Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 01:19:52

Player: WetterLettuce

Result: Destroyed by S-43 Plague with Heavy Machine Gun

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (21)       4200
Robots Destroyed (148)     740
Value Destroyed (5453)     5453
Prototype IDs (51)         1020
Alien Tech Used (3)        600
Bonus (4409)               4409
              TOTAL SCORE: 19922

 Bonus
-------
Triggered Max Security     2000
High Alert Combat Kills    55
Follower Combat Kills      2112
Aligned with FarCom        300
Friendly Fire              -58

 Cogmind 
---------
Core Integrity             0/1300
Matter                     201/300
Energy                     69/100
System Corruption          17%
Temperature                Hot (268)
Movement                   Flying (45)
Location                   -3/Section 7

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (7) ---
               Impulse Thruster Array
>              --- UTILITY (9) ------
      Advanced Gravity Neutralizer (fused)
               Core Analyzer
               ECM Suite
               Hacking Suite
      Advanced Hacking Suite
               System Shield
  Experimental System Shield
>              --- WEAPON (3) -------
                   (None)
>              --- INVENTORY (5) ----
               Matter Drive
      Improved Utility Shielding
               Phase Armor

 Peak State 
------------
>           --- POWER ------------
      Micro Fission Core
      Light Antimatter Reactor
>           --- PROPULSION -------
            Nuclear Pulse Array
     Cooled Impulse Thruster
            Impulse Thruster Array
            Impulse Thruster Array
>           --- UTILITY ----------
            Power Amplifier
   Advanced Heat Sink
   Advanced Gravity Neutralizer
            Core Analyzer
   Advanced Kinecellerator
      Light Regenerative Plating
            Hacking Suite
            Hacking Suite
            System Shield
>           --- WEAPON -----------
            KE Penetrator
            Fusion Bomb Launcher
  Makeshift Hammer
>           --- INVENTORY --------
            Impulse Thruster
            Impulse Thruster
            Q-thruster
            Impulse Thruster Array
[Rating: 133]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Improved Deuterium Engine
  Power Core               Light Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Armored Treads
  Treads                   Armored Treads
  Leg                      Carbon-fiber Leg
  Hover Unit               Improved Gyrokinetic Inverter
  Flight Unit              Impulse Thruster Array
Utility                    Hacking Suite
  Device                   Improved Heat Sink
  Storage                  Large Storage Unit
  Processor                Core Analyzer
  Hackware                 Hacking Suite
  Protection               Light Regenerative Plating
  Artifact                 Phase Armor
Weapon                     Improved Assault Rifle
  Energy Gun               Beamcaster
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Improved Assault Rifle
  Launcher                 Rocket Launcher
  Special Weapon           CPS Tube
  Impact Weapon            Makeshift Hammer
  Slashing Weapon          Great Axe
  Piercing Weapon          Enhanced Force Lance

