Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.22 @ 23:55:29 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (1305) 1305 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (430) 430 TOTAL SCORE: 5480 Bonus ------- Follower Combat Kills 130 Aligned with FarCom 300 Cogmind --------- Core Integrity 360/700 Matter 34/300 Energy 150/150 System Corruption 21% Temperature Cool (0) Movement Walking (125) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Potential Leg > --- UTILITY (6) ------ Medium Storage Unit Makeshift Armor Plating > --- WEAPON (2) ------- Beamcaster Missile Launcher > --- INVENTORY (10) --- Light Angular Momentum Engine Improved Hover Unit Improved Medium Armor Plating Makeshift Armor Plating Shield Generator Makeshift Hacking Suite Makeshift Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Potential Leg Potential Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Kinecellerator Hardened Heavy Armor Plating > --- WEAPON ----------- Ripper Makeshift Axe > --- INVENTORY -------- Light Angular Momentum Engine Improved Hover Unit Improved Hover Unit Makeshift Armor Plating Makeshift Armor Plating Shield Generator Makeshift Hacking Suite Beamcaster Missile Launcher [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Improved Titanium Leg Hover Unit Improved Hover Unit Utility Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 77 | . 4 . 4 3 12 28 20 6 Power 9 | . . . . . 1 3 5 . Engine 4 | . . . . . . 1 3 . Core 5 | . . . . . 1 2 2 . Reactor . | . . . . . . . . . Propulsion 21 | . . . 2 . . 13 4 2 Treads 2 | . . . . . . . 2 . Leg 11 | . . . 2 . . 6 2 1 Wheel . | . . . . . . . . . Hover 8 | . . . . . . 7 . 1 Flight . | . . . . . . . . . Utility 29 | . 4 . 2 . 8 8 5 2 Device 7 | . 1 . . . 1 3 2 . Storage 6 | . 1 . 2 . 2 . 1 . Processor 5 | . 2 . . . 2 1 . . Hackware . | . . . . . . . . . Protection 11 | . . . . . 3 4 2 2 Artifact . | . . . . . . . . . Weapon 18 | . . . . 3 3 4 6 2 Energy Gun 1 | . . . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | . . . . 2 3 . . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 2 | . . . . . . 1 . 1 Special Weapon 2 | . . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 6 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 13 | . . . . . . 1 4 8 Power 1 | . . . . . . . 1 . Propulsion 4 | . . . . . . . 1 3 Utility 5 | . . . . . . . 1 4 Weapon 3 | . . . . . . 1 1 1 Highest Loss Streak 5 | . . . . . . 1 4 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 100 100 92 91 90 87 Engine 8 | . 14 14 14 14 7 2 6 7 Core 1 | . . . . . 2 4 . . Treads 1 | . . . . . . . 4 10 Leg 19 | . 28 28 28 28 18 18 4 14 Hover 7 | . . . . . . 11 20 2 Device 5 | . 6 . . . 2 5 13 8 Storage 8 | . 14 14 14 14 13 4 4 7 Processor 12 | . 6 14 14 14 18 15 10 6 Protection 8 | . . . . . 13 14 13 11 Energy Gun 9 | . 28 28 28 . . . . 3 Ballistic Gun 3 | . . . . 23 17 4 . . Ballistic Cannon 1 | . . . . . . 3 . . Slashing Weapon 2 | . . . . . . 2 8 6 Naked Turns . | . . . . . . . . . Heaviest Build 55 | 13 28 28 28 28 48 52 50 55 Greatest Support 80 | 20 20 20 60 60 60 80 60 60 Greatest Overweight (x) 1 | . 1 1 1 . . . 1 1 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 10 10 Average Capacity 11 | . 9 15 13 15 15 11 8 10 Most Carried 15 | . 9 8 11 13 15 15 10 10 Average Carried 9 | . 7 8 8 11 11 10 6 8 Final Capacity 15 | 8 15 15 15 15 15 5 10 10 Final Carried 15 | 6 8 8 10 13 15 5 10 7 Class Distribution -------------------- 77% | Mutant 11% | Scout 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 1322 | 180 123 13 48 61 208 280 382 27 Remotely . | . . . . . . . . . Salvage Created 1129 | . 