Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 22:32:35 Player: Rohain Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (94) 470 Value Destroyed (3520) 3520 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 8267 Bonus ------- Follower Combat Kills 177 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 38/100 System Corruption 2% Temperature Cool (24) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Enhanced Optical Array Signal Interpreter Improved Target Analyzer Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Rocket Array Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Wheel Gravmag System Gravmag System Xenon Bombardment Thruster > --- UTILITY ---------- Coolant Injector Large Storage Unit Enhanced Optical Array Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Gravmag System Coolant Injector Reaction Control System Plasma Rifle Plasma Rifle Thermic Laser Thermic Laser Heavy Plasma Cannon Compact Ion Cannon Rocket Array [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Slots Evolved 8 | . . . 2 . 2 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . 1 . Utility 5 | . . . 1 . 1 2 . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 132 | 6 16 . 11 1 14 31 9 1 31 12 Power 17 | 1 2 . 2 . . 2 2 1 5 2 Engine 13 | 1 2 . 2 . . 1 2 . 3 2 Core 4 | . . . . . . 1 . 1 2 . Reactor . | . . . . . . . . . . . Propulsion 42 | 2 4 . 6 1 4 11 2 . 9 3 Treads 1 | . . . . . . . 1 . . . Leg 34 | 2 4 . 6 1 4 11 1 . 2 3 Wheel 3 | . . . . . . . . . 3 . Hover 3 | . . . . . . . . . 3 . Flight 1 | . . . . . . . . . 1 . Utility 30 | 1 2 . 1 . 4 10 . . 9 3 Device 13 | . 1 . . . 1 6 . . 3 2 Storage 4 | 1 1 . . . 1 . . . 1 . Processor 4 | . . . . . 1 1 . . 2 . Hackware 1 | . . . . . . . . . . 1 Protection 8 | . . . 1 . 1 3 . . 3 . Artifact . | . . . . . . . . . . . Weapon 43 | 2 8 . 2 . 6 8 5 . 8 4 Energy Gun 20 | . 4 . 1 . 4 4 1 . 3 3 Energy Cannon 11 | . . . 1 . 1 3 1 . 4 1 Ballistic Gun 9 | 2 4 . . . 1 1 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . 2 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 1 . 2 1 Parts Lost 65 | . . . . 1 2 16 11 3 15 17 Power 12 | . . . . . . 2 3 1 3 3 Propulsion 23 | . . . . . . 9 2 1 6 5 Utility 12 | . . . . 1 . 3 2 . 3 3 Weapon 18 | . . . . . 2 2 4 1 3 6 Highest Loss Streak 12 | . . . . 1 1 7 9 5 3 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 90 85 99 90 96 92 66 38 82 77 Engine 5 | . 14 14 11 11 9 6 3 . 1 5 Core 1 | . . . . . . . 3 4 4 . Leg 17 | . 27 28 33 33 36 29 7 . 4 8 Wheel 2 | . . . . . . . . . 6 . Hover 2 | . . . . . . . . . 4 5 Device 9 | . 10 14 11 11 16 11 10 7 5 6 Storage 7 | . 14 14 11 11 9 7 7 7 5 5 Processor 14 | . . . . . . 11 15 15 24 25 Protection 4 | . . . 10 1 7 7 3 . 5 . Energy Gun 7 | . 8 14 11 11 12 12 . . 2 12 Energy Cannon 5 | . . . 10 11 4 1 6 . 10 . Ballistic Gun 2 | . 14 . . . . . 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 13 21 19 28 28 39 44 45 26 45 43 Greatest Support 50 | 20 20 20 30 30 40 50 30 3 26 45 Greatest Overweight (x) 8 | . 5 . . . . 1 8 8 4 1 Average Overweight (x) 1 | . . . . . . . 1 7 2 . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 Average Capacity 13 | 6 9 10 10 10 14 15 15 15 14 14 Most Carried 15 | 5 10 10 10 10 11 15 13 6 15 13 Average Carried 9 | 2 6 10 9 10 9 13 9 6 8 10 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 5 Final Carried 11 | 2 10 10 10 10 11 10 7 6 10 1 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Matter Collected 1532 | 165 287 . 100 15 105 291 75 . 