Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 07:54:07 Player: kucifra Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (137) 685 Value Destroyed (4654) 4654 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1666) 1666 TOTAL SCORE: 10285 Bonus ------- High Alert Combat Kills 626 Follower Combat Kills 161 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -121 Cogmind --------- Core Integrity 0/550 Matter 103/300 Energy 160/160 System Corruption 2% Temperature Hot (270) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Hacking Suite System Shield > --- WEAPON (3) ------- Light Assault Rifle Enhanced Autogun > --- INVENTORY (15) --- Improved Deuterium Engine Light Treads Light Treads Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite XL Autogun Array Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Particle Gun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Treads Light Treads Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield Light Assault Rifle XL Autogun Array Improved Datajack [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 2 | . . . 2 . . . . . . Weapon 1 | . . . . . . . 1 . . Parts Attached 126 | 6 7 4 32 . 7 4 4 37 25 Power 14 | 1 . 2 4 . . 1 . 5 1 Engine 7 | 1 . . 4 . . . . 2 . Core 7 | . . 2 . . . 1 . 3 1 Reactor . | . . . . . . . . . . Propulsion 40 | 2 3 . 12 . . . 3 13 7 Treads 40 | 2 3 . 12 . . . 3 13 7 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 1 2 1 7 . 7 . 1 7 8 Device 7 | . 1 . 1 . . . . 3 2 Storage 4 | 1 1 . . . 2 . . . . Processor . | . . . . . . . . . . Hackware 5 | . . . 1 . 1 . . . 3 Protection 18 | . . 1 5 . 4 . 1 4 3 Artifact . | . . . . . . . . . . Weapon 38 | 2 2 1 9 . . 3 . 12 9 Energy Gun 6 | 1 . . . . . . . 3 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 21 | 1 1 1 5 . . 1 . 7 5 Ballistic Cannon 6 | . 1 . 4 . . 1 . . . Launcher 2 | . . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 22 | . . . 9 . . . 2 7 4 Power 4 | . . . 2 . . . 1 1 . Propulsion 5 | . . . 2 . . . . 3 . Utility 4 | . . . 2 . . . 1 1 . Weapon 9 | . . . 3 . . . . 2 4 Highest Loss Streak 4 | . . . 4 . . . 1 4 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 99 100 99 100 87 98 99 Engine 5 | . 14 . 7 11 11 . . 2 . Core 5 | . . 13 3 . . 10 7 6 9 Treads 25 | . 28 28 21 22 22 22 27 26 27 Device 5 | . 8 . 5 . . . . 8 5 Storage 11 | . 17 14 11 11 11 11 9 9 9 Hackware 8 | . . . 10 11 11 11 9 9 13 Protection 12 | . . 13 15 22 21 22 17 9 7 Energy Gun 2 | . 5 . . . . . . 6 2 Ballistic Gun 13 | . 14 14 12 11 11 11 9 15 18 Ballistic Cannon 6 | . 8 14 9 11 11 10 9 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 13 34 33 39 34 36 36 34 45 50 Greatest Support 69 | 40 40 40 46 46 46 46 69 69 60 Greatest Overweight (x) 4 | 4 . . . . . . . . . Average Overweight (x) . | 1 . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 15 35 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 14 15 15 Average Carried 13 | 2 9 14 13 14 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 15 15 13 15 13 Class Distribution -------------------- 53% | Scavenger-Mutant 25% | Mutant 20% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 3569 | 227 275 210 1095 45 . 114 232 794 577 Remotely . | . . . . . . . . . . Salvage Created 4123 | . 469 198 1307 . . 41 256 941 911 Parts 254 | . 37 15 96 . . 3 10 51 42 Haulers Intercepted 7 | . 2 . 3 . . . . . 2 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 110 | . 11 10 35 . . 3 5 29 17 Guns 68 | . 7 4 15 . . . 2 24 16 Cannons 35 | . 4 6 20 . . . 3 2 . AOE 7 | . . . . . . 3 . 3 1 Classes Destroyed 14 | . 5 . 5 . . . . 2 2 Worker 2 | . . . 1 . . . . . 1 Tunneler 2 | . . . 1 . . . . . 1 Hauler 7 | . 2 . 3 . . . . . 2 Recycler 2 | . . . 1 . . . 