Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.15 @ 20:31:59 Player: Ben'n'Dan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (1) 5 Value Destroyed (15) 15 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 6407 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 0/1150 Matter 245/300 Energy 49/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Propulsion Shielding Layered Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Small Laser [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Field Propulsion Drive Flight Unit Field Propulsion Drive Utility Hacking Suite Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 2 | . . . 1 1 . . . Propulsion 4 | . . 1 1 . 1 . 1 Utility 6 | . . 1 . 1 1 2 1 Weapon . | . . . . . . . . Parts Attached 24 | 2 2 . 1 3 3 9 4 Power 2 | . . . . . . 2 . Engine 2 | . . . . . . 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | . . . . . 1 4 4 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 9 | . . . . . 1 4 4 Utility 9 | . 1 . 1 3 1 3 . Device . | . . . . . . . . Storage . | . . . . . . . . Processor 2 | . 1 . . 1 . . . Hackware 4 | . . . 1 2 1 . . Protection 3 | . . . . . . 3 . Artifact . | . . . . . . . . Weapon 4 | 2 1 . . . 1 . . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 19 | . . . 2 1 . 4 12 Power 2 | . . . . . . . 2 Propulsion 8 | . . . . . . 2 6 Utility 7 | . . . . 1 . 2 4 Weapon 2 | . . . 2 . . . . Highest Loss Streak 12 | . . . 2 1 . 4 12 Average Slot Usage (%) 30 | . 39 33 33 24 29 37 26 Engine 1 | . . . . . . 4 5 Flight 3 | . . . . . . 8 8 Processor 6 | . 11 11 9 9 6 2 . Hackware 8 | . . . 6 15 16 9 2 Protection 2 | . . . . . . 6 8 Ballistic Gun 4 | . 23 22 18 . . . . Slashing Weapon 1 | . . . . . 5 2 . Naked Turns 20 | . . . . . . . 20 Heaviest Build 17 | 2 2 2 2 . 3 17 17 Greatest Support 45 | 3 3 3 3 3 8 18 45 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 3 | 2 3 3 3 3 3 3 1 Average Carried 2 | 1 2 3 3 3 3 2 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 3 | 2 3 3 3 3 3 1 1 Class Distribution -------------------- 58% | Mutant 41% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 255 | 172 . . . . . 83 . Remotely . | . . . . . . . . Salvage Created 106 | . . . . . . 106 . Parts 4 | . . . . . . 4 . Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed 1 | . . . . . . 1 . Hauler 1 | . . . . . . 1 . Best Kill Streak 1 | . . . . . . 1 . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn 1 | . . . . . . 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 3187 | . 90 29 111 162 214 608 1973 Core 1879 | . 14 . 38 142 209 325 1151 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 94 100 93 79 75 67 . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 4 | . . . . . . 4 . Core Hits 5 | . 2 1 . 1 . 1 . Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 4 | . . . . . . 4 . Impact . | . . . . . . . . Slashing 4 | . . . . . . 4 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 296 | . 31 10 11 5 . 239 . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 239 | . . . . . . 239 . Ramming 57 | . 31 10 11 5 . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 239 | . . . . . . 239 . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 17 | . . . . . . 17 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 17 | . . . . . . 17 . Knockbacks 1 | . 1 . . . . . . Impact 1 | . 1 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 25 | . 13 5 5 2 . . . Shots . | . . . . . . . . Rammed 13 | . 10 1 1 1 . . . Targets Rammed 13 | . 10 1 1 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 7 | . . . . . . . 7 Average Temperature 7 | . . . . . . . 7 Received Heat Transfer 447 | . 42 12 63 54 93 9 174 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 143 | . 45 18 45 86 131 112 143 Initial 63 | . . 18 7 11 37 63 54 Average 53 | . 19 18 28 41 72 74 76 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 1 2 1 1 1 2 Investigation 5 | . . 1 1 1 . 1 1 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 4 4 4 5 8 4 23 Peak Tracking Total 15 | . 3 4 4 5 5 4 15 Tactical Retreats 5 | . . . . 1 2 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 3 | . . . 1 . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 15 | . 1 2 1 3 2 4 2 Terminals 13 | . 1 2 1 3 1 3 2 Fabricators 2 | . . . . . 1 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 39 | . 2 8 4 6 6 8 5 Successful 19 | . 1 2 3 2 5 4 2 Failed 20 | . 1 6 1 4 1 4 3 Catastrophic 6 | . 1 1 1 1 . 