Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.15 @ 16:31:50 Player: jumpy Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (109) 545 Value Destroyed (3824) 3824 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10429 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 105/300 Energy 75/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Shield Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Energy Well Compact Matter Pod Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Advanced Plasma Cannon Heavy Machine Gun Great Maul > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Wheel Improved Heat Sink Advanced Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Layered Heavy Armor Plating Gauss Rifle Heavy Machine Gun Heavy Machine Gun Improved Grenade Launcher [Rating: 90] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Biomechanical Wings Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 1 . . . . . 1 . . Utility 7 | . . . 1 1 1 . . . . 1 2 1 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 112 | 8 2 4 8 26 13 2 2 . 3 23 9 12 Power 14 | 1 . 1 2 3 2 . . . . 3 1 1 Engine 9 | 1 . 1 2 . 1 . . . . 3 . 1 Core 5 | . . . . 3 1 . . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 36 | 2 . . 3 8 3 . 2 . . 13 1 4 Treads 16 | . . . 3 8 3 . 2 . . . . . Leg 15 | 2 . . . . . . . . . 9 1 3 Wheel 3 | . . . . . . . . . . 2 . 1 Hover 1 | . . . . . . . . . . 1 . . Flight 1 | . . . . . . . . . . 1 . . Utility 32 | 2 . 1 2 8 4 . . . 3 3 6 3 Device 13 | 1 . 1 1 1 2 . . . 1 2 3 1 Storage 4 | 1 . . 1 . . . . . . . 1 1 Processor 7 | . . . . 3 1 . . . 1 . 2 . Hackware . | . . . . . . . . . . . . . Protection 8 | . . . . 4 1 . . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 30 | 3 2 2 1 7 4 2 . . . 4 1 4 Energy Gun 2 | 2 . . . . . . . . . . . . Energy Cannon 14 | . 2 2 . 5 1 2 . . . 1 1 . Ballistic Gun 7 | 1 . . 1 . . . . . . 3 . 2 Ballistic Cannon 2 | . . . . 1 . . . . . . . 1 Launcher 1 | . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . 1 . 1 Parts Lost 65 | . . 4 2 8 5 . 2 . 8 11 2 23 Power 10 | . . 1 1 1 . . . . 2 1 1 3 Propulsion 26 | . . . . 3 3 . 1 . 3 5 1 10 Utility 15 | . . 1 . 3 1 . 1 . 1 2 . 6 Weapon 14 | . . 2 1 1 1 . . . 2 3 . 4 Highest Loss Streak 14 | . . 3 1 2 3 . 1 . 5 5 1 14 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 9 | 4 7 6 7 14 13 11 10 9 6 7 9 9 Power . | . 1 . . 1 . 1 1 1 . . 1 . Propulsion 2 | 1 2 2 3 4 4 2 1 . . . 2 1 Utility 3 | 1 2 1 2 4 3 5 5 5 4 5 3 4 Weapon 2 | 1 2 2 1 4 4 3 3 3 2 1 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 14 | . . . . 9 . . . . . . . 5 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . Utility 7 | . . . . 3 . . . . . . . 4 Weapon 5 | . . . . 4 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 94 96 97 99 100 95 92 78 71 99 78 Engine 4 | . 14 11 11 . 1 7 7 7 2 3 1 3 Core 2 | . . . . 8 5 . . . 3 . 3 3 Treads 18 | . . . 29 35 29 30 30 30 15 . . . Leg 7 | . 28 28 2 . . . . . . 10 28 19 Device 8 | . 14 13 21 9 7 7 3 . 3 6 10 9 Storage 8 | . 14 14 11 9 7 7 7 7 7 6 9 7 Processor 14 | . . . . 8 14 15 15 15 23 20 23 19 Protection 3 | . . . . 6 6 7 7 7 2 2 . . Energy Cannon 10 | . 9 25 16 10 7 15 15 15 10 8 . 3 Ballistic Gun 1 | . 9 . 4 . . . . . . . 10 3 Ballistic Cannon 1 | . . . . 5 6 . . . . . . 1 Impact Weapon 1 | . . . . 1 1 . . . . . 5 1 Slashing Weapon 2 | . . . . . 4 7 7 7 7 . . . Peak Build Rating 90 | 7 8 8 16 35 46 48 47 45 49 55 77 90 Average Rating 36 | 6 7 7 13 28 42 47 45 45 36 38 68 70 On Entrance 31 | . 7 8 7 16 34 44 47 45 45 28 55 73 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . 3 . . Naked Turns 28 | . . . . . . . . . . . . 