Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.17 @ 15:46:15 Player: Lyft Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (151) 755 Value Destroyed (4463) 4463 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 10613 Bonus ------- Follower Combat Kills 376 Met Imprinter 300 Friendly Fire -401 Cogmind --------- Core Integrity 0/1000 Matter 232/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (1100) Ox21 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Makeshift Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Makeshift Power Source Micro Fission Core Carbon-fiber Leg Flexi-carbon Leg Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Battery (400) Improved Energy Well (600) Experimental Sensor Array Long-range Terrain Scanner Heavy Armor Plating Layered Medium Armor Plating Experimental Thermal Shield Makeshift System Restoration Module Phasing AFG Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Makeshift Terrain Scan Processor > --- WEAPON ----------- Neutron Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun Makeshift Axe > --- INVENTORY -------- Micro Nuclear Core Makeshift Power Source Carbon-fiber Leg Flexi-carbon Leg Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cryofiber Web Advanced Heat Sink Medium Storage Unit High-capacity Battery Improved Energy Well Medium Armor Plating Heavy Armor Plating Layered Medium Armor Plating Experimental Thermal Shield Makeshift System Restoration Module Phasing AFG Heavy Plasma Cannon Advanced EMP Blaster Remote Datajack [Rating: 90] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . Utility 6 | . . . . . 3 2 . . . . . 1 Weapon 2 | . . . . . . . . . . . 1 1 Parts Attached 220 | 2 18 10 2 2 42 72 16 3 16 . 28 9 Power 9 | . 1 2 . . 1 2 1 . 1 . 1 . Engine 7 | . 1 2 . . 1 1 1 . 1 . . . Core 1 | . . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 42 | 2 5 4 . 1 10 13 1 . 1 . 5 . Treads 21 | 1 3 2 . 1 6 6 1 . . . 1 . Leg 4 | . . . . . . . . . . . 4 . Wheel 14 | 1 2 2 . . 3 5 . . 1 . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . 1 2 . . . . . . Utility 97 | . 5 . 2 . 24 28 6 2 12 . 13 5 Device 50 | . . . . . 11 16 4 2 6 . 7 4 Storage 10 | . 3 . 2 . 3 . . . 1 . 1 . Processor 6 | . . . . . 1 . . . 5 . . . Hackware 1 | . . . . . . 1 . . . . . . Protection 30 | . 2 . . . 9 11 2 . . . 5 1 Artifact . | . . . . . . . . . . . . . Weapon 72 | . 7 4 . 1 7 29 8 1 2 . 9 4 Energy Gun 21 | . . . . . 4 15 . . . . 1 1 Energy Cannon 3 | . . . . . . . . . . . 2 1 Ballistic Gun 26 | . 6 2 . 1 1 8 3 . . . 5 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 11 | . 1 2 . . 2 2 3 . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 4 2 1 . . . . Slashing Weapon 4 | . . . . . . . . . 2 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 5 2 . . 1 . 3 . Parts Lost 48 | . . 3 . 1 6 14 7 . . . 2 15 Power 5 | . . 1 . . . 2 1 . . . . 1 Propulsion 13 | . . 2 . . 3 2 2 . . . . 4 Utility 11 | . . . . . 2 3 3 . . . . 3 Weapon 19 | . . . . 1 1 7 1 . . . 2 7 Highest Loss Streak 11 | . . 2 . 1 2 5 4 . . . 2 11 Average Slot Usage (%) 94 | . 97 99 100 100 99 94 93 83 90 84 96 78 Engine 7 | . 14 13 14 14 9 5 6 7 7 7 2 . Treads 14 | . 24 20 14 27 18 8 21 15 15 15 4 . Leg 2 | . . . . . . . . . . . 19 16 Wheel 5 | . 3 7 14 . 8 8 . . 6 7 1 . Device 9 | . . . . . 10 8 12 22 15 7 12 10 Storage 22 | . 15 28 28 28 21 23 23 23 23 23 20 16 Processor 6 | . . . . . . 7 7 7 12 15 13 11 Hackware 1 | . . . . . . 6 5 . . . . . Protection 3 | . 9 . . . 11 6 1 . . . . . Energy Gun 3 | . 6 . . . 8 8 5 . . . 