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -5  -5  -4  -4  -4  -3  -3  -3  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Qua Sec 
Slots Evolved              14   | .   .   .   2   .   .   .   2   .   .   .   4   .   .   2   .   2   .   .   2   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Propulsion               5    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   1   .   .   1   .   .   
  Utility                  7    | .   .   .   2   .   .   .   1   .   .   .   3   .   .   .   .   .   .   .   1   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Parts Attached             233  | 6   14  .   8   2   2   1   31  33  2   3   11  25  .   7   15  4   3   .   54  11  1   
  Power                    22   | 1   2   .   .   .   .   .   4   3   .   .   1   2   .   1   .   .   1   .   4   3   .   
    Engine                 7    | 1   1   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   2   .   
    Core                   10   | .   1   .   .   .   .   .   2   3   .   .   1   1   .   1   .   .   .   .   1   .   .   
    Reactor                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   1   .   
  Propulsion               59   | 2   3   .   4   .   .   .   3   6   1   .   3   6   .   3   3   2   .   .   21  2   .   
    Treads                 26   | 2   3   .   4   .   .   .   3   5   1   .   3   2   .   .   .   1   .   .   2   .   .   
    Leg                    8    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   2   2   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   
    Flight                 22   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   .   17  2   .   
  Utility                  81   | 1   4   .   2   1   2   .   12  10  1   .   5   9   .   1   7   .   .   .   19  6   1   
    Device                 22   | .   2   .   .   .   .   .   5   1   .   .   .   1   .   .   .   .   .   .   10  3   .   
    Storage                4    | 1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
    Processor              9    | .   .   .   .   .   .   .   1   .   .   .   1   2   .   .   .   .   .   .   4   1   .   
    Hackware               12   | .   1   .   .   .   .   .   2   .   1   .   .   1   .   .   1   .   .   .   4   1   1   
    Protection             33   | .   .   .   2   1   2   .   4   9   .   .   4   4   .   1   5   .   .   .   1   .   .   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Weapon                   71   | 2   5   .   2   1   .   1   12  14  .   3   2   8   .   2   5   2   2   .   10  .   .   
    Energy Gun             15   | 2   2   .   .   .   .   .   4   5   .   .   .   .   .   .   .   1   .   .   1   .   .   
    Energy Cannon          2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          34   | .   3   .   1   .   .   .   6   6   .   2   2   6   .   2   2   1   1   .   2   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               11   | .   .   .   .   1   .   1   1   1   .   .   .   .   .   .   1   .   1   .   5   .   .   
    Special Weapon         2    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
    Impact Weapon          5    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   1   .   .   
    Slashing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  24   | .   1   .   .   .   .   .   4   6   .   .   .   .   .   1   1   .   .   .   7   2   2   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    System Corruption      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Parts Lost                 73   | .   .   .   .   1   .   .   12  2   .   .   4   13  .   .   4   2   1   .   22  8   4   
  Power                    12   | .   .   .   .   .   .   .   4   .   .   .   1   2   .   .   .   .   .   .   3   1   1   
  Propulsion               23   | .   .   .   .   .   .   .   1   1   .   .   1   4   .   .   3   1   1   .   6   5   .   
  Utility                  23   | .   .   .   .   1   .   .   4   .   .   .   1   4   .   .   1   .   .   .   8   2   2   
  Weapon                   15   | .   .   .   .   .   .   .   3   1   .   .   1   3   .   .   .   1   .   .   5   .   1   
  Highest Loss Streak      10   | .   .   .   .   1   .   .   4   1   .   .   2   10  .   .   3   2   1   .   7   8   4   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Average Slot Usage (%)     94   | .   97  100 98  99  100 100 96  99  100 100 97  88  100 98  89  95  94  94  76  62  52  
  Engine                   2    | .   11  .   .   .   .   .   2   .   .   .   .   2   6   5   5   5   1   .   .   2   4   
  Core                     6    | .   1   14  11  11  11  11  5   9   9   9   5   2   .   3   5   5   5   5   3   .   .   
  Treads                   17   | .   27  28  22  22  22  22  26  26  27  27  23  15  .   .   .   2   5   5   2   .   .   
  Leg                      4    | .   .   .   .   .   .   .   .   .   .   .   .   4   26  28  18  21  15  15  .   .   .   
  Flight                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   15  13  7   
  Device                   2    | .   10  .   .   .   .   .   13  .   .   .   .   1   6   1   .   .   .   .   7   6   11  
  Storage                  7    | .   14  14  11  11  11  11  9   9   9   9   6   5   6   5   5   5   5   5   1   .   .   
  Processor                3    | .   .   .   .   .   .   .   .   .   .   .   2   12  13  11  7   5   5   5   7   11  6   
  Hackware                 15   | .   2   14  11  11  11  11  10  18  24  27  17  12  13  11  15  15  15  15  15  19  17  
  Protection               13   | .   .   .   20  21  22  22  10  17  11  9   26  15  13  14  15  15  15  15  4   .   .   
  Energy Gun               1    | .   8   .   .   .   .   .   .   6   .   .   .   .   .   .   .   2   5   5   1   .   .   
  Ballistic Gun            13   | .   19  28  21  13  11  11  15  11  18  17  12  11  13  11  10  7   5   5   3   .   .   
  Launcher                 1    | .   .   .   .   8   11  11  .   .   .   .   .   .   .   .   .   .   4   5   2   .   .   
Peak Build Rating          133  | 6   17  17  26  27  27  27  38  40  40  40  55  57  56  69  71  87  87  87  133 105 81  
  Average Rating           47   | 4   13  17  23  26  26  27  35  35  38  39  52  48  56  65  63  79  85  87  107 76  68  
  On Entrance              47   | .   6   17  17  26  27  27  27  37  40  39  39  55  56  56  68  71  87  87  87  93  73  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             70   | 13  32  31  45  45  43  46  49  43  43  41  54  54  44  53  63  66  70  70  70  25  17  
  Greatest Support         120  | 40  40  40  40  40  40  40  60  60  60  60  80  60  60  75  75  68  68  53  120 43  32  
  Greatest Overweight (x)  15   | 1   7   .   1   1   1   1   .   .   .   .   .   10  .   .   15  .   1   1   1   1   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  5   5   
  Average Capacity         14   | 6   14  15  15  15  15  15  15  15  15  15  15  14  15  15  15  15  15  15  7   5   5   
  Most Carried             15   | 2   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  5   5   
  Average Carried          13   | .   11  15  14  15  15  15  14  14  15  14  13  12  15  14  14  14  14  15  5   4   5   
  Final Capacity           15   | 8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  5   5   5   
  Final Carried            15   | 2   15  15  15  15  15  15  15  15  15  15  15  15  15  15  14  15  15  15  5   5   5   

 Class Distribution 
--------------------
 31% | Scavenger-Mutant
 29% | Mutant
 20% | Commander-Mutant
  8% | Hacker-Mutant
  7% | Scavenger-Tank

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Mines
           Mutant | -9/Exiles
           Mutant | -8/Mines
           Mutant | -8/Materials
 Commander-Mutant | -8/Storage
 Commander-Mutant | -8/Recycling
 Commander-Mutant | -8/Scraptown
 Scavenger-Mutant | -6/Factory
 Scavenger-Mutant | -6/Lower Caves
 Scavenger-Mutant | -6/Lower Caves
 Scavenger-Mutant | -5/Factory
 Scavenger-Mutant | -5/Extension
 Scavenger-Mutant | -4/Factory
   Scavenger-Tank | -4/Upper Caves
   Scavenger-Tank | -4/Upper Caves
  Hacker-Sprinter | -3/Research
    Hacker-Mutant | -3/Quarantine
    Hacker-Mutant | -3/Section 7

