Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 21:08:17 Player: SilverStar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1046) 1046 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3046 Bonus ------- None Cogmind --------- Core Integrity 26/550 Matter 225/300 Energy 100/100 System Corruption 0% Temperature Hot (242) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Improved Heat Sink Improved Heat Sink Small Storage Unit Hardened Light Armor Plating Heavy EM Pulse Gun Heavy Assault Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Small Storage Unit High-capacity Battery Hardened Light Armor Plating Heavy EM Pulse Gun Heavy Assault Rifle EMP Blaster Advanced EMP Blaster [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 39 | 6 8 2 11 12 Power 8 | 1 2 1 1 3 Engine 4 | 1 1 . 1 1 Core 4 | . 1 1 . 2 Reactor . | . . . . . Propulsion 11 | 2 3 . 4 2 Treads 9 | 2 3 . 3 1 Leg . | . . . . . Wheel 2 | . . . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 . 3 3 Device 2 | . 2 . . . Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 10 | 2 . 1 3 4 Energy Gun 4 | . . 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 10 | . . 1 1 8 Power 2 | . . 1 . 1 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 3 | . . . 1 2 Highest Loss Streak 8 | . . 1 1 8 To Critical Strikes . | . . . . . Average Backups 7 | 2 6 7 7 9 Power . | . 1 1 . 1 Propulsion 3 | 1 4 4 3 2 Utility 1 | . . 1 2 3 Weapon 1 | . 1 1 1 2 Tool/Special . | . . . . . Unused Backups 8 | . 2 1 . 5 Power 1 | . 1 . . . Propulsion 2 | . 1 . . 1 Utility 3 | . . . . 3 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 96 99 98 95 Engine 5 | . 8 . 5 4 Core 6 | . 5 13 5 3 Treads 22 | . 28 28 22 16 Wheel 8 | . . . 11 16 Device 10 | . 10 14 11 8 Storage 11 | . 14 14 11 9 Processor 2 | . . . . 8 Protection 5 | . . . 9 8 Energy Gun 6 | . . 1 4 14 Ballistic Gun 16 | . 28 26 16 2 Peak Build Rating 24 | 6 11 12 16 24 Average Rating 13 | 4 8 10 14 20 On Entrance 8 | . 6 11 12 15 Avg Prop Armor Cover (%) 14 | . . . 13 15 Naked Turns . | . . . . . Heaviest Build 99 | 13 14 16 24 99 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 26 | . . . 1 26 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 Average Capacity 10 | 6 8 8 8 16 Most Carried 13 | 4 8 8 8 13 Average Carried 7 | 3 6 7 7 9 Final Capacity 25 | 8 8 8 8 25 Final Carried 11 | 4 8 8 8 11 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1000 | 224 234 161 280 101 Remotely . | . . . . . Salvage Created 1326 | . 313 90 536 387 Parts 74 | . 17 8 32 17 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 32 | . 5 2 14 11 Guns 32 | . 5 2 14 11 Classes Destroyed 5 | . 3 . 2 . Recycler 1 | . 1 . . . Watcher 3 | . 1 . 1 1 Swarmer 10 | . . . 4 6 Grunt 18 | . 5 2 7 4 Sentry 4 | . . . 3 1 Best Kill Streak 4 | . 3 2 4 3 Combat Bots Only 4 | . 2 2 4 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 227 | . 31 15 47 134 Missed 48 | . 9 3 12 24 Hits 179 | . 22 12 35 110 Projectile 179 | . 22 12 35 110 Critical Strikes 6 | . . 2 . 4 Damage Taken 2359 | . 269 161 392 1537 Core 592 | . 31 11 26 524 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 83 93 . Volleys Fired 121 | . 34 7 36 44 Largest 2 | . 2 2 2 2 Hottest 121 | . 40 40 88 121 Shots Fired 226 | . 68 14 68 76 Gun 222 | . 68 14 68 72 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 144 | . 68 14 62 . Thermal 68 | . . . 6 62 Explosive . | . . . . . Electromagnetic 14 | . . . . 14 Robot Hit Streak 10 | . 10 5 9 10 Robot Miss Streak 6 | . 2 1 6 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 157 | . 47 11 46 53 Core Hits 63 | . 17 5 22 19 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . . 2 7 Burn 8 | . . . 1 7 Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2200 | . 498 122 688 892 Guns 2111 | . 498 122 688 803 Cannons . | . . . . . Explosions 89 | . . . . 89 Melee . | . . . . . Ramming . | . . . . . Kinetic 1231 | . 498 122 611 . Thermal 801 | . . . 77 724 Explosive . | . . . . . Electromagnetic 168 | . . . . 