Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.24 @ 14:12:34 Player: TLFP Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (402) 2010 Value Destroyed (22334) 22334 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (12425) 12425 TOTAL SCORE: 47769 Bonus ------- High Alert Combat Kills 868 Follower Combat Kills 4853 Entered Garrisons 2200 Used RIF Installer 5000 Aligned with FarCom 300 Friendly Fire -796 Cogmind --------- Core Integrity 0/1600 Matter 162/300 Energy 165/190 System Corruption 47% Temperature Cool (0) Movement Immobile (Siege) Location -1/Access Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (4) --- Advanced Medium Treads Armored Heavy Treads > --- UTILITY (15) ----- Advanced Coolant Injector Large Storage Unit Large Storage Unit Advanced Melee Analysis Suite Experimental Target Analyzer Improved Core Analyzer Experimental Transmission Jammer Improved Focal Shield Relay Coupler [Swarmer] (29) > --- WEAPON (5) ------- Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY (16) --- Light Quantum Reactor Improved Focal Shield Gamma Rifle HERF Cannon HERF Cannon Heavy Machine Gun Heavy Machine Gun KE Penetrator Railgun Enhanced Gamma Bomb Array Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Stasis Projector Power Sword Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Large Storage Unit Advanced Melee Analysis Suite Advanced Target Analyzer Improved Core Analyzer Experimental Transmission Jammer Advanced Phase Shifter Experimental Phase Shifter Improved Focal Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Advanced Reclamation Unit > --- WEAPON ----------- Gamma Rifle Dispersion Rifle Heavy Machine Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Antigrav System Improved Focal Shield Dispersion Rifle HERF Cannon HERF Cannon Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Railgun Enhanced Gamma Bomb Array Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Stasis Projector Power Sword [Rating: 162] Favorites ----------- Power Reinforced Quantum Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Reinforced Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Swarmer] Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Tesla Rifle Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Enhanced Gamma Bomb Array Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . 2 . 2 . . . 2 . . . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 13 | . . . . . 3 . . . 2 . 2 . 1 . . . 1 . . . . . 1 . 1 . 2 . . Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Parts Attached 553 | . 6 4 2 2 24 15 9 11 35 19 37 21 37 24 . 9 28 12 12 16 1 15 43 10 14 12 10 11 114 Power 42 | . . . 1 . 3 2 1 . 4 . 2 2 4 1 . . 2 2 . . . . 5 1 . 2 . 2 8 Engine 13 | . . . 1 . 2 1 1 . 3 . . 2 2 . . . 1 . . . . . . . . . . . . Core 10 | . . . . . 1 1 . . 1 . 2 . 2 1 . . . . . . . . 1 . . . . . 1 Reactor 19 | . . . . . . . . . . . . . . . . . 1 2 . . . . 4 1 . 2 . 2 7 Propulsion 136 | . 2 . . 1 3 6 4 2 11 5 14 6 9 6 . 1 17 2 2 4 1 4 4 2 4 . . 2 24 Treads 81 | . 1 . . 1 2 5 2 2 9 3 14 5 1 2 . . . 2 1 . . . 4 1 4 . . 1 21 Leg 42 | . . . . . . . . . . . . 1 8 4 . 1 15 . 1 4 1 4 . 1 . . . 1 1 Wheel 9 | . 1 . . . 1 1 2 . 2 2 . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 166 | . 4 . . . 8 3 1 4 10 5 13 4 13 8 . 6 3 1 6 3 . 6 16 2 5 3 5 4 33 Device 50 | . . . . . 3 1 1 . 2 . 4 3 3 4 . 1 . . 2 . . 1 8 . 1 . 1 . 15 Storage 13 | . 3 . . . . . . . 4 . . . 2 . . . . 1 . . . . 1 . . . . . 2 Processor 21 | . . . . . 1 . . 1 . . 3 . 2 1 . 1 1 . 2 . . 1 . . . . . . 8 Hackware 45 | . . . . . . . . 1 1 4 1 . 3 2 . 4 2 . 1 2 . 4 3 2 2 3 4 4 2 Protection 37 | . 1 . . . 4 2 . 2 3 1 5 1 3 1 . . . . 1 1 . . 4 . 2 . . . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 209 | . . 4 1 1 10 4 3 5 10 9 8 9 11 9 . 2 6 7 4 9 . 5 18 5 5 7 5 3 49 Energy Gun 51 | . . . . . 2 2 2 . . . . 1 5 4 . 1 1 2 3 4 . 2 8 . . 3 1 1 9 Energy Cannon 11 | . . . . . 4 . 1 . . . . . . . . . . . . . . . 2 1 2 . . . 1 Ballistic Gun 64 | . . 2 . 1 . . . 1 8 4 6 5 1 1 . . 1 4 1 . . . 1 . 1 3 3 1 20 Ballistic Cannon 23 | . . . . . 2 1 . . 2 2 1 2 2 1 . . 1 . . . . . 7 2 . . . . . Launcher 15 | . . . . . 1 1 . 2 . 1 . . . . . . . . . . . . . . . 1 . . 9 Special Weapon 24 | . . 2 1 . 1 . . 2 . 2 . . . 1 . 1 1 1 . 2 . 2 . 2 1 . 1 . 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . . . . 1 1 3 . . . . . . 3 . 1 . . 1 . . 1 4 Piercing Weapon 6 | . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . 6 Parts Lost 257 | . . 1 . . 2 12 4 6 3 7 11 20 19 12 . 5 17 . 9 1 . 4 25 1 6 9 10 4 69 Power 20 | . . 1 . . . 2 1 . 1 . . 2 1 . . . 1 . . . . . 2 . . 1 . 1 7 Propulsion 63 | . . . . . 1 4 1 2 2 4 3 6 5 4 . 1 8 . 3 . . . 5 1 1 . 1 . 11 Utility 93 | . . . . . . 4 . 2 . 1 7 7 8 4 . 3 2 . 4 1 . 2 8 . 3 2 5 1 29 Weapon 81 | . . . . . 1 2 2 2 . 2 1 5 5 4 . 1 6 . 2 . . 2 10 . 2 6 4 2 22 Highest Loss Streak 21 | . . 1 . . 1 10 2 6 2 2 4 15 9 8 . 3 16 . 5 1 . 1 17 1 2 4 9 4 21 Average Slot Usage (%) 89 | . 92 92 84 94 99 92 85 94 98 98 96 80 79 95 100 95 92 85 87 84 89 87 84 83 88 78 82 88 87 Engine 1 | . 14 7 3 14 3 3 8 9 6 . . 3 3 . . . . . . . . . . . . . . . . Core 1 | . . . . . 4 4 . . . 7 6 2 1 5 5 5 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 3 4 5 5 5 5 3 4 4 3 4 3 3 Treads 10 | . 4 14 14 14 9 23 15 17 18 8 19 13 1 7 5 2 . 9 8 . . . 5 8 10 8 8 7 11 Leg 4 | . 18 . . . . . . . . . . 2 15 7 11 14 17 . 1 16 21 21 7 1 1 . . 1 1 Wheel 2 | . 4 14 14 14 16 1 8 9 3 13 . . . . . . . . . . . . . . . . . . . Device 6 | . . . . . 5 7 10 4 4 . 7 4 5 11 11 6 5 5 7 7 5 5 11 4 7 8 9 4 8 Storage 12 | . 15 28 28 28 18 18 18 18 16 23 20 20 13 11 11 11 9 9 7 5 5 5 5 4 4 4 4 4 6 Processor 8 | . . . . . 9 7 . 6 7 . 4 13 5 16 17 17 19 15 12 10 10 10 9 9 8 8 5 . 7 Hackware 17 | . . . . . . . . . 14 22 14 4 10 14 11 19 19 26 26 18 21 20 20 25 25 19 30 44 27 Protection 4 | . 5 . . . 12 7 9 14 6 6 9 2 4 . 