Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 02:41:59 Player: KURIIRI Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (1886) 1886 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1566) 1566 TOTAL SCORE: 7287 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 797 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -108 Cogmind --------- Core Integrity 0/850 Matter 177/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Heavy Treads Kinecellerator Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Kinecellerator Heavy Insulated Plating > --- WEAPON ----------- Subdweller Laser Force Rifle Minigun Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Nuclear Core Light Treads Wheel Wheel Advanced Heat Sink Particle Charger Kinecellerator Kinecellerator System Restoration Module Rainbow Chip EM Pulse Gun Force Rifle Force Rifle EM Pulse Cannon Proton Cannon Heavy Particle Cannon Heavy Flail Powered Hammer [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device V3-11A's Pendant Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Heavy Insulated Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Build | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Slots Evolved 8 | . . . . . 8 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon 4 | . . . . . 4 . Parts Attached 40 | 3 7 6 1 4 19 . Power 3 | . 1 . . 1 1 . Engine 3 | . 1 . . 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . . . 6 . Treads 4 | 2 . . . . 2 . Leg . | . . . . . . . Wheel 4 | . . . . . 4 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 4 1 1 1 6 . Device 7 | 1 2 1 . 1 2 . Storage 3 | . 2 . 1 . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . . . . . 3 . Artifact . | . . . . . . . Weapon 15 | . 2 5 . 2 6 . Energy Gun 5 | . . 2 . . 3 . Energy Cannon 3 | . 2 1 . . . . Ballistic Gun 7 | . . 2 . 2 3 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 12 | . 1 . . . 5 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 1 1 Utility 4 | . 1 . . . 2 1 Weapon 5 | . . . . . 2 3 Highest Loss Streak 6 | . 1 . . . 2 6 To Critical Strikes . | . . . . . . . Average Backups 14 | 6 9 14 14 16 16 15 Power . | 1 . . . . 1 1 Propulsion 5 | 4 4 6 6 4 2 2 Utility 3 | . 1 3 3 4 5 5 Weapon 5 | 1 3 4 5 6 7 6 Tool/Special . | . . . . . . . Unused Backups 50 | . 7 4 . 14 2 23 Power 5 | . 2 . . 1 1 1 Propulsion 9 | . 1 1 . 3 . 4 Utility 20 | . 2 2 . 4 1 11 Weapon 16 | . 2 1 . 6 . 7 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 98 100 100 86 90 71 Engine 13 | . 14 14 14 14 6 4 Treads 26 | . 27 28 28 28 4 4 Wheel 1 | . . . . . 14 9 Device 11 | . 12 14 14 8 10 10 Storage 12 | . 14 14 14 12 6 5 Energy Gun 8 | . 2 9 14 7 12 9 Energy Cannon 6 | . 20 8 . . . . Ballistic Gun 12 | . 5 9 14 15 24 20 Peak Build Rating 64 | 9 10 14 14 19 64 63 Average Rating 16 | 7 9 12 14 16 51 48 On Entrance 19 | 6 9 10 14 14 19 62 Avg Prop Armor Cover (%) 3 | . . . . . 3 3 Naked Turns 18 | . . . . . . 18 Heaviest Build 97 | 15 30 36 52 59 97 97 Greatest Support 40 | 40 40 40 40 40 30 20 Greatest Overweight (x) 4 | . . . 1 1 4 4 Average Overweight (x) . | . . . . . 3 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 16 | 8 10 15 19 18 20 17 Most Carried 20 | 6 12 15 15 20 20 19 Average Carried 14 | 5 9 14 14 16 16 16 Final Capacity 20 | 8 15 15 20 20 20 5 Final Carried 19 | 4 12 14 15 17 19 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Waste Resources | -11 -10 -10 -8 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Matter Collected 1813 | 222 398 200 12 50 778 153 Remotely . | . . . . . . . Salvage Created 3418 | 10 1077 357 . . 1434 540 Parts 179 | 3 72 21 . . 76 7 Haulers Intercepted 3 | . 2 . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . 20 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Combat Hostiles Destroyed 42 | . 17 4 . . 19 2 Guns 26 | . 4 1 . . 19 2 Cannons 15 | . 13 2 . . . . Classes Destroyed 18 | 1 8 3 . . 5 1 Worker 4 | . 1 . . . 3 . Builder 7 | . 4 . . . 3 . Tunneler 1 | 1 . . . . . . Hauler 3 | . 2 . . . 1 . Recycler 4 | . 