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -5   -5   -4   -4   -4   -3   -3   -3   
-----------                Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Fac  Ext  Fac  Upp  Upp  Res  Qua  Sec  
Matter Collected           4875 | 260  228  .    226  27   .    61   984  573  66   40   510  482  .    154  390  .    267  .    341  179  87   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            5988 | .    434  .    310  25   .    136  1457 1122 56   .    645  654  .    128  180  .    324  .    430  .    87   
  Parts                    353  | .    26   .    29   2    .    6    86   69   4    .    42   33   .    7    9    .    15   .    22   .    3    
Haulers Intercepted        4    | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    1    
Recyclers Shooed           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      37   | .    .    .    .    .    .    .    .    .    .    .    .    23   .    .    .    .    14   .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -5  -5  -4  -4  -4  -3  -3  -3  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Qua Sec 
Combat Hostiles Destroyed  107  | .   9   .   5   1   .   3   28  21  1   .   10  13  .   2   3   .   7   .   4   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Guns                     93   | .   9   .   5   1   .   1   26  18  1   .   10  12  .   2   3   .   2   .   3   .   .   
  Cannons                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      10   | .   .   .   .   .   .   2   .   3   .   .   .   .   .   .   .   .   5   .   .   .   .   
Classes Destroyed          18   | .   5   .   1   1   .   1   4   2   .   .   1   1   .   1   .   .   .   .   1   .   .   
  Worker                   8    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   1   .   .   .   3   .   .   
  Builder                  6    | .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Tunneler                 3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Hauler                   4    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Operator                 6    | .   1   .   1   .   .   .   2   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Watcher                  13   | .   3   .   3   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Swarmer                  18   | .   3   .   .   .   .   .   5   3   .   .   .   5   .   .   .   .   .   .   2   .   .   
  Grunt                    45   | .   6   .   3   .   .   2   8   11  .   .   4   1   .   .   3   .   7   .   .   .   .   
  Brawler                  3    | .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   22   | .   .   .   2   .   .   .   9   5   1   .   3   1   .   1   .   .   .   .   .   .   .   
  Demolisher               1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               3    | .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Hunter                   5    | .   .   .   .   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   
  Heavy                    2    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Thug                     3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
Best Kill Streak           7    | .   3   .   2   1   .   3   7   4   1   .   4   6   .   1   1   .   4   .   3   .   1   
  Combat Bots Only         6    | .   3   .   2   1   .   3   6   4   1   .   3   6   .   1   1   .   4   .   2   .   .   
Max Kills in Single Turn   3    | .   2   .   1   1   .   2   2   3   1   .   2   1   .   1   1   .   3   .   1   .   1   
  Gunslinging              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   2   .   3   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -5   -5   -4   -4   -4   -3   -3   -3   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Fac  Ext  Fac  Upp  Upp  Res  Qua  Sec  
Hostile Shots Fired        1177  | .    61   .    29   1    .    2    189  92   2    .    175  99   .    26   61   7    44   .    286  77   26   
  Missed                   438   | .    19   .    11   .    .    1    65   25   .    .    46   15   .    5    20   4    8    .    165  43   11   
Damage Taken               14047 | .    491  .    285  151  .    14   2222 1091 32   .    1624 1705 .    467  868  117  738  .    3255 588  399  
  Core                     2105  | .    21   .    13   26   .    .    197  57   .    .    97   211  .    38   72   .    67   .    822  242  242  
  Absorbed by Shields      269   | .    .    .    .    .    .    .    .    .    .    .    38   .    .    .    231  .    .    .    .    .    .    
  Redirected to Shielding  230   | .    .    .    .    .    .    .    .    .    .    .    30   104  .    13   .    .    .    .    83   .    .    
  Regen/Repaired (Parts)   1614  | .    .    .    .    .    .    .    .    574  .    .    425  142  .    66   158  .    54   77   118  .    .    
Core Remaining (%)         82    | 100  .    91   .    .    .    90   .    .    .    53   .    .    63   .    89   .    .    94   .    .    .    
Volleys Fired              453   | .    44   .    19   2    .    3    127  70   2    .    58   41   .    10   32   5    12   .    28   .    .    
  Largest                  3     | .    2    .    2    2    .    2    2    2    2    .    2    2    .    2    2    2    3    .    2    .    .    
  Hottest                  141   | .    100  .    46   46   .    56   91   86   50   .    53   53   .    61   61   61   141  .    108  .    .    
Shots Fired                843   | .    86   .    38   4    .    5    245  123  4    .    107  75   .    20   65   10   24   .    37   .    .    
  Gun                      823   | .    86   .    38   4    .    3    237  122  4    .    107  74   .    20   65   10   17   .    36   .    .    
  Cannon                   8     | .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 11    | .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    7    .    1    .    .    
  Special                  1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Kinetic                  720   | .    40   .    38   4    .    3    225  85   4    .    107  74   .    20   65   10   12   .    33   .    .    
  Thermal                  111   | .    46   .    .    .    .    .    20   37   .    .    .    .    .    .    .    .    5    .    3    .    .    
  Explosive                11    | .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    7    .    1    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         22    | .    7    .    16   14   .    18   21   11   6    .    11   19   .    22   7    4    6    .    7    .    .    
  Robot Miss Streak        6     | .    5    .    2    .    .    .    5    4    .    .    3    4    .    1    5    3    2    .    6    .    .    
  Penetration Max          1     | .    .    .    .    .    .    .    1    .    .    .    1    1    .    .    1    1    1    .    1    .    .    
  Secondary Targets        12    | .    3    .    .    .    .    .    2    1    .    .    2    3    .    1    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    .    1    1    .    .    1    1    .    1    .    .    .    .    .    .    .    
Shots Hit Robots           601   | .    57   .    27   3    .    4    185  84   4    .    75   56   .    16   36   6    16   .    29   .    3    
  Core Hits                285   | .    24   .    13   2    .    7    67   50   2    .    32   28   .    7    14   3    26   .    10   .    .    
  Critical Kills           5     | .    1    .    .    .    .    .    1    .    .    .    2    1    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 5     | .    .    .    .    .    .    .    1    .    .    .    2    1    .    .    .    .    .    .    1    .    .    
  Critical Strikes         20    | .    4    .    .    .    .    .    3    5    .    .    4    2    .    .    .    .    .    .    2    .    .    
    Burn                   10    | .    3    .    .    .    .    .    1    5    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Destroy                9     | .    1    .    .    .    .    .    2    .    .    .    4    2    .    .    .    .    .    .    .    .    .    
    Smash                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Melee Attacks              93    | .    .    .    2    .    .    .    .    1    .    .    .    1    .    .    26   .    .    .    42   15   6    
  Impact                   62    | .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    26   .    .    .    33   .    .    
  Slashing                 1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Piercing                 30    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    15   6    
  Sneak Attacks            9     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    7    .    1    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           13175 | .    806  .    398  45   .    170  3152 1592 60   .    1506 1160 .    364  860  168  1186 .    1538 .    170  
  Guns                     10556 | .    806  .    398  45   .    34   3029 1378 60   .    1506 1115 .    364  860  168  259  .    534  .    .    
  Cannons                  123   | .    .    .    .    .    .    .    123  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               1304  | .    .    .    .    .    .    136  .    214  .    .    .    .    .    .    .    .    927  .    27   .    .    
  Melee                    1170  | .    .    .    .    .    .    .    .    .    .    .    .    45   .    .    .    .    .    .    955  .    170  
  Ramming                  22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    .    
  Kinetic                  9403  | .    464  .    398  45   .    34   2875 856  60   .    1506 1115 .    364  860  168  197  .    461  .    .    
  Thermal                  1276  | .    342  .    .    .    .    .    277  522  .    .    .    .    .    .    .    .    62   .    73   .    .    
  Explosive                1304  | .    .    .    .    .    .    136  .    214  .    .    .    .    .    .    .    .    927  .    27   .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   575   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    575  .    .    
