Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 17:37:12 Player: abnormality Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (1693) 1693 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 8209 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/1450 Matter 51/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Centrium Leg Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Improved Signal Interpreter Heavy Insulated Plating Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- High-powered Shock Rifle Advanced Datajack > --- INVENTORY -------- HERF Cannon Plasma Cannon Force Lance [Rating: 78] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 2 2 Power 2 | . . 1 . . . . . 1 . . Propulsion 5 | . . . . . 1 1 . . 2 1 Utility 9 | . . 1 . 2 1 1 2 1 . 1 Weapon . | . . . . . . . . . . . Parts Attached 99 | 7 1 32 3 15 14 8 1 10 1 7 Power 22 | 1 . 10 . 3 3 2 . . . 3 Engine 16 | 1 . 10 . 3 1 1 . . . . Core 5 | . . . . . 2 1 . . . 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 26 | 2 . 8 . 2 5 1 1 3 1 3 Treads 14 | 2 . 8 . 2 2 . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 12 | . . . . . 3 1 1 3 1 3 Utility 25 | 2 1 6 1 5 4 3 . 3 . . Device 8 | 1 . 4 1 . . 1 . 1 . . Storage 6 | 1 1 1 . 2 1 . . . . . Processor 2 | . . . . . 2 . . . . . Hackware 6 | . . 1 . 1 1 2 . 1 . . Protection 3 | . . . . 2 . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . 8 2 5 2 2 . 4 . 1 Energy Gun 2 | . . 1 . . . 1 . . . . Energy Cannon 5 | . . 2 . . . 1 . 2 . . Ballistic Gun 8 | 2 . 4 1 1 . . . . . . Ballistic Cannon 3 | . . . . 3 . . . . . . Launcher 5 | . . 1 1 1 1 . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . 1 . 1 Unidentified Prototypes 2 | . . . . . . . . 2 . . Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . 1 . . Parts Lost 43 | . . 9 . 5 9 2 1 7 1 9 Power 9 | . . 3 . 1 2 1 . 1 . 1 Propulsion 8 | . . 1 . 1 2 . 1 . . 3 Utility 16 | . . 4 . 1 2 . . 4 1 4 Weapon 10 | . . 1 . 2 3 1 . 2 . 1 Highest Loss Streak 8 | . . 3 . 4 4 2 1 5 1 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 89 84 79 71 71 66 57 25 19 Engine 11 | . 14 20 11 8 6 1 . . . . Treads 14 | . 28 21 22 16 10 . . . . . Flight 1 | . . . . . 4 9 13 6 . 2 Device 8 | . 14 12 7 9 3 5 5 3 4 1 Storage 7 | . 14 11 11 9 3 . . . . . Processor 3 | . . . . . 10 13 11 10 9 7 Hackware 11 | . . 1 11 17 20 23 23 24 11 6 Energy Gun 1 | . . 2 6 . . 3 5 2 . . Energy Cannon 1 | . . 3 . . . 1 . . . . Ballistic Gun 6 | . 28 11 4 4 . . . . . . Ballistic Cannon 1 | . . . . 5 6 . . . . . Launcher 2 | . . 3 10 5 . . . . . . Peak Build Rating 78 | 7 7 20 22 33 43 41 50 78 37 58 Average Rating 22 | 5 7 14 20 24 28 34 47 53 25 24 On Entrance 21 | . 7 7 19 21 33 18 38 47 27 24 Naked Turns . | . . . . . . . . . . . Heaviest Build 112 | 13 18 45 25 52 112 15 11 37 1 21 Greatest Support 84 | 40 40 44 44 56 84 20 33 37 15 23 Greatest Overweight (x) 9 | . . 4 . 1 9 . . 3 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 15 25 5 5 5 5 5 Average Capacity 9 | 7 8 10 10 14 11 5 5 5 5 5 Most Carried 15 | 4 6 10 9 15 15 3 5 5 5 5 Average Carried 6 | 1 4 6 8 12 8 1 3 3 4 3 Final Capacity 15 | 8 10 10 10 15 5 5 5 5 5 5 Final Carried 14 | 2 6 8 9 14 4 3 3 5 5 2 Class Distribution -------------------- 48% | Mutant 47% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Matter Collected 1634 | 354 99 628 129 145 47 53 . 70 . 109 Remotely . | . . . . . . . . . . . Salvage Created 1751 | 187 172 835 202 203 29 53 . 70 . . Parts 159 | 19 12 81 17 17 3 3 . 7 . . Haulers Intercepted 3 | . 