2 . . . 2 . Operator 1 | . 1 . . . . . Turret 1 | . . 1 . . . . Watcher 4 | . 3 . . . 1 . Swarmer 6 | . 3 . . . 3 . Saboteur 2 | . . . . . 2 . Grunt 25 | . 14 2 . . 9 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 2 | . . . . . 2 . Programmer 1 | . . . . . 1 . Compactor 2 | . . . . . . 2 Artisan 2 | . . 2 . . . . Subdweller 2 | . . 2 . . . . Best Kill Streak 7 | 1 5 2 . . 7 1 Combat Bots Only 5 | . 5 2 . . 4 1 Max Kills in Single Turn 3 | 1 2 1 . . 3 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Hostile Shots Fired 177 | . 47 32 . . 78 20 Missed 48 | . 11 10 . . 26 1 Hits 129 | . 36 22 . . 52 19 Melee 21 | . . . . . 2 19 Projectile 108 | . 36 22 . . 50 . Critical Strikes 12 | . 1 . . . 2 9 Damage Taken 2762 | . 419 363 . . 1020 960 Core 1042 | . 90 83 . . 115 754 Absorbed by Shields . | . . . . . . . Ignored by Resistances 10 | . . . . . 10 . Regen/Repaired (Parts) 143 | . 143 . . . . . Core Remaining (%) 65 | 100 . . . 30 . . Volleys Fired 214 | 4 65 86 1 . 43 15 Largest 6 | 2 2 2 2 . 6 6 Hottest 260 | 70 120 140 90 . 260 255 Shots Fired 559 | 8 130 134 2 . 222 63 Gun 443 | 8 53 95 2 . 222 63 Cannon 116 | . 77 39 . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 304 | 4 32 55 1 . 163 49 Thermal 241 | 4 98 79 1 . 45 14 Explosive . | . . . . . . . Electromagnetic 14 | . . . . . 14 . Robot Hit Streak 14 | 3 13 14 7 . 12 12 Robot Miss Streak 4 | 1 4 4 1 . 3 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 4 | . . . . . 4 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 301 | 5 85 37 1 . 131 42 Core Hits 134 | 2 40 15 . . 65 12 Critical Kills 3 | . . 1 . . 2 . Critical Parts Destroyed 2 | . 1 . . . 1 . Critical Strikes 11 | . 4 3 . . 3 1 Burn 5 | . 3 2 . . . . Meltdown 1 | . . 1 . . . . Destroy 5 | . 1 . . . 3 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6326 | 61 1348 610 18 . 3017 1272 Guns 4998 | 61 506 206 18 . 3017 1190 Cannons 1239 | . 835 404 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 89 | . 7 . . . . 82 Kinetic 3767 | 48 306 69 . . 2385 959 Thermal 2387 | 13 1035 541 18 . 549 231 Explosive . | . . . . . . . Electromagnetic 83 | . . . . . 83 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 31 | . 15 . . . 16 . Projectiles 15 | . 15 . . . . . Explosions 16 | . . . . . 16 . Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 251 | . . . . . 174 77 Shots 2 | . . . . . 2 . Rammed 6 | . 2 . . . . 4 Targets Rammed 6 | . 2 . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 419 | 36 115 90 30 . 369 419 Average Temperature 81 | 19 39 37 18 . 97 224 Received Heat Transfer 597 | . 207 96 . . 294 . Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 7 | . 5 2 . . . . Heat Transferred 4990 | 37 2553 1357 25 . 684 334 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Maximum Alert Level 2 | . 1 . . . 2 . Low Security (%) 72 | 100 72 . 100 . 34 100 Level 1 15 | . 27 . . . 14 . Level 2 11 | . . . . . 51 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 582 | 5 287 . 54 . 582 191 Initial 191 | . . . . . . 191 Average 136 | 1 130 . 6 . 324 146 Influence Increases 2116 | 5 618 222 170 . 1101 . Destroy 0b10 Robot/C 1260 | . 340 160 80 . 680 . Destroy 0b10 Robot/NC 140 | 5 65 . . . 70 . Destroy Leader 238 | . 90 10 . . 138 . Allied During Kill 193 | . . 22 39 . 132 . Trap Triggered on 0b10 10 | . 10 . . . . . Successful Hack 50 | . 20 . 20 . 10 . Select Force Hacks 90 | . 60 . 30 . . . Disable Machine 60 | . 15 . . . 45 . Destroy Structure 30 | . 3 . 1 . 26 . Lose Combat Pursuer 45 | . 15 30 . . . . Influence Decreases 2055 | 5 514 326 170 . 555 485 Entered New Map 406 | . . 51 . . . 355 Time Decay 1350 | 5 504 275 150 . 366 50 Lost Part 120 | . 10 . . . 50 60 Lost Ally 179 | . . . 20 . 139 20 Squads Dispatched 11 | . 4 . . . 7 . Investigation 4 | . 3 . . . 1 . Extermination 2 | . . . . . 2 . Reinforcement 2 | . 1 . . . 1 . Assault 2 | . . . . . 2 . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 24 19 1 . 37 6 Peak Tracking Total 5 | . 4 4 1 . 