  Slashing                 45    | .    .    .    .    .    .    .    .    .    .    .    .    45   .    .    .    .    .    .    .    .    .    
  Piercing                 550   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    380  .    170  
Highest Corruption         17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    5    .    .    .    17   17   17   
  Average Corruption       3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    .    .    3    10   17   
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  65    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    30   .    .    .    17   9    3    
    Message Errors         13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    2    4    .    
    Matter Fused           18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    10   .    .    .    3    1    1    
    Heat Flow Errors       6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    2    .    .    
    Energy Discharges      5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    1    .    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Parts Fused            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    
    Data Loss (minor)      10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    .    .    .    3    2    .    
    Data Loss (major)      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
    Misfires               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Alerts                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    
    Misdirections          5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    1    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            524   | .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    448  .    58   
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               26    | .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    8    .    .    
  Melee                    498   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    440  .    58   
Knockbacks                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Impact                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      71    | .    .    .    .    .    .    .    .    38   .    .    .    .    .    .    .    .    .    .    33   .    .    
  Shots                    2     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Rammed                   6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    
Targets Rammed             6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        483   | .    422  .    21   .    .    27   385  328  53   .    483  24   .    159  258  33   422  .    125  .    308  
  Average Temperature      94    | .    98   .    9    .    .    14   86   86   29   .    150  10   .    32   47   17   215  .    40   .    287  
  Received Heat Transfer   3090  | .    270  .    81   .    .    9    387  504  9    .    495  288  .    36   213  27   293  .    63   57   358  
  Effects                  21    | .    1    .    .    .    .    .    .    1    .    .    13   .    .    .    .    .    6    .    .    .    .    
    Shutdowns              4     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    .    .    .    .    
    Energy Bleed           7     | .    1    .    .    .    .    .    .    1    .    .    2    .    .    .    .    .    3    .    .    .    .    
    Interference           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Damage (major)         8     | .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
  Impact Corruptions       13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    .    
Robots Melted              1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             10    | .    1    .    .    .    .    .    1    4    .    .    1    .    .    .    .    .    .    .    3    .    .    
  Heat Transferred         3584  | .    1187 .    .    .    .    .    629  1472 .    .    .    .    .    .    .    .    111  .    185  .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -5   -5   -4   -4   -4   -3   -3   -3   
-------                    Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Fac  Ext  Fac  Upp  Upp  Res  Qua  Sec  
Peak Influence             2183 | .    159  9    328  53   .    87   381  413  137  .    457  .    .    150  385  75   .    .    782  2183 1621 
  Initial                  1227 | .    .    9    3    .    .    .    33   100  .    .    .    .    .    .    9    14   .    .    37   359  1227 
  Average                  153  | .    66   9    106  14   .    82   153  115  62   .    178  .    .    27   144  30   .    .    254  1814 1594 
Maximum Alert Level        5    | .    .    .    1    .    .    .    1    2    .    .    2    .    .    .    1    .    .    .    3    5    5    
  Low Security (%)         77   | 100  100  100  77   100  .    100  75   74   100  .    48   .    .    100  63   100  .    .    60   .    .    
  Level 1                  17   | .    .    .    22   .    .    .    24   22   .    .    43   .    .    .    36   .    .    .    2    .    .    
  Level 2                  3    | .    .    .    .    .    .    .    .    3    .    .    7    .    .    .    .    .    .    .    33   .    .    
  Level 3                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   98   
Squads Dispatched          37   | .    1    .    1    .    .    .    5    5    .    .    7    .    .    .    1    1    .    .    4    12   .    
  Investigation            5    | .    1    .    .    .    .    .    2    1    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Extermination            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Reinforcement            13   | .    .    .    1    .    .    .    2    2    .    .    6    .    .    .    1    .    .    .    1    .    .    
  Assault                  14   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    12   .    
  Garrison                 4    | .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    2    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
Construction Impeded       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -5  -5  -4  -4  -4  -3  -3  -3  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Qua Sec 
Distress Signals           14   | .   .   .   1   .   .   .   2   2   .   .   .   .   .   .   6   .   .   .   2   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              338  | .   17  .   18  2   .   3   40  36  6   .   19  16  .   4   28  8   7   .   80  48  6   
  Peak Tracking Total      29   | .   3   .   4   2   .   3   6   7   4   .   3   7   .   3   6   5   4   .   21  29  6   
  Tactical Retreats        28   | .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   4   1   .   .   13  7   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -5  -5  -4  -4  -4  -3  -3  -3  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Qua Sec 
Traps Triggered            12   | .   3   .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   5   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Most Traps Carried         2    | .   .   .   .   .   .   .   .   .   .   .   .   2   2   2   2   1   1   1   1   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -5  -5  -4  -4  -4  -3  -3  -3  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Qua Sec 
Machines Disabled          12   | .   .   .   2   .   .   .   4   3   .   .   .   .   .   .   .   .   .   .   .   2   1   
  Max in Single Turn       2    | .   .   .   1   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   1   1   
  Garrison Access          3    | .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -5  -5  -4  -4  -4  -3  -3  -3  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Qua Sec 
Machines Accessed          82   | .   9   .   9   .   1   .   10  13  11  .   4   .   .   2   10  1   1   1   10  .   .   
  Terminals                60   | .   8   .   8   .   .   .   7   11  6   .   2   .   .   1   8   .   1   1   7   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          13   | .   1   .   1   .   .   .   2   .   5   .   .   .   .   .   2   .   .   .   2   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   1   .   .   1   .   .   
Total Hacks                209  | .   26  .   26  .   1   .   28  29  27  .   17  .   .   6   23  3   1   2   20  .   .   
  Successful               130  | .   16  .   18  .   1   .   16  24  18  .   12  .   .   .   13  .   1   2   9   .   .   
  Failed                   79   | .   10  .   8   .   .   .   12  5   9   .   5   .   .   6   10  3   .   .   11  .   .   
    Catastrophic           7    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   121  | .   18  .   13  .   1   .   21  18  11  .   13  .   .   6   8   .   .   .   12  .   .   
  Terminals                173  | .   25  .   25  .   .   .   24  23  21  .   14  .   .   4   19  .   1   2   15  .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Repair Stations          6    | .   .   .   .   .   .   .   .   4   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          19   | .   1   .   1   .   .   .   3   .   6   .   .   .   .   .   4   .   .   .   4   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   .   .   1   2   .   .   1   .   .   .   .   3   .   .   1   .   .   
Terminal Hacks             58   | .   4   .   8   .   1   .   7   13  7   .   6   .   .   .   7   .   1   2   2   .   .   
  Record                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   
  Part Schematic           2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Prototype ID Bank        5    | .   .   .   1   .   .   .   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                8    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Branch Access Points     2    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   
  Terminal Index           5    | .   1   .   1   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Alert Level              11   | .   1   .   2   .   .   .   1   2   2   .   1   .   .   .   1   .   .   .   1   .   .   
