Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 22:15:04 Player: Lava Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1202) 1202 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3157 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 242/300 Energy 28/140 System Corruption 0% Temperature Hot (237) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Transport Network Coupler > --- WEAPON (3) ------- Heavy Laser Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (15) --- Improved Ion Engine Deuterium Engine Improved Flight Unit Faulty Improved Flight Unit Field Recycling Unit (0) Beam Cannon Cooled Particle Cannon Faulty Cooled Particle Cannon Assault Rifle Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Large Storage Unit Transport Network Coupler > --- WEAPON ----------- Heavy Laser Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Improved Flight Unit Improved Flight Unit Field Recycling Unit Beam Cannon Cooled Particle Cannon Cooled Particle Cannon Assault Rifle Light Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 23] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 39 | 6 4 12 17 Power 8 | 1 . 4 3 Engine 8 | 1 . 4 3 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 5 | 2 . 3 . Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 . 4 Device 3 | . 1 . 2 Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 2 5 8 Energy Gun 3 | . . 1 2 Energy Cannon 8 | . 2 1 5 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 18 | . . 3 15 Power 5 | . . 2 3 Propulsion 6 | . . 1 5 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 5 | . . 1 5 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 85 | . 90 95 75 Engine 13 | . 14 10 14 Treads 18 | . 28 29 7 Device 9 | . 5 11 10 Storage 10 | . 14 11 9 Processor 3 | . . . 7 Energy Gun 5 | . . 3 9 Energy Cannon 12 | . 16 18 7 Ballistic Gun 1 | . 12 . . Launcher 4 | . . 9 . Slashing Weapon 3 | . . . 6 Peak Build Rating 23 | 6 7 18 23 Average Rating 14 | 4 6 11 19 On Entrance 7 | . 6 7 18 Naked Turns . | . . . . Heaviest Build 47 | 11 30 39 47 Greatest Support 63 | 40 40 63 63 Greatest Overweight (x) 15 | . . . 15 Average Overweight (x) . | . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 5 7 15 15 Average Carried 10 | 2 4 10 11 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 2 6 13 12 Class Distribution -------------------- 56% | Mutant 33% | Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 652 | 190 60 263 139 Remotely . | . . . . Salvage Created 1604 | . 60 462 1082 Parts 77 | . 3 23 51 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 1 12 17 Melee 5 | . . . 5 Guns 7 | . . . 7 Cannons 11 | . 1 6 4 AOE 4 | . . 4 . Classes Destroyed 9 | . 2 4 3 Worker 5 | . . . 5 Hauler 3 | . . 1 2 Recycler 1 | . . . 1 Watcher 4 | . 1 1 2 Swarmer 6 | . . 3 3 Grunt 17 | . 1 5 11 Brawler 1 | . . 1 . Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 6 | . 1 4 6 Combat Bots Only 4 | . 1 4 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 234 | . 2 65 167 Missed 71 | . . 25 46 Damage Taken 2413 | . 24 572 1817 Core 592 | . . 29 563 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 30 | . . 30 . Core Remaining (%) 97 | 100 100 92 . Volleys Fired 99 | . 5 24 70 Largest 3 | . 2 3 3 Hottest 179 | . 120 150 179 Shots Fired 194 | . 10 59 125 Gun 77 | . 4 1 72 Cannon 104 | . 6 46 52 Launcher 13 | . . 12 1 Special . | . . . . Kinetic 4 | . 4 . . Thermal 169 | . 6 47 116 Explosive 13 | . . 12 1 Electromagnetic 8 | . . . 8 Robot Hit Streak 12 | . 3 7 12 Robot Miss Streak 4 | . 1 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 126 | . 7 30 89 Core Hits 65 | . 3 19 43 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . 2 5 Burn 3 | . . . 3 Meltdown 2 | . . 2 . Sever 2 | . . . 2 Melee Attacks 17 | . . . 17 Impact . | . . . . Slashing 17 | . . . 17 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2954 | . 96 808 2050 Guns 957 | . 26 . 931 Cannons 1249 | . 70 487 692 Explosions 377 | . . 321 56 Melee 371 | . . . 371 Ramming . | . . . . Kinetic 26 | . 26 . . Thermal 2107 | . 70 487 1550 Explosive 377 | . . 321 56 Electromagnetic 73 | . . . 73 Impact . | . . . . Slashing 371 | . . . 371 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . 1 9 Projectiles . | . . . . Explosions 1 | . . 