19 . . 32 263 255 379 181 Parts 51 | . 1 . . 10 10 18 9 3 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 2 | . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 6 4 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 31 | . 1 . . 4 4 8 7 7 Melee 8 | . . . . . . . 7 1 Guns 6 | . 1 . . . 4 1 . . Cannons 6 | . . . . 4 . 2 . . AOE 11 | . . . . . . 5 . 6 Classes Destroyed 10 | . 1 . . . 3 4 1 1 Worker 2 | . . . . . . 2 . . Hauler 1 | . . . . . . 1 . . Recycler 2 | . . . . . 1 1 . . Watcher 1 | . . . . . . 1 . . Swarmer 12 | . 1 . . 4 . 4 1 2 Grunt 6 | . . . . . 3 . 2 1 Brawler 2 | . . . . . . . 1 1 Duelist 2 | . . . . . . . . 2 Sentry 4 | . . . . . 1 1 1 1 Programmer 3 | . . . . . . 3 . . Thug 2 | . . . . . . . 2 . Best Kill Streak 5 | . 1 . . 2 4 5 2 5 Combat Bots Only 5 | . 1 . . 2 3 4 2 5 Max Kills in Single Turn 4 | . 1 . . 1 1 4 1 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . . 4 . 4 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 3256 | . . 40 . 104 159 627 791 1535 Core 390 | . . 8 . 42 . 92 96 152 Absorbed by Shields 109 | . . . . . . . 109 . Redirected to Shielding 196 | . . . . . 25 68 103 . Regen/Repaired (Parts) 171 | . . . . . . 171 . . Core Remaining (%) 93 | 100 . . . 80 100 . . . Volleys Fired 65 | . 3 . . 11 11 21 . 19 Largest 2 | . 2 . . 1 2 2 . 1 Hottest 124 | . 80 . . 80 46 124 . 36 Shots Fired 99 | . 6 1 . 11 22 41 . 18 Gun 39 | . 6 1 . . 22 10 . . Cannon 21 | . . . . . . 21 . . Launcher 26 | . . . . . . 8 . 18 Special 13 | . . . . 11 . 2 . . Kinetic 53 | . . . . . 22 31 . . Thermal 16 | . 3 . . 11 . 2 . . Explosive 26 | . . . . . . 8 . 18 Electromagnetic 4 | . 3 1 . . . . . . Robot Hit Streak 13 | . 1 . . 2 13 12 . 11 Robot Miss Streak 6 | . 2 . . 5 2 5 . 6 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 94 | . 2 . . 4 19 25 24 20 Core Hits 79 | . 1 . . 4 17 32 9 16 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . . . . 3 1 Sever 4 | . . . . . . . 3 1 Melee Attacks 61 | . . . . . . 13 33 15 Impact . | . . . . . . . . . Slashing 61 | . . . . . . 13 33 15 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 5 Damage Inflicted 3514 | . 24 . . 45 290 1114 1013 1028 Guns 417 | . 24 . . . 290 103 . . Cannons 379 | . . . . . . 379 . . Explosions 1205 | . . . . . . 446 . 759 Melee 1468 | . . . . . . 186 1013 269 Ramming 3 | . . . . 3 . . . . Kinetic 772 | . . . . . 290 482 . . Thermal 66 | . 24 . . 42 . . . . Explosive 1205 | . . . . . . 446 . 759 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1468 | . . . . . . 186 1013 269 Piercing . | . . . . . . . . . Highest Corruption 21 | . 4 4 4 4 . 6 6 21 Average Corruption 4 | . 3 4 4 4 . 5 6 7 Corruption Purged . | . . . . . . . . . Corruption Blocked 3 | . . . . . . 3 . . Effects 97 | . 9 6 16 5 . 23 28 10 Message Errors 32 | . 4 4 5 1 . 8 5 5 Matter Fused 19 | . 3 . 2 3 . 5 4 2 Heat Flow Errors 10 | . 1 . 4 . . 1 4 . Energy Discharges 10 | . . 1 3 . . 2 2 2 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 13 | . 1 . 1 . . 6 5 . Data Loss (major) 10 | . . . 1 1 . 1 7 . Misfires 1 | . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 114 | . . . . . . 33 42 39 Projectiles . | . . . . . . . . . Explosions 29 | . . . . . . 6 . 23 Melee 85 | . . . . . . 27 42 16 Knockbacks 14 | . . . . . . 14 . . Impact . | . . . . . . . . . Kinetic 13 | . . . . . . 13 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . 3 . . . . Kicked 3 | . . . . 3 . . . . Crushed . | . . . . . . . . . Highest Temperature 263 | . 263 2 258 244 12 194 237 108 Average Temperature 70 | . 88 2 117 109 5 38 105 36 Received Heat Transfer 534 | . . . . . 