1 . . Mechanic 1 | . . . 1 . . . . . . Operator 5 | . 1 . 3 . . . . . 1 Watcher 7 | . 3 . 4 . . . . . . Swarmer 37 | . 3 6 13 . . 3 . 9 3 Grunt 46 | . 8 4 12 . . 1 3 10 8 Brawler 1 | . . . . . . . . . 1 Sentry 20 | . . . 10 . . . 2 6 2 Specialist 3 | . . . . . . . . 3 . Hunter 3 | . . . . . . . . . 3 Programmer 1 | . . . . . . . . 1 . Best Kill Streak 5 | . 3 3 5 . . 3 2 4 5 Combat Bots Only 4 | . 3 3 4 . . 3 2 4 4 Max Kills in Single Turn 3 | . 2 1 1 . . 2 1 3 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 2 . 3 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 682 | . 53 54 185 . . 37 31 205 117 Missed 192 | . 19 15 51 . . 13 7 59 28 Damage Taken 6697 | . 355 395 1608 . . 228 366 2098 1647 Core 1011 | . 50 123 257 . . 27 31 284 239 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 20 | . . . 13 . . . . 7 . Core Remaining (%) 53 | 100 . 30 . . . 29 . . . Volleys Fired 417 | . 52 26 138 1 . 11 21 86 82 Largest 3 | . 2 2 2 2 . 2 2 3 3 Hottest 154 | . 70 55 71 62 . 62 59 141 154 Shots Fired 867 | . 104 52 260 2 . 15 42 209 183 Gun 658 | . 84 26 158 1 . 4 21 181 183 Cannon 193 | . 20 26 102 1 . 4 21 19 . Launcher 16 | . . . . . . 7 . 9 . Special . | . . . . . . . . . . Kinetic 746 | . 72 52 260 2 . 8 42 141 169 Thermal 105 | . 32 . . . . . . 59 14 Explosive 16 | . . . . . . 7 . 9 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 38 | . 38 10 19 1 . 1 5 13 12 Robot Miss Streak 7 | . 3 3 5 1 . 7 3 5 6 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . . 1 . . . . 4 1 Max Gunslinging Chain 1 | . . . 1 . . . . 1 1 Shots Hit Robots 569 | . 81 34 166 1 . 3 27 132 125 Core Hits 239 | . 28 15 65 . . 6 14 61 50 Critical Kills 4 | . 1 . 2 . . . . . 1 Critical Parts Destroyed 5 | . . . 4 . . . . 1 . Critical Strikes 14 | . 3 1 8 . . . . 1 1 Burn 2 | . 2 . . . . . . . . Destroy 9 | . 1 . 6 . . . . 1 1 Blast 3 | . . 1 2 . . . . . . Melee Attacks 19 | . . . . . . . . 9 10 Impact . | . . . . . . . . . . Slashing 9 | . . . . . . . . 9 . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9176 | . 999 497 2823 23 . 389 374 2231 1840 Guns 5597 | . 712 198 1267 . . 30 147 1599 1644 Cannons 2631 | . 287 299 1511 23 . 44 227 240 . Explosions 891 | . . . . . . 303 . 392 196 Melee . | . . . . . . . . . . Ramming 57 | . . . 45 . . 12 . . . Kinetic 7134 | . 688 497 2778 23 . 74 374 1189 1511 Thermal 1290 | . 311 . . . . . . 650 329 Explosive 695 | . . . . . . 303 . 392 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . 2 2 Average Corruption 1 | . 2 2 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 29 | . 3 9 . . . . . 8 9 Message Errors 9 | . 2 2 . . . . . 2 3 Matter Fused 8 | . . 3 . . . . . 3 2 Heat Flow Errors 2 | . 1 . . . . . . 1 . Energy Discharges 2 | . . 1 . . . . . . 1 Data Loss (minor) 4 | . . 2 . . . . . 2 . Data Loss (major) 1 | . . 1 . . . . . . . Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 56 | . . . . . . 10 . 3 43 Projectiles . | . . . . . . . . . . Explosions 56 | . . . . . . 10 . 3 43 Melee . | . . . . . . . . . . Knockbacks 32 | . 2 10 9 . . . 2 9 . Impact . | . . . . . . . . . . Kinetic 28 | . 2 8 9 . . . 2 7 . Secondary 4 | . . 2 . . . . . 2 . Self-Inflicted Damage 306 | . . . . . . 33 . 146 127 Shots 9 | . . . . . . 1 . 6 2 Rammed 8 | . . . 6 . . 2 . . . Targets Rammed 8 | . . . 6 . . 2 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 522 | . 230 150 198 . . . 45 259 522 Average Temperature 66 | . 92 43 34 . . . 16 30 197 Received Heat Transfer 2208 | . 162 123 510 . . . 180 630 603 Effects 16 | . . . . . . . . . 16 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 2 | . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (major) 8 | . . . . . . . . . 8 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . 3 . . . . . . 4 1 Heat Transferred 2986 | . 1073 . . . . . . 1517 396 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 1597 | . 191 191 616 273 . 138 175 1597 987 Initial 778 | . . 1 19 215 . . 53 113 778 Average 395 | . 68 91 265 185 . 59 91 836 687 Maximum Alert Level 4 | . . . 2 1 . . . 4 3 Low Security (%) 50 | 100 100 100 51 37 . 100 100 11 . Level 1 12 | . . . 19 62 . . . 12 . Level 2 16 | . . . 29 . . . . 19 50 Level 3 11 | . . . . . . . . 22 49 Level 4 9 | . . . . . . . . 33 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 4 . 7 . . . 2 . 4 Investigation 7 | . 2 . 4 . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 6 | . 2 . 3 . . . . . 1 Assault 2 | . . . . . . . . . 2 Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 5 | . . . 4 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 158 | . 19 9 49 2 . 7 5 36 31 Peak Tracking Total 5 | . 3 3 5 2 . 4 3 5 5 Tactical Retreats 6 | . . . 2 . . . . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 2 | . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 7 | . . . 1 . . . . 4 2 Max in Single Turn 2 | . . . 1 . . . . 1 2 Garrison Relay 4 | . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 22 | . 7 . 5 2 2 1 1 2 2 Terminals 18 | . 7 . 5 1 . 1 . 2 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 62 | . 26 . 17 4 2 2 1 3 7 Successful 31 | . 10 . 9 3 2 1 1 1 4 Failed 31 | . 16 . 8 1 . 1 . 2 3 Catastrophic 4 | . 2 . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 49 | . 19 . 17 2 1 2 . . 8 Terminals 58 | . 26 . 17 3 . 2 . 3 7 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 22 | . 6 . 6 3 2 1 . 1 3 Record 5 | . 3 . . 1 1 . . . . Robot Analysis 3 | . . . 3 . . . . . . Open Door 2 | . . . . 1 . . . 1 . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 3 | . . . 1 1 . . . . 1 Terminal Index 2 | . 1 . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . 1 Recall Investigation 2 | . 1 . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 8 | . 4 . 3 . . . . . 1 Terminals 8 | . 4 . 3 . . . . . 1 Assimilate 1 | . 1 . . . . . . . . Botnet 5 | . 2 . 2 . . . . . 1 Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 7 . 5 1 . . 1 2 2 Full Trace Events 6 | . 2 . 3 . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 4 | . . . . . . . . . 4 Non-combat 2 | . . . . . . . . . 2 Combat 2 | . . . . . . . . . 2 Robot Hacks Applied 7 | . . . . . . . . . 7 ignore_repairs 1 | . . . . . . . . . 1 purge_threat 2 | . . . . . . . . . 2 reprogram_traps 1 | . . . . . . . . . 1 summon_haulers 1 | . . . . . . . . . 1 formatsys_high 2 | . . . . . . . . . 2 Relay Couplers Released 15 | . . . . . . . . 15 . Machine Destruction 15 | . . . . . . . . 15 . Attached 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 7 | . . . . 3 . . . 2 2 Largest Group 3 | . . . . 3 3 3 1 2 1 Highest-Rated Group 50 | . . . . 40 40 40 16 50 16 Highest-Rated Ally 25 | . . . . 16 16 16 16 25 16 Total Orders . | . . . . . . . . . . Ally Attacks 49 | . . . . 23 . 16 2 6 2 Total Damage 606 | . . . . 197 . 169 31 175 34 Kills 10 | . . . . 2 . 5 . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 3 | . . . 3 . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 9568 | 61 1225 752 2035 644 443 780 195 2525 908 Spaces Moved 4853 | 33 630 414 933 400 266 465 63 1335 314 Core 18 | 18 . . . . . . . . . Treads 4835 | 15 630 414 933 400 266 465 63 1335 314 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 Average Speed 160 | 153 160 160 160 160 160 160 160 160 161 Slowest Speed 250 | 250 160 160 160 160 160 160 160 160 163 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 3 74 85 64 78 60 89 4 74 22 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 6 | . . 