28 Heaviest Build 73 | 14 17 17 33 48 53 52 52 51 55 51 55 73 Greatest Support 112 | 20 20 20 69 89 98 98 112 112 112 90 100 100 Greatest Overweight (x) 13 | . . 1 . 1 . . . . 1 13 . 3 Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 11 15 15 15 15 15 15 15 15 12 Most Carried 15 | 7 8 8 13 15 15 12 11 9 9 11 15 14 Average Carried 9 | 4 7 6 7 14 13 11 10 9 6 7 9 10 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 8 4 13 13 13 11 9 9 6 11 15 1 Class Distribution -------------------- 79% | Mutant 10% | Scavenger-Mutant 9% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 2102 | 290 33 91 145 185 268 . 355 . 71 314 276 74 Remotely . | . . . . . . . . . . . . . Salvage Created 4612 | 167 11 240 782 778 323 . 273 . 559 778 452 249 Parts 221 | 20 3 7 46 39 16 . 11 . 13 30 19 17 Haulers Intercepted 5 | . . . 2 . 2 . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 11 . 14 . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 93 | . . 8 16 19 6 . 5 . 14 12 8 5 Melee 6 | . . . . 1 . . . . 3 1 . 1 Guns 8 | . . . 3 . . . . . . . 5 . Cannons 68 | . . 8 13 17 4 . 4 . 8 9 2 3 AOE 6 | . . . . . 2 . . . 3 . . 1 Classes Destroyed 15 | 2 1 3 3 2 1 . . . 1 1 . 1 Worker 6 | . 1 . . . 2 . . . . 2 . 1 Builder 2 | . . . . . . . . . . 1 . 1 Tunneler 6 | 6 . . . . . . . . . . . . Hauler 5 | . . . 2 . 2 . . . . . 1 . Recycler 3 | 1 . 1 . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Swarmer 21 | . . 3 4 4 3 . . . 3 . 4 . Cutter 1 | . . . . . . . . . . . . 1 Grunt 39 | . . 1 8 9 1 . 2 . 7 8 3 . Brawler 2 | . . . . . . . . . 1 1 . . Sentry 10 | . . . 4 3 . . 1 . . 1 1 . Hunter 8 | . . . . 2 1 . 2 . . 2 . 1 Programmer 4 | . . . . . 1 . . . . . . 3 Heavy 1 | . . . . 1 . . . . . . . . Assembled 7 | . . 4 . . . . . . 3 . . . Best Kill Streak 6 | 3 1 4 4 5 6 . 2 . 3 4 4 3 Combat Bots Only 5 | . . 3 4 5 3 . 2 . 3 3 4 3 Max Kills in Single Turn 3 | 1 1 1 1 1 3 . 1 . 2 2 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . 2 . . 1 Melee 1 | . . . . 1 . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Hostile Shots Fired 1114 | . 1 64 82 147 113 . 43 . 98 140 29 397 Missed 294 | . 1 13 18 32 31 . 14 . 18 41 5 121 Hits 820 | . . 51 64 115 82 . 29 . 80 99 24 276 Melee 17 | . . 10 . . . . . . . 1 . 6 Projectile 803 | . . 41 64 115 82 . 29 . 80 98 24 270 AOE 3 | . . . . . . . . . . 1 . 2 Critical Strikes 30 | . . 1 3 5 1 . 2 . 8 1 . 9 Part Disruptions 2 | . . 2 . . . . . . . . . . Damage Taken 12396 | . . 777 797 1720 957 . 281 . 1465 1818 494 4087 Core 2453 | . . 205 116 188 46 . 63 . 145 460 64 1166 Absorbed by Shields 344 | . . . . . . . . . . . . 344 Regen/Repaired (Parts) 120 | . . . . . . . . . . . . 120 Core Remaining (%) 65 | 100 . 18 71 65 . . . . 63 45 93 . Volleys Fired 332 | 22 2 38 54 61 24 . 12 . 27 49 17 26 Largest 2 | 2 2 2 2 2 2 . 2 . 2 2 2 2 Hottest 165 | 70 120 120 120 150 102 . 160 . 160 165 128 149 Shots Fired 562 | 44 4 59 93 100 44 . 25 . 45 69 33 46 Gun 104 | 44 2 . 19 . . . . . . . 28 11 Cannon 451 | . 2 59 74 100 41 . 25 . 42 69 5 34 Launcher 7 | . . . . . 3 . . . 3 . . 1 Special . | . . . . . . . . . . . . . Kinetic 149 | 22 1 . 19 33 20 . . . . . 28 26 Thermal 406 | 22 3 59 74 67 21 . 25 . 42 69 5 19 Explosive 7 | . . . . . 3 . . . 3 . . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 23 | 6 1 7 19 15 23 . 12 . 16 23 17 6 Robot Miss Streak 6 | 6 3 6 4 3 2 . 1 . 2 4 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 383 | 22 1 28 62 64 35 . 19 . 47 54 23 28 Core Hits 174 | 9 1 14 25 30 15 . 8 . 24 25 12 11 Critical Kills 5 | . . . . . . . . . . 2 1 2 Critical Parts Destroyed 3 | . . . . . . . . . . . 1 2 Critical Strikes 15 | 1 . . . . 3 . . . 1 2 2 6 Burn 1 | 1 . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . 2 1 . Destroy 4 | . . . . . . . . . . . . 4 Blast 3 | . . . . . 3 . . . . . . . Smash 1 | . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . 1 . . . Impale 2 | . . . . . . . . . . . . 2 Melee Attacks 46 | . . . . 1 2 . . . 23 5 1 14 Impact 4 | . . . . 1 . . . . . 2 1 . Slashing 28 | . . . . . 2 . . . 23 3 . . Piercing 14 | . . . . . . . . . . . . 14 Sneak Attacks 2 | . . . . . 1 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10605 | 261 17 489 1058 1795 1365 . 462 . 1655 1686 738 1079 Guns 1102 | 261 . . 186 . . . . . . . 458 197 Cannons 7268 | . 17 488 872 1723 788 . 462 . 786 1553 165 414 Explosions 970 | . . . . . 503 . . . 266 . . 201 Melee 1236 | . . . . 44 74 . . . 603 133 115 267 Ramming 29 | . . 1 . 28 . . . . . . . . Kinetic 1966 | 98 . . 186 564 323 . . . . . 458 337 Thermal 6404 | 163 17 488 872 1159 465 . 462 . 786 1553 165 274 Explosive 970 | . . . . . 503 . . . 266 . . 201 Electromagnetic . | . . . . . . . . . . . . . Impact 251 | . . . . 44 . . . . . 92 115 . Slashing 718 | . . . . . 74 . . . 603 41 . . Piercing 267 | . . . . . . . . . . . . 267 Highest Corruption 5 | . . 5 . . 3 3 3 3 3 . . 3 Average Corruption 3 | . . 5 . . 2 3 3 3 3 . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 58 | . . 4 . . 5 6 11 4 24 . . 4 Message Errors 14 | . . 2 . . . 1 2 1 7 . . 1 Matter Fused 14 | . . . . . 3 2 3 2 4 . . . Heat Flow Errors 6 | . . 1 . . 1 1 . . 2 . . 1 Energy Discharges 6 | . . 1 . . . 1 1 1 1 . . 1 Parts Fused 3 | . . . . . 1 . 1 . 1 . . . Data Loss (minor) 6 | . . . . . . . 2 . 4 . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . Misfires 2 | . . . . . . . 1 . 1 . . . Alerts 3 | . . . . . . 1 1 . 1 . . . Weapon Failures 2 | . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 422 | . . 15 22 23 89 . . . 53 92 115 13 Projectiles 124 | . . 15 22 23 11 . . . . 44 . 9 Explosions 82 | . . . . . 78 . . . . . . 4 Melee 216 | . . . . . . . . . 53 48 115 . Knockbacks 5 | . . . . 1 3 . . . . . . 1 Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . . 1 3 . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . . . 45 . . . . . . 56 Shots 2 | . . . . . 1 . . . . . . 1 Rammed 5 | . . . . 5 . . . . . . . . Targets Rammed 7 | . . 1 . 6 . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 520 | 114 60 393 102 373 289 71 482 . 253 520 61 107 Average Temperature 114 | 34 27 179 28 130 112 51 124 . 82 192 31 41 Received Heat Transfer 3069 | . . 152 339 639 300 . 340 . 654 462 99 84 Effects 17 | . . 6 . 2 . . 3 . . 6 . . Shutdowns 3 | . . 1 . . . . 1 . . 1 . . Energy Bleed 4 | . . 2 . 2 . . . . . . . . Interference 7 | . . 2 . . . . 1 . . 4 . . Matter Decay 3 | . . 1 . . . . 1 . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Fried 2 | . . . . 1 . . . . . . 1 . Impact Corruptions 4 | . . . . 1 . . . . . 1 2 . Robots Melted 4 | . . . . . . . 1 . . 2 1 . Combat Hostiles 4 | . . . . . . . 1 . . 2 1 . Parts Melted 20 | . . . 3 2 . . 1 . 1 10 2 1 Heat Transferred 11453 | 555 37 1036 1850 1936 629 . 900 . 1550 2360 250 350 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Maximum Alert Level 1 | . . . 1 . . . . . . 1 . . Low Security (%) 91 | 100 100 100 90 100 100 . . . . 51 100 100 Level 1 8 | . . . 9 . . . . . . 48 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 300 | 10 20 73 222 156 86 . . . . 300 122 66 Initial 300 | . 6 3 3 83 44 . . . . 300 67 50 Average 68 | . 1 15 110 47 23 . . . . 204 65 17 Influence Increases 3044 | 35 20 95 508 565 250 . 195 . 265 622 265 224 Destroy 0b10 Robot/C 1720 | . . 80 320 380 120 . 100 . 220 240 160 100 Destroy 0b10 Robot/NC 115 | 35 5 5 15 . 25 . . . . 15 5 10 Destroy Leader 400 | . . 10 94 100 44 . 