Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.09.04 @ 02:12:39 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (441) 2205 Value Destroyed (23908) 23908 Prototype IDs (87) 1740 Alien Tech Used (10) 2000 Bonus (13760) 13760 TOTAL SCORE: 54713 Bonus ------- High Alert Combat Kills 5956 Follower Combat Kills 3242 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -2538 Cogmind --------- Core Integrity 830/1600 Matter 300/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Enhanced Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Centrium Medium Armor Plating Medium Regenerative Plating SHELL Armor AEGIS Remote Shield Advanced Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Enhanced Nova Cannon Cooled Nova Cannon Graviton Cannon Stasis Beam > --- INVENTORY -------- Improved Quantum Reactor Vortex Chain Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Energy Well Improved Matter Compressor Experimental Sensor Array Long-range Terrain Scanner Advanced Kinecellerator Improved Powered Armor Heavy Regenerative Plating Advanced Dynamic Insulation System Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Matter Drive Gamma Rifle Mini Smartbomb Launcher Advanced Remote Datajack Field Lobotomy Kit Core Stripper Enhanced Force Lance [Rating: 212] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Armored Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection SHELL Armor Artifact Phase Armor Weapon Long-range Proton Cannon Energy Gun High-powered Shock Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Stasis Beam Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 13 | . . . . . 3 2 . . . . . . 2 . . . . . . . . . 2 . . . . 1 . 2 . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Attached 630 | 6 6 5 1 6 35 30 11 6 4 8 3 10 46 3 9 2 13 42 7 6 15 7 27 18 14 13 12 41 56 41 52 33 42 Power 35 | 1 . 1 1 1 5 2 1 . . . . . 2 . . . . 2 . . . . 2 . 1 1 . 1 2 5 4 1 2 Engine 8 | 1 . 1 1 1 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 3 2 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . 1 2 5 4 1 2 Propulsion 56 | 2 1 . . 2 13 5 2 . . . . . 2 . 1 . . 4 1 . . 1 2 . . 3 . 2 2 3 4 2 4 Treads 46 | 1 1 . . 2 8 3 2 . . . . . 2 . 1 . . 4 1 . . 1 2 . . 1 . 2 2 3 4 2 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | 1 . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 298 | 1 2 1 . . 7 16 3 2 2 5 1 7 25 1 6 . 6 20 4 4 6 1 13 10 6 6 7 25 29 18 22 20 22 Device 184 | . . . . . 1 6 1 1 1 3 . 4 13 1 2 . 3 5 3 3 3 1 10 7 3 3 6 22 26 15 12 13 16 Storage 19 | 1 1 1 . . 1 . . . . . . . 2 . . . . 3 . . 2 . 1 . . 1 . . . . 2 4 . Processor 8 | . . . . . . 1 1 . . . . . . . 1 . . . . . 1 . 1 . . . . . . . 1 . 2 Hackware 10 | . . . . . 2 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . . . Protection 72 | . 1 . . . 3 7 1 1 1 2 1 3 9 . 3 . 3 10 1 1 . . . 3 3 2 1 1 3 3 3 3 3 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Weapon 241 | 2 3 3 . 3 10 7 5 4 2 3 2 3 17 2 2 2 7 16 2 2 9 5 10 8 7 3 5 13 23 15 22 10 14 Energy Gun 14 | . . 1 . . . . . . . . . 2 10 . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 72 | . . . . . . . . . . . . . 2 2 1 1 3 7 1 . 6 1 6 4 2 . . 5 8 4 9 5 5 Ballistic Gun 30 | 2 2 1 . 3 6 4 4 2 1 2 1 . . . . . . . . . . . . . . . . . . 2 . . . Ballistic Cannon 39 | . . . . . . . . . . . . . . . 1 . . 5 . . . . 2 . 1 2 3 5 8 4 5 . 3 Launcher 44 | . 1 1 . . 2 2 . 1 1 1 1 1 2 . . . 3 2 1 1 . 2 1 2 3 . 1 1 5 4 5 . . Special Weapon 7 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . 3 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 24 | . . . . . 2 1 1 1 . . . . 3 . . . 1 2 . 1 2 2 1 2 1 . 1 2 1 . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . 2 . . . . . 1 . 1 . . . . 2 . . 5 . 1 . . 8 . . 4 . 6 4 1 Parts Lost 49 | . 1 2 . . 8 3 . . . . . . 3 . . . . . . . . . 1 . 2 . 1 . 2 5 3 7 11 Power 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 21 | . . . . . 2 2 . . . . . . 2 . . . . . . . . . . . 1 . 1 . . 1 1 4 7 Weapon 20 | . 1 1 . . 2 1 . . . . . . 1 . . . . . . . . . 1 . 1 . . . 2 3 2 3 2 Highest Loss Streak 6 | . 1 2 . . 2 1 . . . . . . 2 . . . . . . . . . 1 . 2 . 1 . 1 2 2 2 6 Average Slot Usage (%) 89 | . 98 99 100 100 98 99 92 90 92 92 91 92 92 93 93 93 93 91 88 88 87 88 87 84 84 81 85 89 80 80 79 73 71 Engine 3 | . 14 14 14 14 1 . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 1 . . . . . . . Core 2 | . . . . . 7 7 7 7 7 7 7 7 . . . . . 3 . . . . . . . 5 5 3 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 3 5 4 9 8 7 4 3 Treads 14 | . 26 28 28 28 23 8 10 15 15 15 15 15 13 13 13 13 13 17 17 17 17 17 13 10 10 9 10 8 9 8 7 8 7 Device 7 | . . . . . . 5 . 3 7 5 7 4 9 12 12 13 10 7 10 11 8 5 5 14 14 12 16 14 4 9 5 6 9 Storage 20 | . 14 17 28 28 26 23 23 23 23 23 23 23 20 20 20 20 20 17 17 17 19 23 21 21 21 21 21 19 19 17 17 17 14 Processor 7 | . . . . . . 7 13 7 7 7 7 7 6 6 10 13 13 11 11 11 11 11 14 10 10 10 10 9 9 8 7 7 6 Hackware 5 | . . . . . 11 9 7 7 7 7 7 7 13 13 4 . . 3 . . . . 5 . . . . 8 9 8 8 8 4 Protection 7 | . 12 10 . . 6 6 8 9 7 8 7 10 9 6 11 13 15 8 5 5 5 5 5 5 5 5 5 4 4 7 7 9 11 Energy Gun 1 | . . 5 14 8 . . . . . . . . 10 4 . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . 1 7 13 12 11 8 11 10 9 5 8 9 3 . . 5 4 4 6 7 5 Ballistic Gun 6 | . 27 21 14 19 17 13 13 11 14 14 14 14 . . . . . . . . . . . . . . . . . 1 2 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . 9 5 7 4 1 . 5 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 279 | 13 42 70 72 76 111 121 122 123 123 123 121 123 135 138 148 142 148 166 162 162 190 186 189 197 197 196 199 223 238 250 279 242 235 Greatest Support 180 | 16 40 40 40 40 60 28 92 92 92 92 92 92 92 92 98 98 98 128 130 130 130 130 140 140 140 140 140 140 140 145 180 180 160 Greatest Overweight (x) 9 | . 1 1 1 1 4 9 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 2 Average Overweight (x) 1 | . . . 