Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 20:46:46 Player: ILikeVoltron Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2455) 2455 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5242 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Medium Treads Large Battery (200) High-capacity Battery (250) Shock Absorption System Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Improved Salvage Targeting Computer Advanced Targeting Computer System Restoration Module > --- WEAPON ----------- Autogun Improved Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Armored Treads Compact Wheel VTOL Module Medium Storage Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit Large Battery High-capacity Battery Improved Terrain Scan Processor Seismic Detector Improved Targeting Computer ECM Suite Hardened Medium Armor Plating Shock Absorption System Autogun Autogun [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon 1 | . . . 1 . Parts Attached 96 | . 10 20 36 30 Power 11 | . 1 3 3 4 Engine 6 | . 1 3 2 . Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 28 | . 2 7 7 12 Treads 4 | . . 1 . 3 Leg 22 | . 2 6 7 7 Wheel 1 | . . . . 1 Hover . | . . . . . Flight 1 | . . . . 1 Utility 29 | . 4 7 10 8 Device 8 | . . 2 1 5 Storage 7 | . 3 . 4 . Processor 5 | . 1 1 1 2 Hackware . | . . . . . Protection 9 | . . 4 4 1 Artifact . | . . . . . Weapon 28 | . 3 3 16 6 Energy Gun 2 | . . . 1 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 11 | . 3 . 7 1 Ballistic Cannon 5 | . . 2 1 2 Launcher 9 | . . . 7 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . 1 . Corrupted Parts 2 | . . . 1 1 System Corruption 11 | . . . 6 5 Parts Lost 26 | . . . 13 13 Power 6 | . . . 3 3 Propulsion 9 | . . . 5 4 Utility 3 | . . . 2 1 Weapon 8 | . . . 3 5 Highest Loss Streak 8 | . . . 5 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 97 97 87 Engine 9 | . 14 11 16 . Core 3 | . . . . 10 Treads 2 | . . 3 . 5 Leg 23 | . 28 28 26 14 Device 2 | . . 2 . 6 Storage 13 | . 14 11 13 14 Processor 11 | . 13 11 5 13 Protection 3 | . . 7 8 . Ballistic Gun 12 | . 27 5 11 6 Ballistic Cannon 6 | . . 16 4 4 Launcher 4 | . . . 9 8 Naked Turns 62 | . . . . 62 Heaviest Build 80 | 12 52 64 80 69 Greatest Support 59 | 20 20 33 37 59 Greatest Overweight (x) 7 | . 2 3 7 3 Average Overweight (x) 1 | . 1 1 1 . Largest Inventory Capacity 20 | . 20 20 20 20 Average Capacity 19 | . 17 20 20 19 Most Carried 20 | . 20 20 20 20 Average Carried 16 | . 16 19 17 14 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 6 20 20 17 5 Class Distribution -------------------- 61% | Mutant 21% | Scavenger-Mutant 7% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2284 | 197 254 640 771 422 Remotely . | . . . . . Salvage Created 2673 | . 496 606 1099 472 Parts 144 | . 32 39 49 24 Haulers Intercepted 5 | . 1 2 1 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 10 13 23 14 Guns 26 | . 10 1 12 3 Cannons 18 | . . 12 1 5 AOE 16 | . . . 10 6 Classes Destroyed 12 | . 5 4 3 . Worker 5 | . 2 2 1 . Builder 4 | . . 2 1 1 Hauler 5 | . 1 2 1 1 Recycler 2 | . 1 . 1 . Watcher 1 | . . 1 . . Swarmer 13 | . 3 . 4 6 Grunt 39 | . 7 10 14 8 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 3 | . . 2 1 . Specialist 2 | . . . 2 . Heavy 1 | . . . 1 . Best Kill Streak 15 | . 8 7 15 7 Combat Bots Only 12 | . 4 5 12 6 Max Kills in Single Turn 3 | . 1 2 3 3 Gunslinging . | . . . . . Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4873 | . 289 713 2262 1609 Core 1182 | . 24 166 292 700 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 105 | . 87 . . 18 Core Remaining (%) 73 | 100 90 58 46 . Volleys Fired 187 | . 35 42 71 39 Largest 3 | . 2 2 3 3 Hottest 99 | . 46 78 99 92 Shots Fired 392 | . 70 84 167 71 Gun 242 | . 70 10 125 37 Cannon 124 | . . 74 27 23 Launcher 26 | . . . 15 11 Special . | . . . . . Kinetic 366 | . 70 84 152 60 Thermal . | . . . . . Explosive 15 | . . . 8 7 Electromagnetic 11 | . . . 7 4 Robot Hit Streak 15 | . 15 11 11 5 Robot Miss Streak 7 | . 6 7 3 5 Penetration Max . | . . . . . Secondary Targets 4 | . . . 4 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 233 | . 44 49 101 39 Core Hits 124 | . 20 24 51 29 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 4 | . 1 1 1 1 Destroy 1 | . 1 . . . Blast 3 | . . 1 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5603 | . 