  Unreport Threat          8    | .   .   .   2   .   .   .   2   3   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Locate Traps             4    | .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   
  Registered Components    3    | .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              4    | .   1   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       6    | .   .   .   .   .   .   .   .   4   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Scan Component           3    | .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Repair                   3    | .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       15   | .   1   .   1   .   .   .   3   .   5   .   .   .   .   .   2   .   .   .   3   .   .   
  Report Inventory         12   | .   1   .   1   .   .   .   2   .   5   .   .   .   .   .   1   .   .   .   2   .   .   
  Retrieve Components      3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Seal Access              3    | .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         48   | .   11  .   9   .   .   .   5   6   6   .   3   .   .   .   4   .   .   .   4   .   .   
  Terminals                47   | .   11  .   9   .   .   .   5   6   5   .   3   .   .   .   4   .   .   .   4   .   .   
    Assimilate             4    | .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 37   | .   7   .   8   .   .   .   3   5   4   .   2   .   .   .   4   .   .   .   4   .   .   
    Operators              6    | .   1   .   1   .   .   .   1   1   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         55   | .   7   .   7   .   .   .   7   7   7   .   2   .   .   2   7   1   .   .   8   .   .   
  Full Trace Events        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             3    | .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Time                     114  | .   .   .   .   .   .   .   .   76  .   .   38  .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     23   | .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   10  .   .   .   3   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -5  -5  -4  -4  -4  -3  -3  -3  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Qua Sec 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             37   | .   .   .   .   .   .   .   .   1   24  .   .   1   .   .   11  .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -5   -5   -4   -4   -4   -3   -3   -3   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Fac  Ext  Fac  Upp  Upp  Res  Qua  Sec  
Total Allies               57   | .    1    2    .    3    .    .    .    12   24   .    .    1    .    .    14   .    .    .    .    .    .    
  Largest Group            32   | .    1    2    2    3    1    1    1    10   32   23   23   1    .    .    7    5    .    .    .    .    .    
  Highest-Rated Group      508  | .    10   38   38   40   13   13   13   173  508  396  396  29   .    .    331  253  .    .    .    .    .    
  Highest-Rated Ally       159  | .    10   31   31   16   13   13   13   31   34   29   29   29   .    .    159  152  .    .    .    .    .    
Total Orders               13   | .    .    .    .    .    .    .    .    .    9    4    .    .    .    .    .    .    .    .    .    .    .    
  STAY                     11   | .    .    .    .    .    .    .    .    .    9    2    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   2    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               359  | .    .    .    39   6    .    .    3    47   30   .    78   11   .    7    124  14   .    .    .    .    .    
  Total Damage             7314 | .    .    .    484  79   .    .    31   765  498  .    1738 150  .    425  2805 339  .    .    .    .    .    
  Kills                    74   | .    .    .    13   1    .    .    1    7    8    .    15   1    .    3    25   .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Turrets Deployed           3    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -5  -5  -4  -4  -4  -3  -3  -3  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Qua Sec 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    5    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   1   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -5   -5   -4   -4   -4   -3   -3   -3   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Fac  Ext  Fac  Upp  Upp  Res  Qua  Sec  
Turns Passed               18746 | 55   1246 22   1418 746  795  293  1784 1688 1263 1636 1069 1248 6    625  1944 190  1119 251  1057 240  51   
Spaces Moved               10914 | 31   647  13   551  384  354  114  753  670  575  919  489  648  6    471  1054 136  585  131  1791 515  77   
  Core                     31    | 5    1    .    .    .    .    .    .    .    .    .    .    25   .    .    .    .    .    .    .    .    .    
  Treads                   6006  | 26   646  13   551  384  354  114  753  670  575  919  489  438  .    .    .    .    .    .    74   .    .    
  Legs                     2580  | .    .    .    .    .    .    .    .    .    .    .    .    185  6    471  1053 136  585  131  13   .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   2297  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1704 515  77   
  Fastest Speed            20    | 50   160  160  160  170  170  250  170  166  166  170  170  50   120  120  120  122  122  193  20   21   35   
  Average Speed            143   | 145  160  160  237  186  223  250  170  168  166  170  170  166  120  120  156  122  184  193  38   33   38   
  Slowest Speed            1275  | 160  400  160  250  250  250  250  170  170  170  170  170  550  120  120  1275 122  193  193  225  95   45   
  Overloaded Moves         185   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    185  .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    14   4    1    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Exploration Rate (%)       50    | 4    87   7    61   61   87   43   73   95   96   57   11   81   3    10   99   5    84   37   50   56   8    
  Regions Visited          21
    Branch Regions         14
  Pre-discovered Areas     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    
  Known Exits Taken        3     | .    .    .    1    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    
  Unknown Exits Taken      18    | 1    1    1    .    1    1    1    1    1    1    1    .    1    1    .    1    1    1    1    1    1    .    
Scrap Searched             16    | .    .    .    .    2    .    .    .    .    .    10   .    2    .    .    .    .    2    .    .    .    .    
Spaces Dug                 42    | .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    26   10   2    
Terrain Destroyed          116   | .    .    .    2    .    .    17   1    10   .    .    .    .    .    .    4    1    41   .    28   10   2    
  Melee                    42    | .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    26   10   2    
  Projectile               7     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    3    1    .    .    2    .    .    
  AOE                      67    | .    .    .    .    .    .    17   .    9    .    .    .    .    .    .    .    .    41   .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -5   -5   -4   -4   -4   -3   -3   -3   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Fac  Ext  Fac  Upp  Upp  Res  Qua  Sec  
Total                      13112 | 38   768  14   622  411  361  119  1056 1116 876  992  647  749  5    511  1263 149  604  130  2048 549  84   
  Wait                     963   | .    35   2    24   22   .    .    108  286  194  68   70   .    .    15   61   .    .    .    73   5    .    
  Move                     10856 | 30   646  12   550  383  353  113  752  669  574  918  488  647  5    468  1049 135  584  130  1767 508  75   
  Hop                      14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    8    2    1    
  Pick Up                  145   | 2    18   .    9    1    3    1    19   21   .    1    14   17   .    3    6    4    2    .    21   3    .    
  Fast Attach              94    | 6    8    .    .    1    .    .    10   12   1    1    1    13   .    3    5    2    .    .    26   3    2    
  Attach                   70    | .    2    .    2    .    .    .    13   2    .    .    9    8    .    .    4    2    1    .    21   6    .    
  Detach                   14    | .    1    .    .    .    .    .    4    .    .    .    .    1    .    .    .    .    .    .    6    2    .    
  Swap                     70    | .    4    .    6    1    2    1    8    19   1    2    1    4    .    4    6    .    2    .    7    2    .    
  Drop                     148   | .    10   .    10   1    3    1    15   35   1    2    6    9    .    7    8    1    3    .    33   3    .    
  Fire                     453   | .    44   .    19   2    .    3    127  70   2    .    58   41   .    10   32   5    12   .    28   .    .    
  Melee                    93    | .    .    .    2    .    .    .    .    1    .    .    .    1    .    .    26   .    .    .    42   15   6    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    
  Escape Stasis            14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    10   .    .    
  Rewire                   171   | .    .    .    .    .    .    .    .    1    103  .    .    8    .    .    59   .    .    .    .    .    .    
  Trap                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-10/Mines
-9/Materials (discovered 3 exits: *Mat x2 / *Min)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2)
-8/Storage (discovered 2 exits: [*Fac] / *Rec)
-8/Recycling (discovered 2 exits: *Fac / [*Scr])
-8/Scraptown
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves
-5/Factory (discovered 2 exits: *Ext x2)
-5/Extension (discovered 3 exits: *Fac x2 / [*Cet])
-4/Factory (discovered 2 exits: *Res / *Upp)
-4/Upper Caves
-4/Upper Caves
-3/Research
-3/Quarantine
-3/Section 7