72 30 252 180 Effects 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 370 | . 50 . . 320 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 321 | . 95 26 . 105 135 321 . . Initial 40 | . . 11 . . 40 . . . Average 76 | . 23 25 . 17 46 131 . . Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 78 | . 100 100 . 100 100 54 . . Level 1 21 | . . . . . . 45 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 . . . 2 3 . 1 Investigation 2 | . . . . . 1 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 4 | . 2 . . . 1 1 . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 1 | . . . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 60 | . 10 3 . 4 7 14 12 10 Peak Tracking Total 13 | . 3 3 . 4 3 7 5 13 Tactical Retreats 13 | . 5 . . . 1 . 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered 3 | . 3 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 5 | . . . . . . 2 . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled 5 | . . . . . . 5 . . Max in Single Turn 3 | . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 13 | . 1 . 2 . 1 7 2 . Terminals 4 | . . . . . 1 3 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 3 | . 1 . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 5 . 3 . 5 16 4 . Successful 19 | . 1 . 3 . 2 9 4 . Failed 14 | . 4 . . . 3 7 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 1 . 1 3 . . Terminals 11 | . . . . . 5 6 . . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . . . 7 . . Recycling Units 8 | . 5 . . . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . . . 3 . 2 1 4 . Record 5 | . . . 2 . . . 3 . Open Door 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . Scan Component 2 | . . . . . . 2 . . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks 4 | . 1 . . . . 3 . . Retrieve Matter 3 | . . . . . . 3 . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . Terminals 1 | . . . . . . 1 . . Assimilate 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . . . 1 4 . . Full Trace Events 2 | . . . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . Time 76 | . . . . . . 76 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 92 | . . . . . . 92 . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . . . . . 1 2 . Largest Group 2 | . . . . . . 1 2 2 Highest-Rated Group 40 | . . . . . . 26 40 40 Highest-Rated Ally 26 | . . . . . . 26 26 20 Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . . 8 2 Total Damage 317 | . . . . . . . 266 51 Kills 5 | . . . . . . . 4 1 Allies Corrupted 1 | . . . . . . . 1 . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 5414 | . 861 339 667 230 442 1620 999 256 Spaces Moved 4770 | 1 613 179 511 202 360 1416 1277 211 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 2963 | 1 613 179 511 202 360 595 291 211 Wheels . | . . . . . . . . . Hover 1807 | . . . . . . 821 986 . Flight . | . . . . . . . . . Fastest Speed 45 | 120 120 190 90 90 90 48 48 45 Average Speed 92 | 120 133 190 128 90 90 82 59 80 Slowest Speed 190 | 120 190 190 190 90 90 130 112 125 Overloaded Moves 71 | . . . . . . . . 71 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 Exploration Rate (%) 47 | 1 70 36 92 47 40 18 93 32 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 10 | . . 1 . 3 . . 6 . Spaces Dug 26 | . . . . . . 11 1 14 Terrain Destroyed 148 | . . . . . . 37 1 110 Melee 12 | . . . . . . 11 1 . Projectile . | . . . . . . . . . AOE 136 | . . . . . . 26 . 110 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 5549 | . 653 178 521 228 464 1800 1449 256 Wait 428 | . 18 . . 7 35 286 72 10 Move 4760 | . 