20 . 30 50 32 20 Successful Hack 94 | . . . 4 14 28 . . . . 10 38 . Disable Machine 90 | . . . 30 15 15 . . . . . 15 15 Destroy Structure 85 | . . . . 26 18 . . . . 7 . 34 Advance Influence 300 | . . . . . . . . . . 300 . . Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 225 | . 15 . 45 30 . . 75 . 15 . 15 30 Influence Decreases 3014 | 25 20 95 320 666 343 4 195 . 265 484 300 297 Entered New Map 313 | . 4 7 7 115 53 3 . . . . 71 53 Time Decay 2081 | 25 16 68 293 341 240 1 175 . 199 374 219 130 Lost Part 464 | . . . 20 74 50 . 20 . 66 110 10 114 Lost Ally 20 | . . 20 . . . . . . . . . . Purge Threat 136 | . . . . 136 . . . . . . . . Squads Dispatched 21 | . . . 2 3 5 . . . . 4 1 6 Investigation 3 | . . . 1 . . . . . . 1 . 1 Extermination 5 | . . . . . 2 . . . . 1 . 2 Reinforcement 11 | . . . 1 2 2 . . . . 2 1 3 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . 1 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . 1 . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 8 | . . . 3 2 1 . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 164 | . 4 10 24 38 18 . 9 . 15 13 13 20 Peak Tracking Total 12 | . 2 3 4 6 6 . 3 . 4 4 4 12 Tactical Retreats 13 | . 1 3 1 2 . . 3 . 1 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 4 | . . . . . . . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 6 | . . . 2 1 1 . . . . . 1 1 Max in Single Turn 1 | . . . 1 1 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 23 | . 1 . 4 2 5 . 1 4 . 2 2 2 Terminals 13 | . 1 . 2 2 5 . . . . 1 1 1 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 83 | . 2 . 10 7 11 . 1 33 . 7 6 6 Successful 57 | . 1 . 5 4 3 . 1 33 . 4 3 3 Failed 26 | . 1 . 5 3 8 . . . . 3 3 3 Catastrophic 2 | . . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . 2 . 2 . 2 . . . . . . 1 Terminals 36 | . 2 . 5 7 11 . . . . 5 4 2 Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 6 | . . . 2 . . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . Terminal Hacks 51 | . 1 . 2 4 3 . 1 33 . 4 2 1 Record 11 | . . . . . . . . 11 . . . . Part Schematic 14 | . 1 . . . . . . 13 . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . Prototype ID Bank 6 | . . . 1 1 . . . 3 . 1 . . Open Door 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . 1 . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . Zone Layout 4 | . . . . 1 1 . . . . 1 . 1 Fabricator Hacks 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 18 | . 1 . 4 2 5 . . . . 2 2 2 Full Trace Events 3 | . . . 2 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . . 13 . . . . Parts Built 1 | . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 39 | . . . . . . . . . . . 39 . Total Part Build Rating 7 | . . . . . . . . . . . 7 . Part Studies Acquired 3 | . . . 3 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies 2 | . . 2 . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . Highest-Rated Group 43 | . . 43 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . . . . . Total Damage 21 | . . 21 . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Active Infowar (turns) 2668 | 127 328 355 759 142 14 . . . . . 466 477 Optics 943 | . . . . . . . . . . . 466 477 Terrain 800 | . . . . . . . . . . . 465 335 Seismic 1725 | 127 328 355 759 142 14 . . . . . . . T.N.C. 48 | . . . . 48 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 7969 | 213 328 360 759 1131 927 330 655 127 1297 870 466 506 Spaces Moved 4276 | 117 262 188 372 553 553 208 347 80 553 434 270 339 Core 103 | 10 . . . . . . . . . 5 . 88 Treads 2637 | . . . 314 553 553 208 347 80 553 29 . . Legs 1343 | 107 262 188 58 . . . . . . 223 270 235 Wheels 189 | . . . . . . . . . . 173 . 16 Hover 4 | . . . . . . . . . . 