 History 
---------
  Turn | Location       | Event
    29 | -11/Scrapyard  | Discovered new exit (range 15)
    56 | -11/Scrapyard  | Entered Materials
   214 | -10/Materials  | Discovered new exit (range 4)
   344 | -10/Materials  | Build established: Mutant
   632 | -10/Materials  | Discovered new exit (range 4)
   854 | -10/Materials  | Discovered new exit (range 11)
  1275 | -10/Materials  | Discovered new exit (range 15)
  1302 | -10/Materials  | Entered Mines
  1302 | -10/Mines      | Discovered new exit (range 11)
  1324 | -10/Mines      | Entered Materials
  1324 | -9/Materials   | Accompanied by 2 allies
  1324 | -9/Materials   | Evolved 2 slots: Utility x2
  1329 | -9/Materials   | Led the pair of lost Derelicts to an unsafe place
  1948 | -9/Materials   | Discovered new exit (range 15)
  1976 | -9/Materials   | Identified exit to Mines
  2442 | -9/Materials   | Discovered new exit (range 9)
  2742 | -9/Materials   | Entered Mines
  2747 | -9/Mines       | Assisted by bots powering up and referring to "LRC-V3"
  2917 | -9/Mines       | Discovered new exit (range 8)
  2931 | -9/Mines       | Assembled infested the area
  2984 | -9/Mines       | Found a damaged Exp. Sensor Array with a note attached
  3139 | -9/Mines       | Found Prototype Device
  3338 | -9/Mines       | Discovered new exit (range 11)
  3471 | -9/Mines       | Discovered new exit (range 5)
  3488 | -9/Mines       | Entered Exiles
  3488 | -9/Exiles      | Accompanied by 1 ally
  3531 | -9/Exiles      | Met 8R-AWN
  3560 | -9/Exiles      | Met EX-HEX
  3613 | -9/Exiles      | Met EX-BIN
  3631 | -9/Exiles      | Aligned with FarCom system
  3633 | -9/Exiles      | Given EX-Vault access code
  3681 | -9/Exiles      | Opened EX-Vault
  3694 | -9/Exiles      | Found Deploy-a-Sentry
  3698 | -9/Exiles      | Found Deploy-a-Sentry
  3702 | -9/Exiles      | Found Deploy-a-Sentry
  3756 | -9/Exiles      | Warned to stay clear of 0b10 Research branches
  3826 | -9/Exiles      | Met EX-DEC
  3904 | -9/Exiles      | Visited The Gauntlet
  4253 | -9/Exiles      | Discovered new exit (range 14)
  4283 | -9/Exiles      | Left Exiles lab with Deploy-a-Sentry
  4283 | -9/Exiles      | Entered Mines
  4283 | -8/Mines       | Accompanied by 1 ally
  4511 | -8/Mines       | Discovered new exit (range 11)
  4556 | -8/Mines       | Discovered new exit (range 7)
  4576 | -8/Mines       | Entered Materials
  4576 | -8/Materials   | Accompanied by 1 ally
  4576 | -8/Materials   | Evolved 2 slots: Propulsion x1, Utility x1
  4580 | -8/Materials   | Discovered new exit (range 13)
  4838 | -8/Materials   | Discovered new exit (range 10)
  4921 | -8/Materials   | Lost 4 parts (1p3u)
  5356 | -8/Materials   | Discovered new exit (range 15)
  5910 | -8/Materials   | Build established: Scavenger-Mutant
  5924 | -8/Materials   | Garrison activated, responded to threat
  6013 | -8/Materials   | Discovered new exit (range 16)
  6200 | -8/Materials   | Discovered new exit (range 16)
  6360 | -8/Materials   | Entered Storage
  6420 | -8/Storage     | Repaired Arm. Treads
  6460 | -8/Storage     | Repaired Arm. Treads
  6914 | -8/Storage     | Met a pair of Derelict thieves
  6986 | -8/Storage     | Discovered new exit (range 9)
  7205 | -8/Storage     | Found Prototype Protection
  7205 | -8/Storage     | Identified Lgt. Regenerative Plating
  7309 | -8/Storage     | Build established: Hacker-Mutant
  7451 | -8/Storage     | Assisted by bots powering up and referring to "LRC-V3"
  7739 | -8/Storage     | Build established: Commander-Mutant
  8029 | -8/Storage     | Used back door to open Recycling access
  8029 | -8/Storage     | Discovered new exit (range 5)
  8048 | -8/Storage     | Entered Recycling
  8048 | -8/Recycling   | Accompanied by 9 allies
  8839 | -8/Recycling   | Discovered new exit (range 16)
  9065 | -8/Recycling   | Scanned before Scraplab entrance
  9091 | -8/Recycling   | Entered Scraplab
  9104 | -8/Recycling   | Discovered new exit (range 2)
  9311 | -8/Recycling   | Entered Scraptown
  9311 | -8/Scraptown   | Accompanied by 23 allies
  9470 | -8/Scraptown   | Heard Great Nut preacher, LISTEN AND RECITE!
  9809 | -8/Scraptown   | Visited Science Testing Area
  9841 | -8/Scraptown   | Visited Fellowship of the Rings
  9899 | -8/Scraptown   | Turned away by UFD registrar
 10117 | -8/Scraptown   | Visited Comm Corps
 10189 | -8/Scraptown   | Visited Bundlers
 10264 | -8/Scraptown   | Visited Red Mages
 10301 | -8/Scraptown   | Visited CPS Storage
 10852 | -8/Scraptown   | Discovered new exit (range 9)
 10947 | -8/Scraptown   | Entered Factory
 10947 | -6/Factory     | Accompanied by 23 allies
 10947 | -6/Factory     | Evolved 4 slots: Propulsion x1, Utility x3
 11029 | -6/Factory     | Repaired Arm. Treads
 11152 | -6/Factory     | Identified exit to Lower Caves
 11373 | -6/Factory     | Lost 19 allies
