Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 17:58:40 Player: Lolterzard Result: Destroyed by BM-4JK(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (535) 535 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1085 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (11) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Treads High-capacity Matter Pod (142) High-capacity Matter Pod (0) Utility Shielding Weapon Shielding Weapon Shielding Light Armor Plating Light Armor Plating Tractor Beam Assault Rifle Assault Rifle Assault Rifle Assault Rifle Battle Rifle Battle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads High-capacity Matter Pod Utility Shielding Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 6 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 11 | 1 10 15 Power . | . 1 1 Propulsion 1 | . 1 1 Utility 5 | . 4 8 Weapon 4 | . 4 5 Tool/Special . | . . . Unused Backups 16 | . 3 13 Power 1 | . . 1 Propulsion 2 | . 2 . Utility 8 | . . 8 Weapon 5 | . 1 4 Tool/Special . | . . . Average Slot Usage (%) 92 | . 99 84 Engine 7 | . 13 . Treads 27 | . 27 27 Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 28 27 Peak Build Rating 8 | 7 8 7 Average Rating 7 | 6 7 6 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) 20 | 25 16 . Naked Turns . | . . . Heaviest Build 50 | 15 50 45 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 16 | 4 16 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 18 20 Most Carried 18 | 2 18 17 Average Carried 11 | 1 10 15 Final Capacity 20 | 8 20 20 Final Carried 17 | 2 17 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1097 | 393 521 183 Remotely . | . . . Salvage Created 922 | 211 528 183 Parts 64 | 18 33 13 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 12 4 Guns 16 | . 12 4 Classes Destroyed 8 | 3 4 1 Worker 1 | 1 . . Tunneler 7 | 7 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 6 | . 6 . Subdweller 4 | . . 4 Best Kill Streak 4 | 3 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 121 | . 92 29 Missed 31 | . 23 8 Hits 90 | . 69 21 Projectile 90 | . 69 21 AOE 1 | . 1 . Critical Strikes 2 | . . 2 Damage Taken 1375 | . 928 447 Core 275 | . 166 109 Absorbed by Shields . | . . . Regen/Repaired (Parts) 177 | . 177 . Core Remaining (%) 100 | 100 . . Volleys Fired 101 | 21 66 14 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 201 | 42 132 27 Gun 201 | 42 132 27 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 201 | 42 132 27 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 8 12 6 Robot Miss Streak 4 | 3 4 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 119 | 22 77 20 Core Hits 48 | 10 29 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1518 | 292 974 252 Guns 1506 | 292 962 252 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 12 | . 12 . Kinetic 1506 | 292 962 252 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 8 | . 8 . Average Temperature 3 | . 3 . Received Heat Transfer 414 | . 282 132 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 91 | 5 91 . Initial . | . . . Average 20 | 1 24 . Influence Increases 412 | 45 367 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 70 | 45 25 . Destroy Leader 68 | . 68 . Successful Hack 18 | . 18 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 412 | 45 367 . Time Decay 412 | 45 367 . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 30 6 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 3 2 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 8 3 Successful 9 | . 6 3 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Record 1 | . . 1 Open Door 1 | . . 1 Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2840 | 77 1450 1313 Seismic 2840 | 77 1450 1313 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3028 | 265 1450 1313 Spaces Moved 1125 | 125 475 525 Core 32 | 16 16 . Treads 1093 | 109 459 525 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 231 | 152 242 240 Slowest Speed 850 | 250 850 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 80 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1336 | 154 630 552 Wait 63 | . 57 6 Move 1123 | 124 474 525 Hop . | . . . Pick Up 20 | 2 16 2 Fast Attach 8 | 7 1 . Attach 4 | . 1 3 Detach . | . . . Swap 7 | . 6 1 Drop 5 | . 5 . Fire 101 | 21 66 14 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 266 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 3) 907 | -10/Materials | Repaired Lgt. Treads 934 | -10/Materials | Repaired Lgt. Treads 1163 | -10/Materials | Discovered new exit (range 10) 1604 | -10/Materials | Discovered new exit (range 7) 1666 | -10/Materials | Derelicts attacked the area 1708 | -10/Materials | Core integrity fell below 50% 1716 | -10/Materials | Entered Subcaves 1733 | -10/Subcaves | Learned Materials emergency access door positions 1813 | -10/Subcaves | Core integrity fell below 20% 2352 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2449 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2896 | -10/Subcaves | Released subatomizers from SUBCON Basin 3029 | -10/Subcaves | Destroyed by BM-4JK(R) with Subdweller Beam Cannon Last Messages --------------- 02874_ Connecting with UFD SUBCON Station... 02874_ Current location identified: Subcaves >>Open Door Sealed Heavy Doors opened. 02896_ Connecting with SUBCON Basin Controls... >>Record! "Subatomizer Containment" Subatomizers are really quite dangerous, especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 02896_ Released subatomizers from SUBCON Basin. 02906_ Connecting with SUBCON Basin Controls... 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Treads | 30% | -10/Materials Lgt. Treads | 43% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftWeldingReplicator Manual? 0 Play Time 00:11:01 Cumulative 74.0 hours Start 2026.07.02 @ 17:50:25 End 2026.07.02 @ 17:58:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 254d4c2a-67c8-4e6e-a479-4e9ba00bc876