645 957 2609 1392 Guns 2376 | . 645 85 1362 284 Cannons 1304 | . . 872 161 271 Explosions 1923 | . . . 1086 837 Melee . | . . . . . Ramming . | . . . . . Kinetic 3680 | . 645 957 1523 555 Thermal 391 | . . . 113 278 Explosive 801 | . . . 411 390 Electromagnetic 731 | . . . 562 169 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 3 6 5 Average Corruption 3 | . . 2 6 3 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 63 | . . 19 21 23 Message Errors 11 | . . 4 4 3 Matter Fused 18 | . . 5 7 6 Heat Flow Errors 8 | . . 2 2 4 Energy Discharges 12 | . . 4 2 6 Parts Rejected 1 | . . . 1 . Data Loss (minor) 4 | . . 1 1 2 Data Loss (major) 1 | . . 1 . . Misfires 3 | . . 1 1 1 Weapon Failures 5 | . . 1 3 1 Overload Shots . | . . . . . Overflow Damage 249 | . . 1 9 239 Projectiles 5 | . . 1 . 4 Explosions 244 | . . . 9 235 Melee . | . . . . . Knockbacks 9 | . . 7 . 2 Impact . | . . . . . Kinetic 8 | . . 6 . 2 Secondary 1 | . . 1 . . Self-Inflicted Damage 363 | . . . 68 295 Shots 10 | . . . 2 8 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 293 | . 9 216 293 252 Average Temperature 65 | . 5 45 88 52 Received Heat Transfer 1647 | . 75 444 774 354 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . . . 100 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 459 | . 236 296 459 359 Initial 203 | . . 1 77 203 Average 158 | . 55 156 247 190 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 60 | . 84 58 41 54 Level 1 33 | . 15 41 31 45 Level 2 5 | . . . 27 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 1 3 4 8 Investigation 6 | . 1 2 . 3 Extermination 1 | . . . . 1 Reinforcement 9 | . . 1 4 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 16 17 30 25 Peak Tracking Total 10 | . 5 6 10 7 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . . 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . . 6 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 11 | . . 2 6 3 Max in Single Turn 4 | . . 1 4 2 Garrison Access 3 | . . . 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised 1 | . . . . 1 Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 24 | . 8 4 4 8 Terminals 15 | . 7 2 2 4 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 3 | . . 1 1 1 Scanalyzers 1 | . . 1 . . Garrison Access 3 | . . . 1 2 Total Hacks 64 | . 23 11 10 20 Successful 37 | . 17 7 3 10 Failed 27 | . 6 4 7 10 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 17 | . 9 3 2 3 Terminals 41 | . 21 6 5 9 Fabricators . | . . . . . Repair Stations 4 | . 2 . . 2 Recycling Units 12 | . . 3 3 6 Scanalyzers 2 | . . 2 . . Garrison Access 5 | . . . 2 3 Terminal Hacks 19 | . 10 3 2 4 Record 1 | . . 1 . . Part Schematic 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open DSF 1 | . . . . 1 Emergency Access Points 3 | . 3 . . . Terminal Index 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 4 | . 3 . 1 . Reprogram Traps 1 | . . . . 1 Dispatch Records 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . . 2 Scan Component 2 | . 1 . . 1 Repair 2 | . 1 . . 1 Recycling Unit Hacks 4 | . . 2 . 2 Process 1 | . . . . 1 Report Inventory 3 | . . 2 . 1 Scanalyzer . | . . . . . Garrison Access Hacks 3 | . . . 1 2 Seal Access 3 | . . . 1 2 Unauthorized Hacks 7 | . 5 2 . . Terminals 5 | . 5 . . . Track 3 | . 3 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Recyclers 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Researchers 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 6 3 4 5 Full Trace Events 9 | . 2 3 2 2 Feedback Events 2 | . . 1 . 1 Corruption 2 | . . 1 . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . . 1 Time 54 | . 32 . . 22 Parts Recycled . | . . . . . Recycled Matter 72 | . . . . 72 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5185 | . 1361 1240 1079 1505 Spaces Moved 2126 | 1 551 499 334 741 Core 124 | . . . . 124 Treads 125 | . . . . 125 Legs 1840 | 1 551 499 334 455 Wheels 37 | . . . . 37 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 190 185 50 Average Speed 205 | 120 216 215 245 173 Slowest Speed 610 | 120 260 330 610 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 2 81 36 35 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . . 3 2 . Terrain Destroyed 207 | . . 7 82 118 Melee . | . . . . . Projectile 11 | . . 7 2 2 AOE 196 | . . . 80 116 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2588 | . 