Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 02:43:41 Player: Scared Dad Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1719) 1719 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (905) 905 TOTAL SCORE: 5874 Bonus ------- High Alert Combat Kills 105 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 301/450 Energy 68/100 System Corruption 0% Temperature Critical (932) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Xenon Bombardment Thruster > --- UTILITY (5) ------ Improved Cooling System Large Matter Pod Advanced Visual Processing Unit Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Pulse Rifle Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Matter Pod Advanced Visual Processing Unit Targeting Computer Advanced Targeting Computer Matter Filter > --- WEAPON ----------- Beam Rifle Beam Rifle Plasma Cannon Gauss Rifle > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg High-capacity Battery [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 3 | . . . . . 2 1 . Weapon 2 | . . . . . 2 . . Parts Attached 73 | 6 1 . 5 11 19 7 24 Power 12 | 1 . . 1 . 5 2 3 Engine 7 | 1 . . 1 . 3 1 1 Core 5 | . . . . . 2 1 2 Reactor . | . . . . . . . . Propulsion 11 | 2 . . . . 2 1 6 Treads 2 | . . . . . 2 . . Leg . | . . . . . . . . Wheel 3 | 2 . . . . . 1 . Hover . | . . . . . . . . Flight 6 | . . . . . . . 6 Utility 18 | 1 . . 1 2 6 2 6 Device 6 | . . . 1 1 . 1 3 Storage 4 | 1 . . . 1 1 . 1 Processor 4 | . . . . . 1 1 2 Hackware . | . . . . . . . . Protection 4 | . . . . . 4 . . Artifact . | . . . . . . . . Weapon 32 | 2 1 . 3 9 6 2 9 Energy Gun 7 | 1 . . . 3 1 . 2 Energy Cannon 7 | . . . 1 1 1 1 3 Ballistic Gun 9 | 1 1 . 1 2 2 1 1 Ballistic Cannon 1 | . . . . . 1 . . Launcher 7 | . . . . 3 1 . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 1 . . . Parts Lost 18 | . . . . . 10 . 8 Power 3 | . . . . . 1 . 2 Propulsion 8 | . . . . . 4 . 4 Utility 3 | . . . . . 3 . . Weapon 4 | . . . . . 2 . 2 Highest Loss Streak 5 | . . . . . 5 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 79 | . 85 85 84 95 90 20 67 Engine 9 | . 14 14 14 14 8 7 2 Treads 4 | . . . . . 15 . . Wheel 13 | . 28 28 28 28 2 2 . Flight 2 | . . . . . . . 21 Device 5 | . . . . 9 8 1 4 Storage 10 | . 14 14 14 14 12 . 7 Processor 2 | . . . . . . 5 16 Protection 2 | . . . . . 8 . . Energy Gun 6 | . 14 14 4 6 8 . 2 Energy Cannon 2 | . . . . . 8 . . Ballistic Gun 13 | . 14 14 23 20 13 1 3 Ballistic Cannon 1 | . . . . . 3 . . Naked Turns 1 | . . . . . . 1 . Heaviest Build 49 | 11 12 12 13 23 49 12 27 Greatest Support 40 | 26 26 26 26 26 40 12 18 Greatest Overweight (x) 4 | . . . . . 1 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 5 5 Average Capacity 8 | 7 8 8 8 9 9 5 5 Most Carried 9 | 6 8 8 8 9 8 5 5 Average Carried 6 | 3 7 7 7 8 6 4 4 Final Capacity 10 | 8 8 8 8 10 5 5 5 Final Carried 9 | 6 8 8 8 9 5 5 4 Class Distribution -------------------- 50% | Mutant 46% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Matter Collected 1580 | 208 . 29 80 321 370 150 422 Remotely . | . . . . . . . . Salvage Created 1677 | . . . . 288 809 . 580 Parts 86 | . . . . 19 38 . 29 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled 6 | . . . . . . . 6 Retrieved Matter 30 | . . . . . . . 30 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 38 | . . . . 10 14 . 14 Guns 13 | . . . . 6 5 . 2 Cannons 4 | . . . . . 2 . 2 AOE 20 | . . . . 4 6 . 10 Classes Destroyed 13 | . . . . 5 6 . 2 Worker 1 | . . . . . 1 . . Builder 3 | . . . . . 3 . . Tunneler 1 | . . . . . 1 . . Operator 2 | . . . . . 2 . . Watcher 1 | . . . . . 1 . . Swarmer 6 | . . . . 3 3 . . Grunt 18 | . . . . 3 7 . 8 Brawler 3 | . . . . 1 1 . 1 Duelist 2 | . . . . 1 . . 1 Sentry 4 | . . . . 2 2 . . Specialist 3 | . . . . . . . 3 Hunter 1 | . . . . . 1 . . Heavy 1 | . . . . . . . 1 Best Kill Streak 10 | . . . . 3 6 . 10 Combat Bots Only 10 | . . . . 3 4 . 10 Max Kills in Single Turn 4 | . . . . 2 4 . 