Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 20:50:52 Player: Red Box Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (342) 1710 Value Destroyed (14908) 14908 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (9906) 9906 TOTAL SCORE: 35444 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3459 Follower Combat Kills 4580 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -533 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 100/100 System Corruption 43% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Experimental Matter Compressor (75) Molecular Deconstructor Peak State ------------ > --- POWER ------------ Particle Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Coolant Network High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Core Analyzer Precision Energy Filter Advanced Particle Charger Centrium Medium Armor Plating Experimental Thermal Defense Suite Advanced Remote Shield > --- WEAPON ----------- Phase Gun Matter Neutralizer Matter Neutralizer Nova Cannon > --- INVENTORY -------- Vortex Chain Reactor Enhanced Biometal Leg Enhanced Biometal Leg Medium Storage Unit Zionite Biocell Experimental Matter Compressor Recoil Nullifier Improved Kinecellerator Centrium Medium Armor Plating Graphene Brace Improved Focal Shield Vortex Shotgun Enhanced Coil Gun Helical Railgun Heavy Autocannon Molecular Deconstructor GAL Module [Rating: 164] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Armored Leg Leg Armored Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Centrium Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Matter Neutralizer Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . . . . . 1 . . . . . . Utility 10 | . . . 2 1 2 . . . . 2 . . . . 1 . . . . 1 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Attached 520 | 7 9 2 27 33 36 35 17 2 36 60 4 8 5 17 45 4 10 16 11 41 95 Power 42 | 1 1 . 2 1 2 3 3 . 1 3 . . . 2 5 . . 1 . 7 10 Engine 14 | 1 1 . 2 1 1 2 3 . . 1 . . . 1 1 . . . . . . Core 16 | . . . . . 1 1 . . 1 2 . . . 1 3 . . . . 7 . Reactor 12 | . . . . . . . . . . . . . . . 1 . . 1 . . 10 Propulsion 55 | 2 2 . 4 6 4 3 . . 2 7 . 4 . 4 3 . . 2 . 4 8 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 41 | 2 . . . . 2 3 . . 2 7 . 4 . 4 3 . . 2 . 4 8 Wheel 14 | . 2 . 4 6 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 239 | 2 4 . 9 15 12 18 5 . 12 35 1 2 4 4 22 1 5 8 5 20 55 Device 174 | 1 . . 5 7 10 15 3 . 10 26 1 2 3 3 18 1 3 6 1 18 41 Storage 12 | 1 2 . . 1 . . . . . 1 . . 1 . 1 . . . . 1 4 Processor 14 | . . . . 2 . 2 . . . 5 . . . . . . 2 . 1 1 1 Hackware 1 | . . . . . . . . . . . . . . . 1 . . . . . . Protection 38 | . 2 . 4 5 2 1 2 . 2 3 . . . 1 2 . . 2 3 . 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 184 | 2 2 2 12 11 18 11 9 2 21 15 3 2 1 7 15 3 5 5 6 10 22 Energy Gun 80 | . 2 . 1 7 10 6 2 1 2 8 1 1 1 5 12 2 4 2 4 1 8 Energy Cannon 31 | . . . 8 3 . 1 1 . 4 1 . . . . . . . 1 1 7 4 Ballistic Gun 25 | 2 . . 1 . 2 . . . 5 3 1 . . . 2 . 1 . 1 . 7 Ballistic Cannon 18 | . . 2 1 . 2 1 3 1 3 . . 1 . . . . . 1 . 2 1 Launcher 11 | . . . . . 1 1 1 . 4 . 1 . . 1 1 1 . . . . . Special Weapon 3 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . Impact Weapon 13 | . . . 