1 1 1 4 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 42 | 6 12 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 36 36 36 36 42 30 Average Capacity 29 | 5 10 13 20 20 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 30 36 36 36 36 36 36 36 36 36 36 35 26 Most Carried 36 | 6 12 12 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 35 36 36 36 36 36 36 36 36 36 36 36 30 Average Carried 28 | 3 8 11 15 19 24 27 27 27 28 27 27 27 27 27 27 28 27 27 27 27 30 35 34 35 35 35 35 34 35 34 35 33 26 Final Capacity 36 | 6 12 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 36 36 36 36 30 4 Final Carried 36 | 6 12 12 20 20 28 26 27 28 28 28 28 28 28 28 28 28 28 28 28 28 35 36 36 36 36 35 34 36 36 36 36 28 1 Class Distribution -------------------- 77% | Hauler-Mutant 6% | Mutant 6% | Commander-Mutant 4% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Commander-Mutant | -6/Lower Caves Commander-Mutant | -6/Lower Caves Commander-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Testing Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Hauler-Mutant | -2/Section 7 Hauler-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 15361 | 203 320 126 47 78 969 607 189 139 125 184 29 80 544 95 30 . 254 1166 253 136 93 207 370 182 242 253 597 1156 1578 1611 1397 634 1467 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22612 | 61 554 146 159 . 1376 854 483 89 . 80 . . 629 103 85 . 441 2218 253 356 . 35 901 375 192 428 425 1614 2708 1235 2413 1210 3189 Parts 862 | 1 38 10 9 . 57 49 19 2 . 1 . . 31 5 4 . 12 81 9 7 . 1 38 17 12 7 16 56 108 40 79 44 109 Haulers Intercepted 7 | . 1 . . . 1 . . . . . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . Recyclers Shooed 13 | . . . . . 1 3 . . . . . . 1 . . . . 5 . . . . . . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 206 | . . . . . . . . . 8 8 5 11 . 15 6 . 21 . 1 10 68 5 . 5 7 3 33 . . . . . . Prevented 33 | . . . . . . . . . 2 1 . 1 . 3 2 . 2 . 6 6 4 . . 5 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 373 | . 18 4 . . 23 13 . 1 . 3 . . 14 3 . . 10 28 5 5 . 4 11 10 6 . 11 23 43 33 43 13 49 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 1 Guns 57 | . 15 3 . . 19 9 . 1 . 1 . . 4 1 . . . . . . . . . . . . . . . . 4 . . Cannons 161 | . . . . . . . . . . . . . 1 1 . . 3 19 2 2 . . 5 2 2 . 8 13 21 19 14 2 47 AOE 103 | . 3 1 . . 4 4 . . . 2 . . 8 1 . . 6 4 3 . . 4 3 6 4 . 3 3 12 14 18 . . Classes Destroyed 28 | 1 4 1 . . 4 3 2 . . . . . 3 . . . . . 1 . . . . 1 . . . . 2 1 4 1 . Worker 13 | . . . . . . . . . . . . . 1 . . . . 5 . . . . 2 . . . . . 5 . . . . Builder 8 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 3 . 1 . 1 Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . . . 1 . . . . . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . Recycler 15 | 1 . 1 . . 1 4 . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . 1 1 Carrier 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . 2 . 1 . 1 Swarmer 70 | . 9 . . . . . . . . 2 . . 4 2 . . 4 4 2 . . 3 3 6 3 . 4 . 5 14 5 . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Grunt 151 | . 9 4 . . 18 2 . 2 . 1 . . 4 1 . . 5 14 2 5 . . 2 . 3 . 5 4 13 13 19 4 21 Brawler 9 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . 4 . 1 Duelist 7 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 3 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 22 | . . . . . 3 4 . . . . . . 2 . . . . 2 . . . 1 1 1 . . . 4 . 1 . 2 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Hunter 43 | . . . . . . . . . . . . . 2 . . . . 3 . . . . 4 2 . . 2 6 11 3 2 2 6 Programmer 56 | . . . . . . 3 . . . . . . 2 . . . . 4 . . . . 1 . . . . 9 9 . 10 4 14 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 5 4 . . 6 4 . 1 . 2 . . 7 2 . . 4 9 3 5 . 2 4 4 3 . 3 6 5 5 9 8 10 Combat Bots Only 9 | . 4 2 . . 5 4 . 1 . 2 . . 6 2 . . 4 7 3 5 . 2 3 4 3 . 3 5 5 5 8 8 9 Max Kills in Single Turn 5 | 1 3 2 . . 2 2 1 1 . 2 . . 3 2 1 . 2 5 3 1 . 2 4 2 2 . 2 1 3 3 5 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 1 . . 1 2 . . . 2 . . 3 1 . . 2 4 1 . . 2 3 2 2 . 2 1 2 3 4 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner (-5/Proximity Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 36326 | . 460 279 . 79 1561 1215 . 30 37 70 . 6 1587 12 13 . 686 1304 133 244 . 17 693 487 411 . 851 1016 3968 3898 5814 3455 8000 Core 2580 | . 57 30 . . 152 177 . . . . . . 91 . . . 38 99 18 . . . 46 63 20 . 120 8 169 190 716 45 541 Absorbed by Shields 7567 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 990 96 1342 545 729 3865 Reduced by Siege Mode 583 | . . . . . . . . . . . . . . . . . . 25 . 5 . . 31 7 . . 26 15 32 30 187 . 225 Redirected to Core 572 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 572 . . Core Remaining (%) 75 | 100 . . . 65 72 . . . . . . 74 . . . . 84 . . . . 88 . . . . 78 . 86 . . 59 51 Volleys Fired 1031 | 2 36 19 9 4 86 52 19 5 2 4 . . 44 2 2 1 18 63 9 10 1 5 30 15 14 1 34 72 106 94 109 25 138 Largest 4 | 2 2 2 2 2 2 2 2 2 1 2 . . 2 2 2 1 2 2 2 2 1 1 2 2 2 1 2 3 3 2 3 3 4 Hottest 305 | 40 40 40 60 63 48 58 51 66 33 66 . . 160 129 162 . 162 162 150 150 . 81 162 162 162 . 114 279 252 179 182 282 305 Shots Fired 1904 | 4 71 26 18 8 167 100 38 6 2 6 . . 73 4 4 1 27 116 15 20 1 5 54 24 14 1 58 154 194 150 166 35 342 Gun 535 | 4 70 22 18 8 162 95 38 5 . 4 . . 56 2 . . . . . . . . . . . . . . . 8 42 1 . Cannon 1264 | . . . . . . . . . . . . . 7 2 4 . 20 113 13 20 . 1 52 19 9 . 56 150 183 133 108 34 340 Launcher 99 | . 1 4 . . 5 5 . 1 2 2 . . 10 . . . 7 3 2 . . 4 2 5 5 . 2 4 10 9 16 . . Special 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . 2 Kinetic 962 | 4 70 22 9 6 162 95 38 5 . 4 . . . . . . . 55 . . . . 7 . . . 56 60 81 98 76 . 114 Thermal 355 | . . . 9 2 . . . . . . . . 16 . . . . . . . . . 1 . . . . 38 29 15 23 . 222 Explosive 99 | . 1 4 . . 5 5 . 1 2 2 . . 10 . . . 7 3 2 . . 4 2 5 5 . 2 4 10 9 16 . . Electromagnetic 449 | . . . . . . . . . . . . . 47 4 4 . 20 58 13 20 . 1 44 19 9 . . 52 68 8 43 35 4 Entropic 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 20 8 . . Robot Hit Streak 33 | 2 15 20 10 1 24 15 11 4 2 4 . . 9 11 4 5 6 17 6 7 2 3 18 10 10 1 10 17 13 33 18 10 33 Robot Miss Streak 8 | 1 2 1 2 3 2 4 3 1 . 1 . . 8 1 . . 2 3 2 1 . . 2 1 3 . 2 5 3 4 2 4 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 1 . . . Secondary Targets 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1399 | 2 47 24 12 3 145 68 32 4 2 2 . . 43 2 4 1 16 88 9 14 1 1 42 17 7 8 42 108 130 116 125 39 245 Core Hits 762 | 2 33 12 5 1 69 39 12 3 3 8 . . 36 3 2 . 23 54 9 6 . 7 26 12 11 4 20 40 62 63 95 13 89 Critical Hits 189 | . . . . . 1 1 1 . . . . . 1 . . . . 39 . . . . 9 5 . . 17 22 45 35 8 1 4 Critical Kills 69 | . . . . . 1 . . . . . . . . . . . . 19 . . . . 3 2 . . 4 5 16 10 7 1 1 Critical Parts Destroyed 107 | . . . . . . 1 1 . . . . . 1 . . . . 19 . . . . 6 2 . . 13 16 29 17 . . 2 Melee Attacks 267 | . . . . . 14 7 4 1 . . . . 5 . . . 14 4 . . 14 49 6 8 9 9 1 14 10 10 27 25 36 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 169 | . . . . . 