2 1 . . . . . . . . Recyclers Shooed 3 | . . 1 1 . . . . 1 . . Parts Field Recycled 4 | . . 4 . . . . . . . . Retrieved Matter 61 | . . 61 . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 44 | . 1 28 7 5 2 . . 1 . . Melee 1 | . . . . . . . . 1 . . Guns 17 | . 1 12 2 2 . . . . . . Cannons 4 | . . 1 . 3 . . . . . . AOE 22 | . . 15 5 . 2 . . . . . Classes Destroyed 13 | 3 3 5 1 1 . . . . . . Worker 11 | 1 . 5 . . . 2 . 3 . . Builder 2 | . . 2 . . . . . . . . Tunneler 5 | 4 . 1 . . . . . . . . Hauler 3 | . 2 1 . . . . . . . . Recycler 4 | 1 . 1 1 1 . . . . . . Operator 4 | . . 2 . . . 1 . 1 . . Watcher 5 | . 1 3 . 1 . . . . . . Swarmer 20 | . . 14 3 . 2 . . 1 . . Grunt 13 | . 1 9 3 . . . . . . . Brawler 2 | . . 2 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 7 | . . 3 . 4 . . . . . . Hunter 1 | . . . . 1 . . . . . . Best Kill Streak 9 | 3 1 9 3 2 2 2 . 3 . . Combat Bots Only 4 | . 1 4 3 2 2 . . 1 . . Max Kills in Single Turn 4 | 1 1 4 3 1 1 1 . 3 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 3 . 1 . . . . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 671 | . 10 164 5 80 102 19 4 112 11 164 Missed 254 | . 4 46 2 22 47 9 3 51 5 65 Damage Taken 7512 | . 105 1427 35 1105 847 155 25 1453 202 2158 Core 2915 | . 33 229 10 155 185 30 . 711 106 1456 Absorbed by Shields 50 | . . . . . . . . . . 50 Ignored by Resistances 26 | . . . . . . . . 26 . . Core Remaining (%) 77 | 100 86 . 40 71 73 96 100 38 91 . Volleys Fired 181 | 14 20 86 6 22 3 21 . 9 . . Largest 2 | 2 2 2 2 2 1 1 . 2 . . Hottest 140 | 40 40 120 93 88 44 80 . 140 . . Shots Fired 308 | 28 40 163 12 31 3 21 . 10 . . Gun 223 | 28 40 116 6 7 . 19 . 7 . . Cannon 50 | . . 26 . 20 1 2 . 1 . . Launcher 35 | . . 21 6 4 2 . . 2 . . Special . | . . . . . . . . . . . Kinetic 197 | 28 40 98 3 27 1 . . . . . Thermal 50 | . . 44 3 . . 2 . 1 . . Explosive 35 | . . 21 6 4 2 . . 2 . . Electromagnetic 26 | . . . . . . 19 . 7 . . Robot Hit Streak 8 | 6 6 7 4 8 2 5 . 3 . . Robot Miss Streak 8 | 2 4 8 3 4 1 3 . 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 173 | 17 22 78 6 19 11 13 . 7 . . Core Hits 125 | 6 9 57 10 28 1 5 . 9 . . Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . 1 . . . 1 . . . . Destroy 1 | . . 1 . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . Melee Attacks 12 | . . . . . 9 . . 3 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . . 8 . . 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5229 | 210 269 2553 532 843 131 229 . 456 . 6 Guns 1666 | 210 269 758 54 138 . 131 . 106 . . Cannons 532 | . . 227 . 229 . 51 . 25 . . Explosions 3000 | . . 1568 478 476 131 47 . 300 . . Melee . | . . . . . . . . . . . Ramming 31 | . . . . . . . . 25 . 6 Kinetic 1507 | 210 269 640 21 367 . . . . . . Thermal 926 | . . 345 33 424 . 98 . 26 . . Explosive 2528 | . . 1568 478 52 131 . . 299 . . Electromagnetic 237 | . . . . . . 131 . 106 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 1 . . 3 1 1 . 8 . 2 Average Corruption 1 | . 1 . . 2 1 1 . 2 . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . . 4 4 1 . 4 . . Message Errors 6 | . . . . 2 3 . . 1 . . Matter Fused 3 | . . . . 1 . . . 2 . . Energy Discharges 1 | . . . . 1 . . . . . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 206 | . . 11 7 138 47 . . 3 . . Projectiles 2 | . . . . 2 . . . . . . Explosions 204 | . . 11 7 136 47 . . 3 . . Melee . | . . . . . . . . . . . Knockbacks 12 | . . . . 12 . . . . . . Impact . | . . . . . . . . . . . Kinetic 11 | . . . . 11 . . . . . