Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 17:26:53 Player: VLAM Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (693) 693 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1948 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 220/300 Energy 69/100 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- Axe Axe > --- INVENTORY (5) ---- Light Ion Engine Light Assault Rifle Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Large Matter Pod Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Particle Gun Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Particle Gun Light Cannon Light Cannon [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Terrain Scanner Storage Large Matter Pod Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 33 | 5 4 2 22 Power 6 | 1 . 2 3 Engine 6 | 1 . 2 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg 2 | . . . 2 Wheel 3 | 2 . . 1 Hover . | . . . . Flight 1 | . . . 1 Utility 6 | . 3 . 3 Device 1 | . 1 . . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 15 | 2 1 . 12 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 1 | . . . 1 Launcher 4 | . 1 . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 1 19 Power 5 | . . 1 4 Propulsion 4 | . . . 4 Utility 3 | . . . 3 Weapon 8 | . . . 8 Highest Loss Streak 16 | . . 1 16 To Critical Strikes . | . . . . Average Backups 3 | 2 4 3 3 Power . | . 1 . 1 Propulsion . | 1 . . . Utility . | . 1 1 . Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 10 | 1 3 1 5 Power 1 | . . . 1 Propulsion 3 | 1 2 . . Utility 3 | . 1 1 1 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 89 99 87 Engine 16 | . 14 13 20 Wheel 23 | . 28 28 18 Storage 10 | . 7 14 9 Processor 11 | . 6 14 11 Protection 3 | . . . 6 Energy Gun 4 | . 2 . 9 Ballistic Gun 9 | . 14 14 3 Launcher 9 | . 11 14 5 Peak Build Rating 15 | 5 7 7 15 Average Rating 8 | 3 6 6 11 On Entrance 4 | . 5 7 7 Naked Turns . | . . . . Heaviest Build 34 | 7 12 11 34 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 3 4 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 868 | 236 143 70 419 Remotely . | . . . . Salvage Created 625 | . . 31 594 Parts 53 | . . 6 47 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . . 5 17 Melee 1 | . . . 1 Guns 10 | . . 2 8 Cannons 1 | . . . 1 AOE 10 | . . 3 7 Classes Destroyed 8 | . . 3 5 Worker 3 | . . . 3 Builder 3 | . . 1 2 Mechanic 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 7 | . . 3 4 Grunt 10 | . . 2 8 Brawler 2 | . . . 2 Sentry 3 | . . . 3 Best Kill Streak 8 | . . 3 8 Combat Bots Only 5 | . . 3 5 Max Kills in Single Turn 3 | . . 2 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 235 | . . 27 208 Missed 65 | . . 9 56 Hits 170 | . . 18 152 Melee 1 | . . . 1 Projectile 169 | . . 18 151 Critical Strikes 2 | . . . 2 Damage Taken 1929 | . . 267 1662 Core 505 | . . 102 403 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 . 59 . Volleys Fired 66 | . 1 13 52 Largest 2 | . 1 2 2 Hottest 110 | . 20 50 110 Shots Fired 110 | . 1 24 85 Gun 76 | . 1 13 62 Cannon 4 | . . . 4 Launcher 30 | . . 11 19 Special . | . . . . Kinetic 30 | . 1 13 16 Thermal 31 | . . . 31 Explosive 30 | . . 11 19 Electromagnetic 19 | . . . 19 Robot Hit Streak 14 | . . 4 14 Robot Miss Streak 7 | . 1 2 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 56 | . . 10 46 Core Hits 52 | . . 9 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 2303 | . . 697 1606 Guns 627 | . . 90 537 Cannons 49 | . . . 49 Explosions 1599 | . . 607 992 Melee 28 | . . . 28 Ramming . | . . . . Kinetic 213 | . . 90 123 Thermal 253 | . . . 253 Explosive 1599 | . . 607 992 Electromagnetic 210 | . . . 210 Impact . | . . . . Slashing 28 | . . . 28 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 49 | . . 12 37 Projectiles . | . . . . Explosions 49 | . . 12 37 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 157 | . . 39 118 Shots 7 | . . 1 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 446 | . . 