5 . . . 1 4 5 4 2 4 3 5 4 4 2 Energy Gun 3 | . . . . . . 11 7 4 . . . 1 4 8 5 2 4 2 2 11 10 9 6 . . 4 7 3 3 Ballistic Gun 6 | . 28 22 24 22 . . . 3 12 4 7 4 1 . . . 3 9 11 . . . 2 2 2 6 9 11 11 Ballistic Cannon 2 | . . . . . 6 5 4 . 2 9 4 3 5 1 . . . . . . . . 5 8 8 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 9 37 37 38 39 68 56 54 51 92 87 107 104 108 97 97 97 89 89 89 101 98 99 105 91 95 101 85 81 112 Greatest Support 160 | 20 20 20 20 23 40 63 40 40 63 60 90 90 60 53 35 55 80 140 140 85 85 95 140 140 160 160 160 115 150 Greatest Overweight (x) 28 | . 3 3 3 3 5 4 4 4 4 4 2 28 3 4 2 2 20 . 3 3 1 1 2 . 1 . 1 1 3 Average Overweight (x) 1 | . . 1 1 2 2 . 2 3 1 2 1 1 1 1 2 1 . . . 1 1 . . . . . . . . Largest Inventory Capacity 24 | . 16 16 16 16 16 16 16 16 24 24 24 24 24 16 16 16 16 16 16 8 8 8 16 12 12 12 12 12 18 Average Capacity 15 | . 8 16 16 16 16 16 16 16 17 24 24 24 19 16 16 16 15 15 12 8 8 8 13 12 12 12 12 12 15 Most Carried 24 | . 13 15 16 16 16 16 16 16 24 24 24 24 22 16 16 16 16 16 16 8 8 8 16 12 12 12 12 12 18 Average Carried 14 | . 7 14 15 15 15 13 15 15 16 21 22 19 16 15 16 15 14 15 11 7 8 7 11 11 11 10 10 8 14 Final Capacity 24 | 6 16 16 16 16 16 16 16 16 24 24 24 24 16 16 16 16 8 16 8 8 8 8 12 12 12 12 12 12 16 Final Carried 24 | 6 13 15 16 16 15 16 16 15 24 20 22 22 16 16 16 16 7 16 8 8 8 8 11 12 12 12 6 11 15 Class Distribution -------------------- 22% | Scavenger-Mutant 13% | Mutant 13% | Botlord-Mutant 11% | Botlord-Gunner 10% | Bothacker-Mutant 9% | Hauler-Mutant 8% | Scavenger-Gunner 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Scavenger-Gunner | -4/Waste Bothacker-Gunner | -4/Factory Scavenger-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Gunner | -3/Research Botlord-Gunner | -3/Garrison Botlord-Gunner | -2/Research Botlord-Gunner | -2/Garrison Botlord-Skirmisher | -1/Access Botlord-Skirmisher | -1/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Matter Collected 15434 | 200 . 127 . 58 608 311 157 209 998 776 2001 616 899 308 . 111 355 124 671 238 . 207 1319 388 739 708 210 167 2929 Remotely 972 | . . . . . . . 120 64 . . 593 195 . . . . . . . . . . . . . . . . . Salvage Created 19197 | . 40 127 . 86 892 525 191 466 936 527 2082 731 969 795 . 462 379 85 992 331 . 434 2044 212 791 716 748 117 3519 Parts 889 | . 4 10 . 6 53 25 6 30 42 14 98 26 47 36 . 14 20 4 43 12 . 24 105 10 16 25 23 9 187 Haulers Intercepted 11 | . . . . . . . 1 . 1 . 2 . . . . . 1 . . . . . 2 . . . . . 4 Recyclers Shooed 11 | . . 1 . . . . . . . . 3 . 2 . . . . . . . . . . . . . 2 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 329 | . 1 9 . 2 22 13 4 14 18 13 30 12 18 15 . 7 4 . 16 6 . 9 26 5 14 21 8 3 39 Melee 25 | . . . . . . . . . . . 1 . 7 4 . 7 2 . . . . 2 . . . . . . 2 Guns 185 | . 1 7 . 2 2 4 1 3 17 7 16 9 2 9 . . 2 . 16 6 . 7 15 1 3 12 8 3 32 Cannons 86 | . . 2 . . 17 8 3 . 1 5 10 3 9 1 . . . . . . . . 11 4 11 1 . . . AOE 30 | . . . . . 3 1 . 11 . 1 3 . . . . . . . . . . . . . . 8 . . 3 Classes Destroyed 18 | . 1 1 . . 5 . 2 . 2 1 2 1 . . . . . . . . . . . . 1 . . . 2 Worker 20 | . . . . . . . . . 1 . 9 . 3 . . . . . . . . . 5 . . . . . 2 Builder 16 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 8 . 2 . . . 4 Tunneler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hauler 11 | . . . . . . . 1 . 1 . 2 . . . . . 1 . . . . . 2 . . . . . 4 Recycler 15 | . . . . . 1 . . . 2 . 5 . 1 . . . . . . . . . 2 . 1 . 2 . 1 Operator 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Swarmer 67 | . . 6 . . 7 . . 3 4 . 4 . 1 4 . . . . . 3 . 5 2 3 3 13 3 2 4 Grunt 96 | . 1 3 . 2 6 5 . 4 4 4 11 8 5 6 . 6 2 . 5 3 . 1 6 1 5 5 1 . 2 Brawler 11 | . . . . . 2 2 . . . . 2 . 1 . . 1 . . 1 . . . . . . . . . 2 Duelist 8 | . . . . . 1 2 . 1 1 1 . . 1 . . . . . 1 . . . . . . . . . . Sentry 51 | . . . . . 6 4 3 6 2 6 4 3 1 2 . . . . . . . 1 2 . 1 4 . . 6 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 24 | . . . . . . . 1 . . 1 3 . 4 1 . . . . . . . 2 . . . . 3 . 9 Programmer 66 | . . . . . . . . . 7 . 6 . 5 2 . . 2 . 9 . . . 14 . 3 . 1 1 16 Behemoth 6 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 1 1 . . . Best Kill Streak 14 | . 1 4 . 2 6 8 1 9 5 4 6 5 8 6 . 4 2 . 3 3 . 6 14 3 3 6 3 2 6 Combat Bots Only 9 | . 1 4 . 2 6 8 1 9 4 4 5 5 5 6 . 4 2 . 3 3 . 6 7 3 3 6 3 2 4 Max Kills in Single Turn 4 | . 1 1 . 1 2 1 1 4 1 1 4 1 1 2 . 1 1 . 1 1 . 2 3 1 1 3 1 2 3 Gunslinging 1 | . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . 1 . 1 . Exploded 4 | . . . . . 2 1 . 4 . 1 3 . . . . . . . . . . . . . . 3 . . 2 Melee 1 | . . . . . . . . . . . 1 . 1 1 . 1 1 . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Damage Taken 43808 | . 34 297 . 129 863 1590 364 606 983 1623 2684 3159 2517 1231 . 733 2103 . 1821 404 . 1117 4130 478 1289 1694 1414 442 12103 Core 5057 | . 16 77 . 63 54 188 41 58 128 205 241 564 324 198 . 105 368 . 223 58 . 13 355 . 38 106 76 26 1532 Absorbed by Shields 56 | . . . . . . 30 . . . . . 6 . . . . . . . . . 20 . . . . . . . Reduced by Siege Mode 380 | . . . . . . . . . . . . . . . . . . . . . . . 136 46 51 . 47 . 100 Core Remaining (%) 52 | 100 . . . 37 . . . 38 . 52 . 5 . . . 37 . . . . . 42 . 72 . 90 . . . Volleys Fired 1049 | . 5 26 . 6 47 44 31 20 54 59 127 64 41 22 . 3 17 . 55 22 . 24 85 15 43 37 22 6 174 Largest 5 | . 2 2 . 2 2 2 2 2 2 2 2 2 3 3 . 1 3 . 3 2 . 2 4 4 5 5 5 4 5 Hottest 376 | . 40 200 . 40 138 117 130 118 96 96 76 103 199 199 . 65 162 . 202 146 . 169 376 274 368 321 264 178 292 Shots Fired 2513 | . 10 52 . 12 84 76 37 33 108 104 253 117 99 45 . 3 31 1 144 36 . 39 291 41 145 117 83 15 537 Gun 1767 | . 10 42 . 12 13 42 10 23 101 42 184 86 31 34 . 1 24 1 144 29 . 30 168 7 35 93 83 15 507 Cannon 619 | . . . . . 63 31 27 . 7 41 69 31 68 8 . . 4 . . . . . 120 30 106 12 . . 2 Launcher 51 | . . . . . 3 3 . 10 . 8 . . . . . . . . . . . . . . . 12 . . 15 Special 76 | . . 10 . . 