Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 22:01:28 Player: JTMusky Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (203) 203 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1153 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Weight Redist. System Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Improved Terrain Scanner Tractor Beam > --- WEAPON ----------- Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Tractor Beam Device Tractor Beam Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 13 | 7 5 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 3 | 2 . 1 Device 3 | 2 . 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 3 | 2 1 . Energy Cannon 1 | . 1 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 3 | . 2 1 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 4 | 3 4 4 Power . | . 1 1 Propulsion 1 | 1 2 1 Utility . | . . . Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 7 | 1 . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | 1 . 1 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 84 | . 94 57 Engine 12 | . 14 8 Leg 17 | . 24 . Flight 7 | . 2 19 Device 26 | . 28 21 Energy Gun 8 | . 11 . Energy Cannon 6 | . 5 8 Special Weapon 4 | . 5 . Peak Build Rating 10 | 9 9 10 Average Rating 7 | 7 8 7 On Entrance 5 | . 9 8 Avg Prop Armor Cover (%) 20 | 21 19 . Naked Turns 7 | . . 7 Heaviest Build 10 | 8 10 8 Greatest Support 20 | 20 20 14 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 4 | 3 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 5 4 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 349 | 270 79 . Remotely 265 | 186 79 . Salvage Created 321 | 137 184 . Parts 22 | 8 14 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 2 | . 2 . Cannons 4 | . 4 . Classes Destroyed 5 | 3 2 . Worker 1 | 1 . . Tunneler 2 | 2 . . Recycler 1 | 1 . . Swarmer 2 | . 2 . Grunt 4 | . 4 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 132 | . 47 85 Missed 32 | . 15 17 Hits 100 | . 32 68 Projectile 100 | . 32 68 Critical Strikes 3 | . . 3 Damage Taken 956 | . 389 567 Core 474 | . 69 405 Absorbed by Shields . | . . . Regen/Repaired (Parts) 2 | . 2 . Core Remaining (%) 86 | 100 72 . Volleys Fired 53 | 9 32 12 Largest 2 | 2 2 1 Hottest 110 | 90 110 60 Shots Fired 68 | 18 38 12 Gun 29 | 18 11 . Cannon 38 | . 26 12 Launcher . | . . . Special 1 | . 1 . Kinetic . | . . . Thermal 68 | 18 38 12 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 8 4 2 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | 14 18 3 Core Hits 15 | 5 10 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 465 | 177 253 35 Guns 211 | 177 34 . Cannons 246 | . 211 35 Explosions . | . . . Melee . | . . . Ramming 8 | . 8 . Kinetic . | . . . Thermal 457 | 177 245 35 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 421 | 120 421 165 Average Temperature 140 | 41 189 96 Received Heat Transfer 189 | . 189 . Effects 4 | . 4 . Shutdowns 1 | . 1 . Energy Bleed 1 | . 1 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1076 | 471 531 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | 5 60 3 Initial 3 | . 3 3 Average 9 | . 18 . Influence Increases 174 | 20 154 . Destroy 0b10 Robot/C 120 | . 120 . Destroy 0b10 Robot/NC 20 | 20 . . Destroy Leader 30 | . 30 . Successful Hack 2 | . 2 . Destroy Structure 2 | . 2 . Influence Decreases 174 | 15 149 10 Entered New Map 9 | . 2 7 Time Decay 154 | 15 136 3 Lost Part 11 | . 11 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 11 6 Peak Tracking Total 6 | . 5 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 638 | 135 371 132 Terrain 638 | 135 371 132 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 794 | 253 387 154 Spaces Moved 430 | 178 201 51 Core 15 | 8 7 . Treads . | . . . Legs 344 | 170 174 . Wheels . | . . . Hover . | . . . Flight 71 | . 20 51 Fastest Speed 37 | 50 37 37 Average Speed 105 | 116 111 37 Slowest Speed 150 | 120 150 40 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 6 38 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 695 | 202 319 174 Wait 175 | 2 66 107 Move 428 | 177 200 51 Hop . | . . . Pick Up 10 | 6 3 1 Fast Attach 16 | 7 8 1 Attach 1 | . 1 . Detach . | . . . Swap 2 | . 2 . Drop 7 | 1 4 2 Fire 53 | 9 32 12 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 254 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Repaired Mining Laser 331 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 14) 589 | -10/Materials | Discovered new exit (range 11) 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Utility x2 782 | -9/Materials | Core integrity fell below 50% 790 | -9/Materials | Core integrity fell below 20% 795 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Flight Unit Lgt. Assault Rifle Lgt. Assault Rifle 00598_ Acquired Grenade Launcher. 00605_ Dropped Aluminum Leg. 00606_ Acquired Flight Unit. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00731_ Acquired Weight Redist. System. 00732_ Dropped Lgt. Treads. 00734_ Acquired Weight Redist. System. 00751_ W-16 Scout sends out distress signal. 00756_ Lgt. Ion Engine destroyed. 00757_ Tractor Beam destroyed. 00762_ Flight Unit destroyed. 00766_ Beam Cannon destroyed. 00773_ Imp. Terrain Scanner destroyed. 00780_ Weight Redist. System destroyed. 00788_ Flight Unit destroyed. 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