7 446 Average Temperature 167 | . . 4 171 Received Heat Transfer 537 | . . 126 411 Effects 13 | . . . 13 Shutdowns 4 | . . . 4 Energy Bleed 3 | . . . 3 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 629 | . . . 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 100 83 Level 1 7 | . . . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 246 | . 2 115 246 Initial . | . . . . Average 65 | . . 40 110 Influence Increases 788 | . 2 165 621 Destroy 0b10 Robot/C 440 | . . 100 340 Destroy 0b10 Robot/NC 45 | . . 5 40 Destroy Leader 104 | . . 20 84 Successful Hack 9 | . 2 . 7 Destroy Structure 145 | . . 40 105 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 595 | . 2 165 428 Time Decay 395 | . 2 155 238 Lost Part 200 | . . 10 190 Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . . 3 28 Peak Tracking Total 6 | . . 2 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 3 | . . 3 3 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 1 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 8 | . 4 . 4 Successful 5 | . 2 . 3 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Record 2 | . 2 . . Security Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 64 | . 64 . . Terrain 64 | . 64 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1340 | 49 188 491 612 Spaces Moved 1033 | 37 174 439 383 Core 27 | 4 . . 23 Treads . | . . . . Legs 5 | . . . 5 Wheels 1001 | 33 174 439 355 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 50 Average Speed 102 | 94 100 100 108 Slowest Speed 500 | 100 100 100 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 33 50 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 194 | . . 75 119 Melee . | . . . . Projectile . | . . . . AOE 194 | . . 75 119 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1198 | 49 187 468 494 Wait 15 | . 3 9 3 Move 1030 | 36 173 438 383 Hop . | . . . . Pick Up 26 | 7 2 3 14 Fast Attach 16 | 4 3 . 9 Attach 12 | 1 . 1 10 Detach 4 | . 1 . 3 Swap 7 | . 1 1 5 Drop 20 | 1 3 3 13 Fire 66 | . 1 13 52 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / Min) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Met a group of wandering Federalists 215 | -10/Materials | Discovered new exit (range 15) 237 | -10/Materials | Identified exit to Mines 238 | -10/Materials | Entered Mines 245 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 355 | -10/Mines | Learned location of Zion (-6) 387 | -10/Mines | Learned location of 1 exit from Materials 551 | -10/Mines | Found a hidden stash of uninstalled traps 724 | -10/Mines | Discovered new exit (range 5) 728 | -10/Mines | Identified exit to Materials 729 | -10/Mines | Entered Materials 729 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 730 | -9/Materials | Identified exit to Mines 1174 | -9/Materials | Discovered new exit (range 13) 1306 | -9/Materials | Core integrity fell below 50% 1324 | -9/Materials | Core integrity fell below 20% 1341 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01320_ U-05 Engineer builds a Wall. 01322_ U-05 Engineer lays Concrete. 01322_ Acquired Axe. 01323_ U-05 Engineer builds a Wall. 01323_ U-05 Engineer lays Concrete. 01325_ U-05 Engineer builds a Wall. 01326_ Acquired Axe. 01328_ U-05 Engineer lays Concrete. 01331_ Axe follow-up attack on S-10 Pest. 01331_ S-10 Pest destroyed. 01332_ U-05 Engineer lays Concrete. 01332_ U-05 Engineer builds a Wall. 01333_ U-05 Engineer lays Concrete. 01334_ S-10 Pest destroyed. 01334_ U-05 Engineer lays Concrete. 01334_ U-05 Engineer builds a Wall. 01336_ U-05 Engineer lays Concrete. 01339_ S-10 Pest destroyed. 01339_ U-05 Engineer lays Concrete. 01340_ Acquired Flight Unit. 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Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalSystemStorm Manual? 0 Play Time 00:27:33 Cumulative 13.3 hours Start 2025.05.07 @ 17:00:03 End 2025.05.07 @ 17:26:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 388827cf-a241-4f46-8fe3-d724c12230f5