Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 22:26:20 Player: sentrybuster Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2138) 2138 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5943 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 238/300 Energy 100/100 System Corruption 1% Temperature Cool (20) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Gatling Laser Gatling Laser Improved Concussive RPG (1) Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Active Sensor Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Medium Storage Unit Medium Matter Pod Trap Scanner Improved Sensor Array Authchip [Device] Authchip [Weapon] Pulse Rifle Gatling Laser Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Grenade Launcher Improved Concussive RPG Multitool Heavy Hammer [Rating: 60] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Subdweller Optics Storage Large Storage Unit Processor Targeting Computer Protection Scrap Shield Weapon Light Cannon Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Multitool Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Gar Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 2 2 . . Weapon 1 | . . . 1 . . . Parts Attached 59 | 7 10 13 21 . 7 1 Power 9 | 1 1 5 2 . . . Engine 8 | 1 1 5 1 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 15 | 2 3 3 5 . 2 . Treads 7 | . 1 1 3 . 2 . Leg 2 | 2 . . . . . . Wheel 6 | . 2 2 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 2 4 6 . 1 . Device 6 | 1 . 3 1 . 1 . Storage 3 | 1 1 1 . . . . Processor 5 | . 1 . 4 . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 20 | 2 4 1 8 . 4 1 Energy Gun 6 | . . . 2 . 4 . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 . . 6 . . . Ballistic Cannon 4 | . 3 1 . . . . Launcher 1 | . 1 . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 28 | . 4 2 12 . 1 9 Power 5 | . 2 1 1 . . 1 Propulsion 8 | . . . 4 . 1 3 Utility 3 | . 1 . 1 . . 1 Weapon 12 | . 1 1 6 . . 4 Highest Loss Streak 9 | . 2 1 2 . 1 9 To Critical Strikes . | . . . . . . . Average Backups 12 | 4 12 13 13 12 14 14 Power . | . 1 . . . . . Propulsion 2 | 2 3 3 2 . . . Utility 4 | . 2 4 5 5 5 5 Weapon 4 | . 4 5 4 6 7 6 Tool/Special . | . . . . . . . Unused Backups 12 | . 2 1 2 . 1 6 Power . | . . . . . . . Propulsion 1 | . 1 . . . . . Utility 5 | . 1 1 . . . 3 Weapon 5 | . . . 2 . 1 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 95 100 81 84 80 71 Engine 11 | . 12 14 6 7 7 5 Treads 11 | . 13 14 7 7 10 13 Wheel 13 | . 13 14 17 15 8 5 Device 7 | . 1 12 7 . 3 6 Storage 11 | . 14 14 9 7 7 6 Processor 6 | . 10 1 5 23 18 13 Energy Gun 3 | . . . 5 7 22 17 Ballistic Gun 6 | . 9 . 12 15 . . Ballistic Cannon 16 | . 18 26 5 . . . Peak Build Rating 60 | 9 9 11 26 26 60 60 Average Rating 15 | 5 7 10 18 26 44 51 On Entrance 19 | . 9 7 11 26 26 60 Avg Prop Armor Cover (%) 10 | . 10 11 6 10 15 18 Naked Turns 17 | . . . . . . 17 Heaviest Build 54 | 13 31 33 54 38 44 44 Greatest Support 44 | 20 20 20 32 32 32 44 Greatest Overweight (x) 3 | 1 3 2 2 1 2 2 Average Overweight (x) 1 | . 1 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 14 15 15 15 13 Most Carried 15 | 7 15 15 15 12 15 15 Average Carried 13 | 4 12 14 13 12 14 13 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 7 14 15 12 12 15 5 Class Distribution -------------------- 74% | Mutant 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -7/Garrison Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac DSF Gar Matter Collected 2742 | 179 736 781 859 . 160 27 Remotely . | . . . . . . . Salvage Created 2158 | 135 604 264 746 . 210 199 Parts 123 | 11 35 22 40 . 7 8 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 19 | . . 19 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Gar Combat Hostiles Destroyed 52 | . 14 9 18 . 4 7 Melee 1 | . . . 1 . . . Guns 23 | . 3 . 13 . 4 3 Cannons 21 | . 