Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.06 @ 17:12:01 Player: PieTheDye Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (95) 475 Value Destroyed (3739) 3739 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2838) 2838 TOTAL SCORE: 14032 Bonus ------- High Alert Combat Kills 447 Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/1300 Matter 136/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Recalibrator Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Signal Interpreter Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Advanced System Shield > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle KE Penetrator Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Heavy Treads Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Heavy Laser Guided Plasma Cannon Hypervelocity Gauss Cannon Smartbomb Launcher Improved Remote Datajack Heavy Mace [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Res Slots Evolved 14 | . . . . . 4 . 2 . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . 2 Utility 6 | . . . . . 2 . 1 . . 1 . 1 . 1 . Weapon 3 | . . . . . 1 . . . . . . 1 . 1 . Parts Attached 156 | 4 3 . 5 6 12 17 6 2 5 . 13 50 13 13 7 Power 11 | 1 . . . 1 . 2 . . . . 3 3 . . 1 Engine 7 | 1 . . . 1 . 2 . . . . 2 1 . . . Core 3 | . . . . . . . . . . . 1 2 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 38 | 2 . . 2 2 5 4 4 . 1 . 1 8 2 5 2 Treads 6 | . . . . . 4 . 1 . . . . 1 . . . Leg 28 | 2 . . . 2 1 4 3 . 1 . 1 7 2 3 2 Wheel 2 | . . . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . 2 . Utility 32 | 1 1 . 1 1 2 . 1 1 . . 4 12 4 4 . Device 10 | . . . . . 1 . . 1 . . 2 3 1 2 . Storage 6 | 1 1 . 1 . . . . . . . . 1 2 . . Processor 5 | . . . . 1 1 . . . . . . 1 . 2 . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 10 | . . . . . . . 1 . . . 2 6 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 75 | . 2 . 2 2 5 11 1 1 4 . 5 27 7 4 4 Energy Gun 31 | . 2 . . 1 2 3 . 1 2 . . 10 3 4 3 Energy Cannon 11 | . . . . 1 2 4 . . 1 . 2 . 1 . . Ballistic Gun 11 | . . . 1 . 1 3 . . . . 2 4 . . . Ballistic Cannon 9 | . . . . . . . . . . . . 7 1 . 1 Launcher 5 | . . . 1 . . . . . . . 1 3 . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon 7 | . . . . . . 1 1 . 1 . . 3 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . . . Corrupted Parts 6 | . . . . . . 2 . . . . 3 1 . . . System Corruption 39 | . . . . . . 12 . . . . 25 2 . . . Parts Lost 63 | . . . 2 2 . 5 . 1 . . 4 27 9 6 7 Power 8 | . . . . . . . . . . . 2 4 1 . 1 Propulsion 18 | . . . 1 1 . 3 . . . . 1 7 2 2 1 Utility 12 | . . . . . . . . 1 . . 1 6 2 1 1 Weapon 25 | . . . 1 1 . 2 . . . . . 10 4 3 4 Highest Loss Streak 8 | . . . 2 4 . 3 . 1 . . 2 8 4 3 7 To Critical Strikes 2 | . . . . . . . . . . . 1 . . 1 . Average Slot Usage (%) 79 | . 85 85 85 88 88 90 94 100 100 86 85 88 55 16 23 Engine 7 | . 14 14 14 14 9 9 7 7 7 6 5 3 . . . Core 1 | . . . . . . . . . . . . 4 2 . . Treads 3 | . . . . . 8 16 3 . . . . 1 3 . . Leg 16 | . 28 28 27 25 12 1 24 30 30 26 24 16 2 1 5 Device 5 | . . . . . 8 9 7 7 7 6 9 8 12 2 2 Storage 8 | . 14 14 14 14 9 9 7 7 7 6 6 5 12 . . Processor 8 | . . . . 4 13 18 15 15 15 13 13 9 4 2 3 Protection 2 | . . . . . . . 4 7 7 6 3 7 1 . . Energy Gun 12 | . 28 28 27 13 8 6 6 5 8 13 13 10 3 5 8 Energy Cannon 2 | . . . . . . 8 7 7 5 . . . 3 . . Ballistic Gun 4 | . . . . 14 18 10 7 7 6 . 