168 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 11 | . . . . 11 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 607 | . 6 15 6 607 Average Temperature 124 | . 6 7 3 137 Received Heat Transfer 1134 | . 147 132 135 720 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . . 6 Heat Transferred 2553 | . . . 259 2294 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 164 | . 50 50 164 126 Initial 46 | . . . . 46 Average 43 | . 17 14 85 46 Influence Increases 875 | . 162 61 349 303 Destroy 0b10 Robot/C 640 | . 100 40 280 220 Destroy 0b10 Robot/NC 20 | . 10 . 5 5 Destroy Leader 116 | . 22 10 52 32 Successful Hack 53 | . 30 11 12 . Destroy Structure 1 | . . . . 1 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 808 | . 162 61 238 347 Entered New Map 65 | . . . . 65 Time Decay 653 | . 162 61 228 202 Lost Part 90 | . . . 10 80 Squads Dispatched 4 | . 2 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 9 2 21 23 Peak Tracking Total 8 | . 2 2 5 8 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 6 1 3 2 Terminals 10 | . 6 1 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 31 | . 16 3 9 3 Successful 10 | . 3 2 4 1 Failed 21 | . 13 1 5 2 Catastrophic 5 | . 3 . 2 . Database Lockouts . | . . . . . Manual 11 | . 9 1 1 . Terminals 27 | . 16 3 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 7 | . 3 2 2 . Record 1 | . 1 . . . Part Schematic 1 | . . 1 . . Robot Analysis 2 | . 2 . . . Branch Access Points 1 | . . . 1 . Dispatch Records 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 6 1 2 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1818 | 85 466 229 503 535 Spaces Moved 996 | 49 211 124 286 326 Core 6 | 5 . . . 1 Treads 436 | 44 211 124 54 3 Legs . | . . . . . Wheels 554 | . . . 232 322 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 100 Average Speed 134 | 148 160 160 122 115 Slowest Speed 1350 | 160 160 160 160 1350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 45 19 29 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1267 | 58 279 143 375 412 Wait 58 | . 17 7 28 6 Move 992 | 48 210 123 285 326 Hop . | . . . . . Pick Up 20 | 4 4 2 4 6 Fast Attach 16 | 6 2 1 2 5 Attach 9 | . . 1 4 4 Detach 9 | . . . 1 8 Swap 16 | . 6 . 6 4 Drop 26 | . 6 2 9 9 Fire 121 | . 34 7 36 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 7) 552 | -10/Materials | Entered Mines 707 | -10/Mines | Discovered new exit (range 16) 781 | -10/Mines | Entered Materials 781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 868 | -9/Materials | Identified exit to Mines 1061 | -9/Materials | Build established: Scavenger-Mutant 1253 | -9/Materials | Discovered new exit (range 15) 1284 | -9/Materials | Entered another Materials area 1284 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1805 | -8/Materials | Core integrity fell below 50% 1815 | -8/Materials | Core integrity fell below 20% 1819 | -8/Materials | Self-destructed Last Messages --------------- 01793_ Arm. Treads destroyed. 01794_ Power failure, Deuterium Engine shutdown. 01795_ Dropped Faulty Adv. EMP Blaster. 01796_ W-25 Informer destroyed. 01797_ Imp. Heat Sink broken. 01797_ Overheating: Short circuit. 01800_ Overheating: Matter decay (-49). 01800_ Deuterium Engine destroyed. 01801_ Overheating: Core damaged (-82). 01801_ K-01 Serf collects debris. 01801_ G-47 Trooper misfires. 01804_ EMP Blaster broken. 01804_ Overheating: Short circuit. 01805_ Dropped Hcp. Battery. 01806_ Overheating: Energy bleed (-2). 01806_ Extracted 93 energy. 01808_ Critical hit (Burn: +37). 01812_ K-01 Serf destroyed. 01816_ Critical hit (Burn: +37). 01818_ G-47 Trooper misfires. 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Storage Unit | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SixFusionTube Manual? 0 Play Time 00:26:02 Cumulative 44.4 hours Start 2026.02.14 @ 23:08:52 End 2026.02.16 @ 21:08:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e1677cf-cef1-4b56-a598-b32e3bf55643