14 7 4 1 . . . . 5 . . . 14 4 . . 14 49 6 8 9 9 1 14 10 . . . . Piercing 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 25 25 36 Sneak Attacks 21 | . . . . . 14 . 4 . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64352 | 23 762 641 165 12 3558 1636 1005 102 228 250 . . 3061 218 121 . 1249 3102 716 548 . 287 1527 1003 1011 904 1645 4950 6558 6787 8717 1777 11789 Guns 6719 | 23 637 221 165 12 1820 1095 594 102 . 43 . . 985 41 . . . . . . . . . . . . . . . 129 827 25 . Cannons 35265 | . . . . . . . . . . . . . 172 30 121 . 464 2496 263 488 . 17 1050 407 167 . 1245 4188 4067 4214 3294 1151 11431 Explosions 18150 | . 117 420 . . 632 541 . . 228 207 . . 1775 147 . . 785 542 453 60 . 270 477 596 844 . 363 629 2213 2426 4425 . . Melee 3965 | . . . . . 1106 . 411 . . . . . 129 . . . . . . . . . . . . 904 . 133 239 . 102 601 340 Ramming 253 | . 8 . . . . . . . . . . . . . . . . 64 . . . . . . . . 37 . 39 18 69 . 18 Kinetic 18179 | 23 637 221 104 12 1820 1095 594 102 . 43 . . . . . . . 844 . . . . 115 . . . 1245 1225 1408 2407 2157 . 4127 Thermal 11380 | . . . 61 . . . . . . . . . 389 147 . . . 110 169 60 . . . . . . . 1302 476 660 743 . 7263 Explosive 17462 | . 117 420 . . 632 541 . . 228 207 . . 1775 . . . 785 432 284 . . 270 477 596 844 . 363 629 2176 2261 4425 . . Electromagnetic 11627 | . . . . . . . . . . . . . 768 71 121 . 464 1652 263 488 . 17 935 407 167 . . 1661 2220 210 966 1176 41 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2922 | . . . . . 1106 . 411 . . . . . 129 . . . . . . . . . . . . 904 . 133 239 . . . . Piercing 1006 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 601 340 Entropic 1523 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1231 292 . . Highest Corruption 16 | . . . . . . 2 2 3 3 3 3 . 2 . . . . 5 5 5 10 . 5 5 5 5 5 2 5 . 11 14 16 Average Corruption 4 | . . . . . . 1 2 2 3 3 3 . 1 . . . . 2 5 5 7 . 3 5 5 5 5 1 2 . 7 9 7 Corruption Purged 28 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 5 . 3 5 10 Effects 436 | . . . . . . 3 6 13 8 15 2 . 2 . . . . 31 28 22 1 . 14 19 27 12 29 1 18 . 62 40 83 Message Errors 77 | . . . . . . . 2 2 4 1 . . 1 . . . . 5 8 4 . . 2 1 4 3 3 . 3 . 9 10 15 Matter Fused 96 | . . . . . . . . 2 3 6 1 . . . . . . 7 7 8 . . 3 7 8 2 8 . 4 . 12 8 10 Heat Flow Errors 44 | . . . . . . . 1 3 . 1 . . . . . . . 3 1 2 1 . 4 4 2 1 2 . 4 . 7 1 7 Energy Discharges 55 | . . . . . . 2 2 4 1 2 . . 1 . . . . 4 7 3 . . 2 2 4 2 1 . 1 . 6 5 6 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 1 2 Data Loss (minor) 44 | . . . . . . . 1 2 . 5 1 . . . . . . 2 1 3 . . 1 3 5 3 2 1 2 . 4 2 6 Data Loss (major) 18 | . . . . . . . . . . . . . . . . . . 1 2 1 . . . 1 1 1 3 . . . 3 4 1 Misfires 8 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 2 . . . 1 1 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 Targeting Errors 66 | . . . . . . 1 . . . . . . . . . . . 4 1 . . . 2 1 2 . 8 . 3 . 12 6 26 Weapon Failures 15 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . 2 1 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2926 | . . 26 . . 186 26 74 . . . . . 215 17 . . 20 75 40 . . 44 50 77 73 150 53 121 302 288 289 44 756 Projectiles 1495 | . . . . . . . . . . . . . . . . . 20 60 11 . . . 45 . 5 . . 92 139 149 197 21 756 Explosions 831 | . . 26 . . . 26 . . . . . . 156 17 . . . 15 29 . . 44 5 77 68 . 53 29 55 139 92 . . Melee 600 | . . . . . 186 . 74 . . . . . 59 . . . . . . . . . . . . 150 . . 108 . . 23 . Knockbacks 145 | . . . . . . . . . . . . . . . . . . 12 . . . . 1 . . . 19 8 19 28 16 . 42 Impact 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 Kinetic 133 | . . . . . . . . . . . . . . . . . . 9 . . . . 1 . . . 18 8 17 27 14 . 39 Secondary 8 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 1 1 1 . 2 Self-Inflicted Damage 829 | . . . . . . 89 . . . . . . 52 . . . 85 59 . 50 . . . . 90 . . . 53 312 39 . . Shots 22 | . . . . . . 2 . . . . . . 2 . . . 2 1 . 1 . . . . 2 . . . 6 4 2 . . Rammed 20 | . 3 . . . . . . . . . . . . . . . . 6 . . . . 1 . . . 2 . 4 1 1 . 2 Targets Rammed 20 | . 3 . . . . . . . . . . . . . . . . 6 . . . . 1 . . . 2 . 4 1 1 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . 9 9 . 3 14 28 109 278 3 277 . . 168 . 24 . 57 206 217 168 183 50 230 153 226 130 57 24 441 . 266 122 281 Average Temperature 64 | . 5 6 . 1 3 10 62 107 3 141 . . 45 . 16 . 27 54 83 44 93 14 75 76 90 92 54 16 110 . 60 33 87 Received Heat Transfer 4529 | . 165 162 . 12 720 423 . 9 18 15 . . 303 . . . 198 246 45 81 . . 9 . 48 . 60 22 314 351 450 252 626 Effects 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . Siege Activations 41 | . . . . . . . . . . . . 1 . . . . 1 3 . 1 . . 5 1 . . 2 5 4 4 5 . 9 Total Turns 922 | . . . . . . . . . . . . 23 . . . . 27 50 . 37 . . 79 21 . . 50 148 60 49 141 . 237 Longest Duration 86 | . . . . . . . . . . . . 23 . . . . 27 20 . 37 . . 25 21 . . 25 86 22 26 42 . 74 Robots Corrupted 48 | . . . . . . . . . . . . . 1 . 1 . 1 5 . 3 . . 4 2 . . . 8 12 . 5 6 . Combat Hostiles 43 | . . . . . . . . . . . . . 1 . . . 1 5 . 3 . . 3 2 . . . 7 10 . 5 6 . Parts Fried 129 | . . . . . . . . . . . . . 11 . 2 . 3 17 5 6 . . 12 6 . . . 18 27 1 5 14 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 26 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 9 . 15 Heat Transferred 8853 | . . . 125 . . . . . . . . . 481 150 . . . 100 100 50 . . . . . . . 700 349 494 461 . 5843 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 1726 | 5 230 90 . 55 292 171 63 911 . . . . 437 . . . . 757 . . . . 670 . . . . 433 869 1322 1274 839 1726 Average Influence 387 | 1 119 45 . 10 134 70 15 325 . . . . 118 . . . . 208 . . . . 383 . . . . 227 509 977 941 674 885 Maximum Alert Level 5 | . 1 . . . 1 . . 3 . . . . 2 . . . . 3 . . . . 2 . . . . 2 3 4 4 3 5 Low Security (%) 49 | 100 91 100 . 100 73 100 100 59 . . . . 63 . . . . 67 . . . . 26 . . . . 51 9 . . . . Level 1 11 | . 8 . . . 26 . . 6 . . . . 35 . . . . 7 . . . . 23 . . . . 46 18 . . . 4 Level 2 18 | . . . . . . . . 3 . . . . 1 . . . . 15 . . . . 50 . . . . 2 57 23 24 73 43 Level 3 9 | . . . . . . . . 30 . . . . . . . . . 8 . . . . . . . . . . 13 25 34 26 13 Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 41 . 31 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 4 . . . 3 4 . 3 . . . . 5 . . . . 3 . . . . 6 . . . . 5 8 2 16 4 18 Investigation 22 | . 3 . . . 1 1 . 2 . . . . 2 . . . . . . . . . 1 . . . . 1 1 2 1 2 5 Extermination 21 | . . . . . . 3 . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 2 . 4 1 4 Reinforcement 19 | . 1 . . . 2 . . 1 . . . . 1 . . . . . . . . . 3 . . . . 2 4 . 5 . . Assault 16 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 5 1 8 Garrison 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 27 | . 2 . . 1 . 1 . . . . . . 2 . . . . 1 . . 1 . . . . . . 1 4 6 5 2 1 Communications Jammed 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Distress Signals 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Times Spotted 660 | . 32 4 . 7 28 21 9 9 7 9 . 6 22 14 3 . 22 47 8 8 1 3 22 7 9 . 23 27 53 63 72 27 97 Peak Tracking Total 13 | . 4 2 . 2 5 4 2 4 4 4 . 3 5 5 3 . 5 9 4 5 2 3 5 4 3 . 5 5 5 10 10 13 10 Tactical Retreats 43 | . 1 . . 1 . . . . . . . 1 . 1 . . 4 7 1 2 . . 3 . 6 . . 2 1 5 2 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 20 | . 1 . . . . 2 . . . . . . 4 . . . . 1 . . . . . . . . . 3 1 . 1 1 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 6 1 . . . . Reused 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . 1 . . 3 . . 9 . . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 42 | . . . . . 3 1 . 1 . . . . 5 1 . . . 2 . . . . 3 . . . 1 1 5 2 10 4 3 Max in Single Turn 2 | . . . . . 2 . . . . . . . 2 . . . . 2 . . . . . . . . 1 1 1 1 1 1 1 Garrison Access 13 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 2 1 . 4 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 134 | . 9 . 2 . 9 7 . 3 . 1 . . 14 1 3 4 . 11 . 1 2 . 6 . . 4 1 8 10 3 13 8 14 Terminals 59 | . 7 . . . 5 3 . . . . . . 6 . . . . 5 . 1 . . 2 . . . . 5 5 . 9 4 7 Fabricators 11 | . . . . . . 2 . 1 . . . . 1 . . . . 4 . . . . 1 . . . . 1 . . . . 1 Repair Stations 14 | . . . . . 1 . . 1 . . . . 4 . . . . 2 . . . . 1 . . . . . 2 . 1 2 . Recycling Units 8 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Scanalyzers 8 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . 2 1 . Garrison Access 16 | . . . . . 1 . . . . . . . 3 . . . . . . . . . 1 . . . . 1 1 3 1 1 4 Total Hacks 392 | . 30 . 2 . 33 20 . 8 . 1 . . 39 1 9 23 . 44 . 3 2 . 12 . . 17 1 22 37 6 38 16 28 Successful 239 | . 16 . 2 . 25 13 . 7 . 1 . . 25 1 9 23 . 27 . 2 2 . 4 . . 17 1 8 19 2 18 2 15 Failed 153 | . 14 . . . 8 7 . 1 . . . . 14 . . . . 17 . 1 . . 8 . . . . 14 18 4 20 14 13 Catastrophic 27 | . 1 . . . . . . . . . . . 5 . . . . 3 . 1 . . 2 . . . . 1 4 . 5 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 159 | . 14 . 1 . 17 9 . 1 . . . . 19 . . . . 17 . 2 1 . 6 . . . . 8 17 3 22 10 12 Terminals 180 | . 26 . . . 16 7 . . . . . . 19 . . . . 17 . 3 . . 5 . . . . 13 22 . 28 7 17 Fabricators 35 | . . . . . . 9 . 4 . . . . 4 . . . . 13 . . . . 1 . . . . 3 . . . . 1 Repair Stations 48 | . . . . . 5 . . 2 . . . . 10 . . . . 14 . . . . 3 . . . . . 7 . 2 5 . Recycling Units 17 | . 4 . . . 3 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 Scanalyzers 21 | . . . . . 6 . . 2 . . . . . . . . . . . . . . . . . . . 1 6 . 5 1 . Garrison Access 35 | . . . . . 3 . . . . . . . 6 . . . . . . . . . 2 . . . . 5 2 6 3 3 5 Terminal Hacks 108 | . 13 . 2 . 4 1 . . . 1 . . 8 1 9 23 . 5 . 1 2 . 1 . . 17 1 3 5 . 7 . 4 Record 26 | . . . 1 . . . . . . . . . . . 7 11 . . . 1 . . . . . 5 1 . . . . . . Part Schematic 11 | . 1 . . . 1 . . . . . . . . . . 5 . . . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 11 | . 2 . . . . . . . . . . . . . . 3 . 1 . . . . . . . 4 . . . . 1 . . Open Door 6 | . . . . . . . . . . 1 . . . 1 2 . . . . . 2 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 6 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 13 | . . . . . 1 . . . . . . . 4 . . . . 1 . . . . . . . . . 1 2 . 3 . 1 Locate Traps 6 | . 3 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . 4 . 2 . . . . 3 . . . . 8 . . . . . . . . . 2 . . . . . Load Schematic 9 | . . . . . . 2 . 1 . . . . 1 . . . . 4 . . . . . . . . . 1 . . . . . Build 10 | . . . . . . 2 . 1 . . . . 2 . . . . 4 . . . . . . . . . 1 . . . . . Repair Station Hacks 32 | . . . . . 4 . . 2 . . . . 7 . . . . 11 . . . . 1 . . . . . 4 . 2 1 . Scan Component 19 | . . . . . 2 . . 1 . . . . 4 . . . . 6 . . . . 1 . . . . . 3 . 1 1 . Repair 13 | . . . . . 2 . . 1 . . . . 3 . . . . 5 . . . . . . . . . . 1 . 1 . . Recycling Unit Hacks 7 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Retrieve Matter 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzer 19 | . . . . . 6 . . 2 . . . . . . . . . . . . . . . . . . . 1 6 . 4 . . Insert Component 13 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . 1 4 . 4 . . Analyze 6 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 1 1 . 2 Seal Access 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 1 1 . 2 Unauthorized Hacks 46 | . 2 . . . 9 6 . 1 . . . . 5 . . . . 3 . 1 . . 2 . . . . 1 3 1 4 1 7 Terminals 27 | . 1 . . . 6 4 . . . . . . 2 . . . . 2 . 1 . . 1 . . . . 1 3 . 3 . 3 Track 7 | . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . 1 . 1 Assimilate 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 16 | . 1 . . . 3 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 2 . 2 . 1 Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 5 | . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Prioritize 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Access 9 | . . . . . 2 . . . . . . . 3 . . . . . . . . . 1 . . . . . . 1 . . 2 Reprogram 5 | . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Jam 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 101 | . 7 . . . 9 7 . 3 . . . . 11 . . . . 10 . 1 . . 6 . . . . 8 9 2 11 8 9 Full Trace Events 10 | . 2 . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 1 Feedback Events 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built 16 | . . . . . . 4 . 2 . . . . 4 . . . . 6 . . . . . . . . . . . . . . . Matter 2016 | . . . . . . 504 . 252 . . . . 504 . . . . 756 . . . . . . . . . . . . . . . Time 569 | . . . . . . 100 . 67 . . . . 134 . . . . 268 . . . . . . . . . . . . . . . Total Robot Build Rating 64 | . . . . . . 16 . 8 . . . . 16 . . . . 24 . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . 4 . . 1 . . . . . . . 5 . . . . . . . . . 4 . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Matter 340 | . . . . . . . . . . . . . . . . . . 238 . . . . . . . . . 102 . . . . . Time 194 | . . . . . . . . . . . . . . . . . . 169 . . . . . . . . . 25 . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 1 . . . . . Parts Repaired 13 | . . . . . 2 . . 1 . . . . 3 . . . . 5 . . . . . . . . . . 1 . 1 . . Time 577 | . . . . . 