3 . 2 . 1 . . . Spaces Dug 5 | . . . . . . . . 5 . Terrain Destroyed 211 | . . . 15 . . 62 1 82 51 Melee 5 | . . . . . . . . 5 . Projectile 16 | . . . 15 . . . 1 . . AOE 190 | . . . . . . 62 . 77 51 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 5903 | 41 747 456 1239 403 287 485 119 1554 572 Wait 331 | . 46 4 91 1 . . 32 40 117 Move 4843 | 32 629 413 932 399 265 464 62 1333 314 Hop . | . . . . . . . . . . Pick Up 68 | 3 11 3 18 1 5 1 . 18 8 Fast Attach 16 | 5 1 . . . 1 1 . 5 3 Attach 25 | 1 . . 11 . 3 . 2 5 3 Detach 3 | . . . . . 2 . . . 1 Swap 85 | . 6 4 21 . 3 3 2 27 19 Drop 88 | . 2 6 22 1 8 3 . 31 15 Fire 417 | . 52 26 138 1 . 11 21 86 82 Melee 19 | . . . . . . . . 9 10 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . . . 6 . . 2 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 10) 696 | -10/Materials | Discovered new exit (range 14) 894 | -10/Materials | Discovered new exit (range 13) 1287 | -10/Materials | Entered Mines 1374 | -10/Mines | Learned Materials non-interactive machine intel 1529 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1675 | -10/Mines | Core integrity fell below 50% 1733 | -10/Mines | Build established: Scavenger-Mutant 1906 | -10/Mines | Discovered new exit (range 14) 2039 | -10/Mines | Entered Materials 2039 | -9/Materials | Evolved 2 slots: Utility x2 2040 | -9/Materials | Loaded intel: 43 non-interactive machine locations 2249 | -9/Materials | Lost 4 parts (2n1u1w) 2742 | -9/Materials | Discovered new exit (range 13) 2940 | -9/Materials | Build established: Mutant 3420 | -9/Materials | Identified exit to Mines 3551 | -9/Materials | Core integrity fell below 50% 3617 | -9/Materials | Build established: Scavenger-Mutant 3767 | -9/Materials | Discovered new exit (range 16) 4074 | -9/Materials | Entered Mines 4096 | -9/Mines | Met a Derelict bent on vengeance 4106 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4239 | -9/Mines | Discovered new exit (range 9) 4244 | -9/Mines | Discovered new exit (range 10) 4264 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4445 | -9/Mines | Found the Drone Emporium 4619 | -9/Mines | Learned location of Recycling (-8) 4712 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4712 | -9/Mines | Discovered new exit (range 5) 4718 | -9/Mines | Entered Exiles 4718 | -9/Exiles | Accompanied by 3 allies 4758 | -9/Exiles | Met 8R-AWN 4787 | -9/Exiles | Met EX-HEX 4834 | -9/Exiles | Met EX-BIN 4853 | -9/Exiles | Aligned with FarCom system 4854 | -9/Exiles | Given EX-Vault access code 4894 | -9/Exiles | Opened EX-Vault 4910 | -9/Exiles | Found XL Autogun Array 4945 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4996 | -9/Exiles | Met EX-DEC 5007 | -9/Exiles | Learned location of Zion (-7) 5149 | -9/Exiles | Discovered new exit (range 10) 5161 | -9/Exiles | Left Exiles lab with XL Autogun Array 5161 | -9/Exiles | Entered Mines 5161 | -8/Mines | Accompanied by 3 allies 5542 | -8/Mines | Identified exit to Materials 5941 | -8/Mines | Entered Materials 5941 | -8/Materials | Accompanied by 1 ally 5941 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5986 | -8/Materials | Garrison activated, responded to threat 6135 | -8/Materials | Identified exit to Garrison 6136 | -8/Materials | Entered Garrison 6184 | -8/Garrison | Triggered checkpoint 6622 | -8/Garrison | Triggered checkpoint 6677 | -8/Garrison | Discovered new exit (range 10) 6761 | -8/Garrison | Lost 4 parts (1p2n1w) 6872 | -8/Garrison | Garrison Relay disabled 6898 | -8/Garrison | Triggered checkpoint 6994 | -8/Garrison | Triggered checkpoint 7039 | -8/Garrison | Build established: Scavenger-Skirmisher 7058 | -8/Garrison | Discovered new exit (range 10) 7142 | -8/Garrison | Rescued a