612 178 510 201 359 1415 1276 209 Hop . | . . . . . . . . . Pick Up 73 | . 9 . 5 3 25 12 19 . Fast Attach 10 | . 1 . . . . 5 3 1 Attach 26 | . 1 . . . 7 6 9 3 Detach 6 | . . . . . 2 2 2 . Swap 41 | . 2 . 4 3 5 17 8 2 Drop 64 | . 7 . 2 . 20 23 12 . Fire 65 | . 3 . . 11 11 21 . 19 Melee 56 | . . . . . . 13 33 10 Ram . | . . . . . . . . . Kick 3 | . . . . 3 . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 Rewire 15 | . . . . . . . 15 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: Dat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 16) 174 | -10/Materials | Met 8R-AWN 300 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 15) 529 | -10/Materials | Discovered new exit (range 15) 591 | -10/Materials | Discovered new exit (range 14) 706 | -10/Materials | Identified exit to Materials 857 | -10/Materials | Identified exit to Mines 862 | -10/Materials | Entered Mines 864 | -10/Mines | Followed 8R-AWN into the Mines 1130 | -10/Mines | Discovered exit to Materials (range 9) 1131 | -10/Mines | Learned location of Storage (-9) 1193 | -10/Mines | Discovered new exit (range 5) 1199 | -10/Mines | Identified exit to Exiles 1201 | -10/Mines | Entered Exiles 1245 | -10/Exiles | Welcomed by 8R-AWN 1279 | -10/Exiles | Met EX-HEX 1372 | -10/Exiles | Met EX-DEC 1382 | -10/Exiles | Learned location of Zion (-6) 1431 | -10/Exiles | Met EX-BIN 1469 | -10/Exiles | Aligned with FarCom system 1471 | -10/Exiles | Given EX-Vault access code 1559 | -10/Exiles | Opened EX-Vault 1570 | -10/Exiles | Found Potential Leg 1573 | -10/Exiles | Found Potential Leg 1597 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1702 | -10/Exiles | Visited The Gauntlet 1857 | -10/Exiles | Discovered new exit (range 14) 1867 | -10/Exiles | Identified exit to Mines 1868 | -10/Exiles | Left Exiles lab with Potential Leg 1868 | -10/Exiles | Entered Mines 1881 | -9/Mines | Met a Derelict bent on vengeance 1919 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2039 | -9/Mines | Discovered new exit (range 13) 2094 | -9/Mines | Identified exit to Materials 2098 | -9/Mines | Entered Materials 2098 | -8/Materials | Evolved 4 slots: Utility x4 2524 | -8/Materials | Discovered new exit (range 16) 2537 | -8/Materials | Identified exit to Factory 2540 | -8/Materials | Entered Factory 2540 | -7/Factory | Evolved 2 slots: Propulsion x2 2663 | -7/Factory | Repaired Hvy. Armor Plating 3583 | -7/Factory | Repaired Imp. Propulsion Shielding 3815 | -7/Factory | Build established: Scout 3978 | -7/Factory | Identified exit to Lower Caves 4075 | -7/Factory | Cargo convoy interrupted 4142 | -7/Factory | Discovered new exit (range 12) 4160 | -7/Factory | Entered Lower Caves 4160 | -7/Lower Caves | Accompanied by 1 ally 4208 | -7/Lower Caves | Attacked by a faux Warlord 4457 | -7/Lower Caves | Build established: Mutant 4618 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4833 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 4836 | -7/Lower Caves | Encountered a Warlord checkpoint 4901 | -7/Lower Caves | Learned location of 1 exit from Factory 4992 | -7/Lower Caves | Learned Armory terminal intel 5133 | -7/Lower Caves | Discovered new exit (range 7) 5137 | -7/Lower Caves | Build established: Scavenger-Mutant 5139 | -7/Lower Caves | Identified exit to Lower Caves 5159 | -7/Lower Caves | Entered another Lower Caves area 5159 | -7/Lower Caves | Accompanied by 2 allies 5181 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5235 | -7/Lower Caves | Identified exit to Data Miner 5241 | -7/Lower Caves | Learned 4 Factory zone layouts 5393 | -7/Lower Caves | Crushed by falling debris 5394 | -7/Lower Caves | System corruption reached 10% 5394 | -7/Lower Caves | Crushed by falling debris 5415 | -7/Lower Caves | Self-destructed Last Messages --------------- 05314_ System corrupted: Energy discharge (-54). 