662 588 445 893 Wait 106 | . 32 4 . 70 Move 2122 | . 550 498 333 741 Hop . | . . . . . Pick Up 29 | . 20 4 3 2 Fast Attach 39 | . 5 9 6 19 Attach 20 | . . . 10 10 Detach 14 | . 2 1 . 11 Swap 37 | . 5 11 20 1 Drop 34 | . 13 19 2 . Fire 187 | . 35 42 71 39 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 14) 269 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 3) 545 | -10/Materials | Repaired Hvy. Assault Rifle 689 | -10/Materials | Discovered new exit (range 4) 1362 | -10/Materials | Entered another Materials area 1362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2498 | -9/Materials | Discovered new exit (range 13) 2602 | -9/Materials | Entered another Materials area 2602 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2604 | -8/Materials | Discovered new exit (range 6) 2721 | -8/Materials | Discovered new exit (range 13) 2757 | -8/Materials | Build established: Scavenger-Mutant 3100 | -8/Materials | Destroyed 12 combat bots 3184 | -8/Materials | Lost 4 parts (1p1n2w) 3559 | -8/Materials | Discovered new exit (range 5) 3620 | -8/Materials | Core integrity fell below 50% 3658 | -8/Materials | Lost 5 parts (2p1n1u1w) 3681 | -8/Materials | Entered Factory 3681 | -7/Factory | Evolved 2 slots: Utility x2 3699 | -7/Factory | Identified exit to DSF 3890 | -7/Factory | Discovered new exit (range 9) 3979 | -7/Factory | Lost 8 parts (2p3n3w) 4088 | -7/Factory | Repaired Imp. Carbon-fiber Leg 4229 | -7/Factory | Build established: Mutant 4296 | -7/Factory | Lost 4 parts (1p1n2w) 4597 | -7/Factory | Build established: Scavenger-Mutant 4635 | -7/Factory | Cargo convoy interrupted 5124 | -7/Factory | Released all parts (12) 5135 | -7/Factory | Core integrity fell below 50% 5158 | -7/Factory | Core integrity fell below 20% 5186 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05124_ Released Imp. Salvage Targeting Computer. 05124_ Released Carbon-fiber Leg. 05124_ Released Titanium Leg. 05124_ Released Adv. Weight Redist. System. 05124_ Released EM Shotgun. 05126_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05138_ Slug penetrates Wall. 05143_ Penetrated by Slug. 05146_ System corrupted: Component data lost. 05146_ Penetrated by Slug. 05168_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Traps(Reprogram) Reprogrammed 6 Blade Traps. >>Index(Terminals) Found 26 terminals. Downloaded coordinate data. 05180_ Connecting with Terminal... 05180_ ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ??? ????????? | | ??????????????????????????????# ?? ??????? | | ??????????????????????????????# ?? #?????? | | ??????????????????????????????# "?" ##????? | | ??????????????????????????????# """ #????? | | ??????????????????????????????# """ #????? | | ??????????????????????????????# """ #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# """ #????? | | ??????????????????????????????# """ #????? | | ??????????????????????????????# """ #????? | | ????????????????????#?????????# """ ##???? | | ????????????#+####### ######### u +???? | | ?????????? #????? | | ?????????? @ ss #????? | | ?????????? s #????? | | ?????????? "" "" #????? | | ??????????? ""T"" ###### | | ???????????#+#######+########### """ | | ???????????????????????????????# ######## | | ???????????????????????????????# #??????# | | ????????????????????????????+ #####+#####???# | | ????????????????????????????#### # #???# | | ???????????????????????????????# # """"""" ##### | | ???????????????????????????????# # """"""" + | | ??????????????????????????????? + """"""" ##### | | ???????????????????????????????##### """"""" #???? | | ???????????????????????????????????# #???? | | ?????????????????????????????????????? #???? | | ????????????????????????????????????? #???? | | ?????????????????????????????????????########????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 710 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Resistance: EX 25 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- Hcp. Matter Pod | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredImpactWings Manual? 0 Play Time 00:51:31 Cumulative 53.2 hours Start 2022.04.16 @ 18:13:58 End 2022.04.18 @ 20:46:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 65 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 661bafc1-bf19-4b27-ac7d-f781ef9105d5