Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 20:29:41 Player: sve9 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (116) 580 Value Destroyed (3282) 3282 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (771) 771 TOTAL SCORE: 6373 Bonus ------- High Alert Combat Kills 771 Cogmind --------- Core Integrity 0/550 Matter 142/300 Energy 122/160 System Corruption 0% Temperature Critical (624) Movement Rolling (215) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Huge Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON (4) ------- Shock Rifle Minigun > --- INVENTORY (25) --- Light Nuclear Core VSS Leg VSS Leg High-capacity Matter Pod (200) Seismic Detector Weapon Shielding Weapon Shielding Light Armor Plating Hacking Suite Improved Light Cannon EMP Blaster Rocket Launcher Rocket Launcher Improved Grenade Launcher Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle Minigun Flak Gun > --- INVENTORY -------- Light Nuclear Core Wheel High-capacity Matter Pod Seismic Detector Propulsion Shielding Weapon Shielding Weapon Shielding Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Improved Medium Laser Flak Gun Improved Light Cannon EMP Blaster Rocket Launcher Rocket Launcher Plasma Cutter Katana [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 89 | 7 7 26 49 Power 15 | 1 3 6 5 Engine 13 | 1 3 6 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 26 | 2 2 9 13 Treads 12 | 1 . 5 6 Leg . | . . . . Wheel 14 | 1 2 4 7 Hover . | . . . . Flight . | . . . . Utility 20 | 2 2 6 10 Device 2 | 1 . . 1 Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 14 | . . 5 9 Artifact . | . . . . Weapon 28 | 2 . 5 21 Energy Gun 5 | 1 . . 4 Energy Cannon . | . . . . Ballistic Gun 21 | 1 . 4 16 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 36 | . . 7 29 Power 4 | . . 1 3 Propulsion 10 | . . 2 8 Utility 9 | . . 3 6 Weapon 13 | . . 1 12 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 99 97 Engine 9 | . 14 11 6 Core 1 | . . . 2 Treads 11 | . 3 11 14 Wheel 18 | . 24 21 11 Device 10 | . 14 11 7 Storage 10 | . 14 11 9 Protection 9 | . . 11 9 Energy Gun 5 | . 14 3 5 Ballistic Gun 21 | . 14 16 30 Ballistic Cannon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 111 | 12 47 101 111 Greatest Support 60 | 20 20 20 60 Greatest Overweight (x) 10 | 1 2 10 10 Average Overweight (x) 3 | . 1 4 4 Largest Inventory Capacity 25 | 8 20 25 25 Average Capacity 23 | 7 17 24 25 Most Carried 25 | 5 20 25 25 Average Carried 21 | 3 14 24 22 Final Capacity 25 | 8 20 25 25 Final Carried 24 | 5 19 24 16 Class Distribution -------------------- 35% | Scavenger-Mutant 35% | Scavenger-Tank 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 3423 | 232 196 1076 1919 Remotely . | . . . . Salvage Created 4658 | 38 297 1712 2611 Parts 274 | 7 27 103 137 Haulers Intercepted 13 | . 2 5 6 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 88 | . 9 29 50 Guns 81 | . 9 25 47 Cannons 4 | . . 4 . AOE 3 | . . . 3 Classes Destroyed 17 | 1 4 5 7 Worker 4 | . 1 2 1 Builder 1 | . . . 1 Tunneler 5 | 2 . 2 1 Hauler 13 | . 2 5 6 Recycler 3 | . . 2 1 Mechanic 1 | . . . 1 Operator 1 | . . 1 . Watcher 2 | . . . 2 Swarmer 21 | . 8 6 7 Grunt 39 | . 1 12 26 Brawler 2 | . . 1 1 Duelist 4 | . . 1 3 Protector 1 | . . . 1 Sentry 16 | . . 9 7 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 10 | 2 5 5 10 Combat Bots Only 7 | . 4 5 7 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 487 | . 26 120 341 Missed 120 | . 7 29 84 Damage Taken 6078 | . 192 1468 4418 Core 724 | . 47 127 550 Absorbed by Shields . | . . . . Redirected to Shielding 24 | . . . 