1 . Ballistic Gun 8 | . 21 27 28 28 9 5 . . . . 8 6 Impact Weapon 1 | . . . . . . . 5 6 1 . . . Slashing Weapon 1 | . . . . . . . . . 5 7 5 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 129 | 11 75 77 77 77 100 122 127 98 101 88 124 129 Greatest Support 112 | 10 40 40 12 40 60 68 68 40 40 12 112 112 Greatest Overweight (x) 34 | 1 1 6 6 6 29 34 2 2 8 7 8 26 Average Overweight (x) 3 | 1 . 4 6 1 4 2 1 2 7 7 1 1 Largest Inventory Capacity 26 | 6 20 20 20 20 26 26 26 26 26 26 26 26 Average Capacity 23 | 6 9 20 20 20 22 26 26 26 26 26 26 25 Most Carried 26 | 6 16 20 20 20 26 26 26 26 26 26 26 25 Average Carried 22 | 4 8 18 17 19 19 24 24 24 25 26 25 22 Final Capacity 26 | 6 20 20 20 20 26 26 26 26 26 26 26 20 Final Carried 26 | 4 16 18 18 19 22 25 25 26 26 26 23 20 Class Distribution -------------------- 46% | Hauler-Mutant 35% | Hauler-Assassin 10% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Assassin | -7/Lower Caves Hauler-Assassin | -7/Lower Caves Hauler-Assassin | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Assassin | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Matter Collected 4445 | 200 325 405 183 90 633 1322 409 81 120 40 440 197 Remotely . | . . . . . . . . . . . . . Salvage Created 5966 | 80 420 305 . 156 1700 1742 554 . 114 . 614 281 Parts 332 | 1 31 13 . 9 99 88 26 . 1 . 42 22 Haulers Intercepted 7 | . 1 . . . 3 3 . . . . . . Recyclers Shooed 7 | 1 2 2 . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 19 . 4 12 . . Prevented 3 | . . . . . . . 2 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 109 | . 7 21 . 4 27 26 13 . . . 8 3 Guns 70 | . 5 3 . 4 26 22 4 . . . 3 3 Cannons 5 | . . . . . . . . . . . 5 . AOE 30 | . 2 18 . . . 3 7 . . . . . Classes Destroyed 16 | 1 6 3 . . 2 3 1 . . . . . Worker 8 | . 1 1 . . 2 2 . . . . 1 1 Builder 4 | . . . . . 4 . . . . . . . Tunneler 3 | . . 1 . . 1 . . . . . 1 . Hauler 7 | . 1 . . . 3 3 . . . . . . Recycler 6 | 1 1 1 . . 1 2 . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 4 | . 2 . . . . 2 . . . . . . Watcher 7 | . 2 . . . 3 1 . . . . 1 . Swarmer 16 | . 3 . . . 6 3 4 . . . . . Grunt 50 | . 4 1 . 4 16 13 7 . . . 4 1 Brawler 2 | . . . . . 1 . . . . . 1 . Duelist 1 | . . . . . . . 1 . . . . . Sentry 10 | . . 2 . . 4 3 1 . . . . . Hunter 5 | . . . . . . 3 . . . . . 2 Programmer 8 | . . . . . . 4 . . . . 3 1 Enhanced Grunt 1 | . . . . . . . . . . . 1 . Assembled 18 | . . 18 . . . . . . . . . . Best Kill Streak 18 | 1 4 18 . 2 12 5 7 . . . 6 2 Combat Bots Only 18 | . 3 18 . 2 7 3 7 . . . 5 1 Max Kills in Single Turn 3 | 1 2 3 . 1 2 3 3 . . . 2 2 Gunslinging 1 | . 1 . . . 1 . . . . . . . Exploded 3 | . 1 3 . . . 2 3 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Damage Taken 11142 | . 363 727 . 113 1612 3055 1062 . . 58 1239 2913 Core 1881 | . 68 80 . . 181 459 28 . . . 58 1007 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 40 67 . . . . 30 93 . Volleys Fired 397 | 2 46 30 . 14 97 131 21 . . . 28 28 Largest 3 | 2 2 2 . 2 2 2 2 . . . 3 3 Hottest 191 | 80 80 46 . 46 105 135 70 . . . 160 191 Shots Fired 765 | 4 85 47 . 27 181 254 33 . . . 69 65 Gun 695 | 4 78 34 . 27 177 251 25 . . . 53 46 Cannon 33 | . . . . . . . . . . . 16 17 Launcher 37 | . 7 13 . . 4 3 8 . . . . 2 Special . | . . . . . . . . . . . . . Kinetic 437 | . 57 34 . 27 94 122 22 . . . 42 39 Thermal 168 | 4 21 . . . 38 58 3 . . . 27 17 Explosive 28 | . 7 13 . . . 3 5 . . . . . Electromagnetic 132 | . . . . . 49 71 3 . . . . 9 Robot Hit Streak 22 | 2 10 22 . 4 21 15 6 . . . 