Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.12 @ 13:37:35 Player: Gawain Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (991) 991 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5546 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 11/300 Energy 32/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ System Shield > --- WEAPON (4) ------- Heavy Hammer > --- INVENTORY (5) ---- Improved Heat Sink Improved Cooling System Energy Filter Improved Propulsion Shielding Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Arc Projector Heavy Laser Phase Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Improved Cooling System Large Storage Unit Trap Scanner Improved Sensor Array Improved Terrain Scan Processor Energy Filter ECM Suite ECM Suite Improved Power Shielding Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite EM Pulse Cannon Magnetic Acceleration Cannon Missile Launcher Remote Datajack Remote Datajack [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Advanced Medium Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Scrap Shield Weapon Beamcaster Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Slots Evolved 10 | . . . 4 2 2 2 . Power 1 | . . . 1 . . . . Propulsion 3 | . . . 1 1 . 1 . Utility 4 | . . . 2 . 1 1 . Weapon 2 | . . . . 1 1 . . Parts Attached 69 | 6 11 9 5 18 7 3 10 Power 10 | 1 2 1 2 . 2 1 1 Engine 6 | 1 2 1 2 . . . . Core 4 | . . . . . 2 1 1 Reactor . | . . . . . . . . Propulsion 13 | 2 1 3 1 3 1 . 2 Treads 2 | . . . . . . . 2 Leg 11 | 2 1 3 1 3 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 3 2 2 7 1 2 2 Device 10 | . . 2 1 4 1 1 1 Storage 4 | 1 2 . . 1 . . . Processor 2 | . 1 . . . . 1 . Hackware 3 | . . . . 2 . . 1 Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 26 | 2 5 3 . 8 3 . 5 Energy Gun 8 | 1 1 2 . 3 1 . . Energy Cannon 4 | . . . . 1 1 . 2 Ballistic Gun 4 | 1 1 1 . 1 . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon 3 | . . . . 1 . . 2 Impact Weapon 3 | . 2 . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . 1 . . 2 . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 23 | . 1 1 . 1 2 . 18 Power 3 | . 1 . . . . . 2 Propulsion 7 | . . . . 1 1 . 5 Utility 7 | . . 1 . . 1 . 5 Weapon 6 | . . . . . . . 6 Highest Loss Streak 16 | . 1 1 . 1 1 . 16 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 94 95 86 97 99 88 60 Engine 11 | . 13 13 14 15 . . . Core 2 | . . . . . 12 11 3 Leg 27 | . 28 28 27 29 26 23 13 Device 7 | . . 10 9 10 13 11 13 Storage 10 | . 14 14 9 7 6 5 4 Processor 2 | . 8 . . . . 5 3 Hackware 3 | . . . . 7 13 11 6 Protection 1 | . . . 9 2 . . . Energy Gun 11 | . 10 11 9 13 14 11 5 Energy Cannon 2 | . . . . 6 5 . . Ballistic Gun 7 | . 13 14 9 . . . . Special Melee Weapon 1 | . 2 2 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 76 | 12 30 40 67 76 75 67 69 Greatest Support 75 | 20 20 40 55 75 75 65 65 Greatest Overweight (x) 18 | . 1 1 1 1 1 1 18 Average Overweight (x) . | . . . 1 . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 Average Capacity 16 | 6 14 15 15 18 20 20 16 Most Carried 20 | 5 15 15 13 20 20 19 20 Average Carried 14 | 1 10 14 12 16 19 17 15 Final Capacity 20 | 8 15 15 15 20 20 20 5 Final Carried 20 | 2 15 15 13 20 20 17 5 Class Distribution -------------------- 30% | Scavenger-Mutant 26% | Mutant 19% | Hacker-Gunner 9% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Hacker-Skirmisher 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/DSF Resources | -11 -10 -10 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Matter Collected 883 | 191 279 153 37 156 54 . 13 Remotely . | . . . . . . . . Salvage Created 1060 | . 319 498 . 164 79 . . Parts 57 | . 21 23 . 9 4 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Combat Hostiles Destroyed 25 | . 6 12 . 4 3 . . Guns 25 | . 6 12 . 4 3 . . Classes Destroyed 5 | . 2 1 . 2 . . . Watcher 2 | . 2 . . . . . . Swarmer 5 | . . . . 2 3 . . Grunt 7 | . 6 . . 1 . . . Sentry 1 | . . . . 1 . . . Subdweller 12 | . . 12 . . . . . Best Kill Streak 4 | . 2 4 . 3 3 . . Combat Bots Only 4 | . 2 4 . 3 3 . . Max Kills in Single Turn 1 | . 1 1 . 1 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Hostile Shots Fired 474 | . 52 43 25 68 63 . 223 Missed 148 | . 16 19 9 26 21 . 57 Damage Taken 3985 | . 373 377 198 304 283 . 2450 Core 1248 | . 113 41 37 13 35 . 1009 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1164 | . 114 106 59 99 93 . 693 Core Remaining (%) 84 | 100 . 38 93 98 95 . . Volleys Fired 94 | . 