362 132 Remotely . | . . . . . . . . . . . Salvage Created 4142 | . 255 . 430 47 347 737 576 . 1209 541 Parts 198 | . 18 . 25 9 20 29 14 . 56 27 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . . 2 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 12 1 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 85 | . 5 . 11 4 9 14 7 . 23 12 Guns 41 | . 5 . 4 2 6 7 3 . 5 9 Cannons 26 | . . . 7 2 1 4 . . 11 1 AOE 6 | . . . . . . . 4 . 2 . Classes Destroyed 14 | . 3 . 3 . . 3 1 . 3 1 Worker 1 | . . . . . . 1 . . . . Builder 2 | . . . . . . . . . 2 . Hauler 1 | . 1 . . . . . . . . . Recycler 2 | . . . 1 . . . . . 1 . Watcher 3 | . 1 . . . . 2 . . . . Swarmer 28 | . . . 4 4 4 1 . . 8 7 Grunt 28 | . 5 . 6 . 1 9 3 . 1 3 Brawler 1 | . . . . . . . 1 . . . Duelist 2 | . . . . . . 1 1 . . . Sentry 13 | . . . 1 . 4 1 1 . 5 1 Specialist 2 | . . . . . . . . . 2 . Hunter 2 | . . . . . . . . . 2 . Programmer 8 | . . . . . . 2 1 . 5 . Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 7 | . 2 . 4 2 4 4 3 . 4 7 Combat Bots Only 7 | . 2 . 4 2 4 4 3 . 4 7 Max Kills in Single Turn 3 | . 1 . 1 1 1 1 1 . 3 2 Gunslinging 1 | . . . . . . . . . . 1 Exploded 2 | . . . . . . . 1 . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Hostile Shots Fired 946 | . 21 . 43 38 51 164 135 45 325 124 Missed 305 | . 8 . 11 4 18 50 48 18 114 34 Damage Taken 8163 | . 155 . 300 269 401 1685 1078 204 2427 1644 Core 1616 | . 23 . 58 28 104 211 241 83 424 444 Absorbed by Shields 117 | . . . . . . . . . 79 38 Regen/Repaired (Parts) 119 | . . . . . . . . . 119 . Core Remaining (%) 74 | 100 . 90 . 78 81 . . 23 . . Volleys Fired 294 | . 15 . 26 10 26 77 34 3 69 34 Largest 2 | . 2 . 2 2 2 2 2 1 2 2 Hottest 170 | . 115 . 133 133 133 128 125 39 170 160 Shots Fired 539 | . 29 . 52 20 48 138 44 3 138 67 Gun 346 | . 29 . 26 10 36 103 23 . 59 60 Cannon 185 | . . . 26 10 12 35 17 . 78 7 Launcher 8 | . . . . . . . 4 3 1 . Special . | . . . . . . . . . . . Kinetic 31 | . 13 . . . 5 . 13 . . . Thermal 500 | . 16 . 52 20 43 138 27 . 137 67 Explosive 8 | . . . . . . . 4 3 1 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 41 | . 14 . 8 3 6 14 39 41 18 15 Robot Miss Streak 5 | . 1 . 5 3 2 2 . 1 2 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 402 | . 24 . 35 8 35 105 38 2 106 49 Core Hits 157 | . 14 . 14 4 13 32 25 1 36 18 Critical Kills 2 | . . . . . 1 . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . 3 Critical Strikes 29 | . . . . . 1 7 . . 10 11 Burn 24 | . . . . . . 7 . . 10 7 Meltdown 1 | . . . . . 1 . . . . . Destroy 4 | . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8495 | . 311 . 656 181 556 1862 1035 59 2658 1177 Guns 4393 | . 311 . 292 80 361 1165 214 . 1000 970 Cannons 3467 | . . . 364 101 195 697 334 . 1569 207 Explosions 635 | . . . . . . . 487 59 89 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 237 | . 125 . . . 29 . 83 . . . Thermal 7623 | . 186 . 656 181 527 1862 465 . 2569 1177 Explosive 635 | . . . . . . . 487 59 89 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 3 3 2 2 Average Corruption 2 | . . . . . . 2 3 3 1 2 Corruption Purged 5 | . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . . . . 11 6 . 2 4 Message Errors 6 | . . . . . . 3 2 . 1 . Matter Fused 5 | . . . . . . 2 1 . . 2 Heat Flow Errors 2 | . . . . . . 1 . . 1 . Energy Discharges 5 | . . . . . . 3 . . . 2 Data Loss (minor) 2 | . . . . . . 1 1 . . . Misfires 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 147 | . . . . . . 14 118 . 15 . Projectiles 87 | . . . . . . 14 58 . 