Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.15 @ 16:43:41 Player: ZLD1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (970) 970 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2735 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 49/100 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Advanced ECM Suite Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Hover Unit Airjet > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun > --- INVENTORY -------- ECM Suite Heavy Particle Cannon Light Assault Rifle Heavy Mace [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 4 12 4 14 Power 5 | 1 2 . 2 Engine 4 | 1 2 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 3 4 3 Treads . | . . . . Leg 3 | . 3 . . Wheel 2 | 2 . . . Hover 3 | . . . 3 Flight 4 | . . 4 . Utility 5 | 1 2 . 2 Device 4 | . 2 . 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | . 5 . 7 Energy Gun 3 | . 2 . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 8 | . 3 . 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 26 | . 9 1 16 Power 5 | . 2 . 3 Propulsion 10 | . 3 1 6 Utility 2 | . 1 . 1 Weapon 9 | . 3 . 6 Highest Loss Streak 4 | . 3 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 56 | . 67 94 48 Engine 5 | . 11 11 2 Leg 3 | . 12 . . Wheel 2 | . 9 . . Hover 6 | . . . 10 Flight 3 | . . 39 . Device 7 | . 3 11 8 Storage 10 | . 14 11 9 Energy Gun 4 | . 6 11 3 Ballistic Gun 11 | . 9 11 12 Naked Turns . | . . . . Heaviest Build 22 | 8 12 11 22 Greatest Support 32 | 32 32 16 16 Greatest Overweight (x) 4 | 2 3 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | 2 7 6 6 Average Carried 3 | 1 2 2 4 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 2 6 2 4 Class Distribution -------------------- 81% | Mutant 14% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 798 | 87 261 40 410 Remotely . | . . . . Salvage Created 1033 | . 346 40 647 Parts 65 | . 27 3 35 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 27 | . 12 1 14 Guns 26 | . 12 1 13 Cannons 1 | . . . 1 Classes Destroyed 7 | . 2 . 5 Worker 1 | . . . 1 Operator 1 | . . . 1 Swarmer 6 | . 6 . . Grunt 14 | . 6 1 7 Brawler 1 | . . . 1 Sentry 5 | . . . 5 Hunter 1 | . . . 1 Best Kill Streak 5 | . 2 1 5 Combat Bots Only 3 | . 2 1 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2637 | . 867 45 1725 Core 810 | . 243 12 555 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 2 97 . Volleys Fired 136 | . 72 3 61 Largest 2 | . 2 2 2 Hottest 90 | . 60 60 90 Shots Fired 200 | . 82 6 112 Gun 197 | . 82 6 109 Cannon 3 | . . . 3 Launcher . | . . . . Special . | . . . . Kinetic 154 | . 63 3 88 Thermal 46 | . 19 3 24 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 11 2 13 Robot Miss Streak 4 | . 3 1 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 138 | . 52 3 83 Core Hits 57 | . 19 2 36 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1991 | . 510 28 1453 Guns 1893 | . 510 28 1355 Cannons 75 | . . . 75 Explosions . | . . . . Melee . | . . . . Ramming 23 | . . . 23 Kinetic 1579 | . 357 16 1206 Thermal 389 | . 153 12 224 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 11 | . . . 11 Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 66 | . 66 8 54 Average Temperature 22 | . 23 6 20 Received Heat Transfer 1095 | . 288 24 783 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 822 | . 350 25 447 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 238 | . 235 125 238 Initial 98 | . . 98 52 Average 122 | . 128 107 127 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 83 | 100 71 100 85 Level 1 16 | . 28 . 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 5 | . 4 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 24 4 31 Peak Tracking Total 6 | . 6 3 5 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 3 . Successful 2 | . . 2 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Record 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1395 | 45 368 93 889 Spaces Moved 934 | 34 158 192 550 Core 140 | 12 5 . 123 Treads . | . . . . Legs 97 | . 97 . . Wheels 78 | 22 56 . . Hover 382 | . . . 382 Flight 237 | . . 192 45 Fastest Speed 31 | 50 100 31 34 Average Speed 88 | 102 117 32 98 Slowest Speed 250 | 150 200 34 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 36 26 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1326 | 43 270 216 797 Wait 178 | . 13 16 149 Move 931 | 33 157 191 550 Hop . | . . . . Pick Up 37 | 6 16 . 15 Fast Attach . | . . . . Attach 33 | 4 12 4 13 Detach 1 | . . . 1 Swap 1 | . . . 1 Drop 5 | . . 2 3 Fire 136 | . 72 3 61 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 15) 46 | -11/Junkyard | Entered Materials 172 | -10/Materials | Lost 3 parts (1p1n1u) 196 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 330 | -10/Materials | Core integrity fell below 20% 380 | -10/Materials | Lost 3 parts (1p1n1w) 387 | -10/Materials | Discovered new exit (range 16) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Propulsion x2 503 | -9/Materials | Discovered new exit (range 12) 507 | -9/Materials | Entered another Materials area 507 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 564 | -8/Materials | Lost 4 parts (1p3n) 1217 | -8/Materials | Lost 3 parts (1p1n1w) 1315 | -8/Materials | Lost 3 parts (1p1n1u) 1323 | -8/Materials | Core integrity fell below 50% 1380 | -8/Materials | Core integrity fell below 20% 1396 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01272_ R-06 Scavenger collects Lgt. Treads. 01275_ K-01 Serf cleans the Terminal. 01276_ Acquired 32 matter. 01278_ K-01 Serf cleans the Terminal. 01282_ K-01 Serf collects debris. 01282_ Matter Pump disabled. 01284_ Imp. Heat Sink destroyed. 01286_ K-01 Serf collects debris. 01318_ Particle Gun destroyed. 01320_ Hpw. Shotgun destroyed. 01321_ M-13 Machinist repairs A-02 Transporter. 01348_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01352_ O-16 Technician uses terminal to summon reinforcements. 01352_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 01352_ O-16 Technician locks terminal. 01359_ Y-45 Defender destroyed. 01381_ Acquired Imp. Ion Engine. 01389_ Hvy. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ####?????????????????#########????????? | | #??????#######???# #????????? | | #??????# ##### #????????? | | ! ######## g== #????????? | | + T !%! +????????? | | # ###### [ #????????? | | + #????# #####gg #????????? | | ##### #????#######???# @ #????????? | | #?#######?????#####/####????????? | | # #?????# #????????? | | # """ #?????# """ = #????????? | | + """ #?????# """ #????????? | | # """ #?????# """ ! #????????? | | # #?????# #????????? | | #?#######?????# """ #????????? | | ######?????????????# """ #????????? | | #??????????????????# """ #????????? | | #???????????????????? #????????? | | #?????????????????????#######????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ######+###???????????????????????????? | | ???????????????????????? | | ???????????????????????? | | ???????????????????????? | | ###### ????????????????????????? | | ??????? ????????????????????????? | | ????????? ?????????????????????????? | | ??????????? ?????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedDynamicFemtoactuators Manual? 0 Play Time 00:20:41 Cumulative 8.2 hours Start 2023.03.14 @ 11:42:22 End 2023.03.15 @ 16:43:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e14fba14-2a71-44f8-a108-62c2a2be86c8