37 33 5 10 6 . 3 Largest 4 | . 2 2 2 3 4 . 4 Hottest 253 | . 85 105 105 207 253 . 231 Shots Fired 191 | . 64 61 10 28 22 . 6 Gun 166 | . 64 61 10 18 11 . 2 Cannon 22 | . . . . 9 11 . 2 Launcher . | . . . . . . . . Special 3 | . . . . 1 . . 2 Kinetic 84 | . 35 33 5 4 6 . 1 Thermal 72 | . 18 23 5 14 11 . 1 Explosive . | . . . . . . . . Electromagnetic 32 | . 11 5 . 9 5 . 2 Robot Hit Streak 33 | . 25 33 13 7 7 . 4 Robot Miss Streak 3 | . 3 1 1 2 2 . 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 138 | . 50 46 8 18 11 . 5 Core Hits 48 | . 15 20 . 7 5 . 1 Critical Kills 2 | . . 1 . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . 3 . 1 . . . Burn 2 | . . 2 . . . . . Destroy 2 | . . 1 . 1 . . . Melee Attacks 2 | . . . . 1 . . 1 Impact 1 | . . . . . . . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2479 | . 710 928 157 371 238 . 75 Guns 2199 | . 710 928 157 220 157 . 27 Cannons 280 | . . . . 151 81 . 48 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1003 | . 345 448 94 67 22 . 27 Thermal 1019 | . 236 397 63 153 152 . 18 Explosive . | . . . . . . . . Electromagnetic 457 | . 129 83 . 151 64 . 30 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . 2 . . . Message Errors 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 16 | . . . . 16 . . . Projectiles 16 | . . . . 16 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 466 | . 144 3 199 435 466 . 75 Average Temperature 111 | . 56 3 101 127 195 . 39 Received Heat Transfer 1425 | . 294 78 198 75 72 . 708 Effects 6 | . . . . 2 4 . . Shutdowns 3 | . . . . 2 1 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 3 1 . . 2 . . Heat Transferred 2109 | . 555 851 111 296 259 . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Peak Influence 172 | . 141 . 21 172 77 27 16 Initial 27 | . . . . 7 25 27 16 Average 40 | . 43 . 7 55 45 27 3 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . . 4 . . 1 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . . 3 . . 1 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 18 15 6 16 9 . 10 Peak Tracking Total 9 | . 3 5 5 4 3 . 9 Tactical Retreats 9 | . 3 1 . 2 2 . 1 Traps | -11 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Traps Triggered 4 | . 1 . . 2 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . . 1 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Machines Accessed 19 | . 6 . 2 6 3 2 . Terminals 15 | . 5 . 2 4 2 2 . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 34 | . 10 . 3 9 10 2 . Successful 20 | . 4 . 1 7 7 1 . Failed 14 | . 6 . 2 2 3 1 . Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . 7 . . . 1 2 . Terminals 29 | . 9 . 3 6 9 2 . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 15 | . 3 . 1 4 6 1 . Record 1 | . 1 . . . . . . Open DSF 3 | . . . . 1 1 1 . Emergency Access Points 1 | . . . . 1 . . . Disarm Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . Maintenance Status 1 | . . . . 1 . . . Surveillance Status 1 | . . . . . 1 . . Patrol Status 2 | . . . 1 . 1 . . Recall Investigation 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 4 . 2 4 2 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . 1 . . 1 Non-combat . | . . . . . . . . Combat 2 | . . . . 1 . . 1 Robot Hacks Applied 3 | . . . . 2 . . 1 parse_system 3 | . . . . 2 . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Turns Passed 4704 | 63 1342 1011 371 1007 641 113 156 Spaces Moved 2709 | 41 653 687 177 621 403 40 87 Core 36 | 1 . . . . . . 35 Treads 6 | . . . . . . . 6 Legs 2667 | 40 653 687 177 621 403 40 46 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 122 192 50 Average Speed 151 | 118 180 128 190 147 137 192 142 Slowest Speed 950 | 120 190 190 190 190 192 192 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 75 50 22 18 8 1 86 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 3 | . . . . . 3 . . Melee . | . . . . . . . . Projectile 3 | . . . . . 3 . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Total 3128 | 55 749 762 202 687 480 77 116 Wait 136 | 1 25 12 12 4 46 35 1 Move 2702 | 40 652 686 176 620 402 39 87 Hop . | . . . . . . . . Pick Up 68 | 8 19 8 3 17 9 . 4 Fast Attach 11 | . . 3 . 4 . . 4 Attach 31 | 6 3 1 4 3 4 3 7 Detach 3 | . . . . 1 1 . 1 Swap 28 | . 8 5 1 11 3 . . Drop 43 | . 5 14 1 11 9 . 3 Fire 94 | . 37 33 5 10 6 . 3 Melee 2 | . . . . 1 . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . 5 . . 