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 2 2 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Damage Taken 2952 | 1 . . . 248 1333 . 1370 Core 1072 | . . . . 70 255 . 747 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 51 | . . . . . 51 . . Regen/Repaired (Parts) 38 | . . . . . 38 . . Core Remaining (%) 75 | 100 . . . 72 53 . . Volleys Fired 76 | . . . . 20 35 . 21 Largest 4 | . . . . 2 4 . 4 Hottest 220 | . . . . 70 174 . 220 Shots Fired 210 | . . . . 40 113 . 57 Gun 148 | . . . . 33 79 . 36 Cannon 46 | . . . . . 33 . 13 Launcher 16 | . . . . 7 1 . 8 Special . | . . . . . . . . Kinetic 106 | . . . . 31 62 . 13 Thermal 72 | . . . . 2 34 . 36 Explosive 16 | . . . . 7 1 . 8 Electromagnetic 16 | . . . . . 16 . . Robot Hit Streak 17 | . . . . 6 6 . 17 Robot Miss Streak 5 | . . . . 2 5 . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 116 | . . . . 24 46 . 46 Core Hits 84 | . . . . 15 38 . 31 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . 1 . 2 Burn 3 | . . . . . 1 . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5125 | 2 . . . 570 2425 . 2128 Guns 1213 | . . . . 285 435 . 493 Cannons 457 | . . . . . 201 . 256 Explosions 3453 | . . . . 285 1789 . 1379 Melee . | . . . . . . . . Ramming 2 | 2 . . . . . . . Kinetic 898 | . . . . 272 407 . 219 Thermal 725 | . . . . 13 182 . 530 Explosive 1703 | . . . . 285 39 . 1379 Electromagnetic 1797 | . . . . . 1797 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 33 | . . . . . 33 . . Average Corruption 17 | . . . . . 17 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . . . . . 46 . . Message Errors 15 | . . . . . 15 . . Matter Fused 5 | . . . . . 5 . . Heat Flow Errors 10 | . . . . . 10 . . Energy Discharges 3 | . . . . . 3 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 3 | . . . . . 3 . . Data Loss (major) 2 | . . . . . 2 . . Misfires 1 | . . . . . 1 . . Misdirections 1 | . . . . . 1 . . Weapon Failures 5 | . . . . . 5 . . Overload Shots . | . . . . . . . . Overflow Damage 126 | . . . . . 78 . 48 Projectiles . | . . . . . . . . Explosions 126 | . . . . . 78 . 48 Melee . | . . . . . . . . Knockbacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 234 | 1 . . . . 233 . . Shots 5 | . . . . . 5 . . Rammed 1 | 1 . . . . . . . Targets Rammed 1 | 1 . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 932 | . . . . 30 694 . 932 Average Temperature 188 | . . . . 7 161 . 304 Received Heat Transfer 495 | . . . . 72 198 . 225 Effects 53 | . . . . . 25 . 28 Shutdowns 5 | . . . . . 2 . 3 Energy Bleed 5 | . . . . . 3 . 2 Interference 5 | . . . . . 1 . 4 Matter Decay 2 | . . . . . 1 . 1 Short Circuit 10 | . . . . . 4 . 6 Damage (minor) 3 | . . . . . 2 . 1 Damage (major) 20 | . . . . . 11 . 9 Damage (core) 3 | . . . . . 1 . 2 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 14 | . . . . . 14 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . . 3 Heat Transferred 1993 | . . . . 37 605 . 1351 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Missiles Intercepted . | . . . . . . . . Latent Energy Used 1752 | . . . . . 1752 . . LE Corruption 32 | . . . . . 32 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Peak Influence 673 | . 30 11 . 178 673 286 583 Initial 219 | . . 11 . . 68 219 200 Average 228 | . 16 11 . 43 388 243 367 Maximum Alert Level 2 | . . . . . 2 1 2 Low Security (%) 42 | 100 100 100 . 100 10 . . Level 1 38 | . . . . . 50 100 58 Level 2 18 | . . . . . 38 . 41 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 7 | . 1 . . . 3 1 2 Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 . . . 2 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 2 . . 11 30 1 18 Peak Tracking Total 6 | . 1 . . 3 4 2 6 Tactical Retreats 10 | . . . . 1 5 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Traps Triggered 3 | . . . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Machines Disabled 9 | . . . . 2 7 . . Max in Single Turn 2 | . . . . 2 2 . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Machines Accessed 17 | . 3 . 