 11417 | -6/Factory     | DAS Turret deployed
 11462 | -6/Factory     | Lost 4 allies
 11580 | -6/Factory     | Garrison activated, responded to threat
 11921 | -6/Factory     | Build established: Scavenger-Mutant
 12016 | -6/Factory     | Entered Lower Caves
 12318 | -6/Lower Caves | Learned location of 1 exit from Factory
 12622 | -6/Lower Caves | Attracted the attention of an 0b10 outpost
 12691 | -6/Lower Caves | Lost 10 parts (1p4n4u1w)
 12700 | -6/Lower Caves | Learned Factory stockpile data
 12982 | -6/Lower Caves | Ambushed by wild Derelicts
 13098 | -6/Lower Caves | Encountered a Warlord checkpoint
 13102 | -6/Lower Caves | Discovered new exit (range 6)
 13264 | -6/Lower Caves | Entered another Lower Caves area
 13267 | -6/Lower Caves | Discovered new exit (range 4)
 13270 | -6/Lower Caves | Entered Factory
 13270 | -5/Factory     | Evolved 2 slots: Power x1, Propulsion x1
 13271 | -5/Factory     | Identified exit to Extension
 13601 | -5/Factory     | DAS Turret deployed
 13763 | -5/Factory     | Discovered exit to Extension (range 11)
 13895 | -5/Factory     | Entered Extension
 13927 | -5/Extension   | DAS Turret deployed
 14325 | -5/Extension   | Energy Cycler disabled
 14325 | -5/Extension   | Rescued a captive Derelict
 14326 | -5/Extension   | Rescued a captive Derelict
 14326 | -5/Extension   | Rescued a captive Derelict
 14328 | -5/Extension   | Rescued A7
 14328 | -5/Extension   | Rescued a captive Derelict
 14771 | -5/Extension   | Spotted B-75 Beast
 14803 | -5/Extension   | Allies destroyed B-75 Beast
 14813 | -5/Extension   | Lost 3 parts (2n1u)
 14827 | -5/Extension   | Discovered new exit (range 15)
 14827 | -5/Extension   | Spotted B-75 Beast
 14857 | -5/Extension   | Allies destroyed B-75 Beast
 15350 | -5/Extension   | Discovered new exit (range 10)
 15353 | -5/Extension   | Discovered new exit (range 6)
 15839 | -5/Extension   | Entered Factory
 15839 | -4/Factory     | Accompanied by 5 allies (A7)
 15839 | -4/Factory     | Evolved 2 slots: Propulsion x1, Weapon x1
 15938 | -4/Factory     | Discovered new exit (range 12)
 16006 | -4/Factory     | Discovered new exit (range 11)
 16012 | -4/Factory     | Lost 4 allies
 16029 | -4/Factory     | Entered Upper Caves
 16393 | -4/Upper Caves | Learned location of Testing (-2)
 16419 | -4/Upper Caves | Build established: Scavenger-Tank
 16497 | -4/Upper Caves | Learned Research emergency access door positions
 17127 | -4/Upper Caves | Discovered new exit (range 11)
 17148 | -4/Upper Caves | Entered another Upper Caves area
 17187 | -4/Upper Caves | Learned location of Armory (-3)
 17380 | -4/Upper Caves | Discovered new exit (range 5)
 17399 | -4/Upper Caves | Entered Research
 17399 | -3/Research    | Evolved 2 slots: Propulsion x1, Utility x1
 17497 | -3/Research    | Lost 3 parts (1n1u1w)
 17679 | -3/Research    | Found Prototype Launcher
 17682 | -3/Research    | Found Prototype Launcher
 17682 | -3/Research    | Identified Com. Tesla Bomb Launcher (x2)
 17797 | -3/Research    | Found Fusion Bomb Launcher
 17812 | -3/Research    | Found Prototype Device
 17812 | -3/Research    | Identified Adv. Kinecellerator
 18149 | -3/Research    | Search patrols dispatched
 18160 | -3/Research    | Lost 7 parts (2p1n3u1w)
 18291 | -3/Research    | Garrison activated, responded to threat
 18305 | -3/Research    | Spotted B-86 Titan
 18331 | -3/Research    | Crushed by falling debris
 18331 | -3/Research    | System corruption reached 10%
 18362 | -3/Research    | Lost 7 parts (3n2u2w)
 18392 | -3/Research    | Core integrity fell below 50%
 18399 | -3/Research    | Search patrols dispatched
 18420 | -3/Research    | Found Prototype Launcher
 18420 | -3/Research    | Identified Mni. Smartbomb Launcher
 18434 | -3/Research    | Lost 4 parts (1p1n1u1w)
 18449 | -3/Research    | Spotted B-86 Titan
 18451 | -3/Research    | Discovered new exit (range 11)
 18456 | -3/Research    | Entered Quarantine
 18457 | -3/Quarantine  | Maximum security lockdown engaged
 18564 | -3/Quarantine  | Core integrity fell below 20%
 18588 | -3/Quarantine  | Found Alien Artifact
 18589 | -3/Quarantine  | Identified Phase Armor
 18594 | -3/Quarantine  | Lost 8 parts (1p5n2u)
 18614 | -3/Quarantine  | Found Alien Reactor
 18614 | -3/Quarantine  | Identified Matter Drive
 18667 | -3/Quarantine  | Spotted Fortress
 18694 | -3/Quarantine  | Discovered new exit (range 6)
 18696 | -3/Quarantine  | Entered Section 7
 18697 | -3/Section 7   | Maximum security lockdown engaged
 18715 | -3/Section 7   | Found Prototype Hackware
 18715 | -3/Section 7   | Identified Exp. System Shield
 18735 | -3/Section 7   | Spotted S7 Guard
 18741 | -3/Section 7   | Found Alien Artifact
 18741 | -3/Section 7   | Identified Core Membrane
 18741 | -3/Section 7   | Installed Core Membrane, gained immunity to corruption
 18747 | -3/Section 7   | Destroyed by S-43 Plague with Heavy Machine Gun