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -5/Factory (discovered 2 exits: [Upp] / DSF) -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 17) 795 | -10/Materials | Discovered new exit (range 10) 1124 | -10/Materials | Build established: Scavenger-Mutant 1307 | -10/Materials | Discovered new exit (range 8) 1406 | -10/Materials | Entered Subcaves 1431 | -10/Subcaves | Learned Materials stockpile data 1438 | -10/Subcaves | Build established: Mutant 1547 | -10/Subcaves | Ambushed by swarm of Subdwellers 1604 | -10/Subcaves | Lost 4 allies 1814 | -10/Subcaves | Core integrity fell below 50% 1852 | -10/Subcaves | Build established: Scavenger-Mutant 1917 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1918 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1944 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2375 | -10/Subcaves | Discovered new exit (range 10) 2417 | -10/Subcaves | Entered Materials 2417 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2418 | -8/Materials | Identified exit to Storage 2771 | -8/Materials | Discovered new exit (range 10) 2788 | -8/Materials | Entered Factory 2788 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2851 | -7/Factory | Garrison activated, responded to threat 3368 | -7/Factory | Build established: Scavenger-Gunner 3788 | -7/Factory | Discovered new exit (range 8) 3795 | -7/Factory | Entered another Factory area 3795 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3851 | -6/Factory | Build established: Hacker-Gunner 4417 | -6/Factory | Discovered new exit (range 15) 4436 | -6/Factory | Entered another Factory area 4436 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4480 | -5/Factory | Discovered new exit (range 16) 4549 | -5/Factory | Identified exit to DSF 4549 | -5/Factory | Entered DSF 4597 | -5/DSF | Additional patrols routed to DSF 4676 | -5/DSF | Core integrity fell below 50% 4691 | -5/DSF | Core integrity fell below 20% 4697 | -5/DSF | Discovered new exit (range 16) 4705 | -5/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- X-67 Chaingunner IFF system glitched. Dropped Hcp. Storage Unit. ECM Suite destroyed. Transmission Jammer destroyed. Remote Datajack destroyed. Acquired Hvy. Disruptor Cannon. Penetrated by Slug. X-67 Chaingunner misfires. Dropped Hvy. Disruptor Cannon. Hacking Suite destroyed. Knocked back. Acquired Adv. Medium Treads. Penetrated by Slug. Adv. Medium Treads blasted off. Acquired Adv. Medium Treads. Adv. Medium Treads destroyed. EXIT=FOUND C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Acquired Hvy. Hammer. Map ----- +----------------------------------------------------+ | ???????????????????????? | | ????????????????????????? | | ## # ### ???????????????????????? | | #? #? ??## ???????????????????????? | | ##???#??# ??????????????????????? | | !##??#??#? ???????????????????????? | | !#?##?##? ???????????????????????? | | ##?#?#??### #??????????????????????? | | !##??#?##!! !??????????????????????? | | !##??#??#!! !??????????????????????? | | !##??###?!! !??????????????????????? | | #########?# #?###############??????? | | #!!!#!!!### ###== #!!!## #??????? | | #!!!#!!!## ##==="!!!## #??????? | | #??????? | | % %% #??????? | | H #??????? | | "!!!#===## ##!!!# ## #??????? | | #!!!#?==### ###!!!# ## #??????? | | #####??#### ############ ###??????? | | !##????##!! ]]#??????#// #???????? | | !#????#?#!! ]]#??????#// #???????? | | !#?###??#!! ]]#??????#// #???????? | | ###?????### "##??????### ##???????? | | #?#????# % ! #??????#// /#???????? | | ##?????# !!]!#??????#/@ s/#???????? | | ######### !!!!#??????###ss##???????? | | ##!!#!!!### ]!###????????# A#????????? | | ##!!#!!!### %"##///#//#? ""???????? | | % """??????? | | ^^ <""##?????? | | ##!!#!!!#[[ **# #//##"""""#??????? | | #########[[ **#?###???#"""""#??????? | | #??###??######"###??????##"###???????? | | ??##???#??#?#?#???????????"??????????? | | #???????##???????#???????????????????? | | ??#?#????????#???????????????????????? | | ????#??###?##?#??????????????????????? | | #??##??#?????#??#????????????????????? | | #?#?#????????????????????????????????? | | ?????#?????#?????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 38 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Safety First Shopping List Challenges ------------ None Game ------ Seed HardenedBlastBrace Manual? 0 Play Time 01:09:51 Cumulative 10.0 hours Start 2024.04.12 @ 12:27:15 End 2024.04.12 @ 13:37:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 3 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 66cdf3a6-f71e-419d-aaec-e58ba10205ad