1 . Melee 9 | . . . 9 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 76 | . . 76 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 655 | . 132 477 655 Average Temperature 181 | . 55 154 198 Received Heat Transfer 1095 | . 12 174 909 Effects 25 | . . 3 22 Shutdowns 5 | . . . 5 Energy Bleed 5 | . . 3 2 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 5 | . . . 5 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . 2 1 Combat Hostiles 3 | . . 2 1 Parts Melted 9 | . . 4 5 Heat Transferred 4477 | . 148 1036 3293 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 384 | . 103 304 384 Initial 127 | . . 42 127 Average 191 | . 51 197 244 Maximum Alert Level 1 | . . 1 1 Low Security (%) 49 | 100 100 51 28 Level 1 50 | . . 48 71 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 3 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 4 13 30 Peak Tracking Total 7 | . 2 3 7 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 2 6 2 Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 31 | . 7 20 4 Successful 18 | . 4 12 2 Failed 12 | . 3 7 2 Catastrophic 1 | . . . 1 Database Lockouts 1 | . . 1 . Manual 1 | . . 1 . Terminals 23 | . 7 16 . Fabricators . | . . . . Repair Stations 6 | . . 4 2 Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 14 | . 4 10 . Record 5 | . . 5 . Prototype ID Bank 2 | . 1 1 . Emergency Access Points 1 | . . 1 . Patrol Status 1 | . 1 . . Reinforcement Status 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 4 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2202 | 108 276 799 1019 Spaces Moved 874 | 62 153 415 244 Core 71 | 27 . . 44 Treads 762 | 35 153 415 159 Legs . | . . . . Wheels 41 | . . . 41 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 95 Average Speed 195 | 112 160 160 299 Slowest Speed 800 | 160 160 160 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 29 42 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . . 7 . Terrain Destroyed 97 | . . 86 11 Melee . | . . . . Projectile 2 | . . . 2 AOE 95 | . . 86 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1163 | 101 174 500 388 Wait 85 | 26 6 27 26 Move 871 | 61 152 414 244 Hop . | . . . . Pick Up 44 | 8 6 17 13 Fast Attach . | . . . . Attach 27 | 6 2 7 12 Detach 1 | . . 1 . Swap 12 | . 2 5 5 Drop 7 | . 1 5 1 Fire 99 | . 5 24 70 Melee 17 | . . . 17 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 6) 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 673 | -9/Materials | Repaired Grenade Launcher 766 | -9/Materials | Discovered new exit (range 14) 787 | -9/Materials | Central database locked down 980 | -9/Materials | Build established: Skirmisher 1109 | -9/Materials | Discovered new exit (range 5) 1184 | -9/Materials | Entered another Materials area 1184 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1437 | -8/Materials | Lost 4 parts (1p2n1u) 1694 | -8/Materials | Build established: Mutant 2023 | -8/Materials | Core integrity fell below 50% 2031 | -8/Materials | Lost 3 parts (1p2w) 2147 | -8/Materials | Core integrity fell below 20% 2169 | -8/Materials | Lost 5 parts (1p1n1u2w) 2203 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper overheating. W-25 Informer sends out distress signal. G-47 Trooper heat damages Imp. Heat Sink, Aluminum Leg, Aluminum Leg, Lgt. Nuclear Core. A-02 Transporter destroyed. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Imp. Heat Sink. Acquired Prototype Energy Cannon. Identified Cld. Particle Cannon. Faulty integration triggers heat surge (+235). The Cld. Particle Cannon is "overloadable", activating it again increases its power for an additional resource cost, and may have unintended consequences. See Stability stat context help for more info. Wheel destroyed. Critical hit (Burn: +37). Aluminum Leg melted. G-47 Trooper destroyed. 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Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Loot Pinata Part-time Mechanic Challenges ------------ None Game ------ Seed XenonNullPendant Manual? 0 Play Time 00:34:17 Cumulative 2.9 hours Start 2025.03.07 @ 21:36:40 End 2025.03.07 @ 22:15:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x20 Zoom Use 75% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 97da05a7-de8c-48a0-8a06-ff55bc3451de