1 1 3 1 2 . 2 3 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 2 2 3 1 . . . 3 . . . . 6 . . 7 1 1 10 Corrupted Parts 4 | . . . . . . . . . 2 . . 1 . . . . . . . . 1 System Corruption 20 | . . . . . . . . . 11 . . 8 . . . . . . . . 1 Parts Lost 83 | . . . 3 5 2 6 6 . 11 1 1 1 . 6 2 3 . 1 . 1 34 Power 11 | . . . . . 1 1 2 . 1 1 . . . 1 . . . . . 1 3 Propulsion 10 | . . . 2 3 . . . . 1 . . . . 1 . . . . . . 3 Utility 33 | . . . 1 1 . 4 2 . 3 . . . . 2 1 1 . 1 . . 17 Weapon 29 | . . . . 1 1 1 2 . 6 . 1 1 . 2 1 2 . . . . 11 Highest Loss Streak 15 | . . . 1 2 1 2 6 . 8 1 1 1 . 3 1 2 . 1 . 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 98 96 99 99 96 85 95 99 99 99 100 98 99 99 99 99 93 92 92 Engine 3 | . 14 14 11 9 5 2 6 7 2 1 . . . 4 1 . . . . . . Core 2 | . . . . . 1 4 . . 2 4 6 6 6 1 3 5 5 2 . 7 1 Leg 12 | . 8 . . . 8 15 15 15 14 13 13 13 13 13 17 17 17 16 17 15 13 Wheel 3 | . 20 28 21 15 6 . . . . . . . . . . . . . . . . Device 22 | . 4 . 19 23 29 17 14 15 15 24 25 26 25 22 24 28 27 27 16 23 26 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 3 Processor 17 | . . . . 4 7 22 23 23 23 25 26 26 26 26 23 23 24 23 17 15 13 Protection 5 | . 10 14 12 8 7 4 7 7 6 2 . . . 3 3 . . . 9 7 4 Energy Gun 12 | . 14 24 . 19 19 12 13 . 3 14 12 12 15 19 16 16 17 15 10 4 4 Energy Cannon 4 | . . . 20 6 . 2 5 . 5 1 . . . . . . . . 4 10 11 Ballistic Gun 1 | . 13 . . . . . . . 4 . 6 6 3 . . . . . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 147 | 15 34 34 52 67 78 78 70 60 67 73 69 70 70 77 87 80 81 94 90 116 147 Greatest Support 80 | 20 32 32 32 32 40 40 40 40 40 40 40 40 36 36 48 48 48 64 64 70 80 Greatest Overweight (x) 5 | 1 1 1 3 5 3 1 1 1 2 1 1 2 1 2 2 1 1 1 1 1 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 12 13 14 15 19 19 19 20 19 19 19 19 19 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 13 15 15 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 33% | Mutant 16% | Gunner 11% | Scavenger-Mutant 9% | Scavenger-Tank 8% | Tank 7% | Derelict-Gunner 5% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Derelict-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Matter Collected 10086 | 214 306 17 373 465 564 786 260 . 742 1134 192 206 54 150 469 74 77 649 82 588 2684 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17642 | 14 342 . 1239 2407 1755 705 356 . 620 1360 207 111 . 138 1362 . . . . 1334 5692 Parts 737 | 3 27 . 72 100 73 21 17 . 14 38 5 1 . 3 33 . . . . 81 249 Haulers Intercepted 19 | . . . 5 2 3 . . . . 1 . . . . 2 . . . . 1 5 Recyclers Shooed 9 | . . . . . 2 . . . . . . . . . 3 . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 172 | . . . . . . 15 4 . 6 . 9 6 5 17 . 7 1 102 . . . Prevented 59 | . . . . . . 1 11 . 5 . 6 . . 4 . 2 . 30 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 265 | . 7 . 26 41 27 13 7 . 17 17 4 1 . 2 9 . . . . 22 72 Melee 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 Guns 110 | . 7 . . 23 22 6 2 . 3 12 2 . . 2 4 . . . . . 27 Cannons 114 | . . . 25 16 3 6 . . 5 . . . . . . . . . . 19 40 AOE 21 | . . . . . . . 5 . 7 . 2 . . . 4 . . . . 2 1 Classes Destroyed 21 | 1 4 . 4 4 2 1 . . 1 . 1 . . . . . . . . . 3 Worker 11 | . . . . 2 2 . . . . . . . . . 1 . . . . 