5 . . . . 13 . . . 3 . 2 3 . . 7 . 9 3 4 4 . . . 13 Kinetic 1742 | . 10 42 . 12 19 31 23 5 108 83 253 95 82 10 . . 17 . 132 . . . 154 27 110 55 47 12 415 Thermal 472 | . . 10 . . 32 15 7 9 . . . . 7 13 . . 10 . 9 15 . 30 130 10 25 47 36 3 64 Explosive 41 | . . . . . 3 3 . 10 . 8 . . . . . . . . . . . . . . . 12 . . 5 Electromagnetic 197 | . . . . . 30 27 7 9 . . . 22 10 19 . 1 1 1 3 14 . . 4 . 6 3 . . 40 Robot Hit Streak 73 | . 10 12 . 13 19 23 12 18 22 23 28 43 39 39 . 5 13 6 73 36 . 13 52 24 61 22 39 33 42 Robot Miss Streak 5 | . . 3 . 1 2 2 5 1 3 1 1 1 2 1 . . 1 . 1 1 . 1 2 1 1 1 2 1 4 Penetration Max 2 | . . . . . . 1 . . . 1 1 1 . . . . 1 . . . . . 1 . 2 . . . 1 Secondary Targets 29 | . . . . . 1 1 . 1 2 . 2 2 . 2 . . 1 . 2 3 . 2 . . . 2 2 2 4 Max Gunslinging Chain 1 | . . . . . 1 1 . 1 1 . 1 1 . 1 . . 1 . 1 1 . 1 . . . 1 1 1 1 Shots Hit Robots 2010 | . 10 34 . 10 59 63 24 25 94 86 210 98 107 46 . 26 40 1 122 31 . 33 240 31 112 66 65 11 366 Core Hits 872 | . 3 17 . 6 33 26 8 22 70 26 103 39 47 18 . 12 14 1 47 11 . 14 79 8 31 57 29 6 145 Critical Hits 118 | . . . . . 3 2 1 1 5 6 8 7 4 8 . 4 2 . 9 . . . 4 1 6 6 3 . 38 Critical Kills 42 | . . . . . 1 1 . 1 1 1 3 3 1 8 . 1 1 . 1 . . . 2 . 2 3 1 . 11 Critical Parts Destroyed 60 | . . . . . 1 1 1 . 4 5 4 4 2 . . 2 1 . 6 . . . 1 1 4 3 2 . 18 Melee Attacks 156 | . . . . . . . . . . . 9 1 26 18 . 28 14 . . 8 . 15 . . 7 . . . 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 98 | . . . . . . . . . . . 9 1 26 8 . . . . . 8 . 15 . . 7 . . . 24 Piercing 58 | . . . . . . . . . . . . . . 10 . 28 14 . . . . . . . . . . . 6 Sneak Attacks 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . . . 1 . 6 4 . . . . . . . . . . . 1 Damage Inflicted 55391 | . 82 309 . 83 1542 1457 591 836 2125 1788 5580 1809 2913 1244 . 1110 1223 22 2916 588 . 698 8073 962 4178 3692 1573 224 9773 Guns 31135 | . 82 189 . 83 142 535 107 241 1978 804 2986 1252 475 612 . 28 528 22 2916 588 . 529 4526 136 936 1505 1573 224 8138 Cannons 14875 | . . . . . 1161 788 484 . 147 601 1480 557 1536 59 . . 142 . . . . . 3491 826 3242 309 . . 52 Explosions 5162 | . . . . . 239 134 . 595 . 383 801 . . . . . . . . . . . . . . 1878 . . 1132 Melee 4011 | . . . . . . . . . . . 313 . 902 573 . 1082 529 . . . . 169 . . . . . . 443 Ramming 88 | . . . . . . . . . . . . . . . . . 24 . . . . . 56 . . . . . 8 Kinetic 32557 | . 82 189 . 83 344 788 409 47 2125 1405 4466 1639 1760 59 . . 420 . 2667 . . . 4274 610 3029 768 774 197 6422 Thermal 10731 | . . 120 . . 475 231 107 116 . . . . 81 230 . . 224 . 235 273 . 529 3685 352 976 947 799 27 1324 Explosive 4638 | . . . . . 239 134 . 595 . 383 801 . . . . . . . . . . . . . . 1878 . . 608 Electromagnetic 3366 | . . . . . 484 304 75 78 . . . 170 170 382 . 28 26 22 14 315 . . 58 . 173 99 . . 968 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1871 | . . . . . . . . . . . 313 . 902 282 . . . . . . . 169 . . . . . . 205 Piercing 2140 | . . . . . . . . . . . . . . 291 . 1082 529 . . . . . . . . . . . 238 Highest Corruption 47 | . 1 1 1 1 . 6 6 6 5 5 9 9 3 4 4 4 16 16 16 12 . . 10 10 . . 1 3 47 Average Corruption 7 | . 1 1 1 1 . 5 6 6 2 5 5 9 1 3 4 4 11 16 11 6 . . 4 10 . . 1 2 17 Corruption Purged 33 | . . . . . . . . . . . . . . . . . . . 17 12 . . 4 . . . . . . Effects 786 | . 1 2 . 5 . 2 14 14 25 29 75 44 2 22 2 13 7 20 103 37 . . 42 26 . . . 5 296 Message Errors 140 | . 1 . . 3 . 1 1 3 8 6 19 10 . 5 . 1 2 4 25 9 . . 4 5 . . . 2 31 Matter Fused 122 | . . . . . . . 1 6 4 7 13 3 . 5 2 3 1 5 22 6 . . 3 4 . . . . 37 Heat Flow Errors 62 | . . . . . . . 2 2 1 3 6 . . 2 . 2 . 4 7 4 . . 5 6 . . . . 18 Energy Discharges 72 | . . . . 1 . . 3 1 3 1 13 5 2 4 . 3 . 2 6 3 . . 3 3 . . . 2 17 Parts Rejected 6 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . 2 Data Loss (minor) 64 | . . 1 . 1 . 1 1 . 4 5 9 6 . 3 . 3 1 1 7 6 . . 1 . . . . 1 13 Data Loss (major) 21 | . . . . . . . 1 . . . 3 2 . . . . . 1 4 2 . . 2 . . . . . 6 Misfires 21 | . . . . . . . 1 . . 1 3 . . . . . . 1 4 . . . 1 . . . . . 10 Alerts 7 | . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . 3 Misdirections 38 | . . . . . . . . . . . . . . . . . . 1 5 . . . . 1 . . . . 31 Targeting Errors 197 | . . 1 . . . . 1 1 5 5 8 13 . 3 . 1 3 . 19 5 . . 19 4 . . . . 109 Weapon Failures 36 | . . . . . . . 1 1 . 1 1 5 . . . . . . 2 . . . 4 2 . . . . 19 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 826 | . . . . . 7 13 2 14 . . 138 7 74 . . 30 19 . . . . . 119 . 173 130 . . 100 Projectiles 359 | . . . . . 7 13 2 . . . 13 7 18 . . . 14 . . . . . 112 . 173 . . . . Explosions 219 | . . . . . . . . 14 . . 75 . . . . . . . . . . . . . . 130 . . . Melee 248 | . . . . . . . . . . . 50 . 56 . . 30 5 . . . . . 7 . . . . . 100 Knockbacks 77 | . . . . . . 6 1 . . 2 10 . 26 . . . 2 . . . . . 25 . 5 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 64 | . . . . . . 6 1 . . 2 9 . 18 . . . 2 . . . . . 22 . 4 . . . . Secondary 12 | . . . . . . . . . . . 1 . 8 . . . . . . . . . 2 . 1 . . . . Self-Inflicted Damage 486 | . . . . . 43 20 . 40 . 42 79 . . . . . 12 . . . . . . . . 69 . . 181 Shots 27 | . . . . . 2 2 . 2 . 2 2 . . . . . . . . . . . . . . 1 . . 16 Rammed 6 | . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . . 2 Targets Rammed 8 | . . . . . . . . . . . 1 . . . . . 1 . . . . . 3 . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Highest Temperature 547 | . 12 204 . 18 417 407 102 194 252 267 256 240 333 233 . 263 61 178 238 249 . 383 336 120 1 7 156 96 547 Average Temperature 87 | . 8 76 . 8 146 122 29 52 71 53 57 86 80 72 . 95 27 83 77 79 . 143 109 66 1 4 71 50 89 Received Heat Transfer 7002 | . 24 60 . 66 279 927 54 252 192 567 582 1215 330 261 . 396 174 . 189 90 . 99 426 27 153 378 63 36 162 Effects 13 | . . . . . 3 1 . . . 1 . . . . . . . . . . . . 4 . . . . . 