3 2 . . . Ballistic Cannon 1 | . . . . . . . . . . . . 5 1 . 1 Impact Weapon 1 | . . . . . . 2 . 1 . 6 . 1 2 . . Naked Turns 104 | . . . . . . . . . . . . . 29 11 64 Heaviest Build 77 | 10 19 19 19 18 22 35 35 36 39 35 47 77 72 12 36 Greatest Support 70 | 20 20 20 26 20 62 62 66 66 66 66 66 70 70 45 45 Greatest Overweight (x) 15 | 1 . . . 1 1 1 . . . . . 1 15 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 15 15 5 5 Average Capacity 10 | 7 8 10 10 10 10 10 10 10 10 10 10 14 14 5 5 Most Carried 15 | 8 7 7 8 7 10 10 10 10 10 10 10 15 8 5 5 Average Carried 7 | 6 6 7 7 4 7 9 8 9 9 10 9 10 5 3 1 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 15 5 5 5 Final Carried 10 | 8 7 7 5 7 10 8 10 10 10 10 8 8 2 5 1 Class Distribution -------------------- 40% | Mutant 16% | Scavenger-Gunner 15% | Scavenger-Tank 15% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Garrison Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Res Matter Collected 2903 | 240 30 . . 134 99 337 58 70 92 . 101 1384 353 5 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4172 | . 52 . 20 96 125 516 91 155 254 . 642 1984 237 . . Parts 192 | . 3 . . 10 11 25 9 9 6 . 35 81 3 . . Haulers Intercepted 2 | . 1 . . . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Res Combat Hostiles Destroyed 76 | . . . 2 5 4 15 . 3 4 . 10 29 4 . . Melee 2 | . . . . . . 2 . . . . . . . . . Guns 28 | . . . . 3 3 6 . 2 2 . 5 7 . . . Cannons 24 | . . . . . 1 7 . 1 1 . 1 11 2 . . AOE 16 | . . . 2 2 . . . . . . 4 8 . . . Classes Destroyed 17 | . 1 . 1 2 2 1 2 . 1 . 2 4 1 . . Worker 6 | . . . . . . . 1 . 2 . . 3 . . . Builder 6 | . . . . . . . 1 . . . . 5 . . . Hauler 2 | . 1 . . . . . . . . . . 1 . . . Recycler 3 | . . . . . . . . . . . . 3 . . . Operator 1 | . . . . . . . . . . . . 1 . . . Watcher 3 | . . . . . 1 . 1 . . . . 1 . . . Swarmer 22 | . . . . 3 3 7 . . 1 . 4 4 . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . Grunt 29 | . . . . 2 . 5 . 3 2 . 3 12 2 . . Brawler 2 | . . . . . . . . . 1 . . 1 . . . Duelist 2 | . . . . . . . . . . . . . 2 . . Sentry 5 | . . . . . . 3 . . . . . 2 . . . Specialist 2 | . . . . . . . . . . . 2 . . . . Hunter 3 | . . . . . 1 . . . . . . 2 . . . Programmer 7 | . . . . . . . . . . . . 7 . . . Heavy 1 | . . . . . . . . . . . 1 . . . . Assembled 2 | . . . 2 . . . . . . . . . . . . Best Kill Streak 7 | . 1 . 2 3 4 4 2 3 3 . 7 7 2 . . Combat Bots Only 7 | . . . 2 3 4 4 . 3 3 . 7 6 2 . . Max Kills in Single Turn 3 | . 1 . 2 1 1 1 2 1 1 . 1 3 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 1 . . . . . . 1 3 . . . Melee 1 | . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Res Damage Taken 11443 | . 9 . 280 276 167 824 . 93 309 . 661 3997 1351 1272 2204 Core 3182 | . 9 . 57 68 22 99 . 16 33 . 70 274 530 686 1318 Absorbed by Shields 56 | . . . . . . . . 15 . . . . 19 22 . Redirected to Shielding 23 | . . . . . . . . . . . . . 23 . . Regen/Repaired (Parts) 173 | . . . . . . . . . . . . 173 . . . Core Remaining (%) 66 | 100 . . . 46 . 78 . . 93 . 91 . 19 40 . Volleys Fired 242 | . 4 . 3 13 8 45 4 5 15 . 30 83 22 5 5 Largest 4 | . 2 . 2 2 3 3 3 3 3 . 3 4 3 2 3 Hottest 248 | . 80 . 80 120 120 156 156 160 161 . 174 248 215 176 214 Shots Fired 597 | . 8 . 6 23 18 105 12 15 38 . 43 287 24 9 9 Gun 389 | . 8 . 5 19 15 60 8 10 28 . 32 187 3 9 5 Cannon 194 | . . . . 3 3 45 4 5 10 . 6 94 20 . 4 Launcher 13 | . . . 