11 7 3 . . . AOE 6 | . . 2 . . . 4 Classes Destroyed 14 | 2 5 3 2 . 1 1 Worker 2 | . 1 . 1 . . . Tunneler 3 | 3 . . . . . . Hauler 2 | . 1 . 1 . . . Recycler 4 | 1 2 . 1 . . . Turret 2 | . . 2 . . . . Watcher 4 | . 2 . 2 . . . Swarmer 13 | . 6 3 4 . . . Grunt 24 | . 8 . 9 . 2 5 Brawler 1 | . . . 1 . . . Sentry 4 | . . 1 3 . . . Specialist 2 | . . . . . 1 1 Programmer 1 | . . . . . . 1 Heavy 2 | . . . 1 . 1 . Subdweller 5 | . . 5 . . . . Best Kill Streak 8 | 4 5 2 8 . 2 6 Combat Bots Only 6 | . 5 2 6 . 2 6 Max Kills in Single Turn 2 | 1 1 2 1 . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . 1 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac DSF Gar Hostile Shots Fired 539 | . 61 103 108 . 33 234 Missed 184 | . 22 42 30 . 14 76 Hits 355 | . 39 61 78 . 19 158 Projectile 355 | . 39 61 78 . 19 158 Critical Strikes 4 | . . . 2 . 1 1 Damage Taken 4450 | . 584 693 1312 . 295 1566 Core 1041 | . 54 149 133 . 15 690 Absorbed by Shields 74 | . . . . . . 74 Regen/Repaired (Parts) 78 | . . . 78 . . . Core Remaining (%) 64 | 100 . 18 75 . . . Volleys Fired 258 | 9 63 97 71 . 8 10 Largest 3 | 2 2 2 3 . 3 3 Hottest 240 | 40 60 60 190 . 240 240 Shots Fired 530 | 18 125 172 166 . 24 25 Gun 248 | 18 58 4 125 . 24 19 Cannon 272 | . 66 165 41 . . . Launcher 10 | . 1 3 . . . 6 Special . | . . . . . . . Kinetic 460 | 18 124 169 147 . . 2 Thermal 60 | . . . 19 . 24 17 Explosive 10 | . 1 3 . . . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 13 12 17 10 . 16 7 Robot Miss Streak 6 | 1 4 3 6 . 2 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 273 | 13 65 59 98 . 21 17 Core Hits 134 | 5 26 22 47 . 15 19 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 8 | 1 2 3 2 . . . Destroy 2 | 1 . . 1 . . . Blast 6 | . 2 3 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5561 | 172 1082 1059 2011 . 442 795 Guns 2890 | 172 433 14 1424 . 442 405 Cannons 1966 | . 649 910 407 . . . Explosions 671 | . . 135 146 . . 390 Melee . | . . . . . . . Ramming 34 | . . . 34 . . . Kinetic 3648 | 172 1082 924 1423 . . 47 Thermal 1208 | . . . 408 . 442 358 Explosive 671 | . . 135 146 . . 390 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 32 | . 20 12 . . . . Projectiles 31 | . 20 11 . . . . Explosions 1 | . . 1 . . . . Melee . | . . . . . . . Knockbacks 19 | . 8 8 3 . . . Impact . | . . . . . . . Kinetic 19 | . 8 8 3 . . . Secondary . | . . . . . . . Self-Inflicted Damage 19 | . . . 3 . . 16 Shots 1 | . . . . . . 1 Rammed 11 | . . . 11 . . . Targets Rammed 12 | . . . 12 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 488 | . 22 . 367 . 240 488 Average Temperature 122 | . 7 . 86 . 115 246 Received Heat Transfer 1370 | . 171 201 486 . 36 476 Effects 7 | . . . 3 . . 4 Shutdowns 2 | . . . 1 . . 1 Energy Bleed 1 | . . . 1 . . . Matter Decay 1 | . . . 1 . . . Damage (minor) 2 | . . . . . . 2 Damage (major) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 7 | . . . 2 . . 5 Heat Transferred 2675 | . . . 925 . 1000 750 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Gar Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 96 | 100 92 . 100 100 100 85 Level 1 3 | . 7 . . . . 14 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 241 | 15 223 . 165 57 132 241 Initial 99 | . 3 . . 57 32 99 Average 70 | 3 67 . 64 54 99 140 Influence Increases 1560 | 20 530 135 603 . 110 162 Destroy 0b10 Robot/C 980 | . 280 120 360 . 80 140 Destroy 0b10 Robot/NC 75 | 20 30 . 25 . . . Destroy Leader 182 | . 66 . 86 . 20 10 Trap Triggered on 0b10 10 | . . . . . 10 . Successful Hack 52 | . 22 . 30 . . . Disable Machine 75 | . 30 . 45 . . . Destroy Structure 51 | . 12 . 27 . . 12 Lose Combat Pursuer 135 | . 90 15 30 . . . Influence Decreases 1389 | 15 342 328 476 80 25 123 Entered New Map 213 | . 2 93 . 70 15 33 Time Decay 906 | 15 310 215 356 10 . . Lost Part 270 | . 