4 Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . . . . . Interference 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 Matter Decay 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . 1 . 3 Total Turns 247 | . . . . . . . . . . . . . . . . . . . . . . . 101 26 25 . 15 . 80 Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . . . . 35 26 15 . 15 . 41 Robots Corrupted 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Parts Fried 11 | . . . . . 1 2 . . . . . . . 2 . . . . . 2 . . 1 . . . . . 3 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 27 | . . . . . 1 . . . . . . . 1 1 . . . . 1 3 . 1 14 . . 1 4 . . Heat Transferred 13651 | . . 250 . . 703 444 185 259 . . . . 148 331 . . 333 . 296 444 . 871 4255 333 851 1332 1147 37 1432 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Peak Influence 863 | . 39 291 . 65 435 595 366 472 259 238 863 369 248 341 234 391 291 8 87 221 91 231 283 300 244 795 530 382 257 Initial 417 | . . 12 . . 21 247 249 117 214 18 107 262 167 41 154 144 177 8 . 17 91 56 74 188 144 130 417 344 189 Average 175 | . 30 203 . 11 160 401 276 306 83 107 466 325 126 166 171 298 201 7 20 74 91 159 82 250 145 493 456 339 57 Maximum Alert Level 3 | . . 1 . . 2 2 1 2 1 1 3 1 1 1 1 1 1 . . 1 . 1 1 1 1 3 2 1 1 Low Security (%) 67 | . 100 43 . 100 62 . 13 25 84 92 30 . 79 68 78 8 24 100 100 94 100 55 90 34 92 17 . . 95 Level 1 20 | . . 56 . . 34 52 86 43 15 7 2 100 20 31 21 91 75 . . 5 . 44 9 65 7 19 . 100 4 Level 2 8 | . . . . . 2 47 . 30 . . 44 . . . . . . . . . . . . . . 32 100 . . Level 3 3 | . . . . . . . . . . . 22 . . . . . . . . . . . . . . 31 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . . 1 . . 5 . . . 8 . 15 . 3 . 1 . 4 . 4 . 1 . 6 . 5 . 5 . 26 Investigation 13 | . . 1 . . 1 . . . 2 . 4 . . . 1 . 1 . . . 1 . . . 1 . 1 . . Extermination 28 | . . . . . . . . . 5 . 5 . 2 . . . 1 . 3 . . . 3 . 1 . . . 8 Reinforcement 19 | . . . . . 2 . . . 1 . 4 . 1 . . . 2 . . . . . 1 . 1 . 1 . 6 Assault 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Garrison 22 | . . . . . 2 . . . . . 1 . . . . . . . . . . . 2 . 2 . 3 . 12 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 4 Haulers Reinforced 8 | . . . . . . . . . . . 2 . 1 . . . 2 . . . . . . . . . 1 . 2 Alert ID Control Effect 110 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 8 27 70 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Distress Signals 21 | . 1 . . . 4 . . . 1 . 1 . 2 . . . . . 1 . . . 6 . 1 . . . 4 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 22 Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 623 | . 2 13 . 4 33 17 4 18 29 25 52 16 27 19 . 14 18 . 32 10 . 21 38 9 20 25 23 36 118 Peak Tracking Total 19 | . 2 4 . 2 6 8 2 8 6 8 5 8 6 4 . 5 8 . 6 4 . 8 6 5 5 8 6 19 7 Tactical Retreats 39 | . . 2 . . 1 5 . 5 . . 2 1 2 3 . 1 . . 1 . . 2 1 . 1 . . . 12 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Traps Triggered 53 | . . . . . 1 1 . 4 8 7 7 2 2 4 . 3 1 . . 4 . 5 2 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Machines Disabled 53 | . . . . . 1 2 . . 2 2 20 1 . 2 . 2 . . . 2 . 2 . 1 1 6 2 2 5 Max in Single Turn 12 | . . . . . 1 1 . . 2 1 12 1 . 1 . 1 . . . 1 . 1 . 1 1 2 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Relay 14 | . . . . . . 1 . . . . . 1 . 2 . 2 . . . 2 . 2 . 1 . 2 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Machines Accessed 42 | . 3 1 1 . 9 . 3 . 6 . 8 . 1 . 1 . 1 . 1 . 1 . 2 . 3 . 1 . . Terminals 17 | . 3 1 . . 5 . 1 . 3 . 2 . . . . . 1 . . . . . . . 1 . . . . Fabricators 4 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . Total Hacks 119 | . 12 6 1 . 31 . 15 . 13 . 15 . 3 . 4 . 3 . 1 . 3 . 4 . 6 . 2 . . Successful 80 | . 6 3 1 . 22 . 13 . 6 . 13 . 3 . 2 . 3 . 1 . 1 . 3 . 2 . 1 . . Failed 39 | . 6 3 . . 9 . 2 . 7 . 2 . . . 2 . . . . . 2 . 1 . 4 . 1 . . Catastrophic 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 11 5 1 . 16 . 2 . 5 . 9 . 2 . 3 . . . . . 2 . 1 . 1 . 1 . . Terminals 49 | . 12 6 . . 13 . 3 . 6 . 4 . . . . . 3 . . . . . . . 2 . . . . Fabricators 8 | . . . . . . . . . 3 . 1 . . . . . . . . . . . 2 . 2 . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 7 . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . . . 10 . 10 . . . 6 . . . . . . . . . . . . . . . . . . Garrison Access 24 | . . . . . 1 . 2 . 2 . 2 . 3 . 4 . . . 1 . 3 . 2 . 2 . 2 . . Terminal Hacks 15 | . 2 1 1 . 4 . 1 . 1 . 2 . . . . . 3 . . . . . . . . . . . . Record 6 | . . . . . 1 . . . . . 2 . . . . . 3 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . . . 10 . 9 . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 10 | . . . . . 5 . 4 . . . 1 . . . . . . . . . . . . . . . . . . Analyze 11 | . . . . . 5 . 5 . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . 1 . 2 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . Unlock Access 11 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 4 2 . . 7 . 1 . 2 . 7 . 2 . 1 . . . . . . . . . . . . . . Terminals 14 | . 4 2 . . 4 . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 3 1 . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Extract 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 . 1 . 2 . 1 . . . . . . . . . . . . . . Restock 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Reprogram 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 1 . . 8 . 2 . 4 . 6 . 1 . 1 . 1 . 1 . 1 . 1 . 3 . 1 . . Full Trace Events 9 | . 2 1 . . . . . . 1 . . . . . 1 . 1 . . . 1 . . . 1 . 1 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 4 . 2 . . . 4 . . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . Matter 658 | . . . . . . . . . . . 212 . . . . . . . . . . . 168 . 278 . . . . Time 188 | . . . . . . . . . . . 35 . . . . . . . . . . . 84 . 69 . . . . Total Part Build Rating 25 | . . . . . . . . . . . 12 . . . . . . . . . . . 4 . 9 . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 5 . 3 . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 4 . 2 . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Used RIF Installer 10 | . . . . . . 1 . 1 . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Autooverride 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 114 | . . . . . . . . . . 10 . . . 1 . 1 3 . . 4 . 8 3 4 5 8 7 21 39 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 114 | . . . . . . . . . . 10 . . . 1 . 1 3 . . 4 . 8 3 4 5 8 7 21 39 Autooverrided 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 13 21 Autoassimilated 33 | . . . . . . . . . . . . . . . . . . . . . . 2 1 3 2 3 3 8 11 Robot Hacks Applied 40 | . . . . . . . . . . 10 . . . 1 . 1 3 . . 4 . 7 2 1 3 . . . 8 parse_system 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . amplify_resonance 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . overwrite_iff 9 | . . . . . . . . . . 5 . . . . . . . . . 1 . 3 . . . . . . . streamctrl_high 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . formatsys_high 23 | . . . . . . . . . . 4 . . . . . 1 2 . . 3 . 3 2 . . . . . 8 Relay Couplers Released 81 | . . . . . . 3 . . 4 . . 3 3 6 . 10 . . 5 10 . 9 8 4 . 9 . 4 3 Machine Destruction 59 | . . . . . . 3 . . . . . 3 . 6 . 10 . . 1 10 . 9 . 4 . 9 . 4 . Programmers 22 | . . . . . . . . . 4 . . . 3 . . . . . 4 . . . 8 . . . . . 3 Attached 44 | . . . . . . . . 1 1 4 1 . 2 2 . 4 2 . 1 2 . 4 3 2 2 3 4 4 2 Robots Rewired 7 | . . . . . . . . . . . . 1 . 6 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Total Allies 127 | . . 2 . . 1 . . . 2 10 2 1 . 6 3 1 2 . . 4 . 7 3 3 2 8 7 21 42 Largest Group 11 | . . 2 2 . 1 . . . 2 3 2 2 . 6 3 3 2 . . 1 . 3 2 3 3 2 2 11 6 Highest-Rated Group 892 | . . 42 42 . 10 . . . 62 81 58 58 . 132 87 87 112 . . 56 . 96 128 150 149 58 291 892 868 Highest-Rated Ally 222 | . . 31 31 . 10 . . . 31 81 29 41 . 30 29 49 56 . . 56 . 49 64 56 58 58 222 222 222 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 633 | . . . . . . . . . 4 35 . 13 . 25 . 18 31 . . 19 . 23 5 15 10 13 34 114 274 Total Damage 24686 | . . . . . . . . . 79 645 . 277 . 484 . 303 1355 . . 451 . 498 215 516 458 310 1958 5597 11540 Kills 144 | . . . . . . . . . . 2 . . . 5 . 7 9 . . 4 . . 1 2 1 1 9 29 74 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Turns Passed 29600 | . 236 355 449 640 1124 616 554 326 2606 881 3291 688 1116 1244 60 715 471 418 2102 2922 262 731 1494 520 771 725 321 357 3605 Spaces Moved 13003 | 1 169 164 285 313 653 277 295 161 1495 492 1528 224 438 522 34 363 223 263 431 494 174 400 696 275 279 346 128 195 1685 Core 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Treads 7735 | . . 94 187 30 42 270 139 28 907 98 1528 222 53 300 . . . 234 401 . . . 332 275 279 346 128 195 1647 Legs 2802 | 1 100 . . . . . . . . . . . 385 222 34 363 206 . 30 494 174 400 364 . . . . . 29 Wheels 2409 | . 69 70 98 283 611 7 156 133 588 394 . . . . . . . . . . . . . . . . . . . Hover 53 | . . . . . . . . . . . . . . . . . 15 29 . . . . . . . . . . 9 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 56 | 120 100 110 110 110 100 110 130 120 110 110 180 160 150 150 180 150 56 56 160 120 150 120 120 160 152 160 160 152 145 Average Speed 154 | 120 113 150 155 116 112 166 157 135 146 132 180 189 157 181 180 161 143 148 161 156 150 143 143 160 157 160 160 153 158 Slowest Speed 1450 | 120 120 180 180 180 210 185 200 180 220 240 200 1450 210 240 180 180 1050 160 210 210 150 150 200 160 180 160 180 180 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 38 | 1 27 31 64 68 62 39 23 43 42 66 41 44 13 65 2 49 10 95 11 60 8 60 17 43 14 54 6 39 43 Regions Visited 29 Branch Regions 3 Pre-discovered Areas 4 | . . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 46 | . . . . . 8 . . . . 1 2 . . . . . . . . 1 . 9 . . 11 . . . 14 Terrain Destroyed 508 | . . 5 . . 32 9 8 29 . 20 31 . 5 1 . . . . . 1 . 10 33 4 33 178 2 . 107 Melee 28 | . . . . . . . . . . . 2 . . . . . . . . 1 . 8 . . 7 . . . 10 Projectile 124 | . . 5 . . 17 . 8 . . 3 2 . 5 1 . . . . . . . 2 33 4 26 4 2 . 12 AOE 356 | . . . . . 15 9 . 29 . 17 27 . . . . . . . . . . . . . . 174 . . 85 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Total 20305 | . 203 208 289 580 952 355 346 233 1802 624 1837 373 746 750 33 441 330 290 1723 2596 176 503 986 328 509 438 193 244 2217 Wait 4868 | . 16 13 . 250 195 1 3 4 166 22 89 35 175 112 . 23 34 . 1216 2026 . 13 118 23 149 37 30 18 100 Move 12976 | . 168 163 284 312 652 276 294 160 1494 491 1527 223 437 521 33 362 223 262 431 493 174 399 695 274 278 345 127 193 1685 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 345 | . 7 2 2 5 16 13 7 4 30 10 26 17 19 13 . 5 5 7 6 7 . 4 32 2 9 6 4 14 73 Fast Attach 119 | . 1 . . . 2 . 3 2 10 . 10 . 5 6 . 3 2 8 6 3 . 2 11 6 4 4 . . 31 Attach 238 | . . . 1 1 6 11 6 4 5 8 14 17 26 9 . 2 14 2 2 1 . 3 22 1 6 5 10 10 52 Detach 15 | . . . . . . . . . . . . 2 3 . . . 1 2 . . . 1 1 . 1 . . 1 3 Swap 197 | . 5 4 1 1 16 4 . 5 20 11 13 4 6 9 . 4 12 2 4 12 1 10 10 3 4 3 . 1 32 Drop 187 | . 1 . 1 5 18 1 2 2 23 3 21 2 8 7 . 2 11 7 3 4 1 8 8 4 8 1 . 1 35 Fire 1049 | . 5 26 . 6 47 44 31 20 54 59 127 64 41 22 . 3 17 . 55 22 . 24 85 15 43 37 22 6 174 Melee 143 | . . . . . . . . . . . 9 1 26 16 . 22 10 . . 8 . 15 . . 7 . . . 29 Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . 3 Escape Stasis 129 | . . . . . . 5 . 32 . 20 . 4 . 9 . 15 . . . 20 . 24 . . . . . . . Rewire 31 | . . . . . . . . . . . . 4 . 26 . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 4 exits: *Fac / [*Sto] / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -3/Research (discovered 2 exits: [*Arm] / Gar) -3/Garrison -2/Research -2/Garrison -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Identified exit to Materials 32 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 494 | -10/Mines | Discovered exit to Materials (range 9) 578 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 578 | -10/Mines | Discovered new exit (range 5) 592 | -10/Mines | Entered Exiles 592 | -10/Exiles | Accompanied by 2 allies 622 | -10/Exiles | Led the pair of lost Derelicts to a safe place 636 | -10/Exiles | Met 8R-AWN 686 | -10/Exiles | Discovered new exit (range 14) 763 | -10/Exiles | Met EX-HEX 817 | -10/Exiles | Met EX-BIN 843 | -10/Exiles | Aligned with FarCom system 844 | -10/Exiles | Given EX-Vault access code 907 | -10/Exiles | Opened EX-Vault 924 | -10/Exiles | Found Field Lobotomy Kit 933 | -10/Exiles | Found Modified TNC 957 | -10/Exiles | Warned to stay clear of 0b10 Research branches 987 | -10/Exiles | Met EX-DEC 1029 | -10/Exiles | Discovered new exit (range 10) 1041 | -10/Exiles | Left Exiles lab with Modified TNC 1041 | -10/Exiles | Entered Mines 1587 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1633 | -9/Mines | Discovered new exit (range 14) 1673 | -9/Mines | Core integrity fell below 50% 1681 | -9/Mines | Entered Materials 1681 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2651 | -8/Materials | Garrison activated, responded to threat 2681 | -8/Materials | Discovered new exit (range 10) 2800 | -8/Materials | Identified exit to Garrison 2805 | -8/Materials | Entered Garrison 2815 | -8/Garrison | Installed Relay Interface Framework 3008 | -8/Garrison | Triggered checkpoint 3079 | -8/Garrison | Triggered checkpoint 3141 | -8/Garrison | Lost 10 parts (2p3n3u2w) 3155 | -8/Garrison | Destroyed 8 combat bots 3245 | -8/Garrison | Discovered new exit (range 15) 3276 | -8/Garrison | Triggered checkpoint 3324 | -8/Garrison | Garrison Relay disabled 3421 | -8/Garrison | Entered Materials 3452 | -8/Materials | Build established: Scavenger-Mutant 3640 | -8/Materials | Discovered new exit (range 8) 3726 | -8/Materials | Core integrity fell below 50% 3968 | -8/Materials | Identified exit to Garrison 3975 | -8/Materials | Entered Garrison 4022 | -8/Garrison | Triggered checkpoint 4082 | -8/Garrison | Destroyed 9 combat bots 4086 | -8/Garrison | Lost 6 parts (2n2u2w) 4106 | -8/Garrison | Triggered checkpoint 4270 | -8/Garrison | Discovered new exit (range 9) 4294 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 4301 | -8/Garrison | Entered Factory 4301 | -7/Factory | Evolved 2 slots: Utility x2 4973 | -7/Factory | Allied Derelicts emerged from ambush trap array 5083 | -7/Factory | Discovered new exit (range 22) 5711 | -7/Factory | Build established: Mutant 5885 | -7/Factory | Repaired Lgt. Treads 5997 | -7/Factory | Discovered new exit (range 30) 6256 | -7/Factory | Discovered new exit (range 10) 6622 | -7/Factory | Build established: Hauler-Mutant 6760 | -7/Factory | Identified exit to Garrison 6907 | -7/Factory | Entered Garrison 6925 | -7/Garrison | Spotted B-75 Beast 6962 | -7/Garrison | Triggered checkpoint 6978 | -7/Garrison | Triggered checkpoint 7131 | -7/Garrison | Triggered checkpoint 7174 | -7/Garrison | Build established: Bothacker-Mutant 7186 | -7/Garrison | Triggered checkpoint 7301 | -7/Garrison | Discovered new exit (range 14) 7437 | -7/Garrison | Discovered new exit (range 8) 7714 | -7/Garrison | Triggered checkpoint 7737 | -7/Garrison | Discovered new exit (range 15) 7788 | -7/Garrison | Entered Factory 7788 | -6/Factory | Evolved 2 slots: Utility x2 8083 | -6/Factory | Build established: Scavenger-Mutant 8203 | -6/Factory | Discovered new exit (range 11) 8330 | -6/Factory | Fabricated Recoil Nullifier (x2) 8779 | -6/Factory | Local fabrication network quarantined 8838 | -6/Factory | First assault squad dispatched 9022 | -6/Factory | Build established: Bothacker-Mutant 10014 | -6/Factory | Build established: Hauler-Mutant 10605 | -6/Factory | Lost 4 parts (1n2u1w) 11001 | -6/Factory | Identified exit to Garrison 11072 | -6/Factory | Garrison activated, responded to threat 11079 | -6/Factory | Entered Garrison 11079 | -6/Garrison | Accompanied by 2 allies 11134 | -6/Garrison | Triggered checkpoint 11235 | -6/Garrison | Garrison Relay disabled 11311 | -6/Garrison | Spotted B-75 Beast 11320 | -6/Garrison | Triggered checkpoint 11320 | -6/Garrison | Triggered checkpoint 11351 | -6/Garrison | Triggered checkpoint 11354 | -6/Garrison | Core integrity fell below 50% 11406 | -6/Garrison | Core integrity fell below 20% 11445 | -6/Garrison | Lost 15 parts (2p6n3u4w) 11446 | -6/Garrison | Destroyed B-75 Beast 11724 | -6/Garrison | Discovered new exit (range 13) 11759 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 11767 | -6/Garrison | Entered Factory 11767 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11821 | -5/Factory | Spotted B-75 Beast 12344 | -5/Factory | Lost 6 parts (1p2n1u2w) 12441 | -5/Factory | Lost 9 parts (2n4u3w) 12634 | -5/Factory | Build established: Scavenger-Mutant 12696 | -5/Factory | Discovered new exit (range 11) 12738 | -5/Factory | Identified exit to Garrison 12742 | -5/Factory | Identified exit to Upper Caves 12883 | -5/Factory | Entered Garrison 12978 | -5/Garrison | Triggered checkpoint 13035 | -5/Garrison | Lost 8 parts (3n2u3w) 13091 | -5/Garrison | Garrison Relay disabled 13182 | -5/Garrison | Triggered checkpoint 13347 | -5/Garrison | Build established: Scavenger-Gunner 13558 | -5/Garrison | Triggered checkpoint 13578 | -5/Garrison | Triggered checkpoint 13605 | -5/Garrison | Discovered new exit (range 15) 13608 | -5/Garrison | Triggered checkpoint 13723 | -5/Garrison | Found Enh. Force Lance 13730 | -5/Garrison | Found Enh. Force Lance 13735 | -5/Garrison | Found Antimissile System 13788 | -5/Garrison | Garrison Relay disabled 13974 | -5/Garrison | Core integrity fell below 50% 14030 | -5/Garrison | Build established: Scavenger-Mutant 14080 | -5/Garrison | Discovered new exit (range 14) 14119 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 14127 | -5/Garrison | Entered Factory 14174 | -5/Factory | Identified exit to Garrison 14187 | -5/Factory | Entered Garrison 14187 | -5/Garrison | Accompanied by 3 allies 