Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 22:22:05 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (695) 695 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4020 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 678/700 Matter 81/300 Energy 59/140 System Corruption 0% Temperature Cool (4) Movement Hovering (48) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (5) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (5) ------ Improved Cooling System Target Analyzer Target Analyzer Target Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Plasma Cannon > --- INVENTORY (5) ---- Improved Hover Unit Improved Hover Unit Cryofiber Web Hardened Light Armor Plating Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Cooling System Target Analyzer Target Analyzer Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Plasma Cannon > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Cryofiber Web Hardened Light Armor Plating Advanced Beam Cannon [Rating: 37] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Improved Hover Unit Hover Unit Improved Hover Unit Utility Target Analyzer Device Improved Terrain Scanner Processor Target Analyzer Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Slots Evolved 6 | . . 2 . 2 . . 2 Power . | . . . . . . . . Propulsion 3 | . . 2 . 1 . . . Utility 3 | . . . . 1 . . 2 Weapon . | . . . . . . . . Parts Attached 35 | 4 2 6 . 13 . 5 5 Power 3 | . . 1 . 2 . . . Engine 3 | . . 1 . 2 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | . . 5 . 6 . 1 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 13 | . . 5 . 6 . 1 1 Flight . | . . . . . . . . Utility 9 | 2 1 . . 2 . 1 3 Device 4 | 2 . . . . . 1 1 Storage . | . . . . . . . . Processor 4 | . 1 . . 2 . . 1 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 10 | 2 1 . . 3 . 3 1 Energy Gun 2 | . . . . 1 . 1 . Energy Cannon 3 | . . . . . . 2 1 Ballistic Gun 3 | 2 . . . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 . Parts Lost 7 | . . . . 5 . . 2 Power . | . . . . . . . . Propulsion 6 | . . . . 4 . . 2 Utility . | . . . . . . . . Weapon 1 | . . . . 1 . . . Highest Loss Streak 3 | . . . . 3 . . 2 To Critical Strikes . | . . . . . . . . Average Backups 4 | 1 4 3 1 4 5 4 4 Power . | . . . . . 1 . . Propulsion 1 | . 3 3 1 1 2 1 2 Utility 1 | . . . . 2 2 2 1 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups 8 | . 3 . . 1 . 3 1 Power 2 | . 1 . . . . 1 . Propulsion . | . . . . . . . . Utility 4 | . . . . 1 . 2 1 Weapon 1 | . 1 . . . . . . Tool/Special 1 | . 1 . . . . . . Average Slot Usage (%) 73 | . 23 39 77 91 90 92 97 Engine 6 | . 1 3 11 9 9 9 7 Hover 31 | . 1 14 44 40 45 45 38 Processor 19 | . 1 11 11 26 27 26 21 Energy Cannon 1 | . . . . . . 1 15 Launcher 10 | . 12 11 11 13 9 7 . Peak Build Rating 37 | 8 6 7 7 23 23 29 37 Average Rating 14 | 2 1 3 7 17 23 24 34 On Entrance 12 | . 5 2 7 7 23 23 29 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 23 | 3 3 6 6 10 6 16 23 Greatest Support 35 | 3 3 25 25 35 35 35 35 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 1 5 5 5 5 Average Carried 4 | 1 4 3 1 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 1 1 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Matter Collected 844 | 278 3 66 . 393 . 80 24 Remotely . | . . . . . . . . Salvage Created 496 | 143 3 109 . 185 9 23 24 Parts 42 | 7 . 9 . 13 7 4 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Combat Hostiles Destroyed 23 | . . 3 . 13 4 3 . AOE 23 | . . 3 . 13 4 3 . Classes Destroyed 8 | 2 1 2 . 2 . . 1 Builder 1 | . . 1 . . . . . Tunneler 3 | 2 . . . 1 . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . . . . . 1 Watcher 4 | . 1 2 . 1 . . . Swarmer 15 | . . . . 8 4 3 . Grunt 6 | . . 3 . 3 . . . Sentry 2 | . . . . 2 . . . Best Kill Streak 6 | 3 1 4 . 6 4 3 1 Combat Bots Only 6 | . . 3 . 6 4 3 . Max Kills in Single Turn 3 | 1 1 2 . 3 3 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . 3 3 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Hostile Shots Fired 118 | . 3 8 2 34 2 15 54 Missed 45 | . . 5 . 11 1 6 22 Hits 73 | . 3 3 2 23 1 9 32 Projectile 73 | . 3 3 2 23 1 9 32 Damage Taken 856 | . 30 43 13 311 86 118 255 Core 257 | . 20 43 . 69 64 39 22 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 79 | . . . . . . 79 . Core Remaining (%) 87 | 100 92 . 89 . . 68 . Volleys Fired 59 | 19 3 9 . 17 3 2 6 Largest 2 | 2 1 1 . 