14 10 Robot Miss Streak 5 | 2 3 2 . 1 4 3 2 . . . 5 4 Penetration Max 2 | . . . . . . . 1 . . . 2 . Secondary Targets 10 | . 2 . . . 6 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . Shots Hit Robots 523 | 2 53 30 . 18 125 183 21 . 3 . 42 46 Core Hits 300 | 2 21 51 . 7 77 77 22 . 1 . 21 21 Critical Hits 38 | . . . . . 1 3 8 . . . 15 11 Critical Kills 15 | . . . . . 1 1 4 . . . 6 3 Critical Parts Destroyed 22 | . . . . . . 2 4 . . . 9 7 Melee Attacks 279 | . . . . . . 44 157 43 3 5 17 10 Impact 244 | . . . . . . 44 157 43 . . . . Slashing 35 | . . . . . . . . . 3 5 17 10 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11959 | 31 923 1592 . 236 2729 3506 846 . 327 . 802 967 Guns 7234 | 31 638 415 . 236 2064 2964 148 . . . 418 320 Cannons 913 | . . . . . . . . . . . 384 529 Explosions 3387 | . 285 1177 . . 665 542 698 . . . . 20 Melee 425 | . . . . . . . . . 327 . . 98 Ramming . | . . . . . . . . . . . . . Kinetic 4223 | . 480 415 . 236 910 1604 148 . . . 227 203 Thermal 3104 | 31 158 . . . 859 952 . . . . 575 529 Explosive 2345 | . 285 1177 . . 76 357 450 . . . . . Electromagnetic 1862 | . . . . . 884 593 248 . . . . 137 Impact . | . . . . . . . . . . . . . Slashing 425 | . . . . . . . . . 327 . . 98 Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 5 5 5 . . 2 21 Average Corruption 3 | . . . . . . 2 5 4 . . 1 6 Corruption Purged 6 | . . . . . . 1 . 5 . . . . Effects 123 | . . . . . . 42 49 15 . . 9 8 Message Errors 25 | . . . . . . 9 10 3 . . 1 2 Matter Fused 33 | . . . . . . 11 17 5 . . . . Heat Flow Errors 11 | . . . . . . 3 5 3 . . . . Energy Discharges 12 | . . . . . . 4 2 1 . . 5 . Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . 5 2 2 . . 1 1 Data Loss (major) 3 | . . . . . . . 1 . . . . 2 Misfires 4 | . . . . . . 1 3 . . . . . Targeting Errors 21 | . . . . . . 8 8 1 . . 2 2 Weapon Failures 2 | . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 215 | . 3 40 . . . 9 9 . 152 . . 2 Projectiles 2 | . . . . . . . . . . . . 2 Explosions 61 | . 3 40 . . . 9 9 . . . . . Melee 152 | . . . . . . . . . 152 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 723 | . . 174 . . 153 215 154 . . . . 27 Shots 19 | . . 7 . . 3 3 5 . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 449 | 36 144 32 . 5 27 449 191 154 . . 377 26 Average Temperature 61 | 21 35 9 . 3 7 83 33 81 . . 144 7 Received Heat Transfer 2661 | . 126 177 . 63 666 972 216 . . 27 414 . Effects 2 | . . . . . . 1 . . . . 1 . Shutdowns 2 | . . . . . . 1 . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . 2 . . . . . Combat Hostiles 3 | . . . . . 1 . 2 . . . . . Parts Fried 11 | . . . . . 6 4 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 7 | . 1 . . . 2 3 . . . . 1 . Heat Transferred 4846 | 75 350 . . . 1547 1804 . . . . 620 450 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 4 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Peak Influence 383 | 5 129 70 . 55 317 349 . . . . 383 138 Average Influence 130 | 1 62 10 . 36 161 190 . . . . 143 78 Maximum Alert Level 1 | . . . . . 1 1 . . . . 1 . Low Security (%) 70 | 100 100 100 . 100 65 47 . . . . 66 100 Level 1 29 | . . . . . 34 52 . . . . 33 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . . . . . 3 8 . . . . 8 1 Investigation 3 | . . . . . 1 1 . . . . 1 . Extermination 7 | . . . . . . 4 . . . . 3 . Reinforcement 10 | . . . . . 2 3 . . . . 4 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Distress Signals 4 | . 1 . . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 169 | . 16 23 . 