30 20 120 . 10 90 Squads Dispatched 6 | . 2 . 2 . 2 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 2 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses 1 | . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Gar Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 24 20 29 . 12 24 Peak Tracking Total 16 | . 6 6 6 . 6 16 Tactical Retreats 4 | . 2 1 1 . . . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Gar Traps Triggered 5 | . 1 . . . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed 2 | . . . . . 2 . Triggered 1 | . . . . . 1 . Most Traps Carried 1 | . . . . . 1 . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac DSF Gar Machines Disabled 7 | . 2 2 3 . . . Max in Single Turn 1 | . 1 1 1 . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Gar Machines Accessed 15 | . 9 . 5 1 . . Terminals 10 | . 7 . 2 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 45 | . 30 . 14 1 . . Successful 20 | . 11 . 8 1 . . Failed 23 | . 18 . 5 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 24 | . 23 . 1 . . . Terminals 32 | . 26 . 5 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 4 | . 4 . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 11 | . 8 . 2 1 . . Robot Analysis 3 | . 3 . . . . . Open DSF 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Alert Level 2 | . 2 . . . . . Locate Traps 2 | . 1 . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 3 | . . . 3 . . . Retrieve Study 3 | . . . 3 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Recyclers 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 7 . 4 . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 3 . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac DSF Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac DSF Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Gar Active Infowar (turns) 2793 | 11 96 1348 919 27 258 134 Optics 1927 | . . 952 556 27 258 134 A.S.S. 197 | . . . . . 83 114 Terrain 107 | 11 96 . . . . . Traps 45 | . . . 45 . . . Seismic 637 | . . 396 241 . . . T.N.C. 591 | . . . 445 27 119 . Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac DSF Gar Turns Passed 4021 | 107 1040 1519 919 27 258 151 Spaces Moved 2363 | 56 628 960 464 25 151 79 Core 31 | 7 . . . . . 24 Treads 77 | . 11 10 50 . . 6 Legs 72 | 49 23 . . . . . Wheels 2183 | . 594 950 414 25 151 49 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 115 90 105 105 50 Average Speed 120 | 112 119 122 122 105 118 102 Slowest Speed 240 | 120 240 240 240 105 120 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 90 56 44 2 94 24 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 63 | . 10 20 25 . . 8 Melee . | . . . . . . . Projectile 9 | . 1 . 8 . . . AOE 54 | . 9 20 17 . . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Gar Total 3022 | 78 794 1132 659 25 210 124 Wait 212 | . 71 35 65 . 19 22 Move 2358 | 55 627 959 463 25 150 79 Hop . | . . . . . . . Pick Up 51 | 7 13 13 12 . 6 . Fast Attach 26 | 7 1 2 11 . 5 . Attach 19 | . 4 3 11 . . 1 Detach 8 | . 2 1 2 . 3 . Swap 30 | . 7 13 5 . 2 3 Drop 28 | . 6 8 7 . 7 . Fire 258 | 9 63 97 71 . 8 10 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush 11 | . . . 11 . . . Escape Stasis 17 | . . . . . 8 9 Rewire 1 | . . 1 . . . . Trap 2 | . . . . . 2 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 5) 656 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Central database locked down 969 | -10/Materials | Discovered new exit (range 7) 1141 | -10/Materials | Discovered new exit (range 7) 1148 | -10/Materials | Entered Subcaves 1737 | -10/Subcaves | Disturbed a concealed Subdweller 1918 | -10/Subcaves | Discovered new exit (range 15) 1926 | -10/Subcaves | Core integrity fell below 50% 2061 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2081 | -10/Subcaves | Discovered new exit (range 8) 2082 | -10/Subcaves | Learned location of Zion (-7) 2082 | -10/Subcaves | Met a Zionite searching for "candidates" 2172 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2222 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2389 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2575 | -10/Subcaves | Core integrity fell below 20% 2667 | -10/Subcaves | Entered Materials 2667 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2887 | -8/Materials | Central database locked down 3396 | -8/Materials | Repaired Lgt. Cannon+ 3466 | -8/Materials | Discovered new exit (range 10) 3578 | -8/Materials | Identified exit to Factory 3586 | -8/Materials | Entered Factory 3586 | -7/Factory | Evolved 2 slots: Utility x2 3613 | -7/Factory | Identified exit to DSF 3613 | -7/Factory | Entered DSF 3642 | -7/DSF | Additional patrols routed to DSF 3733 | -7/DSF | Found Prototype Device 3733 | -7/DSF | Identified Active Sensor Suite 3837 | -7/DSF | Build established: Skirmisher 3855 | -7/DSF | Discovered new exit (range 14) 3870 | -7/DSF | Identified exit to Garrison 3871 | -7/DSF | Entered Garrison 3977 | -7/Garrison | Spotted B-75 Beast 4005 | -7/Garrison | Released all parts (3) 4009 | -7/Garrison | Core integrity fell below 50% 4016 | -7/Garrison | Core integrity fell below 20% 4022 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04004_ Hpw. Shotgun destroyed. 04004_ Imp. Assault Rifle destroyed. 04005_ G-47 Trooper knocked back. 04005_ Penetrated by Slug. 04005_ Adv. Treads destroyed. 04005_ Released Active Sensor Suite. 04005_ Released Lrg. Storage Unit. 04005_ Released Adv. Visual Processing Unit. 04005_ Critical hit (Burn: +37). 04006_ Y-54 Guardian suffers critical hit (Burn). 04017_ Triggered Stasis Trap. 04017_ A bubble of rippling energy engulfs the area. 04017_ Field strength at 94. 04017_ Field strength at 88. 04018_ Field strength at 82. 04019_ Field strength at 42. 04020_ Field strength at 36. 04021_ Field strength at 30. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????#####???? #? | | ??????????????????????????????????? ## #?? #? | | ?????????????????????????????????## ## ###+ ## | | ???????????????????????????????### | | ???????????????????????????????? | | ????????????????????????????????? ? | | ?????????????????????????????????# ## ## #? | | ???????????????????????????????### ## ## ## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????? | | ?????????????????????????????????# ## = #? | | ???????????????????????########### ## ! #? | | ???????????????????????# % ## | | ???????????????????????# % !!!= | | ???????????????????????# Y###+#### =!![^## | | ???????????????????????# #??????## ## #|![^#? | | ???????????????????????# #???????# ## #[!!*#? | | ???????????????????????#Y #???????# ####### [ #? | | ???????????????????????# @#???????# #?????## %#? | | ???????????????????????#^ #???????# #??????# #? | | ???????????????????????# #???????# #??????# = #? | | ???????????????????????# Y#???????# #??????# % ## | | ??????????????????????? ??????? #??????# % | | ??????????????????????? ??????? #??????# | | ??????????????????????## #T???????####??????# | | ???????????????????????# ?#?????????????????###### | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 35% | -8/Materials Studied --------- Lgt. Cannon | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Item+ Let Me Out Of Here Myspace Some Acronyms Are Better Than Others Spot Them First Throw Away The Key Window Shopping Challenges ------------ None Game ------ Seed ImpactAntigravCasing Manual? 0 Play Time 00:56:28 Cumulative 337.4 hours Start 2025.10.24 @ 21:19:17 End 2025.10.24 @ 22:26:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 433 Rogue 429 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 69 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c234226b-fd27-4f2c-b494-1df25bb2e307