118 . . 80 . . . . 79 . . . . 214 . . . . . . . . . . 78 . 8 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 50 | . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 2 . . . 10 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Scanalyzed 5 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 5 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 8 . . 3 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Robots Rewired 8 | . . . 4 . . . . . . . . . 1 2 . . . . . . . . 1 . . . . . . . . . . Allies Hacked 8 | . . . . . . . 4 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 75 | . . . 4 . 3 5 23 3 . 2 5 . 13 4 1 1 . 6 . . 1 . 1 . . 1 . . . . . . 2 Largest Group 21 | . . . 4 4 2 5 21 19 13 11 13 12 12 15 13 13 13 4 2 . 1 1 2 . . 1 1 . . . . . 2 Highest-Rated Group 634 | . . . 45 45 37 178 634 612 386 338 327 314 384 455 396 400 400 152 76 . 158 158 207 . . 113 113 . . . . . 312 Highest-Rated Ally 222 | . . . 21 21 27 38 129 129 38 38 32 32 38 38 38 59 59 38 38 . 158 158 158 . . 113 113 . . . . . 222 Total Orders 59 | . . . . 2 6 19 4 3 . . . . . . . . 1 2 . . 1 8 9 . . . 4 . . . . . . STAY 29 | . . . . 1 3 9 2 2 . . . . . . . . 1 1 . . 1 4 5 . . . . . . . . . . ROAM 26 | . . . . 1 3 10 2 1 . . . . . . . . . 1 . . . 4 4 . . . . . . . . . . COLLECT 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 601 | . . . . 24 3 17 49 91 47 48 . 62 10 66 21 . 51 25 12 . 1 8 30 . . . 26 . . . . . 10 Total Damage 15438 | . . . . 250 66 530 1567 1402 742 934 . 1154 199 1486 381 . 1253 661 185 . 176 534 1658 . . . 1287 . . . . . 973 Kills 112 | . . . . 5 . 4 2 12 9 8 . 9 1 13 4 . 9 8 2 . 1 4 13 . . . 8 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 17 | . . 2 . 2 . . . . 1 1 . 1 . . 2 . . . 1 3 . 1 . 1 2 . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 39793 | 64 1487 1173 1144 1075 1957 1965 749 747 603 778 1304 562 1712 1387 1410 182 736 2046 1015 914 1113 976 995 953 1219 399 685 1726 1694 1659 2263 931 2170 Spaces Moved 19134 | 42 821 628 593 550 823 1222 392 417 343 434 749 262 798 778 756 94 320 825 539 475 570 454 408 471 612 188 309 702 648 720 836 410 945 Core 188 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 Treads 17115 | . 647 628 593 550 634 . 187 417 343 434 749 262 798 778 756 94 320 825 539 475 570 454 408 471 612 188 309 702 648 720 836 410 758 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1831 | 41 174 . . . 189 1222 205 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 180 180 125 130 130 172 172 172 172 172 172 172 172 180 180 180 180 180 180 180 180 180 180 180 180 180 172 165 165 165 50 Average Speed 171 | 98 159 176 180 180 170 139 154 172 172 172 172 172 172 172 179 180 180 180 180 180 180 181 181 180 180 180 180 180 173 171 173 171 150 Slowest Speed 200 | 100 180 180 180 180 200 180 180 172 172 172 172 172 172 172 180 180 180 180 180 180 180 183 183 180 180 200 180 180 180 187 187 180 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 60 | 4 98 98 90 92 57 23 96 13 54 63 82 43 24 94 84 74 42 24 77 69 86 68 16 67 74 60 88 25 92 24 90 29 30 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 12 | . 1 . 1 2 . . . . . . 3 . . . . 1 . . . . . 1 . . . 3 . . . . . . . Known Exits Taken 26 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 1 . . . . 3 2 2 1 . 3 3 . 2 . 2 3 . 4 . 1 3 . . . . . . . . Spaces Dug 277 | . . . . . 8 7 . 1 . . . . 5 . . . 18 14 31 . 14 49 7 8 31 2 . 12 11 7 19 9 24 Terrain Destroyed 1413 | . 4 35 . . 38 47 1 6 5 12 . . 121 3 . . 60 99 36 5 14 119 30 66 91 2 54 77 172 67 150 9 90 Melee 174 | . . . . . . 7 . 1 . . . . 4 . . . 14 4 . . 14 49 6 8 9 2 . 11 7 5 17 9 7 Projectile 157 | . . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . . 18 27 21 10 25 . 52 AOE 1082 | . 4 35 . . 38 40 . 5 5 11 . . 117 3 . . 46 94 36 5 . 70 23 58 82 . 36 39 144 52 108 . 31 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 23832 | 57 933 671 653 633 1196 1375 500 437 352 458 767 369 1048 826 809 104 429 1251 567 512 631 522 592 531 697 234 374 1006 1000 962 1438 549 1349 Wait 2141 | 2 50 15 3 53 191 41 51 6 4 4 9 96 132 32 29 8 49 278 9 20 15 6 96 19 43 4 15 141 140 72 365 30 113 Move 19101 | 41 820 627 592 549 822 1222 391 416 342 433 748 261 797 777 755 93 319 824 538 474 569 453 407 470 611 187 308 701 647 719 835 409 944 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 230 | 6 12 3 10 9 26 12 10 2 . 4 2 1 11 3 5 . 8 16 2 1 9 1 5 1 2 4 1 17 11 8 16 5 7 Fast Attach 108 | 6 1 1 . . 8 . 1 1 . . 2 . 2 2 3 . . 7 . 1 5 1 4 . 2 8 1 2 6 7 12 12 13 Attach 108 | . 1 1 . . 13 5 3 . . . . . 9 . . . . 5 . . . . 5 . 3 1 2 6 6 10 7 14 17 Detach 80 | . . . . . 6 1 1 . . . 1 . 4 1 1 . . 2 . . 1 . 3 . 2 3 . 4 7 7 7 7 22 Swap 423 | . 4 3 1 6 14 25 7 5 4 8 1 10 35 1 6 2 13 30 7 5 10 6 18 18 9 5 9 33 44 24 33 12 15 Drop 267 | . 6 2 3 12 16 10 13 1 . 4 4 1 8 4 8 . 8 16 2 1 7 1 8 . 2 12 1 16 17 10 26 10 38 Fire 1031 | 2 36 19 9 4 86 52 19 5 2 4 . . 44 2 2 1 18 63 9 10 1 5 30 15 14 1 34 72 106 94 109 25 138 Melee 267 | . . . . . 14 7 4 1 . . . . 5 . . . 14 4 . . 14 49 6 8 9 9 1 14 10 10 27 25 36 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 3 . . . . . . . . . . . . . . . . 6 . . . . 1 . . . 2 . 4 1 1 . 2 Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 Rewire 50 | . . . 35 . . . . . . 1 . . 1 4 . . . . . . . . 9 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Sto x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 6) 238 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Discovered new exit (range 17) 301 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 14) 1552 | -10/Materials | Entered Mines 1559 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1978 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1979 | -10/Mines | Discovered new exit (range 5) 2262 | -10/Mines | Discovered new exit (range 9) 2306 | -10/Mines | Learned 8 Materials zone layouts 2414 | -10/Mines | Discovered new exit (range 12) 2435 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2444 | -10/Mines | Found Prototype Device 2725 | -10/Mines | Entered Exiles 2725 | -10/Exiles | Found Exiles lab destroyed 2749 | -10/Exiles | Build established: Hauler-Mutant 3357 | -10/Exiles | Learned location of Zion (-7) 3454 | -10/Exiles | Opened EX-Vault 3466 | -10/Exiles | Found Field Lobotomy Kit 3697 | -10/Exiles | Discovered new exit (range 14) 3869 | -10/Exiles | Entered Mines 3869 | -9/Mines | Accompanied by 4 allies 3959 | -9/Mines | Assembled infested the