4 44 39 16 . 1 6 15 5 Peak Tracking Total 11 | . 3 11 . 2 7 5 8 . 1 3 4 2 Tactical Retreats 9 | . 1 2 . . 1 2 3 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 1 | . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 15 | . 2 1 . 1 2 8 . . . . 1 . Max in Single Turn 2 | . 1 1 . 1 2 2 . . . . 1 . Garrison Access 3 | . . . . . 1 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 34 | . 9 . 1 . 9 9 . . 1 . 5 . Terminals 17 | . 6 . . . 5 5 . . . . 1 . Fabricators 2 | . . . . . . 1 . . . . 1 . Repair Stations 5 | . 1 . . . 1 1 . . . . 2 . Recycling Units 4 | . 2 . . . 1 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . Total Hacks 92 | . 30 . 1 . 35 15 . . 2 . 9 . Successful 58 | . 18 . 1 . 25 8 . . 2 . 4 . Failed 34 | . 12 . . . 10 7 . . . . 5 . Catastrophic 3 | . . . . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 48 | . 23 . . . 16 4 . . 1 . 4 . Terminals 50 | . 23 . . . 19 7 . . . . 1 . Fabricators 5 | . . . . . . 4 . . . . 1 . Repair Stations 11 | . 2 . . . 2 2 . . . . 5 . Recycling Units 8 | . 5 . . . 2 1 . . . . . . Scanalyzers 11 | . . . . . 11 . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . 2 . Terminal Hacks 15 | . 6 . 1 . 5 1 . . 2 . . . Record 1 | . . . 1 . . . . . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 4 | . 2 . . . 1 1 . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . Build 2 | . . . . . . 2 . . . . . . Repair Station Hacks 6 | . 2 . . . 2 . . . . . 2 . Scan Component 4 | . 1 . . . 1 . . . . . 2 . Repair 2 | . 1 . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 1 1 . . . . . . Report Inventory 3 | . 1 . . . 1 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 10 | . . . . . 10 . . . . . . . Insert Component 5 | . . . . . 5 . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 20 | . 8 . . . 7 3 . . . . 2 . Terminals 14 | . 7 . . . 6 1 . . . . . . Track 3 | . 2 . . . 1 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 7 | . 3 . . . 3 1 . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . Fabricators 3 | . . . . . . 2 . . . . 1 . Report 1 | . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . 1 . . . . . . Siphon 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . Jam 2 | . . . . . 1 . . . . . 1 . Data Cores Recovered 2 | . 2 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 28 | . 8 . . . 7 8 . . . . 5 . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 5 . . . 2 . . . Parts Built 4 | . . . . . . 4 . . . . . . Matter 371 | . . . . . . 371 . . . . . . Time 159 | . . . . . . 159 . . . . . . Total Part Build Rating 24 | . . . . . . 24 . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . Time 58 | . 32 . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Total Allies 6 | . . 1 . . . . . . 4 . . 1 Largest Group 4 | . . 1 . . . . . . 4 4 3 1 Highest-Rated Group 244 | . . 31 . . . . . . 244 244 219 29 Highest-Rated Ally 94 | . . 31 . . . . . . 94 94 94 29 Total Orders . | . . . . . . . . . . . . . Ally Attacks 46 | . . 1 . . . . . . 3 30 10 2 Total Damage 1141 | . . 20 . . . . . . 94 769 210 48 Kills 9 | . . . . . . . . . 1 6 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Turns Passed 17528 | 9 1003 1115 718 800 2213 3530 1745 997 2889 349 1740 420 Spaces Moved 9098 | 1 557 613 476 412 962 1920 612 401 1752 211 1044 137 Core 3 | . . . . . 1 1 . . . . . 1 Treads 2843 | . 358 220 . 383 515 348 612 401 6 . . . Legs 970 | . . . . . . . . . . . 834 136 Wheels 5282 | 1 199 393 476 29 446 1571 . . 