2 . Database Lockouts . | . . . . . . . . Manual 20 | . . 5 2 2 5 4 2 Terminals 37 | . 2 8 4 6 5 7 5 Fabricators 2 | . . . . . 1 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 1 2 3 2 4 3 2 Level Access Points 6 | . 1 . 1 1 1 1 1 Branch Access Points 4 | . . 1 1 . . 1 1 Emergency Access Points 3 | . . 1 . . 1 1 . Registered Components 2 | . . . 1 . 1 . . Zone Layout 2 | . . . . 1 1 . . Fabricator Hacks 2 | . . . . . 1 1 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 2 1 3 2 4 2 Full Trace Events 5 | . 1 1 . 1 . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . 2 . . Matter 234 | . . . . . 234 . . Time 58 | . . . . . 58 . . Total Part Build Rating 14 | . . . . . 14 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 719 | 16 61 58 41 160 114 141 128 Spaces Moved 1431 | 23 94 114 76 307 220 289 308 Core 867 | 23 94 114 76 307 209 1 43 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 564 | . . . . . 11 288 265 Fastest Speed 28 | 50 50 50 50 50 40 37 28 Average Speed 45 | 50 50 50 50 50 49 38 39 Slowest Speed 50 | 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . . 2 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 14 | 3 30 21 15 12 10 13 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 1472 | 26 106 114 77 311 222 305 311 Wait 7 | . . . . . . 6 1 Move 1416 | 22 93 113 75 306 219 284 304 Hop 4 | . . . . . . 2 2 Pick Up 2 | 2 . . . . . . . Fast Attach 22 | 2 2 . 1 3 3 7 4 Attach 2 | . . . . . . 2 . Detach 1 | . 1 . . . . . . Swap . | . . . . . . . . Drop 1 | . . . . 1 . . . Fire . | . . . . . . . . Melee 4 | . . . . . . 4 . Ram 13 | . 10 1 1 1 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min / Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 7 exits: Res x4 / Upp x2 / Arm) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Identified exit to Materials 62 | -10/Materials | Discovered new exit (range 7) 78 | -10/Materials | Entered another Materials area 78 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 109 | -9/Materials | Discovered new exit (range 9) 110 | -9/Materials | Identified exit to Mines 110 | -9/Materials | Identified exit to Storage 129 | -9/Materials | Discovered new exit (range 15) 136 | -9/Materials | Identified exit to Materials 136 | -9/Materials | Entered another Materials area 136 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 161 | -8/Materials | Identified exit to Factory 177 | -8/Materials | Entered Factory 177 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 333 | -7/Factory | Discovered new exit (range 8) 334 | -7/Factory | Identified exit to Factory 337 | -7/Factory | Entered another Factory area 337 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 403 | -6/Factory | Fabricated Imp. Linear Gravjet? 412 | -6/Factory | Identified exit to Factory 451 | -6/Factory | Entered another Factory area 451 | -5/Factory | Evolved 2 slots: Utility x2 564 | -5/Factory | Lost 4 parts (2n2u) 578 | -5/Factory | Identified exit to Upper Caves 587 | -5/Factory | Identified exit to Factory 592 | -5/Factory | Entered another Factory area 592 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 607 | -4/Factory | Spotted B-86 Titan 650 | -4/Factory | Identified exit to Upper Caves 650 | -4/Factory | Identified exit to Armory 691 | -4/Factory | Spotted B-86 Titan 694 | -4/Factory | Core integrity fell below 50% 706 | -4/Factory | Identified exit to Research 714 | -4/Factory | Core integrity fell below 20% 720 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00695_ Arcs of energy rise from the floor. 00696_ Knocked back. 00696_ Slug penetrates Wall. 00699_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 00700_ Acquired Impulse Thruster. 00702_ Penetrated by Slug. 00704_ B-86 Titan activates siege mode. 00706_ Connecting with Terminal... >>Access(Main) Found 4 level access points to Research: (179,40) (23,85) (83,189) (98,15) Map updated. 00713_ Penetrated by Slug. 00713_ Impulse Thruster destroyed. 00715_ K-01 Serf cleans the Assembly Bed. 00716_ Penetrated by Slug. 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Linear Gravjet | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireNeutrinoAutogun Manual? 0 Play Time 00:17:41 Cumulative 133.0 hours Start 2021.01.15 @ 20:17:35 End 2021.01.15 @ 20:31:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 333 Adventurer 8 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 76 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 437c9a3e-a046-4e9e-8cc6-021db240506d