Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 22:55:05 Player: HexanyIves Result: Destroyed by B-75 Beast via exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (1186) 1186 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4401 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 98/100 System Corruption 2% Temperature Cool (36) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Aluminum Leg Carbon-fiber Leg Compact Wheel Airjet Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Small Storage Unit Terrain Scan Processor > --- WEAPON ----------- Katana Axe > --- INVENTORY -------- Light Nuclear Core Power Shielding Beam Rifle Light Assault Rifle Shotgun Shock Bomb Launcher [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Power Shielding Weapon Axe Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 4 | . . 2 . 2 . Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 50 | 6 3 6 17 16 2 Power 6 | 1 . 1 1 2 1 Engine 2 | 1 . 1 . . . Core 4 | . . . 1 2 1 Reactor . | . . . . . . Propulsion 17 | 2 . 3 5 7 . Treads 2 | . . . 1 1 . Leg 6 | . . 2 1 3 . Wheel 2 | 2 . . . . . Hover 5 | . . 1 1 3 . Flight 2 | . . . 2 . . Utility 13 | 1 1 . 6 5 . Device 6 | . . . 3 3 . Storage 2 | 1 1 . . . . Processor 3 | . . . 2 1 . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 14 | 2 2 2 5 2 1 Energy Gun 4 | . 2 1 1 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | 2 . . 2 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 34 | . 1 . 8 14 11 Power 6 | . 1 . 1 2 2 Propulsion 13 | . . . 3 8 2 Utility 9 | . . . 3 2 4 Weapon 6 | . . . 1 2 3 Highest Loss Streak 10 | . 1 . 5 9 10 To Critical Strikes 1 | . . . . 1 . Average Backups 6 | 1 4 7 6 6 3 Power 1 | . 1 1 1 . . Propulsion . | . 1 . 1 . . Utility 1 | . 1 2 1 . 1 Weapon 3 | . 1 3 2 4 2 Tool/Special . | . . . . . . Unused Backups 5 | 1 . . 1 3 . Power 1 | . . . 1 . . Propulsion 3 | 1 . . . 2 . Utility . | . . . . . . Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 92 90 97 77 47 Engine 3 | . 14 3 2 . . Core 5 | . . . 6 6 9 Treads 2 | . . . 3 5 . Leg 10 | . . 14 13 12 8 Wheel 9 | . 28 22 10 1 . Hover 3 | . . 4 4 5 . Device 7 | . . . 13 7 7 Storage 14 | . 21 22 18 11 . Processor 3 | . . . 2 6 6 Protection 1 | . . . . 2 4 Energy Gun 5 | . 15 19 4 . . Ballistic Gun 4 | . 12 . 8 . . Slashing Weapon 6 | . . . 4 11 3 Peak Build Rating 33 | 6 7 12 25 33 30 Average Rating 18 | 3 6 9 19 26 21 On Entrance 12 | . 6 6 12 25 26 Naked Turns 3 | . . . . . 3 Heaviest Build 30 | 11 15 22 30 22 24 Greatest Support 32 | 32 32 32 32 25 25 Greatest Overweight (x) 5 | . . . 2 5 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 7 5 Most Carried 8 | 4 7 8 8 8 4 Average Carried 6 | 1 5 7 6 6 3 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 3 6 8 8 5 3 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 735 | 255 45 70 202 160 3 Remotely . | . . . . . . Salvage Created 1210 | . 46 254 369 456 85 Parts 72 | . 2 11 25 29 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 31 | . 1 5 9 12 4 Melee 12 | . . . 2 10 . Guns 14 | . 1 5 7 1 . Cannons 4 | . . . . 1 3 AOE 1 | . . . . . 1 Classes Destroyed 5 | . 1 1 2 1 . Swarmer 12 | . . . 2 6 4 Grunt 10 | . 1 2 4 3 . Sentry 5 | . . 3 2 . . Hunter 2 | . . . 1 1 . Programmer 2 | . . . . 2 . Best Kill Streak 7 | . 1 2 3 7 4 Combat Bots Only 7 | . 1 2 3 7 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 344 | . 6 21 108 127 82 Missed 88 | . 1 5 23 33 26 Hits 256 | . 5 16 85 94 56 Melee 5 | . . . . 5 . Projectile 251 | . 5 16 85 89 56 AOE 6 | . . . . 1 5 Critical Strikes 13 | . . . 4 6 3 Part Disruptions 1 | . . . . . 