 Last Messages 
---------------
FARCOM_MSG: Only the best science here!
Sneak attack on A-15 Conveyor.
Destroyed Imp. Ion Engine.
A-15 Conveyor destroyed.
Acquired Prototype Hackware.
Identified Exp. System Shield.
Acquired 87 matter.
Imp. Reaction Control System destroyed.
Imp. Targeting Computer destroyed.
System corrupted: Electron Diverter rejected.
Suspension Chamber breached.
S7 Guard springs to life.
System corrupted: Matter fused (-8).
Acquired Alien Artifact.
Identified Core Membrane.
Core Membrane installed, core corruption filter
  active.
Enh. Force Lance destroyed.
Lgt. Deuterium Engine destroyed.
Critical hit (Meltdown: +340).

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ????????#????????????????????????????????????????? |
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| ????      ????????????  ?????????????????????????? |
| ????"     ????????????     #?????????????????????? |
| ??#""     ???????????      #?????????????????????? |
| ???""  !  #??????????      #?????????????????????? |
| ???T      #?????????       #?????????????????????? |
| ???""     #?????????       #?????????????????????? |
|  #?""     #?????????       ??????????????????????? |
| =##""     #?????????      ???????????????????????? |
|  ?#       #?????????    ?????????????????????????? |
| ??#  """  ###########"##?????????????????????????? |
| ###  """               #?????????????????????????? |
|      """ *             #?????????????????????????? |
|                        #         ????????????????? |
|                        +         ????????????????? |
| !      ##"#########  u #         ????????????????? |
| ###+####"##???????#    #?????????????????????????? |
|        =##????????#    #################?????????? |
|         #?????????#    kk         c     ?????????? |
|         #?????????#                      ????????? |
| """ """ #?????????#                      ????????? |
| " " " " #?????????#      @               ????????? |
| """ """ #?????????####/#;###########?????????????? |
|         #??????????#  ss   "#?????????Y??????????? |
|   [     #??????????#"" s   ##????????????????????? |
| #########??????????#"""Y   #?????????????????????? |
| ???????????????????#"" " % #?????????????????????? |
| ???????????????????#"""" " #?????????????????????? |
| ???????????????????#"""""""#?????????????????????? |
| ???????????????????#########?????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           65
Energy Generation          36
Energy Capacity            340
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Power Amplification        20
Additional Mass Support    16
Corruption Containment     12
Armor Coverage             600
Utility Shielding          66
Weapon Cycling             15
Phase Shifting             10
Evasion (%)                76
Targeting Accuracy         6
Core Analysis              9
Armor Integrity Analysis   30
Recoil Reduction           4
Offensive Hacking          46
Defensive Hacking          32

 Item Schematics 
-----------------
 Imp. Medium Treads | -8/Storage   | Hacked
   Cld. VTOL Module | -5/Extension | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
Phase Armor
Matter Drive
Core Membrane

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TiamatShrapnelWand
  Manual?         0
Play Time         02:38:13
  Cumulative      59.4 hours
  Start           2025.02.06 @ 22:41:51
  End             2025.02.07 @ 01:19:52
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          65
  Rogue           65
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             56
Gallery%          48
Achievement%      41
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: aa44dc82-e7fc-4c70-9f35-805a7e65d2ca