2 1 2 2 Hottest 155 | 40 30 30 . 60 30 91 155 Shots Fired 92 | 38 3 9 . 24 3 3 12 Gun 40 | 38 . . . . . 2 . Cannon 12 | . . . . . . . 12 Launcher 40 | . 3 9 . 24 3 1 . Special . | . . . . . . . . Kinetic 38 | 38 . . . . . . . Thermal 14 | . . . . . . 2 12 Explosive 40 | . 3 9 . 24 3 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | 8 2 7 . 9 . 2 2 Robot Miss Streak 3 | 3 . 1 . 1 2 3 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 57 | 27 1 7 . 15 . 2 5 Core Hits 54 | 6 2 13 . 25 4 3 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 1 | 1 . . . . . . . Destroy 1 | 1 . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2604 | 224 63 537 . 1268 211 180 121 Guns 244 | 224 . . . . . 20 . Cannons 121 | . . . . . . . 121 Explosions 2239 | . 63 537 . 1268 211 160 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 224 | 224 . . . . . . . Thermal 141 | . . . . . . 20 121 Explosive 2239 | . 63 537 . 1268 211 160 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 132 | . . 14 . 94 14 . 10 Projectiles 10 | . . . . . . . 10 Explosions 122 | . . 14 . 94 14 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 113 | . . . . 33 80 . . Shots 4 | . . . . 2 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 144 | . . 5 . 21 . 30 144 Average Temperature 26 | . . 3 . 5 . 17 51 Received Heat Transfer 243 | . 18 15 . 81 . 45 84 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 235 | . . . . . . 37 198 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 90 | 100 100 100 100 87 48 100 100 Level 1 9 | . . . . 12 51 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 311 | 5 49 135 52 311 294 158 67 Initial 196 | . 3 20 52 16 196 143 62 Average 82 | 1 11 32 48 85 244 110 51 Influence Increases 1022 | 15 90 175 . 534 98 105 5 Destroy 0b10 Robot/C 460 | . . 60 . 260 80 60 . Destroy 0b10 Robot/NC 50 | 15 5 15 . 10 . . 5 Destroy Leader 78 | . 2 14 . 52 . 10 . Successful Hack 29 | . 12 . . 11 . 6 . Disable Machine 105 | . . 15 . 90 . . . Destroy Structure 195 | . 26 41 . 96 18 14 . Partial Spotted 60 | . 15 15 . 15 . 15 . Lose Combat Pursuer 45 | . 30 15 . . . . . Influence Decreases 1005 | 10 46 89 93 273 107 261 126 Entered New Map 474 | . 2 29 83 26 107 151 76 Time Decay 466 | 10 44 60 10 202 . 110 30 Lost Part 65 | . . . . 45 . . 20 Squads Dispatched 4 | . . 1 . 1 . . 2 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . 1 . 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Distress Signals 2 | . . 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . 7 9 3 15 4 8 3 Peak Tracking Total 6 | . 5 5 4 6 4 4 2 Tactical Retreats 2 | . 1 1 . . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Machines Disabled 7 | . . 1 . 6 . . . Max in Single Turn 2 | . . 1 . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Machines Accessed 16 | . 2 4 . 5 . 3 2 Terminals 9 | . 1 2 . 2 . 2 2 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . 1 . 1 . Recycling Units 2 | . . 1 . 1 . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 42 | . 7 9 . 11 . 12 3 Successful 17 | . 3 3 . 3 . 8 . Failed 25 | . 4 6 . 8 . 4 3 Catastrophic 5 | . . 1 . . . 3 1 Database Lockouts . | . . . . . . . . Manual 12 | . 2 4 . . . 4 2 Terminals 20 | . 3 4 . 6 . 4 3 Fabricators . | . . . . . . . . Repair Stations 14 | . 4 . . 2 . 8 . Recycling Units 5 | . . 3 . 2 . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 2 | . 1 . . 1 . . . Recall Investigation 1 | . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . 2 . . 1 . 8 . Scan Component 4 | . . . . . . 4 . Repair 4 | . . . . . . 4 . Refit 3 | . 2 . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer 2 | . . 2 . . . . . Retrieve Study 2 | . . 2 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 14 | . 2 4 . 3 . 3 2 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . Parts Repaired 4 | . . . . . . 4 . Time 128 | . . . . . . 128 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Active Infowar (turns) 50 | 28 22 . . . . . . Terrain 50 | 28 22 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Turns Passed 1445 | 94 197 214 30 439 169 235 67 Spaces Moved 1727 | 72 330 269 48 379 362 187 80 Core 583 | 72 330 181 . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 1144 | . . 