5 4 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Traps Triggered 3 | . . 1 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed 6 | . 6 . . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Disabled 6 | . 1 2 . . 3 . Max in Single Turn 1 | . 1 1 . . 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Accessed 25 | . 10 1 6 3 5 . Terminals 15 | . 7 . 5 . 3 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 4 | . 2 . 1 . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 79 | . 33 1 20 12 13 . Successful 48 | . 19 1 11 12 5 . Failed 29 | . 14 . 8 . 7 . Catastrophic 4 | . . . 3 . 1 . Database Lockouts 2 | . . . 1 . 1 . Manual 50 | . 25 . 16 . 9 . Terminals 46 | . 23 . 16 . 7 . Fabricators . | . . . . . . . Repair Stations 7 | . 7 . . . . . Recycling Units 9 | . 3 . 4 . 2 . Scanalyzers 4 | . . . . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 4 1 3 12 1 . Record 7 | . . . . 7 . . Part Schematic 3 | . . . 3 . . . Robot Analysis 6 | . 1 . . 5 . . Locate Traps 2 | . 1 . . . 1 . Disarm Traps 1 | . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 5 . . . . . Scan Component 3 | . 3 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 21 | . 10 . 8 . 3 . Terminals 17 | . 8 . 7 . 2 . Botnet 5 | . 2 . 2 . 1 . Operators 1 | . 1 . . . . . Skim 11 | . 5 . 5 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 1 . 1 . Tunnel 3 | . 2 . 1 . . . Fedlink 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 7 . 6 . 5 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired 2 | . 2 . . . . . Time 62 | . 62 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Total Allies 11 | . . 10 . 1 . . Largest Group 9 | . . 9 9 9 9 1 Highest-Rated Group 209 | . . 171 171 209 209 51 Highest-Rated Ally 57 | . . 19 19 57 57 51 Initial UFD Resources 33 | . . . . . 23 33 Total Orders . | . . . . . . . Ally Attacks 116 | . . 23 16 . 72 5 Total Damage 2730 | . . 350 298 . 1902 180 Kills 31 | . . 7 4 . 20 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Active Infowar (turns) 346 | 13 333 . . . . . Terrain 346 | 13 333 . . . . . Robot Analysis Total 6 | . 1 . . 5 . . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Turns Passed 13050 | 31 1922 4376 1221 4470 915 115 Spaces Moved 5854 | 13 743 2234 520 1800 510 34 Core 6 | . . . . . . 6 Treads 5298 | 1 743 2234 520 1800 . . Legs 12 | 12 . . . . . . Wheels 538 | . . . . . 510 28 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 160 160 160 160 110 50 Average Speed 185 | 123 160 160 232 230 130 127 Slowest Speed 240 | 160 160 160 240 240 140 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 2 74 96 97 82 17 30 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 7 | . 2 1 1 3 . . Known Exits Taken 3 | . 1 . 1 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 8 | . . 3 . 5 . . Spaces Dug 9 | . . 9 . . . . Terrain Destroyed 61 | . . 18 . . 43 . Melee . | . . . . . . . Projectile 19 | . . 18 . . 1 . AOE 41 | . . . . . 41 . Terrain Rammed 11 | . . . . . . 11 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Total 7652 | 21 1346 2902 531 2133 648 71 Wait 1400 | . 509 562 9 268 48 4 Move 5849 | 12 742 2233 519 1799 510 34 Hop . | . . . . . . . Pick Up 64 | . 12 4 1 36 10 1 Fast Attach 19 | 1 3 4 . 2 9 . Attach 13 | 2 . . . 2 9 . Detach 4 | . . 2 . . 2 . Swap 18 | . 6 5 1 1 5 . Drop 46 | 2 7 6 . 25 4 2 Fire 214 | 4 65 86 1 . 43 15 Melee . | . . . . . . . Ram 15 | . . . . . . 15 Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / *Scr) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 341 | -10/Materials | Identified exit to Materials 405 | -10/Materials | Discovered exit to Materials (range 3) 412 | -10/Materials | Identified exit to Subcaves 473 | -10/Materials | Learned location of 1 exit from Storage 563 | -10/Materials | Loaded intel: 36 machine locations 591 | -10/Materials | Identified exit to Mines 610 | -10/Materials | Learned 4 Subcaves zone layouts 677 | -10/Materials | Learned 4 Recycling zone layouts 780 | -10/Materials | Learned 4 Subcaves zone layouts 1154 | -10/Materials | Repaired Broken Lgt. Treads 1181 | -10/Materials | Repaired Lgt. Treads 1954 | -10/Materials | Entered Subcaves 1955 | -10/Subcaves | Approached by a straggling Scientist 1955 | -10/Subcaves | Identified exit to Materials 2264 | -10/Subcaves | Visited triangular shrine 2274 | -10/Subcaves | Found Prototype Device 2274 | -10/Subcaves | Identified V3-11A's Pendant 2279 | -10/Subcaves | Befriended Subdweller 2324 | -10/Subcaves | Befriended Subdweller 2392 | -10/Subcaves | Discovered new exit (range 14) 2539 | -10/Subcaves | Befriended Subdweller 2554 | -10/Subcaves | Befriended Subdweller 2643 | -10/Subcaves | Core integrity fell below 50% 2644 | -10/Subcaves | Befriended Subdweller 2644 | -10/Subcaves | Befriended Subdweller 2982 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3028 | -10/Subcaves | Learned location of Zion (-6) 3028 | -10/Subcaves | Met a Zionite searching for "candidates" 3252 | -10/Subcaves | Visited 4L-MR0's lab 3272 | -10/Subcaves | Found Rainbow Chip 3814 | -10/Subcaves | Befriended Subdweller 3857 | -10/Subcaves | Discovered exit to Materials (range 11) 3881 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3901 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3954 | -10/Subcaves | Befriended Subdweller 3954 | -10/Subcaves | Befriended Subdweller 4394 | -10/Subcaves | Befriended Subdweller 6330 | -10/Subcaves | Entered Recycling 6330 | -8/Recycling | Accompanied by 9 allies 6331 | -8/Recycling | Identified exit to Factory 6331 | -8/Recycling | Identified exit to Scraptown 7114 | -8/Recycling | Learned Storage stockpile data 7177 | -8/Recycling | Learned location of 1 exit from Extension 7273 | -8/Recycling | Learned Storage trap positions 7305 | -8/Recycling | Learned Factory stockpile data 7347 | -8/Recycling | Learned Storage garrison access intel 7398 | -8/Recycling | Learned 2 Lower Caves zone layouts 7487 | -8/Recycling | Scanned before Scraplab entrance 7521 | -8/Recycling | Entered Scraplab 7551 | -8/Recycling | Entered Scraptown 7551 | -8/Scraptown | Accompanied by 8 allies 7866 | -8/Scraptown | Visited IN-MT5's Study 7979 | -8/Scraptown | Visited Scrapoid Research Area 8058 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 8323 | -8/Scraptown | Visited UFD Registry 8323 | -8/Scraptown | Registered with UFD as "Roughslasher" 8340 | -8/Scraptown | Visited Cyclists 8359 | -8/Scraptown | Entered Cyclist Reading Room 8407 | -8/Scraptown | Visited Observation Area 8486 | -8/Scraptown | Visited Comm Corps 8582 | -8/Scraptown | Visited Spacefarers 8616 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8655 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8661 | -8/Scraptown | Learned Factory security intel 8695 | -8/Scraptown | Discovered exit to Factory (range 13) 8836 | -8/Scraptown | Guru changed UFD alias to "Bulletdriver" 9238 | -8/Scraptown | Visited Botcube Research 9320 | -8/Scraptown | Visited LU-1G1's Boring Crew 9608 | -8/Scraptown | Visited Junk Cannon Lab 9644 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9654 | -8/Scraptown | Found DCF Scrap (31 items) 10079 | -8/Scraptown | Found Botcube 10169 | -8/Scraptown | Visited Chapter 10 10241 | -8/Scraptown | Visited Abandonware Association 10275 | -8/Scraptown | Visited Scrapoid Pod Storage 10316 | -8/Scraptown | Visited Analyses Database 10412 | -8/Scraptown | Found Scrap Suit 10415 | -8/Scraptown | Found Scrap Suit 10565 | -8/Scraptown | Visited Science Guys 10672 | -8/Scraptown | Botcube activated 10694 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 11860 | -8/Scraptown | Met Optimus 11860 | -8/Scraptown | Accepted into 0bPrime 11997 | -8/Scraptown | Discovered exit to Factory (range 5) 12021 | -8/Scraptown | Entered Factory 12021 | -6/Factory | Accompanied by 9 allies 12021 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x3, Weapon x4 12022 | -6/Factory | Identified exit to Lower Caves 12051 | -6/Factory | Loaded intel: 8 recycling unit locations 12144 | -6/Factory | Lost 4 allies 12203 | -6/Factory | Spotted B-75 Beast 12218 | -6/Factory | Garrison activated, responded to threat 12246 | -6/Factory | Allies destroyed B-75 Beast 12251 | -6/Factory | Lost 4 allies 12293 | -6/Factory | Central database locked down 12306 | -6/Factory | Build established: Scavenger-Executioner 12396 | -6/Factory | Found Hvy. Insulated Plating 12936 | -6/Factory | Sucked down chute 12936 | -6/Factory | Entered Waste 12950 | -6/Waste | Spotted C-40 Crusher 12951 | -6/Waste | EMP discharged 12955 | -6/Waste | Destroyed C-40 Crusher 12982 | -6/Waste | Spotted C-40 Crusher 12990 | -6/Waste | Spotted C-40 Crusher 12995 | -6/Waste | Destroyed C-40 Crusher 12996 | -6/Waste | 1 allies followed down the chute 13002 | -6/Waste | Spotted C-40 Crusher 13004 | -6/Waste | Spotted C-40 Crusher 13012 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13015 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13021 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 13024 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13027 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13030 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13033 | -6/Waste | Crushed by Compactor (1 part destroyed) 13039 | -6/Waste | Core integrity fell below 50% 13043 | -6/Waste | Spotted C-40 Crusher 13044 | -6/Waste | System corruption reached 10% 13047 | -6/Waste | Core integrity fell below 20% 13051 | -6/Waste | EMP discharged 13051 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 13040_ Slammed into Wall. 13041_ ALERT: Foreign system detected. Charging EMP. 13041_ Slammed into Wall. 13041_ Destabilizing: System corrupted (+2). 13041_ EM Pulse Gun crushed. 13042_ Slammed into Wall. 13042_ Destabilizing: System corrupted (+1). 13043_ Rainbow Chip crushed. 13043_ Slammed into Wall. 13043_ Destabilizing: System corrupted (+2). 13044_ Slammed into Wall. 13046_ Imp. Light Armor Plating crushed. 13046_ Particle Charger crushed. 13046_ Slammed into Wall. 13046_ Destabilizing: System corrupted (+1). 13047_ Slammed into C-40 Crusher. 13051_ Lgt. Treads fried beyond repair. 13051_ System corrupted (+10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????? #???????????????? | | ????????????????????????? #???????????????? | | ????????????????????????? / #???????????????? | | ????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? ????????????????? | | ??????????????######?????? ?????????????????? | | ??????????????# #??????# #?????????????????? | | ############??# #??????# #?????????????????? | | # #??# #??????# #?????????????????? | | # = #??# #??????#" #?????????????????? | | # #### ######## #?????????????????? | | # CC@CC #?????????????????? | | # ] CC=CC #?????????????????? | | # & =CC #?????????????????? | | # CC #?????????????????? | | # #### ######## #?????????????????? | | # #??#[ #??????# #?????????????????? | | # #??# #??????# #?????????????????? | | ############??# #??????# CC#?????????????????? | | ??????????????# #??????# CC#?????????????????? | | ?????????????? ?????? ?????????????????? | | ????????????? ????? ????????????????? | | ????????????# ???? ???????????????? | | ????????????# ??? ??????????????? | | ????????????### ####???# #####?????????????? | | ??????????????# #??????? #?????????????????? | | ??????????????# #??????? #?????????????????? | | ??????????????? ???????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 30 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Recycling | Hacked Adv. Treads | -8/Recycling | Hacked Autogun | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 44% | -10/Materials | Broken Lgt. Treads | 53% | -10/Materials Studied --------- Minigun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedMeleeShotgun Manual? 0 Play Time 00:53:14 Cumulative 383.8 hours Start 2026.04.04 @ 01:46:40 End 2026.04.04 @ 02:41:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 280 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 73 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6237cd8b-9dd3-42be-89c0-b60ae0ec8caa