 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Total 2818 | 58 171 643 482 93 186 433 170 16 90 476 Wait 315 | . 16 79 128 . 16 36 20 . 19 1 Move 2145 | 50 139 419 290 87 123 374 142 16 54 451 Hop 2 | . . . . . . 1 1 . . . Pick Up 44 | 2 4 21 6 . 5 1 1 . 3 1 Fast Attach 48 | 6 1 14 5 . 6 4 1 . 5 6 Attach 17 | . . 3 4 2 1 2 1 . 3 1 Detach 15 | . . 3 3 1 2 3 1 . 2 . Swap 20 | . . 11 1 . 5 2 . . 1 . Drop 55 | . . 31 4 3 7 3 3 . 3 1 Fire 128 | . 10 62 41 . . . . . . 15 Melee 7 | . . . . . . 7 . . . . Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 21 | . . . . . 21 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 3) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Utility x2 323 | -9/Materials | Build established: Mutant 454 | -9/Materials | Identified exit to Mines 609 | -9/Materials | Lost 3 parts (1n2w) 662 | -9/Materials | Repaired Corrupted Signal Interpreter 700 | -9/Materials | Repaired Imp. Terrain Scanner 744 | -9/Materials | Repaired Corrupted Signal Interpreter 844 | -9/Materials | Core integrity fell below 50% 960 | -9/Materials | Build established: Scavenger-Mutant 1092 | -9/Materials | Discovered new exit (range 16) 1221 | -9/Materials | Identified exit to Materials 1223 | -9/Materials | Entered another Materials area 1223 | -8/Materials | Evolved 2 slots: Utility x2 1545 | -8/Materials | Build established: Hacker-Mutant 1694 | -8/Materials | Repaired Adv. Beam Cannon 1816 | -8/Materials | Repaired Corrupted Imp. Sensor Array 1856 | -8/Materials | Discovered new exit (range 13) 1885 | -8/Materials | Identified exit to Factory 1886 | -8/Materials | Entered Factory 1886 | -7/Factory | Evolved 2 slots: Propulsion x2 1920 | -7/Factory | Identified exit to DSF 1921 | -7/Factory | Entered DSF 1939 | -7/DSF | Additional patrols routed to DSF 1977 | -7/DSF | Discovered new exit (range 15) 2016 | -7/DSF | Identified exit to Factory 2019 | -7/DSF | Entered Factory 2019 | -6/Factory | Evolved 2 slots: Utility x2 2104 | -6/Factory | Identified exit to Lower Caves 2115 | -6/Factory | Identified exit to Factory 2210 | -6/Factory | Entered another Factory area 2210 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2223 | -5/Factory | Lost 4 parts (3n1u) 2281 | -5/Factory | Discovered new exit (range 14) 2286 | -5/Factory | Identified exit to Factory 2286 | -5/Factory | Entered another Factory area 2286 | -4/Factory | Evolved 2 slots: Utility x2 2291 | -4/Factory | Identified exit to DSF 2292 | -4/Factory | Entered DSF 2298 | -4/DSF | Discovered new exit (range 20) 2311 | -4/DSF | Additional patrols routed to DSF 2367 | -4/DSF | Lost 3 parts (1p1n1u) 2382 | -4/DSF | Entered Research 2382 | -3/Research | Evolved 2 slots: Utility x2 2401 | -3/Research | Found Prototype Launcher 2401 | -3/Research | Identified Hellfire Missile Launcher 2490 | -3/Research | Found Faulty Hellfire Missile Launcher 2588 | -3/Research | Spotted B-86 Titan 2639 | -3/Research | Released all parts (9) 2669 | -3/Research | Lost 8 parts (1p2n3u2w) 2671 | -3/Research | Core integrity fell below 50% 2723 | -3/Research | Spotted B-86 Titan 2731 | -3/Research | Core integrity fell below 20% 2749 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 02654_ R-10 Processor collects Adv. VSS Leg. 02657_ Penetrated by Slug. 02657_ Slug penetrates Wall. 02657_ Slug penetrates H-77 Assassin. 02657_ Slug penetrates U-05 Engineer. 02657_ Slug penetrates Wall. 02657_ Penetrated by Slug. 02657_ Slug penetrates Wall. 02658_ U-05 Engineer builds a Wall. 02659_ Slug penetrates Wall. 02659_ Penetrated by Slug. 02670_ Knocked back. 02679_ Penetrated by Slug. 02679_ Knocked back. 02682_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02685_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R014. 02734_ Critical hit (Burn: +37). 02746_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????????#######? | | ??????????????????????# #? | | ??????????????????????# / #? | | ??????????????????????# #? | | ??????????????????????# #? | | ??????????????????????# #? | | ??????????????????????#! #? | | ???????????????######## #? | | ???????????????# ###@###? | | ???????????????#/ ## #?? | | ???????????????# + Y #?? | | ???????????????# ## #?? | | ???????????????# ### ##?? | | ???????????????# #?# #??? | | ???????????????#+##+##### #??? | | ???????????????# #??? | | ???????????????#### #??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????????# [#??? | | ??????????????????# ###? | | ??????????????????# #? | | ??????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 33 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Power Amplification 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 34 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Adv. VSS Leg | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralSubdwellerBeam Manual? 0 Play Time 01:11:12 Cumulative 23.0 hours Start 2024.06.09 @ 13:10:54 End 2024.06.09 @ 16:05:54 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 0 Adventurer 31 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b3c46ad-924e-462e-8849-b0f17f9bc34d