Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.23 @ 00:23:58 Player: BD Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (505) 505 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2805 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 91/100 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Propulsion Shielding Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Nuclear Core Flight Unit Small Storage Unit Improved Sensor Array ECM Suite ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Medium Storage Unit Propulsion Shielding Propulsion Shielding > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle > --- INVENTORY -------- Nuclear Core Flight Unit Small Storage Unit Improved Sensor Array ECM Suite ECM Suite Hacking Suite [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 28 | 6 2 3 5 10 2 Power 5 | 1 . . 1 3 . Engine 4 | 1 . . 1 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 6 | 2 . . 1 3 . Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . . 1 . . Hover 2 | . . . . 2 . Flight 1 | . . . . 1 . Utility 8 | 1 2 2 1 2 . Device 3 | . 1 1 . 1 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 1 1 1 . Artifact . | . . . . . . Weapon 9 | 2 . 1 2 2 2 Energy Gun 3 | . . . . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . . 4 11 3 Power 2 | . . . . 2 . Propulsion 5 | . . . 1 4 . Utility 4 | . . . 2 2 . Weapon 7 | . . . 1 3 3 Highest Loss Streak 4 | . . . 2 4 3 To Critical Strikes . | . . . . . . Average Backups 7 | . 6 9 7 7 7 Power . | . 1 1 1 . 1 Propulsion . | . . 1 . . 1 Utility 4 | . 2 5 5 5 5 Weapon 1 | . 1 2 1 1 . Tool/Special . | . . . . . . Unused Backups 5 | . 1 . . . 4 Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 95 99 90 62 28 Engine 9 | . 14 11 10 3 . Wheel 17 | . 28 22 21 4 . Hover 1 | . . . . 6 . Device 15 | . 9 21 16 15 . Storage 11 | . 14 11 11 9 9 Protection 8 | . . 11 10 10 18 Energy Gun 1 | . . . . 7 1 Ballistic Gun 11 | . 28 16 4 . . Launcher 2 | . . . 10 2 . Slashing Weapon 2 | . . 5 5 . . Peak Build Rating 14 | 6 7 10 11 11 14 Average Rating 8 | 4 6 9 9 9 5 On Entrance 6 | . 6 7 10 10 4 Avg Prop Armor Cover (%) 9 | . . . . 9 . Naked Turns . | . . . . . . Heaviest Build 29 | 10 20 20 29 29 22 Greatest Support 26 | 26 26 26 26 20 3 Greatest Overweight (x) 7 | 1 . . 1 6 7 Average Overweight (x) . | . . . . 1 3 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 2 9 10 10 9 9 Average Carried 7 | . 6 9 7 7 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 9 10 7 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 593 | 245 16 . 129 203 . Remotely . | . . . . . . Salvage Created 660 | . 101 . 175 384 . Parts 43 | . 10 . 8 25 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 14 | . 4 . 2 8 . Guns 12 | . 4 . 2 6 . AOE 2 | . . . . 2 . Classes Destroyed 9 | . 3 . 3 3 . Worker 1 | . . . . 1 . Builder 1 | . . . 1 . . Recycler 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 2 | . 1 . . 1 . Swarmer 5 | . 3 . . 2 . Grunt 3 | . 1 . 1 1 . Brawler 1 | . . . 1 . . Sentry 5 | . . . . 5 . Best Kill Streak 7 | . 2 . 2 7 . Combat Bots Only 5 | . 2 . 2 5 . Max Kills in Single Turn 2 | . 1 . 1 2 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 232 | . 22 2 22 107 79 Missed 81 | . 7 1 4 37 32 Hits 151 | . 15 1 18 70 47 Melee 6 | . . . 6 . . Projectile 145 | . 15 1 12 70 47 Critical Strikes 8 | . . . 1 5 2 Actively Blocked 1 | . . . . 1 . Damage Taken 2103 | . 112 9 628 760 594 Core 761 | . 27 . 176 223 335 Absorbed by Shields . | . . . . . . Redirected to Shielding 56 | . . 2 14 40 . Ignored by Resistances 496 | . 34 3 82 213 164 Regen/Repaired (Parts) 18 | . . . . 18 . Core Remaining (%) 81 | 100 89 . 56 . . Volleys Fired 72 | . 14 . 24 31 3 Largest 2 | . 2 . 1 2 2 Hottest 120 | . 40 . 30 73 120 Shots Fired 89 | . 28 . 24 33 4 Gun 72 | . 28 . 11 31 2 Cannon . | . . . . . . Launcher 17 | . . . 13 2 2 Special . | . . . . . . Kinetic 39 | . 28 . 11 . . Thermal 31 | . . . . 31 . Explosive 17 | . . . 13 2 2 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 17 | . 17 . 9 16 3 Robot Miss Streak 3 | . 2 . 1 3 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 67 | . 24 . 12 28 3 Core Hits 41 | . 9 . 7 21 4 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 4 | . . . 3 1 . Impact . | . . . . . . Slashing 3 | . . . 3 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 955 | . 209 . 185 442 119 Guns 618 | . 209 . 88 281 40 Cannons . | . . . . . . Explosions 300 | . . . 63 158 79 Melee 34 | . . . 34 . . Ramming 3 | . . . . 3 . Kinetic 297 | . 209 . 88 . . Thermal 281 | . . . . 281 . Explosive 300 | . . . 63 158 79 Electromagnetic 40 | . . . . . 40 Impact . | . . . . . . Slashing 34 | . . . 34 . . Piercing . | . . . . . . Highest Corruption 7 | . . . 7 . . Average Corruption 4 | . . . 4 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . 9 . . Message Errors 2 | . . . 2 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 2 | . . . 2 . . Data Loss (minor) 2 | . . . 2 . . Misfires 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 134 | . . . 60 20 54 Shots 8 | . . . 