area 4465 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4795 | -9/Mines | Discovered new exit (range 7) 4927 | -9/Mines | Discovered new exit (range 5) 4944 | -9/Mines | Entered Materials 4944 | -8/Materials | Accompanied by 2 allies 4944 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4945 | -8/Materials | Identified exit to Factory 4955 | -8/Materials | Identified Exp. Sensor Array 6206 | -8/Materials | Repaired Imp. Light Armor Plating 6291 | -8/Materials | Repaired Exp. Sensor Array 6901 | -8/Materials | Entered Factory 6901 | -7/Factory | Accompanied by 1 ally 6901 | -7/Factory | Evolved 2 slots: Utility x2 6902 | -7/Factory | Identified exit to Storage 7316 | -7/Factory | Discovered exit to Storage (range 5) 7641 | -7/Factory | Discovered new exit (range 4) 7648 | -7/Factory | Identified exit to Factory 8445 | -7/Factory | Fabricated P-60 Hacker (x2) 8787 | -7/Factory | Assembled infested ambush trap array 8845 | -7/Factory | Fabricated P-60 Hacker? 8866 | -7/Factory | Sucked down chute 8866 | -7/Factory | Entered Waste 8925 | -7/Waste | 3 allies followed down the chute 8926 | -7/Waste | Spotted C-40 Crusher 8975 | -7/Waste | Hacker 4f assimilated hostile C-40 Crusher 8977 | -7/Waste | Destroyed Crusher 4a 8984 | -7/Waste | Spotted C-40 Crusher 8985 | -7/Waste | Hacker 4f assimilated hostile C-40 Crusher 9001 | -7/Waste | Spotted C-40 Crusher 9005 | -7/Waste | Spotted C-40 Crusher 9008 | -7/Waste | Hacker 4f assimilated hostile C-40 Crusher 9024 | -7/Waste | Hacker 4f assimilated hostile C-40 Crusher 9074 | -7/Waste | Spotted C-40 Crusher 9088 | -7/Waste | Allies destroyed C-40 Crusher 9101 | -7/Waste | Spotted C-40 Crusher 9141 | -7/Waste | Allies destroyed C-40 Crusher 9174 | -7/Waste | Warlord forces began an assault 9349 | -7/Waste | Discovered new exit (range 13) 9603 | -7/Waste | Identified exit to Factory 9615 | -7/Waste | Entered Factory 9615 | -7/Factory | Accompanied by 19 allies 9810 | -7/Factory | Repaired Exp. Sensor Array? 9848 | -7/Factory | Fabricated P-60 Hacker? 10113 | -7/Factory | Local fabrication network quarantined 10130 | -7/Factory | Discovered new exit (range 11) 10229 | -7/Factory | Hacker 4g assimilated hostile G-47 Trooper 10250 | -7/Factory | Identified exit to Lower Caves 10362 | -7/Factory | Entered Lower Caves 10362 | -7/Lower Caves | Accompanied by 13 allies 10473 | -7/Lower Caves | Learned 4 Factory zone layouts 10734 | -7/Lower Caves | Encountered a Warlord checkpoint 10799 | -7/Lower Caves | Discovered new exit (range 14) 10912 | -7/Lower Caves | Identified exit to Lower Caves 10965 | -7/Lower Caves | Entered another Lower Caves area 10965 | -7/Lower Caves | Accompanied by 11 allies 11010 | -7/Lower Caves | Hacker 4h assimilated hostile S-27 Virus 11445 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11480 | -7/Lower Caves | Identified exit to Zion 11743 | -7/Lower Caves | Entered Zion 11743 | -7/Zion | Accompanied by 8 allies 11809 | -7/Zion | System corruption cleaned by Quarantine Array 12015 | -7/Zion | Learned location of Armory (-3) 12141 | -7/Zion | Learned Factory emergency access door positions 12175 | -7/Zion | Given A8's code to call for help 12220 | -7/Zion | Learned location of Warlord (-5) 12808 | -7/Zion | Gained Derelict followers 13021 | -7/Zion | Discovered new exit (range 7) 13031 | -7/Zion | Identified exit to Proximity Caves 13047 | -7/Zion | Entered Proximity Caves 13047 | -6/Proximity Caves | Accompanied by 13 allies 13123 | -6/Proximity Caves | P-60 Hacker assimilated allied 88-AZE(s) 13262 | -6/Proximity Caves | Learned 4 Factory zone layouts 13553 | -6/Proximity Caves | Discovered exit to Factory (range 16) 13609 | -6/Proximity Caves | Entered Factory 13609 | -6/Factory | Accompanied by 1 ally 13609 | -6/Factory | Evolved 2 slots: Utility x2 13736 | -6/Factory | Repaired Hrd. Medium Armor Plating 14553 | -6/Factory | Identified exit to Lower Caves 14598 | -6/Factory | Repaired Hvy. Treads 14670 | -6/Factory | Repaired Hcp. Storage Unit 15067 | -6/Factory | Fabricated P-60 Hacker (x2) 15129 | -6/Factory | Garrison activated, responded to threat 15152 | -6/Factory | Fabricated P-60 Hacker? 15321 | -6/Factory | Entered Lower Caves 15321 | -6/Lower Caves | Accompanied by 12 allies 15360 | -6/Lower Caves | Encountered a Warlord checkpoint 15585 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15904 | -6/Lower Caves | Build established: Commander-Mutant 16398 | -6/Lower Caves | Discovered new exit (range 2) 16398 | -6/Lower Caves | Identified exit to Lower Caves 16708 | -6/Lower Caves | Entered another Lower Caves area 16708 | -6/Lower Caves | Accompanied by 13 allies 16729 | -6/Lower Caves | Discovered new exit (range 7) 16741 | -6/Lower Caves | Learned location of 1 exit from Factory 17608 | -6/Lower Caves | Hacker 5b assimilated hostile S-27 Virus 17810 | -6/Lower Caves | Discovered new exit (range 5) 17900 | -6/Lower Caves | Learned 8 Factory zone layouts 17900 | -6/Lower Caves | Learned Extension emergency access door positions 17900 | -6/Lower Caves | Learned Extension garrison access intel 17936 | -6/Lower Caves | Destroyed XN-T0G(g) 18028 | -6/Lower Caves | Identified exit to Data Miner 18118 | -6/Lower Caves | Entered Data Miner 18118 | -6/Data Miner | Accompanied by 12 allies 18118 | -6/Data Miner | Discovered new exit (range 6) 18153 | -6/Data Miner | Met Data Miner 18185 | -6/Data Miner | Learned location of Section 7 (-2) 18185 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18216 | -6/Data Miner | Received God Mode back door access code from Data Miner 18239 | -6/Data Miner | Assimilated Data Miner with FLK Orb 18296 | -6/Data Miner | Identified exit to Proximity Caves 18300 | -6/Data Miner | Entered Proximity Caves 18300 | -5/Proximity Caves | Accompanied by 13 allies 18314 | -5/Proximity Caves | Allies destroyed Data Miner 18614 | -5/Proximity Caves | Build established: Hauler-Mutant 18720 | -5/Proximity Caves | Found Imp. Powered Armor 18723 | -5/Proximity Caves | Found Imp. Powered Armor 18970 | -5/Proximity Caves | Discovered new exit (range 8) 19029 | -5/Proximity Caves | Identified exit to Factory 19036 | -5/Proximity Caves | Entered Factory 19036 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 19037 | -5/Factory | Identified exit to Upper Caves 19440 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 19662 | -5/Factory | Fabricated P-60 Hacker (x2) 19732 | -5/Factory | Fabricated P-60 Hacker? 