Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 13:37:05 Player: Mechanikum Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (358) 358 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1553 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 211/400 Matter 105/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Hovering (120) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Hover Unit Flight Unit > --- UTILITY (2) ------ Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Small Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Salvage Targeting Computer > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Small Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Salvage Targeting Computer Storage Small Storage Unit Processor Salvage Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 26 | 6 7 13 Power 8 | 1 1 6 Engine 8 | 1 1 6 Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover 1 | . . 1 Flight 5 | . 2 3 Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 17 | . 5 12 Power 6 | . 1 5 Propulsion 6 | . 2 4 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 5 | . 4 5 To Critical Strikes . | . . . Average Backups 2 | . 3 3 Power 1 | . 1 . Propulsion . | . . . Utility . | . . 1 Weapon 1 | . 1 . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 66 | . 59 70 Engine 12 | . 6 15 Wheel 6 | . 17 . Flight 16 | . 2 25 Storage 4 | . 12 . Processor 7 | . . 11 Energy Gun 8 | . 10 6 Ballistic Gun 7 | . 9 6 Ballistic Cannon 2 | . . 4 Peak Build Rating 15 | 6 10 15 Average Rating 8 | 4 4 11 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 20 | 10 10 20 Greatest Support 26 | 26 26 15 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 6 | 6 7 5 Most Carried 5 | 2 4 5 Average Carried 3 | . 3 3 Final Capacity 8 | 8 5 5 Final Carried 3 | 2 3 3 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 387 | 208 33 146 Remotely . | . . . Salvage Created 361 | . . 361 Parts 25 | . . 25 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . . 14 Guns 6 | . . 6 Cannons 8 | . . 8 Classes Destroyed 5 | . . 5 Operator 1 | . . 1 Swarmer 7 | . . 7 Grunt 4 | . . 4 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 6 | . . 6 Combat Bots Only 6 | . . 6 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 152 | . 24 128 Missed 50 | . 12 38 Hits 102 | . 12 90 Projectile 102 | . 12 90 AOE 2 | . 2 . Damage Taken 1537 | . 575 962 Core 387 | . 198 189 Absorbed by Shields . | . . . Core Remaining (%) 60 | 100 20 . Volleys Fired 71 | . 11 60 Largest 2 | . 2 2 Hottest 80 | . 60 80 Shots Fired 119 | . 22 97 Gun 94 | . 22 72 Cannon 25 | . . 25 Launcher . | . . . Special . | . . . Kinetic 72 | . 11 61 Thermal 31 | . 7 24 Explosive . | . . . Electromagnetic 16 | . 4 12 Robot Hit Streak 10 | . 4 10 Robot Miss Streak 9 | . 2 9 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 65 | . 16 49 Core Hits 26 | . 5 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 923 | . 165 758 Guns 487 | . 165 322 Cannons 436 | . . 436 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 605 | . 61 544 Thermal 195 | . 62 133 Explosive . | . . . Electromagnetic 123 | . 42 81 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 280 | . 35 280 Average Temperature 105 | . 16 117 Received Heat Transfer 399 | . 69 330 Effects 4 | . . 4 Energy Bleed 3 | . . 3 Interference 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 450 | . 150 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 79 | 100 100 63 Level 1 20 | . . 36 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 270 | . 15 270 Initial . | . . . Average 76 | . 1 130 Influence Increases 505 | . 15 490 Destroy 0b10 Robot/C 280 | . . 280 Destroy 0b10 Robot/NC 5 | . . 5 Destroy Leader 70 | . . 70 Disable Machine 15 | . . 15 Partial Spotted 15 | . 15 . Lose Combat Pursuer 120 | . . 120 Influence Decreases 275 | . 15 260 Time Decay 165 | . 15 150 Lost Part 110 | . . 110 Squads Dispatched 4 | . 2 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 10 29 Peak Tracking Total 6 | . 4 6 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 625 | 55 208 362 Spaces Moved 593 | 51 211 331 Core 7 | 3 4 . Treads . | . . . Legs . | . . . Wheels 219 | 48 171 . Hover . | . . . Flight 367 | . 36 331 Fastest Speed 34 | 50 37 34 Average Speed 66 | 86 77 55 Slowest Speed 360 | 90 115 360 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 29 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 701 | 58 232 411 Wait . | . . . Move 587 | 50 210 327 Hop 2 | . . 2 Pick Up 7 | 2 2 3 Fast Attach 15 | 6 4 5 Attach 9 | . 2 7 Detach 2 | . 1 1 Swap 8 | . 2 6 Drop . | . . . Fire 71 | . 11 60 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Core integrity fell below 50% 167 | -10/Materials | Lost 4 parts (1p2n1w) 257 | -10/Materials | Discovered new exit (range 7) 264 | -10/Materials | Entered another Materials area 264 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 300 | -9/Materials | Build established: Mutant 394 | -9/Materials | Lost 3 parts (2p1w) 511 | -9/Materials | Lost 5 parts (2p3n) 626 | -9/Materials | Self-destructed Last Messages --------------- investigation squad. S-10 Pest destroyed. S-10 Pest knocked back. Terminal disabled. S-10 Pest destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Flight Unit. U-05 Engineer lays Concrete. Lgt. Assault Rifle destroyed. R-06 Scavenger collects Flight Unit. R-06 Scavenger knocked back. G-34 Mercenary knocked back. O-16 Technician suffers critical hit (Blast). O-16 Technician destroyed. Flight Unit destroyed. G-34 Mercenary destroyed. Lgt. Ion Engine destroyed. Imp. Light Cannon destroyed. Acquired 5 matter. Acquired Hover Unit. 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"" | | ??# ![! #???????##### "" | | ??# !! ??????????# "" | | ??#!| [! ?????????# | | ??#![ k !????????####### | | ??#| !#?????????????? | | ??# a !#?????????????? | | ??# !##?????????????? | | ??# ####??????????????? | | ??# #?????????????????? | | ??# #?????????????????? | | ??? ???????????????????? | | ??? ####?????????????????????? | | ??? ??????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 261 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningWeaponProjector Manual? 0 Play Time 00:14:21 Cumulative 4.1 hours Start 2026.07.07 @ 12:15:03 End 2026.07.07 @ 13:37:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/X11 Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b672fff8-2752-411d-a0ee-e6158d6d5a23