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 493 | . . 227 . 186 65 . . 12 . 3 Shots 13 | . . 7 . 4 2 . . . . . Rammed 4 | . . . . . . . . 3 . 1 Targets Rammed 4 | . . . . . . . . 3 . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 486 | . 2 486 87 147 4 126 . 42 . . Average Temperature 102 | . 2 121 39 62 3 57 . 14 . . Received Heat Transfer 963 | . 54 372 39 216 51 . 9 60 27 135 Effects 9 | . . 9 . . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . Damage (major) 4 | . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1364 | . . 740 74 300 . 150 . 100 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Peak Influence 655 | 30 101 655 497 389 162 35 20 602 355 454 Initial 305 | . 19 42 255 193 144 . 15 9 305 199 Average 172 | 12 60 179 323 251 113 19 15 203 323 255 Maximum Alert Level 2 | . . 2 2 1 . . . 2 1 2 Low Security (%) 65 | 100 100 63 . 40 100 100 100 69 . 19 Level 1 29 | . . 27 85 59 . . . 14 100 78 Level 2 4 | . . 8 14 . . . . 15 . 2 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . 3 . 2 3 . . 2 . 2 Investigation 3 | . . . . . 2 . . . . 1 Extermination 1 | . . . . . . . . 1 . . Reinforcement 7 | . . 3 . 2 1 . . . . 1 Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Distress Signals 9 | . . 3 1 1 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 151 | . 4 39 8 15 15 2 4 25 4 35 Peak Tracking Total 21 | . 1 5 4 6 4 1 5 9 4 21 Tactical Retreats 19 | . . 6 . . 4 . . 5 . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Traps Triggered 11 | . 1 5 . 2 . . . 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Machines Disabled 14 | . 1 6 . 4 . . . 3 . . Max in Single Turn 2 | . 1 2 . 2 . . . 2 . . Garrison Access 2 | . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Machines Accessed 17 | . 1 3 . 2 7 1 . 1 1 1 Terminals 13 | . 1 2 . 2 4 1 . 1 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . 1 . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 35 | . 1 8 . 3 15 2 . 1 1 4 Successful 27 | . 1 8 . 3 13 1 . 1 . . Failed 8 | . . . . . 2 1 . . 1 4 Catastrophic 1 | . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . Terminals 21 | . 1 2 . 3 7 2 . 1 1 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 13 | . . 6 . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 14 | . 1 2 . 3 6 1 . 1 . . Record 7 | . . 1 . . 4 1 . 1 . . Robot Analysis 1 | . . . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 12 | . . 6 . . 6 . . . . . Recycle Component 4 | . . 2 . . 2 . . . . . Process 4 | . . 2 . . 2 . . . . . Report Inventory 2 | . . 1 . . 1 . . . . . Retrieve Matter 2 | . . 1 . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . Used . | . . . . . . . . . . . Hacking Detections 12 | . . 3 . 1 5 1 . 1 . 1 Full Trace Events 4 | . . 1 . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 4 | . . 2 . . 2 . . . . . Recycled Matter 139 | . . 44 . . 95 . . . . . Retrieved Matter 126 | . . 44 . . 82 . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 8 | . . . . . 6 . . 2 . . Non-combat 7 | . . . . . 5 . . 2 . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 11 | . . . . . 8 . . 3 . . parse_system 1 | . . . . . 1 . . . . . no_distress 4 | . . . . . 3 . . 1 . . find_chute 1 | . . . . . 1 . . . . . find_fabricator 2 | . . . . . 1 . . 1 . . find_dsf 2 | . . . . . 1 . . 1 . . find_recycling 1 | . . . . . 1 . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Total Allies 3 | . . . 3 . . . . . . . Largest Group 3 | . . . 3 . . . . . . . Highest-Rated Group 40 | . . . 40 . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . 20 . . . . . . . Total Damage 223 | . . . 223 . . . . . . . Kills 2 | . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Turns Passed 4500 | 216 269 1461 194 649 817 159 26 346 163 200 Spaces Moved 4272 | 105 128 681 118 340 1135 294 74 682 321 394 Core 798 | 8 . 4 . . . . . 214 314 258 Treads 1568 | 97 128 677 118 340 208 . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1906 | . . . . . 927 294 74 468 7 136 Fastest Speed 32 | 50 160 145 145 145 32 34 32 37 40 37 Average Speed 84 | 151 160 159 145 159 61 34 33 41 49 46 Slowest Speed 752 | 160 160 250 145 240 752 35 37 200 50 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . . . . 2 . 1 2 1 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 20 | 6 27 46 38 28 28 7 4 16 11 14 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 312 | . . 147 42 61 7 8 . 47 . . Melee . | . . . . . . . . . . . Projectile 2 | . . . . 2 . . . . . . AOE 310 | . . 147 42 59 7 8 . 47 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Total 4863 | 134 152 905 128 424 1250 329 74 734 323 410 Wait 147 | . . 60 . 16 61 . . 10 . . Move 4247 | 104 127 680 117 339 1130 293 72 677 318 390 Hop 7 | . . . . . 2 . . 2 1 2 Pick Up 106 | 9 4 32 2 21 16 6 1 11 1 3 Fast Attach . | . . . . . . . . . . . Attach 74 | 7 . 23 1 9 10 7 1 8 1 7 Detach 12 | . . 4 . 2 1 . . 2 1 2 Swap 25 | . 1 9 2 6 4 1 . 2 . . Drop 43 | . . 11 . 9 14 1 . 7 1 . Fire 181 | 14 20 86 6 22 3 21 . 9 . . Melee 12 | . . . . . 9 . . 3 . . Ram 4 | . . . . . . . . 3 . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 217 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 11) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1475 | -9/Materials | Lost 3 parts (1p1n1u) 1806 | -9/Materials | Core integrity fell below 50% 1833 | -9/Materials | Discovered new exit (range 13) 1947 | -9/Materials | Entered Mines 1956 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2047 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2116 | -9/Mines | Discovered new exit (range 16) 2141 | -9/Mines | Entered Materials 2141 | -8/Materials | Evolved 2 slots: Utility x2 2488 | -8/Materials | Build established: Hacker-Mutant 2607 | -8/Materials | Lost 4 parts (1p1n1u1w) 2779 | -8/Materials | Discovered new exit (range 10) 2790 | -8/Materials | Entered Factory 2790 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3188 | -7/Factory | Lost 4 parts (2p2w) 3331 | -7/Factory | Lost 4 parts (2n2u) 3401 | -7/Factory | Discovered new exit (range 9) 3403 | -7/Factory | Identified exit to Lower Caves 3458 | -7/Factory | Identified exit to Factory 3607 | -7/Factory | Entered another Factory area 3607 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3668 | -6/Factory | Discovered new exit (range 8) 3670 | -6/Factory | Identified exit to Lower Caves 3760 | -6/Factory | Discovered new exit (range 11) 3763 | -6/Factory | Identified exit to Factory 3764 | -6/Factory | Found Hvy. Insulated Plating 3766 | -6/Factory | Entered another Factory area 3766 | -5/Factory | Evolved 2 slots: Utility x2 3787 | -5/Factory | Discovered new exit (range 11) 3792 | -5/Factory | Entered another Factory area 3792 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4064 | -4/Factory | Lost 5 parts (1p2u2w) 4099 | -4/Factory | Core integrity fell below 50% 4129 | -4/Factory | Discovered new exit (range 6) 4138 | -4/Factory | Entered Research 4138 | -3/Research | Evolved 2 slots: Propulsion x2 4294 | -3/Research | Discovered new exit (range 8) 4301 | -3/Research | Entered another Research area 4301 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4315 | -2/Research | Spotted B-90 Cyclops 4439 | -2/Research | Spotted B-90 Cyclops 4450 | -2/Research | Core integrity fell below 50% 4491 | -2/Research | Core integrity fell below 20% 4501 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 04471_ R-10 Processor collects Wheel. 