05334_ ENALCAN&7T#DMPHAHXJVSM8HZ,BVPFDQAN|I#9 05354_ L V%V O9TP=UDTB5K2KN0ZIJ<=V1M7ZZO0T%3T 05372_ System corrupted: Energy discharge (-39). 05393_ The unstable cave ceiling collapses. 05393_ Crushed by falling debris. 05393_ Imp. Hover Unit destroyed. 05393_ System corrupted by crushing effect (+3). 05393_ Imp. Sensor Array destroyed. 05393_ System corrupted by crushing effect (+5). 05393_ Hrd. Heavy Armor Plating destroyed. 05393_ System corrupted by crushing effect (+1). 05394_ The unstable cave ceiling collapses. 05394_ Crushed by falling debris. 05394_ Imp. Signal Interpreter destroyed. 05394_ System corrupted by crushing effect (+3). 05394_ Potential Leg destroyed. 05394_ System corrupted by crushing effect (+3). 05395_ The unstable cave ceiling collapses. 05414_ F4GRZ3J %K=J7Z3RLB/A Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ??????????????????????????????????? ##???????????? | | ??????????????????????????????????# ????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????# ?????????????? | | ?????????????????????????????#### ??????????????? | | ????????????????????????????## ???????????????? | | ????????????????????????????# #???????????????? | | ???????????????????????????## #???????????????? | | ??????????????????????????## #??????? ??????? | | ??????????????????????????# #????? ??????? | | ?????????????????????????## ##?? ?????? | | ????????????????????????## ## #??####? | | ????????????????????????# #???# ## | | ???????????????????????## ##??## | | ???????????????????????# ### ###### | | ???????????????????????# ### ### | | ??????????????????????## #### | | ??????????????????????# ###### | | ??????????????????????### #????##### | | ????????????????????????# #### ##????????# | | ????????????????????????# ##????##????????## | | ???????????????????????## ##???????????????# | | ???????????????????????# @ #####????????????????# | | ???????????????????????# ##?##############?????# | | ???????????????????????# ##?# #?????# | | ???????????????????????# ### #?????## | | ???????????????????????## #??????# | | ????????????????????????# #??????# | | ???????????????????????## ######## | | ??????????????????????## ## | | ????????????????????#### ######### | | ???????????????????## #???????## ######### | | ??????????????????## ##???????## #???????? | | ????????????????### #????????## #???????? | | ????????????????# ##?????????# ##???????? | | ????????????????## ##?????????? #????????? | | ????????????????# # #?????????? ????????? | | ????????????????# # ##????????? ???????? | | ????????????????# #????????? ## ??????? | | ????????????????### # #????????## ##?# ?????? | | ??????????????????### #?????????## ????# ????? | | ?????????????????? #####??????????# #????? ????? | | ???????????>????# ???????????????##????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ??????????????? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 275 Matter Stores 430 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Corruption Block 8 Armor Coverage 700 Resistance: TH 10 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 8 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapSapperDetonator Manual? 0 Play Time 01:17:48 Cumulative 90.8 hours Start 2022.04.22 @ 22:36:51 End 2022.04.22 @ 23:55:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df9d8318-8074-4283-9d8b-f4129ba1ae9f