1 5 Builder 10 | . . . 1 . . . . . . 3 . . . . 1 . . . . 1 4 Tunneler 2 | 1 . . . . . . . . . 1 . . . . . . . . . . . Hauler 19 | . . . 5 2 3 . . . . 1 . . . . 2 . . . . 1 5 Recycler 19 | . 1 . . 2 4 . . . . 3 . . . . 6 . . . . . 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Watcher 25 | . 3 . 2 2 5 . . . . 3 . . . . 3 . . . . 2 5 Swarmer 43 | . 3 . 8 4 7 . 2 . 4 6 . . . . 4 . . . . . 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 Grunt 97 | . 4 . 9 25 9 3 4 . 1 2 3 . . 2 2 . . . . 3 30 Brawler 9 | . . . . 1 . 3 . . 2 . . . . . . . . . . . 3 Duelist 8 | . . . 1 2 . . . . . . . . . . . . . . . . 5 Protector 5 | . . . . 2 . . . . . . . . . . . . . . . . 3 Sentry 25 | . . . 8 7 1 1 1 . 1 1 . . . . . . . . . 3 2 Specialist 3 | . . . . . . 3 . . . . . . . . . . . . . . . Hunter 19 | . . . . . 4 2 . . . 3 . 1 . . 2 . . . . 2 5 Programmer 44 | . . . . . 6 1 . . 1 5 . . . . 1 . . . . 14 16 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . Assembled 8 | . . . . . . . . . 8 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | 1 4 . 5 4 5 4 6 . 6 3 3 1 . 1 4 . . . . 4 14 Combat Bots Only 7 | . 3 . 4 4 4 4 6 . 6 3 3 1 . 1 4 . . . . 4 7 Max Kills in Single Turn 4 | 1 2 . 2 1 1 2 2 . 4 1 1 1 . 1 4 . . . . 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . . . . 2 . 4 . 1 . . . 4 . . . . 1 1 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Damage Taken 19031 | . 302 . 839 1314 1289 837 976 . 1016 966 185 70 . 715 727 460 24 1188 105 558 7460 Core 2701 | . 91 . 151 89 161 80 96 . 117 158 19 . . 37 20 24 . 255 18 74 1311 Absorbed by Shields 2485 | . . . 88 284 306 57 28 . 126 216 . . . . 125 81 10 77 37 181 869 Redirected to Shielding 326 | . . . . 55 . . . . 99 76 . . . . . . . . . . 96 Regen/Repaired (Parts) 934 | . 19 . 55 219 21 . . . . . . . . . 80 . . . . 206 334 Core Remaining (%) 72 | 100 . 63 62 83 . . . . 35 . . . . 74 . . . . 68 93 . Volleys Fired 788 | 2 36 . 82 108 91 37 6 . 40 36 8 4 . 8 48 . 29 3 17 55 178 Largest 4 | 2 2 . 2 3 3 3 3 . 3 3 3 3 . 3 3 . 3 3 2 3 4 Hottest 417 | 40 130 . 136 196 183 183 187 . 178 255 185 157 . 235 255 . 241 185 150 300 417 Shots Fired 2023 | 4 72 . 164 322 268 103 16 . 94 105 24 16 . 19 123 . 31 6 20 129 507 Gun 1172 | 4 72 . . 208 240 55 8 . 50 105 21 12 . 17 122 . 31 2 4 36 185 Cannon 826 | . . . 164 114 28 44 5 . 32 . . 4 . . . . . 4 16 93 322 Launcher 19 | . . . . . . 3 3 . 9 . 3 . . . 1 . . . . . . Special 6 | . . . . . . 1 . . 3 . . . . 2 . . . . . . . Kinetic 335 | 4 50 . 12 . 28 41 3 . 49 . 8 11 . . 4 . . 2 . . 123 Thermal 1656 | . 22 . 152 322 240 58 10 . 33 105 13 5 . 17 118 . 31 4 20 129 377 Explosive 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . Electromagnetic 18 | . . . . . . 3 3 . 7 . 3 . . . . . . . . . 2 Entropic 5 | . . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 38 | 1 8 . 13 22 20 38 12 . 13 24 10 13 . 4 21 . 1 3 . 12 28 Robot Miss Streak 5 | 1 5 . 4 4 5 2 . . 4 2 2 1 . 1 5 . 1 2 . 2 5 Penetration Max 2 | . . . . . . . . . 1 . . . . . 1 . . . . . 2 Secondary Targets 11 | . . . . 2 1 1 . . . 1 . . . 1 1 . . . . . 4 Max Gunslinging Chain 1 | . . . . 1 1 1 . . . 1 . . . 1 1 . . . . . 1 Shots Hit Robots 1216 | 2 40 . 92 194 156 75 12 . 55 84 18 11 . 14 82 . 1 4 . 