captive Derelict 7142 | -8/Garrison | Rescued a captive Derelict 7182 | -8/Garrison | Triggered checkpoint 7234 | -8/Garrison | Garrison Relay disabled 7308 | -8/Garrison | Triggered checkpoint 7369 | -8/Garrison | Discovered new exit (range 5) 7482 | -8/Garrison | Triggered checkpoint 7660 | -8/Garrison | Core integrity fell below 50% 7745 | -8/Garrison | Discovered new exit (range 9) 7796 | -8/Garrison | Triggered checkpoint 7861 | -8/Garrison | Garrison Relay disabled 8402 | -8/Garrison | Build established: Scavenger-Mutant 8562 | -8/Garrison | Installed Relay Interface Framework 8661 | -8/Garrison | Entered Materials 9061 | -8/Materials | First assault squad dispatched 9240 | -8/Materials | Lost 3 parts (3w) 9302 | -8/Materials | Identified exit to Storage 9510 | -8/Materials | Core integrity fell below 20% 9516 | -8/Materials | Build established: Scavenger-Skirmisher 9569 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Particle Gun. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. M-28 Smith unfolds itself. Critical hit (Burn: +37). M-28 Smith repairs G-47 Trooper. K-01 Serf collects debris. G-50 Soldier destroyed. Critical hit (Burn: +37). M-28 Smith repairs G-47 Trooper. G-47 Trooper destroyed. K-01 Serf collects debris. Enh. Autogun destroyed. M-28 Smith repairs M-28 Smith. G-47 Trooper destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Overheating: System interference. Enh. Autogun temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????########????????????????????????????????? | | ?????????#!!! ==###########??????????????????????? | | ?????????#!! ==## #??????????????????????? | | ?????????# ## #??????????????????????? | | ??######## ## #??????????????????????? | | ??# # =! #??????????????????????? | | ??# + ! #??????????????????????? | | ??# # #??????????????????????? | | ??############ # #??????????????????????? | | ???# ] [ # # ! #??????????????????????? | | ???# ! # # #??????????????????????? | | ???# + ##########??????????????????????? | | ???# # #########???????????????????????? | | ???# """ # ###########?????????????????????? | | ???# """ "T" # ## ####?????????????????????? | | ???# """ """ # ############????????????????????? | | ???# # # ###????????????????????? | | ???########+## # ###????????????????????? | | ?????????## ## # ###????????????????????? | | ?????????## ## # ###????????????????????? | | ?????????## ## ; r [=@##### ???? ???????????? | | ?????????## ## # %%[##### ???????? | | ?????????## ## ## m=%+%!% ???????? | | ???######## ## ## g*######"T"##????????????? | | ???######## ## #######?###????????????? | | ???## ### ####+###### ##???????????????????? | | ##### ### # ! # ###???????????????????? | | ##### ## # # ####???????????????????? | | ## / #! ########????????????????????? | | ## ## # #######?????????????????????? | | ## ## # ##??????????????????????????? | | " ## ##%! # %#############???????????????? | | " ###+## =[ # #############???????????????? | | " + # ## ##???????????????? | | # # ##""" ##???????????????? | | " ## ###+###"T ##???????????????? | | " ## #### = #""" =##???????????????? | | " ## #### [ + ##???????????????? | | ##=#### ##+### """ ##???????????????? | | #####%####%= # ## """ ##???????????????? | | #####"#### #^ /## """ ##???????????????? | | %=! ! # #^ #############???????????????? | | = * / =# #^ #############???????????????? | | [ [[ + ### # !=######??????????????????????? | | = [# ### #^[[######??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed SpikedColdInsulator Manual? 0 Play Time 01:13:53 Cumulative 28.0 hours Start 2024.04.14 @ 06:31:37 End 2024.04.14 @ 07:54:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d8904707-2f78-4f46-a574-235da00be722