1 Actively Blocked 1 | . . . . . 1 Damage Taken 4453 | . 114 216 1138 1538 1447 Core 1450 | . 20 51 225 266 888 Absorbed by Shields . | . . . . . . Redirected to Shielding 57 | . . . . 31 26 Core Remaining (%) 80 | 100 92 87 59 62 . Volleys Fired 78 | . 7 20 25 13 13 Largest 2 | . 2 2 2 1 2 Hottest 112 | . 80 112 112 40 76 Shots Fired 126 | . 14 40 45 13 14 Gun 102 | . 14 37 39 12 . Cannon 20 | . . 3 6 1 10 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 59 | . 10 . 26 13 10 Thermal 54 | . 4 37 13 . . Explosive . | . . . . . . Electromagnetic 13 | . . 3 6 . 4 Robot Hit Streak 12 | . 7 9 10 12 4 Robot Miss Streak 9 | . 1 4 9 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 112 | . 10 26 28 40 8 Core Hits 50 | . 2 11 17 16 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 1 3 2 Blast 2 | . . . . . 2 Sever 4 | . . . 1 3 . Melee Attacks 52 | . . . 6 46 . Impact . | . . . . . . Slashing 52 | . . . 6 46 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 2266 | . 110 311 458 1140 247 Guns 791 | . 110 274 282 125 . Cannons 241 | . . 37 19 33 152 Explosions 95 | . . . . . 95 Melee 1139 | . . . 157 982 . Ramming . | . . . . . . Kinetic 557 | . 66 . 181 158 152 Thermal 419 | . 44 274 101 . . Explosive . | . . . . . . Electromagnetic 151 | . . 37 19 . 95 Impact . | . . . . . . Slashing 1139 | . . . 157 982 . Piercing . | . . . . . . Highest Corruption 23 | . . . . 23 2 Average Corruption 14 | . . . . 16 2 Corruption Purged 4 | . . . . 4 . Corruption Blocked . | . . . . . . Effects 19 | . . . . 19 . Message Errors 5 | . . . . 5 . Matter Fused 5 | . . . . 5 . Energy Discharges 4 | . . . . 4 . Parts Rejected 1 | . . . . 1 . Parts Fused 2 | . . . . 2 . Data Loss (minor) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 39 | . . . . 20 19 Projectiles . | . . . . . . Explosions 19 | . . . . . 19 Melee 20 | . . . . 20 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 23 | . . . . . 23 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 144 | . 36 144 23 25 . Average Temperature 24 | . 15 30 10 8 . Received Heat Transfer 843 | . 30 75 441 261 36 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1007 | . 100 648 259 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 116 | . 30 85 40 116 63 Initial 31 | . . . 31 9 27 Average 17 | . 3 28 12 25 16 Influence Increases 894 | . 40 145 255 315 139 Destroy 0b10 Robot/C 620 | . 20 100 180 240 80 Destroy Leader 120 | . 10 30 30 40 10 Successful Hack 15 | . 10 . . 5 . Disable Machine 15 | . . 15 . . . Destroy Structure 4 | . . . . . 4 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 105 | . . . 45 30 30 Influence Decreases 875 | . 40 70 308 281 176 Entered New Map 86 | . . . 44 13 29 Time Decay 543 | . 40 70 198 168 67 Lost Part 246 | . . . 66 100 80 Squads Dispatched 6 | . 1 1 1 1 2 Investigation 1 | . 1 . . . . Extermination 1 | . . . . 1 . Reinforcement 4 | . . 1 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 4 7 19 16 19 Peak Tracking Total 14 | . 2 4 7 5 14 Tactical Retreats 6 | . . . 3 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 2 . . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 5 | . 1 2 . 1 1 Terminals 4 | . 1 2 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 10 | . 3 4 . 2 1 Successful 6 | . 3 2 . 1 . Failed 4 | . . 2 . 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 3 4 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 6 | . 3 2 . 1 . Record 2 | . 1 1 . . . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Locate Traps 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 10 | . . . . 