88 48 379 362 187 80 Flight . | . . . . . . . . Fastest Speed 44 | 50 50 50 63 44 44 44 44 Average Speed 51 | 50 50 54 63 62 44 44 44 Slowest Speed 80 | 50 50 63 63 80 44 44 48 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 52 27 15 27 43 28 3 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 194 | . 23 39 . 100 19 13 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 194 | . 23 39 . 100 19 13 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Total 2198 | 97 366 329 47 558 367 335 99 Wait 306 | . 11 39 . 121 . 131 4 Move 1720 | 71 329 268 47 379 360 186 80 Hop . | . . . . . . . . Pick Up 21 | 2 3 . . 7 . 6 3 Fast Attach 14 | 4 1 1 . 6 . 2 . Attach 18 | . 1 8 . 6 . . 3 Detach 14 | . 6 4 . 4 . . . Swap 14 | . . . . 8 . 4 2 Drop 28 | 1 12 . . 10 . 4 1 Fire 59 | 19 3 9 . 17 3 2 6 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 4 | . . . . . 4 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 288 | -10/Materials | Discovered new exit (range 4) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x2 327 | -9/Materials | Build established: Mutant 498 | -9/Materials | Discovered new exit (range 8) 506 | -9/Materials | Entered Mines 515 | -9/Mines | Discovered new exit (range 7) 536 | -9/Mines | Entered Materials 536 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 975 | -8/Materials | Identified exit to Garrison 975 | -8/Materials | Entered Garrison 977 | -8/Garrison | Lost 3 parts (2n1w) 1057 | -8/Garrison | Triggered checkpoint 1084 | -8/Garrison | Discovered new exit (range 10) 1099 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1117 | -8/Garrison | Triggered checkpoint 1131 | -8/Garrison | Discovered new exit (range 10) 1144 | -8/Garrison | Entered Materials 1197 | -8/Materials | Repaired Imp. Hover Unit 1230 | -8/Materials | Repaired Imp. Hover Unit 1265 | -8/Materials | Repaired Imp. Hover Unit 1298 | -8/Materials | Repaired Imp. Hover Unit 1371 | -8/Materials | Discovered new exit (range 16) 1379 | -8/Materials | Entered Factory 1379 | -7/Factory | Evolved 2 slots: Utility x2 1446 | -7/Factory | Self-destructed Last Messages --------------- 01382_ O-24 Administrator destroyed. 01386_ Acquired data core, extracted dynamic key. 01389_ Acquired Imp. Hover Unit. 01390_ Acquired 24 matter. 01392_ Connecting with Terminal... 01392_ Current location identified: Factory 01392_ ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. 01398_ Acquired Imp. Cooling System. 01400_ Dropped Mni. Grenade Launcher. 01401_ Acquired Hrd. Light Armor Plating. 01405_ Connecting with Terminal... 01427_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01430_ Imp. Hover Unit destroyed. 01432_ U-05 Engineer builds a Wall. 01436_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 01442_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ????# ????????????????????????????????????????? | | ????# ????????????????????????????????????????? | | ????# """??????????????????????????????????????? | | ????# ! """??????????????????????????????????????? | | ????? ""?????????????###???????????????????????? | | ????? ""?????????####T ## ??"T""???????????????? | | #####? ????????? ??""""???????????????? | | #? ????????? ????????????????? | | ###+########## ? ????????????????? | | #????????????????? | | #????????????????? | | #????????????????? | | ! #????????????????? | | ?????????????????? | | ###" ##########+#############+#######????????????? | | ??#"T#??# # #????????????? | | ??####??# #= #????????????? | | ????????# # !!!#????????????? | | ????????# ] # !!!##???????????? | | ????????# # """" !! #???????????? | | ????????# [ # """" ##???????????? | | ????????# # """" #????????????? | | ????????# # """" #????????????? | | ????????# # """" #????????????? | | ????????# # """" #????????????? | | ????????# # @ #????????????? | | ????????#############################????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 160 Evasion (%) 56 Targeting Accuracy 5 Target Analysis 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 17% | -8/Materials Imp. Hover Unit | 20% | -8/Materials Imp. Hover Unit | 74% | -8/Materials Imp. Hover Unit | 62% | -8/Materials Studied --------- Hover Unit | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommMediumMatrix Manual? 0 Play Time 00:20:37 Cumulative 42.8 hours Start 2026.09.16 @ 10:39:22 End 2026.09.28 @ 22:22:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 36 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: ac69f674-75cc-47fb-90d6-c1c77b56e126