04472_ Imp. System Shield destroyed. 04474_ R-10 Processor collects Sml. Matter Pod. 04481_ C-30 ARC bursts open, deploying its payload. 04481_ H-88 Terminator unfolds itself. 04482_ Triggered Stasis Trap. 04482_ A bubble of rippling energy engulfs the area. 04482_ Field strength at 92. 04482_ Field strength at 84. 04483_ Field strength at 76. 04484_ Field strength at 56. 04485_ Field strength at 42. 04486_ Field Propulsion Array destroyed. 04486_ Imp. Fusion Compressor destroyed. 04486_ Field strength at 4. 04487_ Stasis field depleted. 04487_ Slammed into S-43 Plague. 04487_ Imp. Signal Interpreter destroyed. 04487_ System corrupted by crushing effect (+2). 04500_ Acquired Centrium Leg. Map ----- +----------------------------------------------------+ | ?????????????????# # # #???????+ | | ?????????????????# # # #???????# | | ?????????????????# # # #???????# | | ?????????????????# # # #???????# | | ?????????????????########### ##########???????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #???????????????## | | ???????????????????????????# #???????????????# | | ???????????????????????????# ########????????# | | ??????????????""???????????# #????????# | | ??????????????""""?????????# #????????# | | ???????????# """" ######## #????????# | | ???????????/"%" / #????????# | | ???????????# " ######### ##### #????????## | | ???????????#######????#######/##### ########### | | ??????????????????????# # # ! ## | | ??????????????????????# # # ## | | ??????????????????????#] [[ """ # # """ + | | ??????????????????????# [[ """ # # """ ## | | ??????????????????????# """ + + "S ## | | ??????????????????????# # " """ ## | | ??????????????????????# # # "" #? | | ?????????????######################ss # #? | | ?????????? s # #? | | ?????????? @ s! ##########? | | ?????????? R ss #?????????? | | ?????????? "" ;##???????? | | ???????????####+###### "" """ BB #???????? | | ?????????????????????# "T """" #???????? | | ?????????????????????# "" """" ########??? | | ????????????????????# "" """ #??? | | ????????????????????# #??? | | ????????????????????# #??? | | ????????????????????+ !! #??? | | ????????????????????##+###### T##### !! #??? | | ????????????????????????????####???# !! #??? | | ??????????????????????????????????## #### | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# * # | | ??????????????????????????????????# # | | ??????????????????????????????????# ####+###### | | ??????????????????????????????????# # | | ???????????????????????????######## # | | ???????????????????????????# # """ """ | | ???????????????????????????# # """ """ | | ???????????????????????????# # """ """ | | ???????????????????????????# # | | ?????????????????????########+######/### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 35 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 30 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevGatlingFacilitator Manual? 0 Play Time 00:57:39 Cumulative 24.4 hours Start 2025.01.24 @ 16:38:15 End 2025.01.24 @ 17:37:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 687b2e06-897a-4560-8faa-3ac4260a1f22