24 Core Remaining (%) 83 | 100 81 68 . Volleys Fired 285 | 5 25 108 147 Largest 4 | 2 2 2 4 Hottest 137 | 60 60 60 137 Shots Fired 730 | 10 50 216 454 Gun 704 | 10 50 192 452 Cannon 24 | . . 24 . Launcher 2 | . . . 2 Special . | . . . . Kinetic 656 | 5 25 191 435 Thermal 69 | 5 25 25 14 Explosive 2 | . . . 2 Electromagnetic 3 | . . . 3 Robot Hit Streak 22 | 2 6 14 22 Robot Miss Streak 9 | 3 2 4 9 Penetration Max . | . . . . Secondary Targets 12 | . 1 1 10 Max Gunslinging Chain 2 | . 1 1 2 Shots Hit Robots 491 | 3 26 151 311 Core Hits 265 | 2 16 63 184 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 3 | . . 2 1 Destroy 2 | . . 1 1 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8045 | 53 304 2164 5524 Guns 7418 | 53 304 1876 5185 Cannons 288 | . . 288 . Explosions 338 | . . . 338 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 7146 | 30 165 1943 5008 Thermal 502 | 23 139 221 119 Explosive 338 | . . . 338 Electromagnetic 58 | . . . 58 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 1 . Average Corruption 1 | . 4 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 5 9 . Message Errors 7 | . 3 4 . Matter Fused 6 | . 1 5 . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 35 | . . . 35 Projectiles . | . . . . Explosions 35 | . . . 35 Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 624 | . 18 38 624 Average Temperature 107 | . 14 11 131 Received Heat Transfer 2151 | . 18 495 1638 Effects 21 | . . . 21 Shutdowns 4 | . . . 4 Energy Bleed 2 | . . . 2 Interference 7 | . . . 7 Matter Decay 3 | . . . 3 Damage (minor) 2 | . . . 2 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1134 | 50 325 500 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 970 | 10 242 455 970 Initial 165 | . 6 . 165 Average 326 | 2 109 165 617 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 48 | 100 88 69 7 Level 1 20 | . 11 27 16 Level 2 11 | . . 3 26 Level 3 19 | . . . 50 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 20 | . 1 5 14 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 10 | . 1 4 5 Assault 4 | . . . 4 Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 153 | . 17 53 83 Peak Tracking Total 8 | . 6 7 8 Tactical Retreats 13 | . 3 4 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 9 | . 5 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 6 9 2 Terminals 14 | . 6 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 1 2 Garrison Access . | . . . . Total Hacks 61 | . 14 34 13 Successful 39 | . 7 21 11 Failed 22 | . 7 13 2 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 20 | . 7 13 . Terminals 41 | . 14 27 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 20 | . . 7 13 Garrison Access . | . . . . Terminal Hacks 14 | . 3 11 . Record 1 | . . 1 . Robot Analysis 2 | . . 2 . Prototype ID Bank 2 | . . 2 . Branch Access Points 1 | . . 1 . Unreport Threat 4 | . 2 2 . Hauler Manifests 1 | . . 1 . Registered Components 2 | . 1 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 17 | . . 6 11 Insert Component 9 | . . 3 6 Analyze 8 | . . 3 5 Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 4 4 . Terminals 8 | . 4 4 . Track 1 | . . 1 . Botnet 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 17 | . 6 9 2 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . . 3 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 7 | . . 3 4 Part Schematics Acquired 7 | . . 3 4 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4396 | 78 588 2060 1670 Spaces Moved 2021 | 50 423 987 561 Core 1 | 1 . . . Treads 171 | 3 . . 168 Legs . | . . . . Wheels 1849 | 46 423 987 393 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 110 140 Average Speed 149 | 95 107 149 185 Slowest Speed 320 | 160 110 230 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 3 74 91 57 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 23 | . . 