15 . Explosions 60 | . . . . . . . 60 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 188 | . . . . . . . 188 . . . Shots 6 | . . . . . . . 6 . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 353 | . 114 . 294 253 162 309 172 4 353 153 Average Temperature 89 | . 44 . 125 147 46 89 92 4 109 44 Received Heat Transfer 1734 | . 81 . 87 . 135 507 249 60 312 303 Effects 3 | . . . . . . 3 . . . . Interference 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 13 | . . . . . 2 3 . . 6 2 Combat Hostiles 12 | . . . . . 2 3 . . 5 2 Parts Melted 53 | . . . . . 3 14 1 . 29 6 Heat Transferred 17255 | . 481 . 1295 370 1184 4440 925 . 5659 2901 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Peak Influence 395 | . 142 . 368 165 309 280 . . 273 395 Initial 105 | . . . . 70 64 49 . . 19 105 Average 122 | . 70 . 205 143 167 100 . . 122 184 Maximum Alert Level 1 | . . . 1 . 1 1 . . 1 1 Low Security (%) 84 | 100 100 100 52 100 60 95 . . 86 64 Level 1 15 | . . . 47 . 39 4 . . 13 35 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 2 . 2 . . 4 . . 10 1 Investigation 3 | . 1 . 1 . . . . . . 1 Extermination 7 | . . . . . . 3 . . 4 . Reinforcement 6 | . 1 . 1 . . 1 . . 3 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Distress Signals 7 | . . . 4 . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 150 | . 14 . 19 7 14 28 7 1 38 22 Peak Tracking Total 8 | . 3 . 8 4 6 7 4 1 4 6 Tactical Retreats 7 | . . . 1 . . 3 . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Traps Triggered 16 | . 5 . 1 . . 2 . . 4 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Machines Disabled 4 | . . . 1 . . . . . 2 1 Max in Single Turn 1 | . . . 1 . . . . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Machines Accessed 21 | . 2 . 2 . 2 4 . . 6 5 Terminals 14 | . 2 . 2 . 2 1 . . 2 5 Fabricators 5 | . . . . . . 3 . . 2 . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 47 | . 5 . 5 . 5 12 . . 11 9 Successful 18 | . 3 . 2 . 2 2 . . 5 4 Failed 29 | . 2 . 3 . 3 10 . . 6 5 Catastrophic 10 | . . . 1 . 1 7 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 34 | . 5 . 5 . 5 12 . . 6 1 Terminals 30 | . 5 . 5 . 5 4 . . 2 9 Fabricators 12 | . . . . . . 8 . . 4 . Repair Stations 3 | . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 6 | . 1 . 1 . . . . . 1 3 Robot Analysis 2 | . 1 . 1 . . . . . . . Open Door 3 | . . . . . . . . . . 3 Locate Traps 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 9 | . 2 . 1 . 2 2 . . 1 1 Terminals 8 | . 2 . 1 . 2 1 . . 1 1 Botnet 8 | . 2 . 1 . 2 1 . . 1 1 Fabricators 1 | . . . . . . 1 . . . . Fabnet 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 1 . 2 . 2 3 . . 5 4 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 50 | . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . . . 2 . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 Autooverrided 2 | . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Total Allies 7 | . . . . . . . . 1 2 4 Largest Group 3 | . . . . . . . . 1 1 3 Highest-Rated Group 229 | . . . . . . . . 167 32 229 Highest-Rated Ally 167 | . . . . . . . . 167 32 159 Total Orders . | . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . 2 4 37 Total Damage 926 | . . . . . . . . 137 59 730 Kills 6 | . . . . . . . . 1 1 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Robot Analysis Total 2 | . 1 . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Turns Passed 7030 | 79 800 94 438 60 448 1357 690 23 2504 537 Spaces Moved 4095 | 59 575 79 252 21 267 884 260 4 1486 208 Core 46 | 5 1 . . . . . 