5 1 2 Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 165 | . 12 . 165 8 54 Average Temperature 28 | . 8 . 56 4 30 Received Heat Transfer 825 | . 72 6 72 405 270 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 . . 4 . Heat Transferred 650 | . . . . 650 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 163 | . 47 . 40 163 49 Initial 29 | . . . . . 29 Average 12 | . 10 . 5 29 31 Influence Increases 508 | . 124 . 96 268 20 Destroy 0b10 Robot/C 280 | . 80 . 40 160 . Destroy 0b10 Robot/NC 30 | . 5 . 10 15 . Destroy Leader 94 | . 22 . 10 62 . Successful Hack 17 | . 17 . . . . Disable Machine 9 | . . . . 9 . Destroy Structure 78 | . . . 36 22 20 Influence Decreases 489 | . 124 . 96 215 54 Entered New Map 24 | . . . . . 24 Time Decay 342 | . 124 . 73 145 . Lost Part 123 | . . . 23 70 30 Squads Dispatched 3 | . 1 . . 2 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 5 | . 1 2 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 14 7 2 18 8 Peak Tracking Total 8 | . 3 4 2 7 8 Tactical Retreats 4 | . 1 3 . . . ECM-based Alert Blocks 6 | . 2 4 . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 6 | . 4 . . 2 . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 8 | . 5 . . 3 . Successful 6 | . 3 . . 3 . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . 3 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Assault Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 1882 | . 340 601 414 527 . Sensors 1375 | . . 592 414 369 . ECM 1523 | . 340 601 192 390 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2194 | 55 473 601 414 534 117 Spaces Moved 1512 | 51 439 314 372 286 50 Core 81 | 5 . . . 26 50 Treads . | . . . . . . Legs . | . . . . . . Wheels 1303 | 46 439 314 372 132 . Hover 128 | . . . . 128 . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 80 80 200 Average Speed 107 | 87 90 90 94 153 210 Slowest Speed 400 | 100 90 90 95 350 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 7 | . . . 7 . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 29 | 4 58 19 61 22 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 30 | . . . 30 . . Terrain Destroyed 119 | . . . 91 19 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 119 | . . . 91 19 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1993 | 58 494 631 408 344 58 Wait 342 | . 30 310 . 2 . Move 1506 | 50 438 313 370 285 50 Hop . | . . . . . . Pick Up 17 | 2 8 2 1 2 2 Fast Attach 18 | 6 1 3 1 7 . Attach 15 | . 1 1 4 6 3 Detach 9 | . 1 . 2 6 . Swap 1 | . . . . 1 . Drop 6 | . 1 2 2 1 . Fire 72 | . 14 . 24 31 3 Melee 4 | . . . 3 1 . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . 1 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 4) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Utility x2 1119 | -9/Materials | Discovered new exit (range 12) 1130 | -9/Materials | Entered Mines 1266 | -9/Mines | Learned 2 Materials zone layouts 1285 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1322 | -9/Mines | Crushed by falling debris 1449 | -9/Mines | Learned location of Storage (-7) 1530 | -9/Mines | Discovered new exit (range 12) 1544 | -9/Mines | Entered Materials 1544 | -8/Materials | Evolved 2 slots: Utility x2 1545 | -8/Materials | Identified exit to Factory 1646 | -8/Materials | Repaired Sensor Array 1748 | -8/Materials | Lost 3 parts (1p1n1w) 1979 | -8/Materials | Garrison activated, responded to threat 2076 | -8/Materials | Identified exit to Garrison 2078 | -8/Materials | Entered Garrison 2102 | -8/Garrison | Lost 4 parts (2n1u1w) 2160 | -8/Garrison | Core integrity fell below 50% 2182 | -8/Garrison | Core integrity fell below 20% 2195 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02071_ Critical hit (Burn: +37). 02071_ ECM Suite destroyed. 02074_ Critical hit (Burn: +37). 02076_ Connecting with Garrison Access... >>Unlock Access door unlocked. 02076_ EXIT=UNLOCKED: GARRISON 02076_ Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE 02152_ W-25 Informer springs to life. 02152_ W-25 Informer distress signal alerts nearby ally. 02152_ W-25 Informer springs to life. 02158_ Grenade Launcher destroyed. 02171_ Critical hit (Burn: +37). 02171_ Acquired Hpw. Shock Rifle. 02181_ Critical hit (Burn: +37). 02185_ The unstable cave ceiling collapses. 02187_ Hpw. Shock Rifle destroyed. 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Y | | ?#! gY | | ??# Y # ###+############## | | ??# Y # #???????????????? | | ??#[ @g!###?##???????????????? | | ??### ###????????????????????? | | ????#+#??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# ??????????????????????? | | ????###??????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 288 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 10% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Resistances Are Futile That Tickles Unlikely Earthworm You Again Challenges ------------ None Game ------ Seed SapperCarbideDrivehammer Manual? 0 Play Time 00:27:52 Cumulative 7.0 hours Start 2025.11.22 @ 23:55:11 End 2025.11.23 @ 00:23:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 083fdf9e-70df-4a44-af26-d6a64e1adf73