Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.13 @ 19:20:48 Player: Dysiode Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1458) 1458 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 3672 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 39 Friendly Fire -112 Cogmind --------- Core Integrity 488/550 Matter 152/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Experimental Sensor Array Signal Interpreter Improved Signal Interpreter > --- WEAPON (3) ------- Rocket Launcher Katana Axe > --- INVENTORY (10) --- Improved Ion Engine High-capacity Battery (400) Advanced Sensor Array Transport Network Coupler Hardened Medium Armor Plating System Backup Module Thief Drone Bay (3/3) Gauss Rifle EMP Blaster Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Signal Interpreter Improved Signal Interpreter > --- WEAPON ----------- Gauss Rifle Axe Axe > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg High-capacity Battery Advanced Sensor Array Transport Network Coupler Hardened Medium Armor Plating Thief Drone Bay EMP Blaster Rocket Launcher Mining Laser [Rating: 36] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Axe Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 58 | 8 6 1 24 19 Power 4 | 1 . . 3 . Engine 4 | 1 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 4 . . 8 4 Treads 5 | 2 . . . 3 Leg 11 | 2 . . 8 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 1 4 1 Device 3 | . . 1 2 . Storage 2 | 1 1 . . . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 30 | 2 5 . 9 14 Energy Gun 5 | 1 . . 3 1 Energy Cannon 1 | . 1 . . . Ballistic Gun 9 | 1 1 . 2 5 Ballistic Cannon . | . . . . . Launcher 10 | . 3 . 1 6 Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon 3 | . . . 1 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 2 | . 1 . 1 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . 1 . 1 . Highest Loss Streak 1 | . 1 . 1 . Average Slot Usage (%) 94 | . 84 99 93 98 Engine 10 | . 14 14 10 9 Treads 6 | . . . . 20 Leg 22 | . 28 28 31 6 Device 11 | . . 13 16 9 Storage 11 | . 14 14 11 9 Processor 6 | . . . 1 16 Energy Gun 3 | . . . 6 3 Energy Cannon 4 | . 13 14 1 . Ballistic Gun 4 | . 4 . 5 4 Launcher 4 | . 9 14 2 1 Impact Weapon 1 | . . . 4 . Slashing Weapon 5 | . . . . 18 Naked Turns . | . . . . . Heaviest Build 37 | 10 25 29 37 36 Greatest Support 60 | 40 20 20 30 60 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 9 | 5 7 10 10 10 Most Carried 10 | 4 6 9 10 10 Average Carried 8 | 1 5 7 9 9 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 3 5 9 9 10 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1155 | 261 118 10 310 456 Remotely . | . . . . . Salvage Created 1958 | . 217 . 766 975 Parts 128 | . 18 . 51 59 Haulers Intercepted 5 | . 1 . 1 3 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 40 | . 7 . 18 15 Melee 5 | . . . 1 4 Guns 9 | . 1 . 5 3 Cannons 4 | . 3 . 1 . AOE 21 | . 3 . 10 8 Classes Destroyed 11 | . 5 . 4 2 Worker 5 | . . . 1 4 Builder 4 | . 1 . 1 2 Hauler 5 | . 1 . 1 3 Recycler 3 | . . . 2 1 Operator 2 | . . . . 2 Watcher 10 | . 2 . 4 4 Swarmer 18 | . 6 . 8 4 Grunt 14 | . 1 . 6 7 Duelist 1 | . . . 1 . Sentry 5 | . . . 3 2 Hunter 2 | . . . . 2 Thug 1 | . . . 1 . Best Kill Streak 8 | . 5 . 8 7 Combat Bots Only 6 | . 3 . 6 4 Max Kills in Single Turn 3 | . 3 . 3 2 Gunslinging . | . . . . . Exploded 3 | . 2 . 3 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1884 | . 328 . 814 742 Core 161 | . 19 . 80 62 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 92 80 . Volleys Fired 139 | . 32 . 57 50 Largest 2 | . 2 . 2 1 Hottest 125 | . 90 . 125 45 Shots Fired 169 | . 42 . 77 50 Gun 92 | . 8 . 52 32 Cannon 40 | . 32 . 8 . Launcher 37 | . 2 . 17 18 Special . | . . . . . Kinetic 54 | . 8 . 22 24 Thermal 70 | . 32 . 38 . Explosive 30 | . 2 . 17 11 Electromagnetic 15 | . . . . 15 Robot Hit Streak 7 | . 7 . 6 6 Robot Miss Streak 6 | . 6 . 3 3 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 117 | . 18 . 50 49 Core Hits 102 | . 11 1 37 53 Critical Hits 2 | . . . . 2 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Melee Attacks 43 | . . . 14 29 Impact 14 | . . . 14 . Slashing 29 | . . . . 29 Piercing . | . . . . . Sneak Attacks 7 | . . . 2 5 Combat Hostiles . | . . . . . Follow-up Attacks 5 | . . . . 5 Damage Inflicted 4882 | . 460 1 1705 2716 Guns 1038 | . 12 . 527 499 Cannons 369 | . 297 . 72 . Explosions 2183 | . 151 . 794 1238 Melee 1291 | . . . 312 979 Ramming 1 | . . 1 . . Kinetic 641 | . 12 . 216 413 Thermal 768 | . 297 . 383 88 Explosive 1870 | . 151 . 794 925 Electromagnetic 311 | . . . . 311 Impact 312 | . . . 312 . Slashing 979 | . . . . 979 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 138 | . 5 . 3 130 Projectiles 5 | . 5 . . . Explosions 39 | . . . 3 36 Melee 94 | . . . . 94 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . . . 30 17 Shots 3 | . . . 2 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 576 | . 264 . 576 16 Average Temperature 137 | . 93 . 188 6 Received Heat Transfer 447 | . 24 . 207 216 Effects 7 | . 1 . 6 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . 1 . . . Interference 2 | . . . 2 . Short Circuit 1 | . . . 1 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 1 | . . . 1 . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . . . 5 . Heat Transferred 1617 | . 629 . 888 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 580 | . 191 33 377 580 Initial 159 | . . . 12 159 Average 154 | . 54 10 110 322 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 69 | 100 100 100 82 23 Level 1 20 | . . . 17 44 Level 2 10 | . . . . 31 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 2 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 8 | . 1 . 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 9 . 31 37 Peak Tracking Total 6 | . 3 . 6 4 Tactical Retreats 6 | . . . 3 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 4 | . . . 1 3 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 13 | . 5 1 3 4 Terminals 10 | . 5 . 1 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 32 | . 10 1 11 10 Successful 19 | . 4 1 9 5 Failed 13 | . 6 . 2 5 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 3 | . 2 . . 1 Terminals 22 | . 10 . 2 10 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 9 | . 4 1 . 4 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Emergency Access Points 2 | . 1 . . 1 Locate Traps 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 1 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Assimilate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 5 . 2 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 102 | . . . 102 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 41 | . . 41 41 . Highest-Rated Ally 31 | . . 31 31 . Total Orders 1 | . . 1 . . EXPLORE 1 | . . 1 . . Ally Attacks 15 | . . 10 5 . Total Damage 165 | . . 123 42 . Kills 3 | . . 2 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 1 | . . 1 . . Drone Recoveries 1 | . . 1 . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3015 | 71 409 391 1196 948 Spaces Moved 1420 | 42 245 243 501 389 Core 5 | 5 . . . . Treads 287 | 17 . . . 270 Legs 1128 | 20 245 243 501 119 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 120 120 Average Speed 147 | 127 130 150 148 157 Slowest Speed 190 | 160 150 150 150 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 34 72 52 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 6 | . . . 6 . Terrain Destroyed 187 | . 18 . 109 60 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 186 | . 18 . 109 59 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2111 | 60 291 269 857 634 Wait 383 | . 1 21 224 137 Move 1416 | 41 244 242 500 389 Hop . | . . . . . Pick Up 45 | 9 5 4 18 9 Fast Attach 9 | . 1 . 7 1 Attach 22 | 8 1 1 7 5 Detach 4 | 2 . . 2 . Swap 27 | . 4 . 10 13 Drop 29 | . 3 . 18 8 Fire 139 | . 32 . 57 50 Melee 36 | . . . 14 22 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 8) 481 | -10/Materials | Entered Mines 484 | -10/Mines | Found the Drone Emporium 496 | -10/Mines | Found Prototype Device 497 | -10/Mines | Identified Thief Drone Bay 536 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 539 | -10/Mines | Found Prototype Device 606 | -10/Mines | Received a Mining Laser from a helpful Derelict 687 | -10/Mines | Discovered new exit (range 6) 733 | -10/Mines | Learned 8 Materials zone layouts 872 | -10/Mines | Entered Materials 872 | -9/Materials | Accompanied by 2 allies 872 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 872 | -9/Materials | Discovered new exit (range 15) 873 | -9/Materials | Identified exit to Mines 873 | -9/Materials | Identified exit to Materials 877 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1114 | -9/Materials | Repaired Aluminum Leg 1148 | -9/Materials | Identified Exp. Sensor Array 1319 | -9/Materials | Repaired Lgt. Angular Momentum Engine 1347 | -9/Materials | Repaired Aluminum Leg 2068 | -9/Materials | Entered another Materials area 2068 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2200 | -8/Materials | Build established: Scavenger-Mutant 2580 | -8/Materials | Build established: Mutant 3016 | -8/Materials | Self-destructed Last Messages --------------- Acquired 35 matter. K-01 Serf collects debris. Acquired 16 matter. G-47 Trooper destroyed. A-02 Transporter destroyed. The unstable cave ceiling collapses. Hpw. Shotgun crushed. G-47 Trooper destroyed. Destroyed Particle Gun. U-05 Engineer lays Concrete. M-13 Machinist fits Backup Laser I on G-47 Trooper. U-05 Engineer lays Concrete. K-01 Serf destroyed. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer lays Concrete. Arm. Treads severed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. 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""" # ^ # """"" #??? | | ?# """ !#?# #???# + "T" # ^ # ""T"" #??? | | ?# """ #?# #???# """ # + + #??? | | ?# #?# #???# " # ######## ! #??? | | #####/##### #???# " # """"" #??????# / /#??? | | ## u = ##### # """"" #??????#########??? | | ##%######## ##*%! [# """"" #?????????????????? | | ## #???? ##!*=! # #?????????????????? | | ##[#???? ##!==" ##########?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 85 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Safety First Challenges ------------ None Game ------ Seed ProtonGodAmplifier Manual? 0 Play Time 00:45:58 Cumulative 9.8 hours Start 2021.07.13 @ 10:57:47 End 2021.07.13 @ 19:20:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0b50cc28-7ede-4cbb-99ed-f22d5fe9307f