1 22 Melee . | . . . . Projectile 1 | . . 1 . AOE 22 | . . . 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2847 | 66 510 1373 898 Wait 323 | . 24 191 108 Move 2018 | 49 422 986 561 Hop . | . . . . Pick Up 75 | 5 21 30 19 Fast Attach 27 | 7 1 7 12 Attach 36 | . . 9 27 Detach 1 | . . . 1 Swap 26 | . 6 10 10 Drop 55 | . 11 32 12 Fire 285 | 5 25 108 147 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: [*Fac] / [*Sto x2]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 9) 493 | -10/Materials | Discovered new exit (range 13) 602 | -10/Materials | Discovered new exit (range 13) 667 | -10/Materials | Entered another Materials area 667 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1093 | -9/Materials | Discovered new exit (range 15) 1322 | -9/Materials | Discovered new exit (range 8) 1357 | -9/Materials | Identified exit to Mines 1552 | -9/Materials | Discovered new exit (range 16) 1612 | -9/Materials | Build established: Scavenger-Mutant 2319 | -9/Materials | Discovered new exit (range 10) 2727 | -9/Materials | Entered another Materials area 2727 | -8/Materials | Evolved 2 slots: Weapon x2 3025 | -8/Materials | Build established: Scavenger-Tank 3038 | -8/Materials | Destroyed 7 combat bots 3230 | -8/Materials | Garrison activated, responded to threat 3527 | -8/Materials | First assault squad dispatched 3755 | -8/Materials | Lost 7 parts (1p3n1u2w) 3783 | -8/Materials | Discovered new exit (range 14) 4104 | -8/Materials | Discovered new exit (range 16) 4206 | -8/Materials | Discovered new exit (range 16) 4240 | -8/Materials | Lost 6 parts (1n2u3w) 4240 | -8/Materials | Garrison activated, responded to threat 4251 | -8/Materials | Core integrity fell below 50% 4291 | -8/Materials | Lost 3 parts (1p1n1u) 4301 | -8/Materials | Destroyed 7 combat bots 4394 | -8/Materials | Core integrity fell below 20% 4398 | -8/Materials | Core destroyed Last Messages --------------- 04387_ Critical hit (Burn: +37). 04388_ Overheating: Huge Storage Unit damaged (-289). 04388_ M-28 Smith repairs G-47 Trooper. 04389_ R-06 Scavenger collects Aluminum Leg. 04390_ Overheating: Hrd. Light Armor Plating damaged (-63). 04390_ Critical hit (Burn: +37). 04391_ R-06 Scavenger collects Lgt. Nuclear Core. 04392_ Overheating: Shock Rifle damaged (-14). 04392_ Overheating: Huge Storage Unit damaged (-75). 04392_ G-47 Trooper destroyed. 04393_ Overheating: Matter decay (-23). 04394_ R-06 Scavenger collects Aluminum Leg. 04394_ R-06 Scavenger collects Corrupted Particle Gun. 04395_ Flak Gun destroyed. 04396_ Power failure, Lgt. Nuclear Core shutdown. 04396_ Overheating: Energy bleed (-33). 04398_ Overheating: Core damaged (-88). 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""" #??#!#??? | | ??????????????????????????#[ !#! #??#=#??? | | ?????????????????????????## ############# ###] | | ?????????????????????##### #???# !#! | | ?????????????????????#!! #???# /% | | ?????????????????????#!! #???# #! | | ?????????????????????#[ #???# ###### # | | ?????????????????????#[ ! #???# ?????# #?== | | ?????????????????????#[[ ### ###???# ?????# #?== | | ?????????????????????#[[ #?# ####### #????#/#### | | ?????????????????????#####?# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed ThunderNodeArmor Manual? 0 Play Time 00:49:38 Cumulative 28.7 hours Start 2024.05.01 @ 19:40:25 End 2024.05.01 @ 20:29:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 30 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 055b0102-9fe1-49ba-ad7c-2e2f9d1b3fd9