19981 | -5/Factory | Repaired Lyr. Medium Armor Plating 20010 | -5/Factory | Repaired Hcp. Storage Unit 20037 | -5/Factory | Repaired Hcp. Storage Unit 20098 | -5/Factory | Repaired Lrn. Proton Cannon 20623 | -5/Factory | Destroyed 7 combat bots 20701 | -5/Factory | Discovered new exit (range 16) 20785 | -5/Factory | Fabricated P-60 Hacker? 21008 | -5/Factory | Repaired Hvy. Treads? 21082 | -5/Factory | Entered Upper Caves 21082 | -5/Upper Caves | Accompanied by 2 allies 21124 | -5/Upper Caves | Learned 12 Factory zone layouts 21637 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 21969 | -5/Upper Caves | Discovered new exit (range 12) 22093 | -5/Upper Caves | Identified exit to Upper Caves 22097 | -5/Upper Caves | Entered another Upper Caves area 22173 | -5/Upper Caves | Learned Factory terminal intel 22624 | -5/Upper Caves | Encountered a Warlord checkpoint 22700 | -5/Upper Caves | Discovered new exit (range 7) 22709 | -5/Upper Caves | Identified exit to Warlord 22846 | -5/Upper Caves | Learned Factory trap positions 23011 | -5/Upper Caves | Entered Warlord 23065 | -5/Warlord | System corruption reached 10% 23071 | -5/Warlord | System corruption cleaned by Quarantine Array 23364 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 23567 | -5/Warlord | Visited the Vortex Lab 23570 | -5/Warlord | Warlord's base attacked by MAIN.C 23582 | -5/Warlord | Found Prototype Energy Cannon 23582 | -5/Warlord | Identified Vortex Cannon 23586 | -5/Warlord | Found Vortex Cannon 23702 | -5/Warlord | Met Warlord 23719 | -5/Warlord | Opened Warlord's prototype stash 23744 | -5/Warlord | Found Prototype Device 23744 | -5/Warlord | Identified Exp. Focal Shield 23747 | -5/Warlord | Found Prototype Processor 23747 | -5/Warlord | Identified Exp. Target Analyzer 23760 | -5/Warlord | Found Prototype Reactor 23783 | -5/Warlord | Assimilated God Mode with FLK Orb 23920 | -5/Warlord | Warlord forces counterattacked 24043 | -5/Warlord | Opened side exit 24092 | -5/Warlord | Discovered new exit (range 10) 24105 | -5/Warlord | Identified exit to Proximity Caves 24118 | -5/Warlord | Spotted Striker 24123 | -5/Warlord | Allies destroyed Striker 24124 | -5/Warlord | Entered Proximity Caves 24124 | -4/Proximity Caves | Accompanied by 1 ally 25028 | -4/Proximity Caves | Discovered new exit (range 15) 25056 | -4/Proximity Caves | Identified exit to Factory 25100 | -4/Proximity Caves | Entered Factory 25100 | -4/Factory | Accompanied by 1 ally 25100 | -4/Factory | Evolved 2 slots: Utility x2 25102 | -4/Factory | Loaded intel: 97 trap records 25103 | -4/Factory | Loaded intel: 22 terminal locations 25805 | -4/Factory | Identified exit to Research 25924 | -4/Factory | Discovered new exit (range 12) 26068 | -4/Factory | Identified exit to Upper Caves 26068 | -4/Factory | Identified exit to Extension 26095 | -4/Factory | Entered Upper Caves 26185 | -4/Upper Caves | Learned Research terminal intel 26361 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 26598 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26746 | -4/Upper Caves | Discovered new exit (range 10) 27045 | -4/Upper Caves | Identified exit to Upper Caves 27048 | -4/Upper Caves | Entered another Upper Caves area 27089 | -4/Upper Caves | Discovered exit to Research (range 15) 27928 | -4/Upper Caves | Learned location of 1 exit from Research 27984 | -4/Upper Caves | Learned Research stockpile data 28069 | -4/Upper Caves | Discovered new exit (range 7) 28264 | -4/Upper Caves | Identified exit to Zhirov 28267 | -4/Upper Caves | Entered Zhirov 28267 | -4/Zhirov | Discovered new exit (range 3) 28300 | -4/Zhirov | Met Zhirov 28339 | -4/Zhirov | Learned location of Quarantine (-2) 28339 | -4/Zhirov | Learned location of Testing (-3) 28339 | -4/Zhirov | Learned location of Command (-1) 28350 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28381 | -4/Zhirov | Found Alien Artifact 28381 | -4/Zhirov | Identified Integrated Dissipator 28381 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28522 | -4/Zhirov | Found Alien Artifact 28630 | -4/Zhirov | Assimilated Svarog with FLK Orb 28656 | -4/Zhirov | Identified exit to Proximity Caves 28666 | -4/Zhirov | Entered Proximity Caves 28666 | -3/Proximity Caves | Accompanied by 1 ally 28748 | -3/Proximity Caves | Found Alien Artifact 29274 | -3/Proximity Caves | Discovered exit to Research (range 9) 29351 | -3/Proximity Caves | Entered Research 29351 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 29352 | -3/Research | Identified exit to Research 29354 | -3/Research | Loaded intel: 20 terminal locations 29388 | -3/Research | Identified Vortex Chain Reactor 29809 | -3/Research | Fabricated Hcp. Storage Unit (x1) 30317 | -3/Research | Discovered new exit (range 15) 30346 | -3/Research | Identified exit to Armory 30561 | -3/Research | Identified exit to Testing 30739 | -3/Research | Found Enh. Force Lance 31077 | -3/Research | Entered Testing 31146 | -3/Testing | Found Prototype Protection 31146 | -3/Testing | Identified SHELL Armor 31166 | -3/Testing | Found Prototype Protection 31169 | -3/Testing | Found Prototype Protection 31500 | -3/Testing | Repaired Broken Hvy. Treads 31603 | -3/Testing | Found Prototype Slashing Weapon 31627 | -3/Testing | Identified Nanosword 31785 | -3/Testing | Scanned by Researcher 31879 | -3/Testing | Found Prototype Energy Cannon 31879 | -3/Testing | Identified Cld. Nova Cannon 32030 | -3/Testing | Found Prototype Device 32030 | -3/Testing | Identified AEGIS Remote Shield 32268 | -3/Testing | Identified Med. Regenerative Plating 32268 | -3/Testing | Identified Hvy. Regenerative Plating 32327 | -3/Testing | First assault squad dispatched 32771 | -3/Testing | Entered Research 32771 | -2/Research | Warlord forces began assault on 0b10 32771 | -2/Research | Evolved 2 slots: Utility x2 32881 | -2/Research | Research machine network offline 33099 | -2/Research | Spotted Striker 33104 | -2/Research | Spotted Striker 33117 | -2/Research | Destroyed Striker 33180 | -2/Research | Spotted Striker 33190 | -2/Research | Spotted Executioner 33363 | -2/Research | Spotted B-90 Cyclops 33390 | -2/Research | Spotted Executioner 33393 | -2/Research | Spotted Executioner 33439 | -2/Research | Found Adv. Kinecellerator 33629 | -2/Research | Borebot progress halted 33652 | -2/Research | Borebot progress halted 33682 | -2/Research | Discovered new exit (range 14) 33704 | -2/Research | Identified exit to Access 33862 | -2/Research | Borebot progress halted 33866 | -2/Research | Spotted Striker 33869 | -2/Research | Destroyed Striker 34217 | -2/Research | Discovered new exit (range 5) 34229 | -2/Research | Identified exit to Quarantine 34305 | -2/Research | Met up with Warlord 34430 | -2/Research | Entered Quarantine 34462 | -2/Quarantine | Found Alien Artifact 34470 | -2/Quarantine | Found Alien Artifact 34493 | -2/Quarantine | Identified Dimensional Node Initializer 34493 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 34493 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 34538 | -2/Quarantine | Found Alien Artifact 34670 | -2/Quarantine | Found Alien Artifact 34670 | -2/Quarantine | Identified Phase Armor 34680 | -2/Quarantine | First assault squad dispatched 34887 | -2/Quarantine | Discovered exit to Access (range 12) 34902 | -2/Quarantine | Cryocooling Duct disabled 34917 | -2/Quarantine | Ambient heat levels rising (+20) 34917 | -2/Quarantine | Non-combat units ordered to evacuate 35026 | -2/Quarantine | Destroyed 7 combat bots 35181 | -2/Quarantine | Identified Subatomic Replicator 35450 | -2/Quarantine | Garrison activated, responded to threat 35521 | -2/Quarantine | Core integrity fell below 50% 35636 | -2/Quarantine | Found Alien Artifact 35636 | -2/Quarantine | Identified Matter Drive 35773 | -2/Quarantine | Destroyed 8 combat bots 35779 | -2/Quarantine | System corruption reached 10% 35852 | -2/Quarantine | Found Alien Impact Weapon 36064 | -2/Quarantine | Repaired Hcp. Storage Unit 36145 | -2/Quarantine | Identified Core Stripper 36209 | -2/Quarantine | Spotted Fortress 36220 | -2/Quarantine | Destroyed Fortress 36257 | -2/Quarantine | Found Vortex Chain Reactor 36381 | -2/Quarantine | Discovered new exit (range 5) 36387 | -2/Quarantine | Identified exit to Section 7 36527 | -2/Quarantine | Build established: Hauler-Tank 36693 | -2/Quarantine | Entered Section 7 36879 | -2/Section 7 | Found Integrated Dissipator 36879 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37011 | -2/Section 7 | Found Alien Artifact 37011 | -2/Section 7 | Identified Integrity Redistributor 37011 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+409) 37101 | -2/Section 7 | Discovered exit to Access (range 16) 37149 | -2/Section 7 | Initialized slip node 37228 | -2/Section 7 | First assault squad dispatched 37253 | -2/Section 7 | Found Alien Artifact 37253 | -2/Section 7 | Identified Integrated Reactor 37253 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 37302 | -2/Section 7 | Destroyed 8 combat bots 37532 | -2/Section 7 | Build established: Hauler-Mutant 37556 | -2/Section 7 | Warped through subspace to slip node 37624 | -2/Section 7 | Entered Access 37624 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 37900 | -1/Access | First assault squad dispatched 38430 | -1/Access | Garrison activated, responded to threat 38583 | -1/Access | Identified exit to Command 38584 | -1/Access | Build established: Hauler-Tank 38643 | -1/Access | Energy Cycler disabled 38668 | -1/Access | System corruption reached 10% 39037 | -1/Access | Destroyed 9 combat bots 39505 | -1/Access | Warped through subspace 39513 | -1/Access | Warped through subspace 39534 | -1/Access | Used Subatomic Replicator to replicate Imp. Matter Compressor 39543 | -1/Access | Lost 3 parts (2u1w) 39674 | -1/Access | Discovered new exit (range 6) 39744 | -1/Access | Spotted B-99 Colossus 39748 | -1/Access | Assimilated B-99 Colossus with FLK Orb 39751 | -1/Access | Assimilated P-80 Master with FLK Orb 39789 | -1/Access | Spotted B-99 Colossus 39794 | *** | Escaped! Last Messages --------------- 39766_ Slug penetrates Colossus 10a. 39768_ Adv. Melee Analysis Suite destroyed. 39768_ System corrupted by crushing effect (+2). 39768_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 39770_ Exp. Sensor Array destroyed. 39770_ System corrupted by crushing effect (+1). 39770_ Slug penetrates Colossus 10a. 39770_ Colossus 10a destroyed. 39770_ System corrupted: Enh. Force Lance targeting data glitched. 39777_ Adv. Signal Interpreter destroyed. 39777_ System corrupted by crushing effect (+1). 39780_ EN8C%OV EAI#RAJDP/GP Sealed Heavy Doors opened remotely. 39789_ Biometal Heavy Treads destroyed. 39789_ Penetrated by Slug. 39789_ Matter Drive destroyed. 39789_ Penetrated by Slug. 39789_ Biometal Heavy Treads destroyed. 39790_ Knocked back. 39793_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ??????????????# ## ###########???????# | | ??????????????# ## # #???????# | | ??????????????# ## # #???????## | | ??????????##### + # ####?????? | | ??????????# ## """ ## + ## ?????? | | ??????????# + "" F"" ## # " ## ?????? | | ??????????# ## """""" ## # """ ## ?????? | | #########?# ## """" ## # """ ## ?????? | | # ?# ## ## # " ## ?????? | | # # ## = ## #??????????????????? | | # " # ##########+### ??????????????????? | | ? """ + ??????????????????? | | # """ # ??????????????????? | | #? " # ##########???? ??????????????????? | | # ?# #?????????????####??????????????????? | | ? ?# #???????????????????????????????????? | | ?#######??# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### #####################???????? | | ??????????# """T""" !%b #???????? | | ??????????# """ |m! % #???????? | | ??????????# g% = g #???????? | | ??????????# b ?? | | ??????????# "" ?? | | ??????????# @" ??? | | ??????????# ??? | | ??????????# BB ####/???? | | ??????????# BB #???????? | | ??????????# #???????? | | ??????????# ####### #####################???????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 EM Shielding 4 Armor Coverage 3500 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 90 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 30 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Nanosword | -3/Testing | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory P-60 Hacker | x2 | -5/Factory P-60 Hacker | x2 | -5/Factory P-60 Hacker | x2 | -5/Factory Hcp. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Phase Armor Matter Drive Core Stripper Integrity Redistributor Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingScanInterrupter Manual? 0 Play Time 04:53:17 Cumulative 618.0 hours Start 2020.09.02 @ 01:22:48 End 2020.09.04 @ 02:12:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 447 Rogue 443 Adventurer 4 Explorer 0 Win Type 0 Total 67 Types 55/5/3/2/2/0/0 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20dd7fb0-fa99-4371-9e3d-a82bc9c8414b