1 1 . . . . . . 5 6 . . . Special 1 | . . . . . . . . . . . . . 1 . . Kinetic 263 | . . . 1 10 10 51 4 5 14 . 19 144 1 . 4 Thermal 190 | . . . . 3 3 54 8 10 14 . 12 55 21 8 2 Explosive 6 | . . . 1 1 . . . . . . . 4 . . . Electromagnetic 137 | . 8 . 4 9 5 . . . 10 . 12 84 1 1 3 Robot Hit Streak 18 | . 5 . 1 6 12 7 5 9 10 . 17 11 16 18 2 Robot Miss Streak 11 | . 3 . 1 1 4 2 1 1 2 . 3 11 1 1 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 3 | . . . . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . Shots Hit Robots 356 | . 5 . 1 14 8 51 7 10 29 . 25 174 22 5 5 Core Hits 182 | . 2 . 3 9 7 21 5 6 8 . 26 87 8 . . Critical Kills 14 | . . . . . . . . 1 . . . 13 . . . Critical Parts Destroyed 21 | . . . . . . . . . 2 . . 17 2 . . Critical Strikes 41 | . . . . . . . . 1 2 . . 36 2 . . Burn 2 | . . . . . . . . . . . . 2 . . . Destroy 33 | . . . . . . . . 1 . . . 32 . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . Smash 5 | . . . . . . . . . 2 . . 1 2 . . Melee Attacks 40 | . . . . . . 11 4 . 5 . . 14 6 . . Impact 40 | . . . . . . 11 4 . 5 . . 14 6 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10540 | . 102 . 70 384 220 1187 142 199 599 . 1086 5247 990 153 161 Guns 4146 | . 75 . 1 121 114 453 78 96 365 . 380 2158 64 153 88 Cannons 3192 | . . . . 116 106 634 61 103 129 . 208 1045 717 . 73 Explosions 2438 | . 27 . 69 147 . . . . . . 498 1697 . . . Melee 748 | . . . . . . 100 . . 105 . . 334 209 . . Ramming 16 | . . . . . . . 3 . . . . 13 . . . Kinetic 2852 | . . . . 65 67 393 31 58 155 . 150 1844 16 . 73 Thermal 3898 | . 27 . . 159 106 694 108 141 210 . 485 1036 746 134 52 Explosive 1349 | . . . 69 104 . . . . . . . 1176 . . . Electromagnetic 1677 | . 75 . 1 56 47 . . . 129 . 451 844 19 19 36 Impact 748 | . . . . . . 100 . . 105 . . 334 209 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . 1 1 . 12 . . . . 26 11 13 . . Average Corruption 6 | . . . 1 1 . 11 . . . . 13 5 11 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 48 | . . . . 1 . . . . . . 9 24 14 . . Message Errors 8 | . . . . . . . . . . . 4 3 1 . . Matter Fused 13 | . . . . . . . . . . . 2 7 4 . . Heat Flow Errors 9 | . . . . 1 . . . . . . 2 4 2 . . Energy Discharges 8 | . . . . . . . . . . . . 5 3 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . . . 3 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . . . . 2 . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 447 | . . . . . . 48 . . 51 . 4 231 113 . . Projectiles 12 | . . . . . . 12 . . . . . . . . . Explosions 149 | . . . . . . 15 . . . . 4 130 . . . Melee 286 | . . . . . . 21 . . 51 . . 101 113 . . Knockbacks 15 | . . . . . . . . . 1 . . 11 2 . 1 Impact 5 | . . . . . . . . . 1 . . 3 1 . . Kinetic 9 | . . . . . . . . . . . . 7 1 . 1 Secondary 1 | . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 699 | . 9 . . 56 . 155 . . . . 71 408 . . . Shots 14 | . 1 . . 2 . 1 . . . . 3 7 . . . Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . . . . . 1 . . . . 2 . . 1 Kicked 3 | . . . . . . . 1 . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 396 | . 48 . 18 315 80 253 60 135 133 . 168 396 384 56 111 Average Temperature 94 | . 23 . 10 159 22 66 28 65 57 . 94 107 133 31 51 Received Heat Transfer 2014 | . . . . 99 . 315 . 71 99 . 63 732 272 54 309 Effects 5 | . . . . 1 . 2 . . . . . 1 1 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . Parts Fried 6 | . . . . . . . . . 