Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 13:29:16 Player: AshCrow Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (914) 914 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2869 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 258/300 Energy 51/265 System Corruption 0% Temperature Cool (34) Movement Walking (110) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Heat Sink Medium Matter Pod (100) Armor Integrity Analyzer Shock Rifle Heavy Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Power Shielding Hardened Light Armor Plating > --- WEAPON ----------- Heavy Laser Ripper > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Heat Sink Medium Matter Pod Armor Integrity Analyzer Beam Rifle Heavy Assault Rifle [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 46 | 7 1 9 5 24 Power 8 | 1 . 1 1 5 Engine 7 | 1 . 1 1 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 2 . 4 1 9 Treads . | . . . . . Leg 16 | 2 . 4 1 9 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 3 . 3 Device 2 | . 1 1 . . Storage 2 | 1 . . . 1 Processor 2 | . . 2 . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 14 | 3 . 1 3 7 Energy Gun 5 | 2 . . 1 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 1 1 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 1 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 1 . 19 Power 3 | . . 1 . 2 Propulsion 8 | . . . . 8 Utility 3 | . . . . 3 Weapon 6 | . . . . 6 Highest Loss Streak 9 | . . 1 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 97 99 100 88 Engine 12 | . 14 10 11 15 Leg 37 | . 28 44 44 30 Device 3 | . 11 4 . . Storage 10 | . 14 11 11 9 Processor 5 | . . 6 11 4 Protection 3 | . . . . 10 Energy Gun 3 | . 14 . . 3 Ballistic Gun 14 | . 14 21 16 7 Slashing Weapon 3 | . . . 5 6 Peak Build Rating 32 | 6 7 10 15 32 Average Rating 13 | 3 6 9 13 20 On Entrance 7 | . 6 7 10 15 Naked Turns . | . . . . . Heaviest Build 49 | 14 16 15 18 49 Greatest Support 61 | 20 20 40 40 61 Greatest Overweight (x) 9 | 1 . . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 8 | 6 8 8 8 10 Most Carried 13 | 6 8 8 8 13 Average Carried 7 | 4 7 7 7 7 Final Capacity 15 | 8 8 8 8 15 Final Carried 9 | 6 8 8 8 9 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 932 | 215 101 282 73 261 Remotely . | . . . . . Salvage Created 1105 | . 144 336 . 625 Parts 79 | . 8 27 . 44 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 27 | . 5 10 . 12 Melee 4 | . . . . 4 Guns 23 | . 5 10 . 8 Classes Destroyed 7 | . 2 1 . 4 Worker 2 | . . . . 2 Tunneler 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 10 | . 3 4 . 3 Grunt 9 | . 2 4 . 3 Sentry 5 | . . 2 . 3 Specialist 3 | . . . . 3 Best Kill Streak 5 | . 5 4 . 5 Combat Bots Only 5 | . 5 4 . 3 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 260 | . 33 48 . 179 Missed 61 | . 6 14 . 41 Damage Taken 3065 | . 243 438 . 2384 Core 695 | . 43 60 . 592 Absorbed by Shields . | . . . . . Redirected to Shielding 43 | . . . . 43 Core Remaining (%) 89 | 100 82 . 85 . Volleys Fired 88 | . 12 30 . 46 Largest 2 | . 2 2 . 2 Hottest 92 | . 70 40 . 92 Shots Fired 154 | . 24 60 . 70 Gun 154 | . 24 60 . 70 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 115 | . 12 60 . 43 Thermal 39 | . 12 . . 27 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 7 10 . 9 Robot Miss Streak 3 | . 1 2 . 3 Penetration Max . | . . . . . Secondary Targets 5 | . 2 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 113 | . 17 44 . 52 Core Hits 51 | . 8 16 . 27 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 2 . . 4 Burn 3 | . 2 . . 1 Sever 3 | . . . . 3 Melee Attacks 15 | . . . . 15 Impact . | . . . . . Slashing 15 | . . . . 15 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 1854 | . 210 463 . 1181 Guns 1394 | . 210 463 . 721 Cannons . | . . . . . Explosions . | . . . . . Melee 460 | . . . . 460 Ramming . | . . . . . Kinetic 1018 | . 122 463 . 433 Thermal 376 | . 88 . . 288 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 460 | . . . . 460 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 484 | . 72 9 . 484 Average Temperature 130 | . 29 5 . 171 Received Heat Transfer 744 | . 33 189 . 522 Effects 6 | . . . . 6 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 . . 2 Heat Transferred 1073 | . 407 . . 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 301 | . 135 301 56 213 Initial 56 | . . 56 56 21 Average 99 | . 67 150 56 97 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 93 | 100 100 79 100 99 Level 1 6 | . . 20 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . . 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . . . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 8 13 . 22 Peak Tracking Total 8 | . 5 4 . 8 Tactical Retreats 5 | . 2 . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . . 1 . 1 Terminals 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 1 . 2 Successful 3 | . . 1 . 2 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 . 2 Record 3 | . . 1 . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1520 | 65 202 504 270 479 Spaces Moved 864 | 48 125 309 185 197 Core 20 | 18 . . . 2 Treads . | . . . . . Legs 844 | 30 125 309 185 195 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 110 Average Speed 119 | 95 120 120 120 122 Slowest Speed 500 | 120 120 120 120 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 25 21 49 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1184 | 66 156 388 233 341 Wait 108 | . 6 28 34 40 Move 860 | 47 124 308 184 197 Hop . | . . . . . Pick Up 51 | 12 8 8 5 18 Fast Attach . | . . . . . Attach 28 | 6 1 4 1 16 Detach . | . . . . . Swap 18 | 1 . 5 4 8 Drop 16 | . 5 5 5 1 Fire 88 | . 12 30 . 46 Melee 15 | . . . . 15 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 11) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 649 | -9/Materials | Discovered new exit (range 17) 772 | -9/Materials | Entered Mines 774 | -9/Mines | Met a Derelict bent on vengeance 780 | -9/Mines | Identified exit to Materials 899 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1020 | -9/Mines | Discovered exit to Materials (range 10) 1042 | -9/Mines | Entered Materials 1042 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1324 | -8/Materials | Lost 9 parts (1p4n1u3w) 1472 | -8/Materials | Core integrity fell below 50% 1512 | -8/Materials | Core integrity fell below 20% 1521 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Knocked back. Imp. Carbon-fiber Leg destroyed. Imp. Deuterium Engine blasted off. Penetrated by Slug. Knocked back. Penetrated by Slug. The unstable cave ceiling collapses. G-47 Trooper crushed by falling debris. Slug penetrates Wall. Hvy. Assault Rifle destroyed. Critical hit (Burn: +37). Acquired Shock Rifle. Penetrated by Slug. Knocked back. Slug penetrates Wall. Nuclear Core destroyed. Beam Rifle destroyed. Critical hit (Blast). Knocked back. M-13 Machinist repairs H-61 Shepherd. 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