19 4 11 6 Treads 101 | . . . . . . . 101 . . . Legs 2637 | 54 574 79 252 21 267 884 140 . 164 202 Wheels 1309 | . . . . . . . . . 1309 . Hover 2 | . . . . . . . . . 2 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 195 350 50 50 Average Speed 137 | 114 122 120 120 120 120 121 231 400 137 184 Slowest Speed 450 | 120 300 120 120 120 120 195 450 450 315 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 5 87 34 27 7 27 24 51 2 39 41 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . . . . 1 . . . Spaces Dug 17 | . . . . . . . 16 . 1 . Terrain Destroyed 144 | . . . . . . . 84 48 12 . Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 . AOE 140 | . . . . . . . 84 48 8 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Total 4923 | 69 638 78 337 35 342 1019 307 9 1798 291 Wait 314 | . 20 . 43 4 33 15 . 2 183 14 Move 4085 | 58 574 78 251 20 266 883 259 3 1485 208 Hop . | . . . . . . . . . . . Pick Up 45 | 5 7 . . . 2 8 4 . 16 3 Fast Attach 47 | 3 11 . 1 . 3 7 1 . 17 4 Attach 48 | 3 . . 3 . 2 14 7 1 11 7 Detach 4 | . . . 1 . . 2 . . 1 . Swap 37 | . 5 . 7 1 9 10 1 . 3 1 Drop 19 | . 5 . 5 . 1 3 1 . 4 . Fire 294 | . 15 . 26 10 26 77 34 3 69 34 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . 9 20 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 7) 266 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 10) 711 | -10/Materials | Discovered new exit (range 15) 866 | -10/Materials | Discovered new exit (range 13) 880 | -10/Materials | Entered Mines 930 | -10/Mines | Met a Derelict bent on vengeance 946 | -10/Mines | Build established: Scavenger-Mutant 962 | -10/Mines | Discovered new exit (range 7) 974 | -10/Mines | Entered Materials 974 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1312 | -9/Materials | Discovered new exit (range 11) 1412 | -9/Materials | Entered Mines 1460 | -9/Mines | Discovered new exit (range 10) 1472 | -9/Mines | Entered Materials 1472 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1890 | -8/Materials | Discovered new exit (range 16) 1920 | -8/Materials | Identified exit to Factory 1920 | -8/Materials | Entered Factory 1920 | -7/Factory | Evolved 2 slots: Utility x2 2656 | -7/Factory | Discovered new exit (range 9) 2699 | -7/Factory | Identified exit to Factory 2754 | -7/Factory | Lost 4 parts (2n1u1w) 2985 | -7/Factory | Discovered exit to Factory (range 8) 3232 | -7/Factory | Lost 7 parts (1p4n1u1w) 3259 | -7/Factory | Discovered new exit (range 6) 3264 | -7/Factory | Identified exit to Lower Caves 3271 | -7/Factory | Found Prototype Launcher 3277 | -7/Factory | Entered Lower Caves 3307 | -7/Lower Caves | Lost 3 parts (3n) 3572 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3578 | -7/Lower Caves | Identified Rocket Array 3628 | -7/Lower Caves | Core integrity fell below 50% 3648 | -7/Lower Caves | Build established: Mutant 3655 | -7/Lower Caves | Lost 9 parts (2p2n2u3w) 3952 | -7/Lower Caves | Discovered new exit (range 8) 3965 | -7/Lower Caves | Identified exit to Lower Caves 3967 | -7/Lower Caves | Entered another Lower Caves area 3969 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3981 | -7/Lower Caves | P1-3CE showed up to help 3983 | -7/Lower Caves | P1-3CE revealed a hidden path 3990 | -7/Lower Caves | Entered Factory 3990 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4011 | -6/Factory | Lost 5 parts (2p1n2w) 4461 | -6/Factory | Discovered new exit (range 10) 4470 | -6/Factory | Identified exit to Factory 4521 | -6/Factory | Lost 3 parts (1p1n1u) 4832 | -6/Factory | Cargo convoy interrupted 5458 | -6/Factory | Repaired Flexi-carbon Leg 5607 | -6/Factory | Build established: Scavenger-Mutant 6011 | -6/Factory | Lost 3 parts (1p2w) 6123 | -6/Factory | Lost 3 parts (1p2n) 6398 | -6/Factory | Discovered new exit (range 14) 6456 | -6/Factory | Identified exit to Extension 6494 | -6/Factory | Entered Extension 6499 | -6/Extension | Disrupted transfer network 6617 | -6/Extension | Rescued a captive Derelict 6777 | -6/Extension | Core integrity fell below 50% 6840 | -6/Extension | Destroyed 7 combat bots 6850 | -6/Extension | Lost 3 parts (1p1n1w) 6909 | -6/Extension | Rescued a captive Derelict 6910 | -6/Extension | Rescued a captive Derelict 6949 | -6/Extension | Spotted B-75 Beast 6964 | -6/Extension | Rescued A7 6990 | -6/Extension | Spotted B-75 Beast 6994 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7018 | -6/Extension | Core integrity fell below 20% 7025 | -6/Extension | Lost 3 allies 7025 | -6/Extension | Destroyed B-75 Beast 7031 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 07002_ Plasma Rifle destroyed. 07004_ Acquired 10 matter. 07004_ R-10 Processor suffers critical hit (Meltdown). 07005_ Acquired 10 matter. 07007_ Carbon-fiber Leg destroyed. 07007_ Angular Momentum Engine destroyed. 07008_ B-75 Beast IFF system glitched. 07008_ U-05 Engineer destroyed. 07011_ Adv. Heat Sink destroyed. 07012_ Acquired 10 matter. 07014_ Carbon-fiber Leg destroyed. 07019_ B-75 Beast suffers critical hit (Burn). 07021_ Carbon-fiber Leg destroyed. 07022_ Lgt. Angular Momentum Engine destroyed. 07025_ Dynamic Insulation System melted. 07025_ B-75 Beast destroyed. 07028_ Hvy. Laser destroyed. 07028_ Hvy. Plasma Cannon destroyed. 07028_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | #########+##### #??????????????????????? | | ??????#=%%*= ## #??????????????????????? | | ??????#=*[[ ## #??????????????????????? | | ####### %* ############ #??????????????????????? | | *%+ #??????????# #??????????????????????? | | ####### #??????????# #??????????????????????? | | ??????# #??????????# #??????????????????????? | | ??????########??????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????### #??????????????????????? | | ????????????????????###T# #??????????????????????? | | ????????????????????#% + #??????????????????????? | | ????????????????????# #%# #??????????????????????? | | ????????????????????##### #??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????##### #??????????????????????? | | ????????????????????# # #%#??????????????????????? | | ?????????????????????#!|!*##?##??#???#???????????? | | ?????????????????????##*%%### ## ### ###?????????? | | ?????????????????????#;*%%![* "" ""#?????????? | | ?????????????????????#;%%*%%! " " #?????????? | | ?????????????????????#]%%=!*[%= #?????????? | | ?????????????????????##%==[! ! #?????????? | | ??????????????######### * #?????????? | | ???? % @ ??? | | ???? * * ??? | | ???? !%! %= ??? | | ????? ! ???? | | ????? BB ???? | | ??????################# BB ######????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????######T#"""#######?????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 59 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombCoordinationFrame Manual? 0 Play Time 00:42:30 Cumulative 68.2 hours Start 2024.03.25 @ 21:50:12 End 2024.03.25 @ 22:32:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 96 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b947f3f-dbe4-4f57-be33-94cd1b230d14