1 . 2 2 1 . . Impact Corruptions 13 | . . . . . . 1 . . 2 . . 7 3 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 2 1 . . . . 2 1 . . Heat Transferred 7282 | . 50 . . 290 240 1423 222 182 407 . 955 1864 1390 185 74 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . 1 . . . . . . 2 3 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Res Peak Influence 913 | . 28 10 . 166 188 624 390 338 337 164 317 913 712 559 450 Initial 632 | . . 10 . . 64 122 327 273 177 164 114 165 632 373 258 Average 358 | . 6 10 . 85 83 395 349 323 237 164 216 504 658 439 289 Maximum Alert Level 3 | . . . . . . 2 1 1 1 . 1 3 3 2 2 Low Security (%) 28 | 100 100 100 . 100 100 11 . . 47 100 53 13 . . . Level 1 32 | . . . . . . 38 100 100 52 . 46 21 . 31 94 Level 2 32 | . . . . . . 50 . . . . . 45 96 68 5 Level 3 5 | . . . . . . . . . . . . 19 3 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . Squads Dispatched 19 | . 1 . . . . . 2 . 2 . 2 8 . 2 2 Investigation 2 | . . . . . . . . . . . . 1 . . 1 Extermination 4 | . . . . . . . . . 1 . . 3 . . . Reinforcement 11 | . 1 . . . . . 1 . 1 . 2 3 . 2 1 Assault 1 | . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Res Distress Signals 8 | . . . . 1 . . 1 . . . . . . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 186 | . 2 1 9 7 3 15 4 3 7 . 9 44 24 33 25 Peak Tracking Total 17 | . 3 1 12 3 3 5 3 3 4 . 4 8 16 14 17 Tactical Retreats 20 | . . . 2 . . 1 . . 1 . . 5 1 8 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Res Traps Triggered 10 | . . . . . 3 . . 1 1 . 1 2 . 1 1 Indirectly 1 | . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Res Machines Disabled 23 | . . . 1 2 . 2 1 . 2 . . 14 . . 1 Max in Single Turn 4 | . . . 1 2 . 1 1 . 1 . . 4 . . 1 Phase Generator 1 | . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Res Machines Accessed 28 | . 1 . 5 . 3 . 3 . 1 1 . 7 . 3 4 Terminals 13 | . 1 . . . 1 . 1 . 1 1 . 3 . 1 4 Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . 1 . 1 . Recycling Units 3 | . . . . . . . 1 . . . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . 1 . . . Total Hacks 98 | . 5 . 50 . 10 . 4 . 1 2 . 16 . 4 6 Successful 76 | . . . 50 . 7 . 2 . 1 1 . 11 . 2 2 Failed 22 | . 5 . . . 3 . 2 . . 1 . 5 . 2 4 Catastrophic 4 | . . . . . . . 1 . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 11 | . 3 . 4 . 2 . 1 . 1 . . . . . . Terminals 28 | . 5 . . . 4 . 1 . 1 2 . 7 . 2 6 Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . . . . 2 . 1 . Recycling Units 8 | . . . . . . . 2 . . . . 6 . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . Garrison Access 4 | . . . . . 2 . 1 . . . . 1 . . . Terminal Hacks 60 | . . . 50 . 2 . . . 1 1 . 3 . 1 2 Record 52 | . . . 49 . . . . . . . . 2 . . 1 Open DSF 3 | . . . . . . . . . 1 1 . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . . . 1 . . . . 5 . . . Recycle Component 1 | . . . . . . . . . . . . 1 . . . Report Inventory 3 | . . . . . . . 1 . . . . 2 . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . 1 . . . Unlock Access 3 | . . . . . 1 . 1 . . . . 1 . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 1 . 2 . . 1 . 4 . 3 2 Full Trace Events 2 | . . . . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . 93 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . Time 56 | . . . . . . . . . . . . 56 . . . Parts Recycled 1 | . . . . . . . . . . . . 