14254 | -5/Garrison | Triggered checkpoint 14308 | -5/Garrison | Triggered checkpoint 14354 | -5/Garrison | Garrison Relay disabled 14544 | -5/Garrison | Lost 3 parts (1n1u1w) 14680 | -5/Garrison | Build established: Bothacker-Mutant 14722 | -5/Garrison | Discovered new exit (range 15) 14753 | -5/Garrison | Expanded RIF knowledge: Hotswap 14790 | -5/Garrison | Triggered checkpoint 14823 | -5/Garrison | Garrison Relay disabled 14902 | -5/Garrison | Entered Factory 14902 | -4/Factory | Accompanied by 1 ally 14902 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14911 | -4/Factory | Spotted B-86 Titan 15179 | -4/Factory | Build established: Botlord-Mutant 15218 | -4/Factory | Discovered new exit (range 22) 15299 | -4/Factory | System corruption reached 10% 15365 | -4/Factory | Lost 16 parts (1p7n2u6w) 15373 | -4/Factory | Sucked down chute 15373 | -4/Factory | Entered Waste 15373 | -4/Waste | The area was eerily silent 15393 | -4/Waste | Found Unknown Protection 15626 | -4/Waste | Discovered new exit (range 16) 15791 | -4/Waste | Entered Factory 15804 | -4/Factory | Build established: Scavenger-Gunner 16903 | -4/Factory | Build established: Bothacker-Gunner 17198 | -4/Factory | Lost 5 parts (2n1u2w) 17828 | -4/Factory | Core integrity fell below 50% 17893 | -4/Factory | Identified exit to Garrison 17893 | -4/Factory | Entered Garrison 17976 | -4/Garrison | Triggered checkpoint 18034 | -4/Garrison | Triggered checkpoint 18260 | -4/Garrison | Build established: Scavenger-Mutant 18348 | -4/Garrison | Identified Damper Plating 18745 | -4/Garrison | Garrison Relay disabled 19789 | -4/Garrison | Build established: Bothacker-Mutant 20004 | -4/Garrison | Triggered checkpoint 20019 | -4/Garrison | Garrison Relay disabled 20084 | -4/Garrison | Discovered new exit (range 8) 20320 | -4/Garrison | Triggered checkpoint 20657 | -4/Garrison | Build established: Botlord-Mutant 20779 | -4/Garrison | Discovered new exit (range 14) 20809 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 20815 | -4/Garrison | Entered Factory 21077 | -4/Factory | Identified exit to Garrison 21077 | -4/Factory | Entered Garrison 21085 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 21156 | -4/Garrison | Triggered checkpoint 21171 | -4/Garrison | Garrison Relay disabled 21391 | -4/Garrison | Triggered checkpoint 21443 | -4/Garrison | Garrison Relay disabled 21651 | -4/Garrison | Spotted B-86 Titan 21746 | -4/Garrison | Triggered checkpoint 21790 | -4/Garrison | Discovered new exit (range 8) 21808 | -4/Garrison | Entered Research 21808 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22182 | -3/Research | P-80 Master assimilated allied Warden 8a 22280 | -3/Research | Discovered new exit (range 13) 22299 | -3/Research | Spotted B-86 Titan 22397 | -3/Research | Destroyed B-86 Titan 22427 | -3/Research | Lost 17 parts (2p4n4u7w) 22691 | -3/Research | Spotted B-86 Titan 22728 | -3/Research | Destroyed B-86 Titan 22744 | -3/Research | Found Powered Armor 22747 | -3/Research | Found Powered Armor 22834 | -3/Research | Build established: Botlord-Gunner 23065 | -3/Research | Fabricated Arc Projector? 23111 | -3/Research | Garrison activated, responded to threat 23176 | -3/Research | System corruption reached 10% 23232 | -3/Research | Lost 5 parts (1n2u2w) 23251 | -3/Research | Destroyed 7 combat bots 23267 | -3/Research | Identified exit to Garrison 23302 | -3/Research | Entered Garrison 23435 | -3/Garrison | Spotted B-86 Titan 23474 | -3/Garrison | Triggered checkpoint 23508 | -3/Garrison | Garrison Relay disabled 23650 | -3/Garrison | Destroyed B-86 Titan 23708 | -3/Garrison | Triggered checkpoint 23773 | -3/Garrison | Discovered new exit (range 11) 23799 | -3/Garrison | Expanded RIF knowledge: Autooverride 23822 | -3/Garrison | Entered Research 23822 | -2/Research | Accompanied by 2 allies 23822 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 23942 | -2/Research | Fabricated Adv. Phase Shifter (x1) 24126 | -2/Research | Spotted B-90 Cyclops 24157 | -2/Research | Destroyed B-90 Cyclops 24431 | -2/Research | Garrison activated, responded to threat 24583 | -2/Research | Identified exit to Garrison 24593 | -2/Research | Entered Garrison 24605 | -2/Garrison | Expanded RIF knowledge: Command Fork 24656 | -2/Garrison | Triggered checkpoint 24736 | -2/Garrison | Garrison Relay disabled 24855 | -2/Garrison | Triggered checkpoint 24855 | -2/Garrison | Triggered checkpoint 24867 | -2/Garrison | Spotted B-90 Cyclops 24886 | -2/Garrison | Destroyed B-90 Cyclops 24918 | -2/Garrison | Lost 4 parts (1u3w) 25092 | -2/Garrison | Phase Generator disabled 25131 | -2/Garrison | Discovered new exit (range 14) 25190 | -2/Garrison | Triggered checkpoint 25226 | -2/Garrison | Garrison Relay disabled 25318 | -2/Garrison | Entered Access 25318 | -1/Access | Evolved 2 slots: Utility x2 25493 | -1/Access | Spotted B-99 Colossus 25494 | -1/Access | Autoassimilated Colossus 10a with RIF 25576 | -1/Access | Identified exit to Garrison 25586 | -1/Access | P-80 Master assimilated allied Terminator 10a 25639 | -1/Access | Entered Garrison 25639 | -1/Garrison | Accompanied by 1 ally 25648 | -1/Garrison | Expanded RIF knowledge: Autooverride 25667 | -1/Garrison | Lost 9 parts (1n4u4w) 25682 | -1/Garrison | Triggered checkpoint 25695 | -1/Garrison | Garrison Relay disabled 25788 | -1/Garrison | Spotted B-99 Colossus 25789 | -1/Garrison | Autoassimilated Colossus 10b with RIF 25795 | -1/Garrison | Triggered checkpoint 25797 | -1/Garrison | Triggered checkpoint 25800 | -1/Garrison | Triggered checkpoint 25840 | -1/Garrison | Lost 4 parts (1p1u2w) 25957 | -1/Garrison | Discovered new exit (range 14) 25996 | -1/Garrison | Entered Access 25996 | -1/Access | Accompanied by 3 allies 26091 | -1/Access | Found Prototype Launcher 26092 | -1/Access | Identified Enh. Gamma Bomb Array 26096 | -1/Access | Found Enh. Gamma Bomb Array 26109 | -1/Access | Spotted B-99 Colossus 26112 | -1/Access | Assimilated Colossus 10c with formatsys_high 26154 | -1/Access | Build established: Botlord-Skirmisher 26400 | -1/Access | Lost 4 parts (1p3w) 26536 | -1/Access | Build established: Botlord-Tank 26740 | -1/Access | Lost 3 parts (1n2w) 26950 | -1/Access | Lost 3 parts (1n2u) 27060 | -1/Access | Garrison activated, responded to threat 27146 | -1/Access | System corruption reached 10% 27461 | -1/Access | Build established: Botlord-Mutant 28005 | -1/Access | Build established: Botlord-Gunner 28088 | -1/Access | Found Unknown Device 28088 | -1/Access | Identified Adv. Force Booster 28102 | -1/Access | Found Enh. Force Lance 28275 | -1/Access | Spotted B-99 Colossus 28275 | -1/Access | Garrison activated, responded to threat 28278 | -1/Access | Spotted B-99 Colossus 28331 | -1/Access | Found Hvy. Reactive Plating 28369 | -1/Access | Core integrity fell below 50% 28423 | -1/Access | Lost 21 parts (3p3n8u7w) 28463 | -1/Access | System corruption reached 30% 28604 | -1/Access | Crushed by falling debris 28619 | -1/Access | Crushed by falling debris 28673 | -1/Access | Core integrity fell below 20% 28703 | -1/Access | Lost 11 parts (1p1n5u4w) 28860 | -1/Access | Found Prototype Device 28860 | -1/Access | Identified Exp. Transmission Jammer 29167 | -1/Access | Build established: Scavenger-Gunner 29210 | -1/Access | Found Prototype Device 29210 | -1/Access | Identified Exp. Phase Shifter 29216 | -1/Access | Found Exp. Phase Shifter 29239 | -1/Access | Found Prototype Processor 29239 | -1/Access | Identified Exp. Target Analyzer 29569 | -1/Access | Crushed by falling debris 29590 | -1/Access | Crushed by falling debris 29602 | -1/Access | Crushed by falling debris 29602 | -1/Access | Smashed by cave-in Last Messages --------------- 29593_ System corrupted: KE Penetrator targeting data glitched. 29593_ Slug penetrates B-99 Colossus. 29593_ Penetrated by Slug. 29595_ U-05 Engineer builds a Wall. 29596_ Penetrated by Slug. 29596_ Slug penetrates Reinforced Barrier. 29596_ System corrupted: KE Penetrator targeting data glitched. 29596_ Slug penetrates B-99 Colossus. 29600_ System corrupted: Energy discharge (-45). 29600_ Penetrated by Slug. 29600_ Slug penetrates Reinforced Barrier. 29600_ System corrupted: KE Penetrator jammed. 29600_ System corrupted: Hvy. Machine Gun targeting data glitched. 29600_ Slug penetrates B-99 Colossus. 29600_ B-99 Colossus suffers critical hit. 29600_ Slug penetrates B-99 Colossus. 29601_ B-99 Colossus exits siege mode. 29602_ The unstable cave ceiling collapses. 29602_ Crushed by falling debris. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ??????????????????????+ #??????????# #? | | ??????????????????????# #????????### ## | | ??????????????????????# ########## =% | | ??????????????????????############### # = | | ????????????????????????????????????# ! # ! | | ??????????????????????????????###???# #= | | ?????????????????????????####?# #???# # | | ?????????????????????????#BB # #???# ## # | | ?????????????????????????#BB # ##### ## # | | ?????????????????????????# ##" = ## # | | ????????????????????????# # # #*!=| ## # | | ?????????????????????????# ="!!!= "" # | | ?????????????????????????## # "% *=!* ## # | | ?????????????????????????## # ! "! %* "# # | | ?????????????????????????## ###########+##"=! | | ###??????????????????????" = = =%= =[%! | | #??????????????????????" ! % =[ !! | | ###########???????????" = % =[ | | # #???????????## %####+########## |%* | | # #????????????## ## ####+# | | # #????????????## ## # !%* | | # #????????????## ## # !*! | | # #?????????????# ## = # *%* | | + #????????????? ## = / + | | # #???????????##BB ## [ # | | !=# #????????####@BB ## # | | %!+ #????????## ###### # | | =*# #???????############ # | | # #??????## # ! ## # = | | #! ######## ##* !![ ## ## # | | # / #####"!* != ## = ####### | | # # ###?#""! != ## #?????? | | # # #####""%= ##+########+##?????? | | # + ##T * ## #??????# #??????? | | ############ ##"" ## #??????# ######## | | #??????????# ##"" ## #??????# ^ """G"" | | ########???# *##"" ## #??????# """="" | | #???##### %## + ######## ^!*!!%! | | #####???# ## = # # =## [[*![! | | # ???# ####+#### # # *![!!% | | # ????# ### # ! # =*|%= | | # ????# % # + *= | | # ????# + # | | # !????#% ###### ! # | | # ????# #????# # | | ##+######%|! ############ ### | | = !* #?? | | = #?? | | #?? | | #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 100 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 22 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 2400 Resistance: KI 60 Resistance: TH 50 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 33 Point Defense Rating 240 Reclamation Efficiency 20 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 11 Melee Accuracy 8 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 9 Force Boost 5 Offensive Hacking 20 Relay Coupler Types 382 Relay Coupler Value 7 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Com. Matter Pod | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Arc Projector | -8/Materials | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Missile Launcher | -6/Factory | Extracted Imp. Integration Mediator | -6/Factory | Extracted Scythe | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Recoil Nullifier | x2 | -6/Factory | Preloaded Arc Projector | x1 | -3/Research Adv. Phase Shifter | x1 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Giant Slayer Punisher Superinsulated Turtlemind Challenges ------------ None Game ------ Seed DiametricTargetingWeb Manual? 0 Play Time 04:11:19 Cumulative 61.1 hours Start 2021.12.22 @ 00:11:40 End 2021.12.24 @ 14:12:34 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 11 Adventurer 26 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 713d4ebf-91ba-4683-9f2e-eafb261c206b