1746 211 210 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 90 | 90 90 150 150 150 160 115 180 200 160 160 120 150 Average Speed 158 | 90 142 160 150 177 183 133 185 200 162 160 144 159 Slowest Speed 1750 | 90 180 180 150 180 1500 1750 200 200 200 160 210 1350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 86 77 71 72 65 36 68 61 89 47 26 5 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . Known Exits Taken 8 | . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . Scrap Searched 9 | . . 2 . . . . 1 2 1 3 . . Spaces Dug 209 | . 15 . . . . 28 107 35 . 5 17 2 Terrain Destroyed 459 | . 21 92 . . 36 98 146 35 . 5 20 6 Melee 194 | . . . . . . 28 107 35 . 5 17 2 Projectile 10 | . . . . . . 2 1 . . . 3 4 AOE 255 | . 21 92 . . 36 68 38 . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Total 10943 | 6 684 695 481 452 1234 2529 876 512 1793 218 1192 271 Wait 722 | . 34 29 . 23 73 309 62 59 . 3 47 83 Move 9082 | . 556 612 475 411 961 1919 611 400 1747 210 1043 137 Hop 2 | . . . . . . . . . 2 . . . Pick Up 124 | . 16 9 1 2 29 35 4 4 7 . 14 3 Fast Attach 26 | . 3 . . . 7 4 . . 9 . 3 . Attach 83 | 2 1 4 . 1 18 22 9 2 7 . 12 5 Detach 13 | . 2 1 . . 1 . 5 1 2 . 1 . Swap 111 | . 14 6 2 1 17 46 7 1 . . 13 4 Drop 103 | 2 12 4 3 . 31 19 . 2 16 . 14 . Fire 397 | 2 46 30 . 14 97 131 21 . . . 28 28 Melee 279 | . . . . . . 44 157 43 3 5 17 10 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 0) 10 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 5) 247 | -10/Materials | Repaired Med. Armor Plating 287 | -10/Materials | Discovered new exit (range 12) 336 | -10/Materials | Build established: Mutant 778 | -10/Materials | Discovered new exit (range 8) 1013 | -10/Materials | Entered Mines 1167 | -10/Mines | Build established: Hauler-Mutant 1243 | -10/Mines | Discovered new exit (range 11) 1267 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1269 | -10/Mines | Discovered new exit (range 5) 1331 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1349 | -10/Mines | Discovered new exit (range 7) 1444 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1688 | -10/Mines | Received a Mining Laser from a helpful Derelict 1830 | -10/Mines | Assembled infested the area 1835 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1840 | -10/Mines | Core integrity fell below 50% 1880 | -10/Mines | Destroyed 18 combat bots 2128 | -10/Mines | Entered Exiles 2129 | -10/Exiles | Identified exit to Mines 2172 | -10/Exiles | Met 8R-AWN 2193 | -10/Exiles | Met EX-HEX 2260 | -10/Exiles | Met EX-DEC 2271 | -10/Exiles | Learned location of Zion (-7) 2330 | -10/Exiles | Visited The Gauntlet 2750 | -10/Exiles | Met EX-BIN 2846 | -10/Exiles | Entered Mines 2938 | -9/Mines | Discovered new exit (range 8) 3181 | -9/Mines | Discovered new exit (range 10) 3336 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3354 | -9/Mines | Found Prototype Device 3646 | -9/Mines | Entered Materials 3646 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4000 | -8/Materials | Build established: Scavenger-Mutant 4243 | -8/Materials | Discovered new exit (range 4) 4864 | -8/Materials | Repaired Lgt. Armor Plating 5077 | -8/Materials | Identified Exp. Sensor Array 5136 | -8/Materials | Discovered new exit (range 6) 5364 | -8/Materials | Build established: Hauler-Mutant 5413 | -8/Materials | Destroyed 7 combat bots 5701 | -8/Materials | Discovered new exit (range 13) 5858 | -8/Materials | Identified exit to Factory 5859 | -8/Materials | Entered Factory 5859 | -7/Factory | Evolved 2 slots: Utility x2 6167 | -7/Factory | Discovered new