1 . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter 86 | . . . . . . . . . . . . 86 . . . Retrieved Components 9 | . . . . . . . . . . . . 9 . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Res Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Res Total Allies 1 | . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . . Highest-Rated Group 12 | . . . . . . . 12 . . . . . . . . Highest-Rated Ally 12 | . . . . . . . 12 . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . Ally Attacks 2 | . . . . . . . 2 . . . . . . . . Total Damage 17 | . . . . . . . 17 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Res Turns Passed 6518 | 64 136 144 1014 332 360 900 296 193 262 9 203 1594 318 453 240 Spaces Moved 4178 | 48 91 96 835 236 178 366 208 140 154 8 85 687 166 658 222 Core 239 | 17 . . . . . . . . . . . . 61 32 129 Treads 674 | . . . . . 60 361 . . . . . 158 95 . . Legs 2668 | 31 91 96 817 235 118 5 208 140 154 8 85 529 10 48 93 Wheels 19 | . . . 18 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 578 | . . . . . . . . . . . . . . 578 . Fastest Speed 37 | 50 120 120 90 95 155 120 120 120 120 120 112 112 50 37 50 Average Speed 121 | 104 120 120 119 120 179 192 120 120 120 120 119 156 126 46 86 Slowest Speed 800 | 120 120 120 120 190 190 225 120 120 120 120 120 240 800 125 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 22 33 94 59 16 47 8 44 6 . 68 18 38 24 14 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 . 1 . 1 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . Spaces Dug 5 | . . . . . . . . . . . . 5 . . . Terrain Destroyed 252 | . 7 . 5 12 . 78 . . . . 8 141 . . 1 Melee 1 | . . . . . . . . . . . . 1 . . . Projectile 17 | . . . . . . . . . . . . 16 . . 1 AOE 234 | . 7 . 5 12 . 78 . . . . 8 124 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Res Total 5064 | 60 110 125 846 262 203 461 236 157 193 7 142 978 239 783 262 Wait 357 | . 11 30 1 2 . 19 8 . 4 . 10 115 29 102 26 Move 4149 | 47 90 95 834 235 178 365 207 139 153 7 84 687 165 641 222 Hop 8 | . . . . . . . . . . . . . . 8 . Pick Up 54 | 9 1 . 1 4 4 2 1 5 4 . 2 14 3 3 1 Fast Attach 47 | 3 1 . 1 3 2 1 1 . 1 . 5 15 2 10 2 Attach 64 | 1 2 . 3 1 3 5 2 1 . . 3 25 10 3 5 Detach 15 | . . . . . 1 . 1 . . . . 9 1 3 . Swap 45 | . . . 1 2 7 11 3 1 4 . 5 10 1 . . Drop 26 | . 1 . 2 2 . 2 . 4 7 . 3 4 . 1 . Fire 242 | . 4 . 3 13 8 45 4 5 15 . 30 83 22 5 5 Melee 40 | . . . . . . 11 4 . 5 . . 14 6 . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . 1 . . . . 2 . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 2 . . . . . 7 . Rewire 4 | . . . . . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -7/Factory -7/Garrison -7/Factory -6/Factory -6/DSF -5/Factory -5/Garrison -4/Factory -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Met 8R-AWN 191 | -10/Materials | Discovered new exit (range 10) 201 | -10/Materials | Entered Mines 202 | -10/Mines | Followed 8R-AWN into the Mines 226 | -10/Mines | Learned Materials garrison access intel 309 | -10/Mines | Build established: Mutant 341 | -10/Mines | Discovered new exit (range 5) 345 | -10/Mines | Entered Exiles 367 | -10/Exiles | Discovered new exit (range 15) 397 | -10/Exiles | Welcomed by 8R-AWN 415 | -10/Exiles | Met EX-HEX 458 | -10/Exiles | Met EX-DEC 498 | -10/Exiles | Learned location of Zion (-6) 537 | -10/Exiles | Met