10 . ECM 10 | . . . . 10 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2232 | 63 315 250 576 825 203 Spaces Moved 1468 | 48 247 154 346 492 181 Core 91 | 3 . . . 4 84 Treads 6 | . . . . 6 . Legs 534 | . . 15 52 370 97 Wheels 833 | 45 247 139 294 108 . Hover 4 | . . . . 4 . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 81 50 Average Speed 112 | 96 100 101 125 121 92 Slowest Speed 300 | 100 100 120 260 300 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 37 18 38 14 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . . 5 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1848 | 64 301 208 437 636 202 Wait 127 | . 41 18 17 45 6 Move 1463 | 47 246 153 345 491 181 Hop . | . . . . . . Pick Up 58 | 10 4 8 18 18 . Fast Attach . | . . . . . . Attach 35 | 6 1 3 10 13 2 Detach . | . . . . . . Swap 17 | . 2 3 8 4 . Drop 19 | 1 . 3 8 7 . Fire 78 | . 7 20 25 13 13 Melee 51 | . . . 6 45 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x2 577 | -9/Materials | Discovered new exit (range 11) 629 | -9/Materials | Entered another Materials area 629 | -8/Materials | Evolved 2 slots: Utility x2 755 | -8/Materials | Lost 5 parts (2n2u1w) 832 | -8/Materials | Lost 3 parts (1p1n1u) 1194 | -8/Materials | Discovered new exit (range 10) 1205 | -8/Materials | Entered Factory 1205 | -7/Factory | Evolved 2 slots: Propulsion x2 1241 | -7/Factory | Identified exit to DSF 1766 | -7/Factory | System corruption reached 10% 1822 | -7/Factory | Lost 9 parts (1p5n2u1w) 1871 | -7/Factory | Lost 3 parts (1p1n1w) 1885 | -7/Factory | Destroyed 7 combat bots 1963 | -7/Factory | Discovered new exit (range 10) 2028 | -7/Factory | Identified exit to Factory 2030 | -7/Factory | Entered another Factory area 2030 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2146 | -6/Factory | Build established: Scavenger-Mutant 2196 | -6/Factory | Core integrity fell below 50% 2226 | -6/Factory | Lost 10 parts (2p2n3u3w) 2229 | -6/Factory | Spotted B-75 Beast 2233 | -6/Factory | Destroyed by B-75 Beast via exploding Power Conduit Last Messages --------------- 02195_ Penetrated by Slug. 02209_ K-01 Serf cleans the Matter Pump. 02211_ Triggered Ambush Trap. 02211_ L-41 Fighter emerges from a hatch in the floor. 02211_ S-27 Virus emerges from a hatch in the floor. 02211_ G-50 Soldier emerges from a hatch in the floor. 02212_ K-01 Serf cleans the Matter Pump. 02230_ Imp. Signal Interpreter destroyed. 02230_ Critical hit (Blast). 02232_ C-30 ARC bursts open, deploying its payload. 02232_ S-27 Virus unfolds itself. 02232_ U-05 Engineer destroyed. 02233_ Power Conduit explodes. 02233_ U-05 Engineer destroyed. 02233_ R-10 Processor destroyed. 02233_ Power Conduit explodes. 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"T" ?+ @ #?????????? | | ???????????? ?# #?????????? | | ???????????# ! # % #?????????? | | ???????????# =# #?????????? | | ???????????######## +?????????? | | ??????????????????#w R "" ??????????? | | ??????????????????# T"? ??????????? | | ??????????????????# ""??????????????? | | ??????????????????# s % ??????????????? | | ??????????????????# s ?????????????? | | ??????????????????# s%s ####????????????? | | ??????????????????# #???????????????? | | ??????????????????# k #???????????????? | | ??????????????????# ????????????????? | | ??????????????????? w ???????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombRefineryMapper Manual? 0 Play Time 00:28:31 Cumulative 41.6 hours Start 2025.08.16 @ 22:26:42 End 2025.08.16 @ 22:55:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2bfd6fa-7bf1-4ec5-91f0-1d19f7e0a124