exit (range 15) 6639 | -7/Factory | Discovered new exit (range 4) 6643 | -7/Factory | Identified exit to Factory 7008 | -7/Factory | Discovered new exit (range 14) 7023 | -7/Factory | Identified exit to Lower Caves 8465 | -7/Factory | Discovered exit to Factory (range 8) 8756 | -7/Factory | Core integrity fell below 50% 8826 | -7/Factory | Lost 5 parts (1n1u3w) 9067 | -7/Factory | Build established: Scavenger-Mutant 9090 | -7/Factory | Fabricated Hyp. Coil Gun? 9166 | -7/Factory | Fabricated Hyp. Coil Gun (x2) 9389 | -7/Factory | Entered Lower Caves 9725 | -7/Lower Caves | Build established: Hauler-Assassin 10692 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10775 | -7/Lower Caves | Destroyed 7 combat bots 10775 | -7/Lower Caves | Lost 4 parts (1p2n1u) 10991 | -7/Lower Caves | Build established: Hauler-Mutant 11108 | -7/Lower Caves | Discovered new exit (range 14) 11132 | -7/Lower Caves | Identified exit to Lower Caves 11134 | -7/Lower Caves | Entered another Lower Caves area 11466 | -7/Lower Caves | Build established: Hauler-Assassin 11973 | -7/Lower Caves | Discovered new exit (range 8) 11989 | -7/Lower Caves | Identified exit to Zion 12131 | -7/Lower Caves | Entered Zion 12534 | -7/Zion | Found Prototype Device 12896 | -7/Zion | Identified Phasing AFG 12969 | -7/Zion | Discovered new exit (range 12) 12985 | -7/Zion | Identified exit to Proximity Caves 13212 | -7/Zion | Gained Derelict followers 13452 | -7/Zion | Visited the Megawrench Repair Shop 13452 | -7/Zion | Megawrench repaired 7 parts 13730 | -7/Zion | Learned location of Data Miner (-6) 13743 | -7/Zion | Given A8's code to call for help 14207 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14208 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14211 | -7/Zion | Discovered new exit (range 10) 14915 | -7/Zion | Build established: Hauler-Mutant 15020 | -7/Zion | Entered Proximity Caves 15020 | -6/Proximity Caves | Accompanied by 4 allies 15333 | -6/Proximity Caves | Discovered exit to Factory (range 16) 15369 | -6/Proximity Caves | Entered Factory 15369 | -6/Factory | Accompanied by 3 allies 15369 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15659 | -6/Factory | Build established: Hauler-Assassin 15815 | -6/Factory | Found Prototype Device 15815 | -6/Factory | Identified Exp. Thermal Shield 15867 | -6/Factory | Discovered new exit (range 6) 15873 | -6/Factory | Identified exit to Factory 16508 | -6/Factory | Discovered exit to Factory (range 7) 16665 | -6/Factory | Discovered exit to Factory (range 14) 16866 | -6/Factory | Discovered exit to Factory (range 17) 17109 | -6/Factory | Entered another Factory area 17109 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17365 | -5/Factory | Lost 3 parts (1u2w) 17437 | -5/Factory | System corruption reached 10% 17460 | -5/Factory | Core integrity fell below 50% 17491 | -5/Factory | Lost 11 parts (1p4n1u5w) 17514 | -5/Factory | Core integrity fell below 20% 17529 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 17481_ K-01 Serf collects debris. 17490_ R-10 Processor collects Terrain Scan Processor. 17492_ R-10 Processor collects Lgt. Ion Engine. 17493_ K-01 Serf collects debris. 17494_ R-10 Processor collects Structural Scanner. 17497_ System corrupted: Substantial component data lost. 17497_ R-10 Processor collects Welding Torch. 17498_ R-10 Processor collects Wheel. 17510_ K-01 Serf suffers critical hit. 17512_ KW0TOD 17522_ R-10 Processor collects Remote Datajack. 17523_ U-05 Engineer lays Concrete. 17528_ ,0