EX-BIN 650 | -10/Exiles | Aligned with FarCom system 651 | -10/Exiles | Given EX-Vault access code 680 | -10/Exiles | Opened EX-Vault 692 | -10/Exiles | Found Gui. Plasma Cannon 721 | -10/Exiles | Warned to stay clear of 0b10 Research branches 954 | -10/Exiles | Discovered new exit (range 12) 1090 | -10/Exiles | Visited The Gauntlet 1310 | -10/Exiles | Attacked by the Exiles 1359 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1359 | -10/Exiles | Entered Mines 1381 | -9/Mines | Met a Derelict bent on vengeance 1398 | -9/Mines | Lost 4 parts (2n2w) 1661 | -9/Mines | Discovered new exit (range 13) 1669 | -9/Mines | Core integrity fell below 50% 1690 | -9/Mines | Identified exit to Materials 1691 | -9/Mines | Entered Materials 1691 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1692 | -8/Materials | Loaded intel: 1 garrison access location 2021 | -8/Materials | Build established: Gunner 2051 | -8/Materials | Identified exit to Garrison 2051 | -8/Materials | Entered Garrison 2442 | -8/Garrison | Lost 3 parts (2n1w) 2546 | -8/Garrison | Phase Generator disabled 2670 | -8/Garrison | Discovered new exit (range 14) 2720 | -8/Garrison | Triggered checkpoint 2926 | -8/Garrison | Identified exit to Factory 2942 | -8/Garrison | Installed Relay Interface Framework 2944 | -8/Garrison | System corruption reached 10% 2951 | -8/Garrison | Entered Factory 2951 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3234 | -7/Factory | Identified exit to Garrison 3247 | -7/Factory | Entered Garrison 3253 | -7/Garrison | Expanded RIF knowledge: Structural Interface 3276 | -7/Garrison | Triggered checkpoint 3364 | -7/Garrison | Triggered checkpoint 3423 | -7/Garrison | Discovered new exit (range 14) 3439 | -7/Garrison | Identified exit to Factory 3440 | -7/Garrison | Entered Factory 3572 | -7/Factory | Build established: Scavenger-Gunner 3689 | -7/Factory | Discovered new exit (range 11) 3701 | -7/Factory | Identified exit to Factory 3702 | -7/Factory | Entered another Factory area 3702 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3711 | -6/Factory | Identified exit to DSF 3711 | -6/Factory | Entered DSF 3738 | -6/DSF | Additional patrols routed to DSF 3798 | -6/DSF | System corruption reached 10% 3890 | -6/DSF | Discovered new exit (range 15) 3896 | -6/DSF | Destroyed 7 combat bots 3899 | -6/DSF | Sterilization system engaged 3912 | -6/DSF | Identified exit to Factory 3914 | -6/DSF | Entered Factory 3914 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4483 | -5/Factory | Lost 8 parts (1p3n4w) 4859 | -5/Factory | Lost 6 parts (1p2n2u1w) 5044 | -5/Factory | System corruption reached 10% 5100 | -5/Factory | Lost 8 parts (1p2n3u2w) 5344 | -5/Factory | Repaired Hyp. Gauss Cannon 5414 | -5/Factory | First assault squad dispatched 5508 | -5/Factory | Identified exit to Garrison 5508 | -5/Factory | Entered Garrison 5648 | -5/Garrison | Lost 3 parts (3w) 5682 | -5/Garrison | Triggered checkpoint 5682 | -5/Garrison | Spotted B-75 Beast 5739 | -5/Garrison | Lost 4 parts (1p1n1u1w) 5797 | -5/Garrison | Released all parts (6) 5804 | -5/Garrison | Core integrity fell below 50% 5808 | -5/Garrison | Triggered checkpoint 5822 | -5/Garrison | Discovered new exit (range 10) 5826 | -5/Garrison | Entered Factory 5826 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5828 | -4/Factory | Spotted B-86 Titan 6087 | -4/Factory | Build established: Mutant 6127 | -4/Factory | Spotted B-86 Titan 6182 | -4/Factory | Lost 3 parts (3w) 6269 | -4/Factory | Discovered new exit (range 14) 6272 | -4/Factory | Core integrity fell below 50% 6279 | -4/Factory | Entered Research 6279 | -3/Research | Evolved 2 slots: Propulsion x2 6281 | -3/Research | Identified exit to DSF 6455 | -3/Research | Released all parts (2) 6473 | -3/Research | Core integrity fell below 50% 6485 | -3/Research | Lost 7 parts (1p1n1u4w) 6494 | -3/Research | Core integrity fell below 20% 6519 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06485_ U-05 Engineer lays Concrete. 06485_ U-05 Engineer destroyed. 06486_ Slug penetrates U-05 Engineer. 06486_ U-05 Engineer destroyed. 06487_ K-01 Serf collects debris. 06488_ RIF reveals location of hidden door. 06489_ Slug penetrates Wall. 06490_ Penetrated by Slug. 06490_ Slug penetrates Wall. 06493_ RIF reveals location of hidden door. 06493_ Penetrated by Slug. 06493_ Slug penetrates Wall. 06505_ W-44 Eye sends out distress signal. 06506_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06510_ RIF reveals location of hidden door. 06517_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 06518_ Recycling Unit disabled. 06519_ RIF reveals location of hidden door. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????############???????????????? | | ??????????????????????? ; #???????????????? | | ????????????????????????# #???????????????? | | ??????????????????####### #???????????????? | | ??????????????????+ /@ #???????????????? | | ??????????????????#######" s#####???????????? | | ????????????????????????#"Y ssss #???????????? | | ????????????????????????#"" ###s#???????????? | | ????????????????????????# #?# #???????????? | | ????????????????????????# #?# #???????????? | | ????????????????????????#####+######/############# | | ????????????????????????????????# # ! | | ????????????????????????????????# [ # | | ????????????????????????????????# / | | ????????????????? ??????????????# # ! | | ????????????????? ??????????????# # #### ! | | ????????????????? ??????????????# #+##### ! | | ????????????????? ??????????????# # # | | ????????????????? ??????????????# /!! # + | | ????????????????? ??????????????+ /!! # # | | ????????????????? #?????????????# !!! # # | | ????????????????# #?????????????# # # | | ????????????????# #?????????????######## + | | ????????????????# #????????????????????# # | | ????????????????# #????????????????????# ##### | | ??????########??# #????????????????????# ## | | ??????# #??# #????????????????????# ## | | ??????# #??# ##???????????????????# % ## | | ??????# ####% #???????????????????# = ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 23 Energy Capacity 510 Matter Stores 406 Matter Capacity 450 Sight Range 16 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 600 Resistance: KI 25 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Defensive Hacking 14 Item Schematics ----------------- Mace | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Dangerous Findings Librarian Oh No You Don't! Streaker Challenges ------------ None Game ------ Seed AuthchipHoverClaws Manual? 0 Play Time 02:20:10 Cumulative 21.8 hours Start 2022.09.19 @ 14:13:14 End 2022.10.06 @ 17:12:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55c2bc87-a02b-4338-a08f-174f52306084