4 . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 145 145 158 156 160 160 115 120 50 Average Speed 149 | 114 120 120 153 152 148 158 158 160 207 152 122 104 Slowest Speed 700 | 120 120 190 160 240 158 158 160 160 240 700 126 125 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 44 38 36 35 20 41 47 68 60 14 11 14 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 2 . 1 . . . Spaces Dug 12 | . . . . 4 . . . . . . . 8 Terrain Destroyed 79 | . . . . 23 16 . . . 17 6 . 17 Melee . | . . . . . . . . . . . . . Projectile 44 | . . . . 23 2 . . . . 6 . 13 AOE 35 | . . . . . 14 . . . 17 . . 4 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Total 5187 | 153 271 262 464 747 614 209 427 79 627 555 366 413 Wait 295 | . 3 32 19 50 13 . 67 . 17 27 60 7 Move 4264 | 116 261 187 371 552 552 207 346 79 552 433 269 339 Hop . | . . . . . . . . . . . . . Pick Up 56 | 7 2 . 8 24 5 . . . . 4 4 2 Fast Attach 48 | 7 . . 5 3 . . . . 1 17 7 8 Attach 42 | . . 4 1 8 8 1 2 . 4 2 3 9 Detach 5 | . . . . . 2 . . . 1 . . 2 Swap 43 | 1 2 . 3 16 6 1 . . 1 6 5 2 Drop 41 | . 1 . 3 26 2 . . . 1 4 . 4 Fire 332 | 22 2 38 54 61 24 . 12 . 27 49 17 26 Melee 46 | . . . . 1 2 . . . 23 5 1 14 Ram . | . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . Crush 6 | . . . . 6 . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 214 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Entered Mines 632 | -10/Mines | Assembled infested the area 637 | -10/Mines | Assisted by a Guerilla fighting off Assembled 783 | -10/Mines | Core integrity fell below 50% 829 | -10/Mines | Lost 3 parts (1p2w) 884 | -10/Mines | Core integrity fell below 20% 895 | -10/Mines | Discovered new exit (range 7) 902 | -10/Mines | Entered Materials 902 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1629 | -9/Materials | Discovered new exit (range 13) 1661 | -9/Materials | Entered another Materials area 1661 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2202 | -8/Materials | Build established: Scavenger-Mutant 2578 | -8/Materials | Build established: Mutant 2734 | -8/Materials | Discovered new exit (range 15) 2758 | -8/Materials | Garrison activated, responded to threat 2792 | -8/Materials | Entered Factory 2792 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3425 | -7/Factory | Identified exit to Storage 3425 | -7/Factory | Identified exit to Lower Caves 3687 | -7/Factory | Garrison activated, responded to threat 3719 | -7/Factory | Entered Lower Caves 3733 | -7/Lower Caves | Lost 3 parts (2n1w) 4030 | -7/Lower Caves | Discovered new exit (range 11) 4049 | -7/Lower Caves | Entered another Lower Caves area 4150 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4329 | -7/Lower Caves | Spotted B-75 Beast 4690 | -7/Lower Caves | Discovered new exit (range 10) 4704 | -7/Lower Caves | Entered Data Miner 4704 | -7/Data Miner | Discovered new exit (range 6) 4735 | -7/Data Miner | Met Data Miner 4767 | -7/Data Miner | Learned location of Section 7 (-2) 4767 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4794 | -7/Data Miner | Received God Mode back door access code from Data Miner 4831 | -7/Data Miner | Entered Proximity Caves 4937 | -6/Proximity Caves | Encountered an infested base 4983 | -6/Proximity Caves | Spotter reported a threat 5017 | -6/Proximity Caves | Spotter reported a threat 5338 | -6/Proximity Caves | Lost 5 parts (3n1u1w) 5504 | -6/Proximity Caves | Learned Factory security intel 6114 | -6/Proximity Caves | Discovered new exit (range 7) 6128 | -6/Proximity Caves | Entered Factory 6128 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6575 | -6/Factory | Discovered new exit (range 12) 6741 | -6/Factory | Core integrity fell below 50% 6804 | -6/Factory | Lost 5 parts (1p2n1u1w) 6855 | -6/Factory | Build established: Scavenger-Mutant 6928 | -6/Factory | Lost 3 parts (1n1u1w) 6998 | -6/Factory | Entered another Factory area 6998 | -5/Factory | Evolved 2 slots: Utility x2 7293 | -5/Factory | Build established: Scavenger-Assassin 7357 | -5/Factory | Fabricated Shield Leg (x1) 7402 | -5/Factory | Discovered new exit (range 19) 7464 | -5/Factory | Entered another Factory area 7464 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7655 | -4/Factory | Incoming investigation squad redirected 7862 | -4/Factory | Lost 14 parts (2p6n5u1w) 7941 | -4/Factory | Released all parts (5) 7944 | -4/Factory | Core integrity fell below 50% 7959 | -4/Factory | Core integrity fell below 20% 7964 | -4/Factory | Discovered new exit (range 14) 7970 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07950_ System corrupted: Heat flow error (+150). 07952_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07953_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7K. 07955_ Knocked back. 07955_ K-01 Serf knocked back. 07958_ Recycling Unit disabled. 07958_ Hpw. Shock Rifle tumbles out of recycling unit. 07958_ Slug penetrates C-35 Carver. 07961_ Destroyed Imp. Reaction Control System. 07961_ C-35 Carver destroyed. 07961_ Destroyed Sml. Matter Pod. 07961_ K-01 Serf destroyed. 07961_ Imp. Grenade Launcher destroyed. 07961_ C-35 Carver destroyed. 07963_ Acquired 6 matter. 07964_ EXIT=FOUND 07966_ System corrupted: Energy discharge (-35). 07966_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????# #### #?????? | | ???????????# #??? #?????? | | ????????##### #### #???? #??#??? | | ??????+ #??# #????? #???#?? | | ??????####### #??#+##+##+#??????#?????? | | ?????????#####"### #?????????????????????#?? | | ?????????# !* #???????????????????#?##? | | ?????????# "" =%/ #?????????????????? ????? | | ?????????# Y" %] ##?????????????????????#?# | | ?????????# " * ####????????????????????? | | ?????????#!! [ +????????????????????? | | ?????????#!! ####?????????????????###? | | ?????????#!! # Y ##???????????????????#?#?# | | ?????????# # #?????????????????????#?#? | | ?????????###### #### #????????????????????????# | | ??????????????##???# #?????????????????????#?#? | | ???????????????????# #??????????????????????##? | | ???????????????????# #???????????????????#?#??# | | ?????????????????### ###????????????????????#?? | | ?????????????????+ #???????????????? ???? | | ?????????????????# c#???????????????????? ? | | ?????????????#+### #??????????????????? ? | | ?????????????# #????????????????????? ? | | ?????????????# ] c#???????????????????? ? | | ?????????????# """" ##??????????????????? | | ?????????????# """" # @ #??????????????????? ? | | ???????????? """" # < ??????????????????? | | ??????????? ? # #####?????????????????? | | ???????????? ?? ## ##?????????????????????? | | ??????????????? ######+?# #??????????????????????? | | ????????????????????????+ #??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Stasis Canceller | -7/Data Miner | Free Hvy. Mass Driver | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Shield Leg | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Construction Begets Destruction Challenges ------------ None Game ------ Seed LinearCargoWell Manual? 0 Play Time 00:48:54 Cumulative 208.5 hours Start 2025.10.15 @ 15:37:28 End 2025.10.15 @ 16:31:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 499 Rogue 499 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0/0 Lore% 76 Gallery% 66 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: d38af4f5-efa2-47e7-a79a-a032bdc5e02c