1 1 8 4 . Terminals 13 | . 3 . . 1 5 4 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 44 | . 7 . 2 8 17 10 . Successful 25 | . 2 . 2 6 9 6 . Failed 19 | . 5 . . 2 8 4 . Catastrophic 8 | . 1 . . . 6 1 . Database Lockouts . | . . . . . . . . Manual 7 | . 2 . 1 . 4 . . Terminals 37 | . 7 . . 8 12 10 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 21 | . 2 . 2 6 5 6 . Record 5 | . . . 2 3 . . . Prototype ID Bank 1 | . . . . . . 1 . Open DSF 1 | . . . . . . 1 . Branch Access Points 4 | . 1 . . . 2 1 . Emergency Access Points 4 | . 1 . . . 2 1 . Locate Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . . . 1 . . . Investigation Status 1 | . . . . 1 . . . Registered Components 1 | . . . . . . 1 . Zone Layout 2 | . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 11 | . 3 . . 1 4 3 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Turns Passed 2850 | 65 102 77 344 731 840 331 360 Spaces Moved 2170 | 55 108 80 367 667 342 302 249 Core 190 | 9 . . . . 6 169 6 Treads 250 | . . . . . 250 . . Legs . | . . . . . . . . Wheels 1493 | 46 108 80 367 667 86 133 6 Hover . | . . . . . . . . Flight 237 | . . . . . . . 237 Fastest Speed 34 | 50 90 90 90 90 50 50 34 Average Speed 99 | 83 90 90 90 90 183 94 42 Slowest Speed 250 | 90 90 90 90 90 240 100 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 27 12 71 98 23 8 72 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 292 | . . . . 52 168 . 72 Melee . | . . . . . . . . Projectile 7 | . . . . . 7 . . AOE 285 | . . . . 52 161 . 72 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Total 2708 | 73 112 86 383 757 477 348 472 Wait 237 | . . 1 . 50 60 26 100 Move 2161 | 54 107 79 366 666 341 301 247 Hop 1 | . . . . . . . 1 Pick Up 71 | 12 3 3 6 6 11 9 21 Fast Attach . | . . . . . . . . Attach 54 | 6 . . 4 2 15 5 22 Detach 11 | . . . . . 2 . 9 Swap 19 | . 1 . 1 9 4 2 2 Drop 41 | . 1 3 6 4 9 5 13 Fire 76 | . . . . 20 35 . 21 Melee . | . . . . . . . . Ram 1 | 1 . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 36 | . . . . . . . 36 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Low x2 / DSF) -7/DSF History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 66 | -11/Junkyard | Entered Materials 130 | -10/Materials | Identified exit to Mines 168 | -10/Materials | Entered Mines 183 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 197 | -10/Mines | Learned 4 Materials zone layouts 241 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 242 | -10/Mines | Discovered new exit (range 5) 245 | -10/Mines | Entered Exiles 267 | -10/Exiles | Met 8R-AWN 282 | -10/Exiles | Met EX-HEX 305 | -10/Exiles | Build established: Mutant 309 | -10/Exiles | Met EX-BIN 319 | -10/Exiles | Aligned with FarCom system 320 | -10/Exiles | Given EX-Vault access code 341 | -10/Exiles | Opened EX-Vault 346 | -10/Exiles | Found Prototype Energy Cannon 347 | -10/Exiles | Identified Latent Energy Streamer 353 | -10/Exiles | Found Prototype Slashing Weapon 354 | -10/Exiles | Identified Longsword +1 356 | -10/Exiles | Found Prototype Device 357 | -10/Exiles | Identified Trap Reconfigurator 389 | -10/Exiles | Warned to stay clear of 0b10 Research branches 439 | -10/Exiles | Met EX-DEC 534 | -10/Exiles | Learned location of Zion (-7) 578 | -10/Exiles | Discovered new exit (range 14) 589 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 589 | -10/Exiles | Entered Mines 631 | -9/Mines | Learned location of 1 exit from Lower Caves 706 | -9/Mines | Learned location of Storage (-9) 719 | -9/Mines | Discovered new exit (range 15) 831 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 833 | -9/Mines | Found Prototype Device 834 | -9/Mines | Identified Exp. Sensor Array 1134 | -9/Mines | Build established: Skirmisher 1289 | -9/Mines | Discovered new exit (range 7) 1320 | -9/Mines | Entered Materials 1320 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1321 | -8/Materials | Identified exit to Factory 1451 | -8/Materials | System corruption reached 10% 1565 | -8/Materials | Repaired Assault Rifle 1862 | -8/Materials | Lost 3 parts (1p2u) 2056 | -8/Materials | System corruption reached 30% 2151 | -8/Materials | Discovered exit to Factory (range 7) 2160 | -8/Materials | Entered Factory 2160 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2182 | -7/Factory | Lost 5 parts (2n1u2w) 2335 | -7/Factory | Discovered new exit (range 14) 2336 | -7/Factory | Identified exit to Lower Caves 2445 | -7/Factory | Build established: Mutant 2486 | -7/Factory | Identified exit to DSF 2491 | -7/Factory | Entered DSF 2519 | -7/DSF | Additional patrols routed to DSF 2650 | -7/DSF | Core integrity fell below 50% 2686 | -7/DSF | Lost 4 parts (1p1n2w) 2724 | -7/DSF | Sterilization system engaged 2744 | -7/DSF | Ambient heat levels rising (+10) 2752 | -7/DSF | Destroyed 10 combat bots 2759 | -7/DSF | Ambient heat levels rising (+10) 2774 | -7/DSF | Ambient heat levels rising (+10) 2789 | -7/DSF | Ambient heat levels rising (+10) 2804 | -7/DSF | Ambient heat levels rising (+10) 2819 | -7/DSF | Ambient heat levels rising (+10) 2834 | -7/DSF | Ambient heat levels rising (+10) 2834 | -7/DSF | Core integrity fell below 20% 2849 | -7/DSF | Ambient heat levels rising (+10) 2851 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02841_ Adv. Visual Processing Unit temporarily disabled. 02842_ Xenon Bombardment Thruster broken. 02842_ Overheating: Short circuit. 02842_ Dropped Broken Xenon Bombardment Thruster. 02844_ Broken Xenon Bombardment Thruster destroyed. 02845_ Overheating: Adv. Visual Processing Unit damaged (-5). 02845_ Overheating: Xenon Bombardment Thruster damaged (-18). 02845_ H-61 Shepherd heat spikes uncontrollably. 02846_ Overheating: Xenon Bombardment Thruster damaged (-15). 02848_ Imp. Cooling System broken. 02848_ Overheating: Short circuit. 02848_ H-61 Shepherd heat damages core (-21). 02849_ Power failure, Lgt. Deuterium Engine shutdown. 02849_ ALERT: Ambient heat levels +10. 02849_ Penetrated by Slug. 02849_ Lgt. Deuterium Engine destroyed. 02849_ Xenon Bombardment Thruster destroyed. 02849_ Knocked back. 02850_ Xenon Bombardment Thruster broken. 02850_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????? ????????????????? | | ??????????????????????# ???????????????? | | ?????????????????????## ##?????????????? | | ????????????????????? ?????????????? | | ????????????????????? ??????????????? | | ????????????????????? ??????????????? | | ????????????????????### ###????????????? | | ????????????????????#[[ !!#????????????? | | ????????????????????#[[ ! ######???????? | | ?????????????????????[[ # #???????? | | ??????##????#########?# ########## | | ??????# ??#!!!#!!!### !!!#!!!## | | ??????# ##!!!#!!!##% # ! ! !!!## | | ??????# % [%% | | ??????# % H % | | ??????# % % | | ????????????#]]]#@]]## =%## !!!## | | ????????????#]]];]]]##" # !!!## | | ????????????###########!! # ###### ^## | | ????????????????????#!! ] # # #?# ^=# | | ????????????????????#!! ]]######?# =# | | ????????????????????#!! ]#??????# [ # | | ????????????????????### "##??????### # | | ????????????????????# !!#####??# = | | ????????????????????# ! # #??#= = | | ????????????????????# = ! # ##### #!* # | | ????????????????????## =[% # # ## ] | | ????????????????????#"# # %==# # | | ???????????????????## =%[= = ! | | ???????????????????##* | | ???????????????????## [!!! # #==# " " | | ????????????????????# [!!! # #####""""" | | ????????????????????### # # ##???##"### | | ??????????????????????##########?????#"#?? | | ?????????????????????????????????????#""?? | | ?????????????????????????????????????####? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 515 Matter Stores 445 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 13 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferHybridClaw Manual? 0 Play Time 00:42:45 Cumulative 74.6 hours Start 2023.03.04 @ 02:01:43 End 2023.03.04 @ 02:43:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2582255-1cf3-4ceb-bee3-30ad3aeca7dd