76 300 Core Hits 582 | 1 17 . 34 86 65 29 13 . 26 36 10 2 . 4 41 . 1 2 . 40 175 Critical Kills 11 | . . . 1 . . . . . . . . . . . 1 . . . . 2 7 Critical Parts Destroyed 16 | . . . . . . . 1 . 1 2 1 . . . 1 . . . . 5 5 Critical Strikes 129 | . . . 3 7 14 12 1 . 5 27 3 1 . 2 26 . . . . 7 21 Burn 87 | . . . . 7 13 6 . . 2 25 2 1 . 2 24 . . . . . 5 Meltdown 6 | . . . 1 . . . . . . . . . . . . . . . . 1 4 Destroy 16 | . . . . . . . . . . . 1 . . . 2 . . . . 6 7 Blast 13 | . . . 2 . 1 6 . . 2 . . . . . . . . . . . 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 Smash 4 | . . . . . . . 1 . 1 2 . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 56 | . . . 1 . 8 1 2 . 15 26 . . . . . . . . . . 3 Impact 53 | . . . 1 . 8 1 2 . 15 26 . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 1 . . . . 6 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39157 | 33 571 . 1855 4083 3541 1705 766 . 2281 2410 618 218 . 362 2262 . 21 120 . 3708 14603 Guns 17649 | 33 571 . . 2349 3093 876 70 . 484 1449 333 146 . 362 1958 . 21 42 . 753 5109 Cannons 16503 | . . . 1855 1645 381 649 84 . 497 . . 72 . . . . . 78 . 2155 9087 Explosions 3346 | . . . . 87 . 180 490 . 793 . 285 . . . 304 . . . . 800 407 Melee 1647 | . . . . . 67 . 112 . 507 961 . . . . . . . . . . . Ramming 12 | . . . . 2 . . 10 . . . . . . . . . . . . . . Kinetic 7295 | 33 397 . 131 . 381 649 56 . 621 . 133 131 . . 178 . . 41 . . 4544 Thermal 27968 | . 174 . 1724 3994 3093 951 295 . 360 1449 200 87 . 362 1780 . 21 79 . 3708 9691 Explosive 858 | . . . . . . . . . 554 . . . . . 304 . . . . . . Electromagnetic 1046 | . . . . 87 . 105 293 . 239 . 285 . . . . . . . . . 37 Impact 1647 | . . . . . 67 . 112 . 507 961 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 331 | . . . . . . . . . . . . . . . . . . . . . 331 Highest Corruption 43 | . . . . 2 2 7 7 7 18 5 5 13 13 . 9 . . 8 8 . 43 Average Corruption 6 | . . . . 2 1 4 7 7 9 3 5 10 13 . 6 . . 3 8 . 8 Corruption Purged 9 | . . . . . . . . . . . . . . . 9 . . . . . . Corruption Blocked 23 | . . . . . . . . . . . . . . . . . . 23 . . . Effects 698 | . . . . 29 34 70 78 8 178 41 36 50 5 . 22 . . 1 54 . 92 Message Errors 170 | . . . . 5 5 20 22 3 50 10 5 14 . . 2 . . . 16 . 18 Matter Fused 157 | . . . . 7 5 17 20 1 35 11 12 9 . . 7 . . 1 15 . 17 Heat Flow Errors 90 | . . . . 2 4 12 10 2 23 5 4 3 2 . 1 . . . 7 . 15 Energy Discharges 94 | . . . . 5 7 7 4 2 32 5 5 9 2 . 3 . . . 3 . 10 Parts Rejected 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 Data Loss (minor) 97 | . . . . 4 8 8 11 . 19 6 6 8 . . 6 . . . 9 . 12 Data Loss (major) 23 | . . . . 1 . 3 6 . 4 1 2 2 1 . 1 . . . 1 . 1 Misfires 26 | . . . . 3 2 . 3 . 7 1 1 4 . . 1 . . . 2 . 2 Alerts 14 | . . . . 2 1 1 2 . 5 1 . 1 . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 20 | . . . . . 1 2 . . 3 1 1 . . . 1 . . . 1 . 10 Overload Shots 46 | . . . . . . . . . . 2 . . . 2 9 . 28 . 2 . 3 Overflow Damage 1499 | . . . 12 18 4 3 112 . 365 355 . . . . . . . . . 112 518 Projectiles 613 | . . . 12 18 4 . . . 29 . . . . . . . . . . 32 518 Explosions 83 | . . . . . . 3 . . . . . . . . . . . . . 80 . Melee 803 | . . . . . . . 112 . 336 355 . . . . . . . . . . . Knockbacks 27 | . . . 1 . 1 5 . . 6 7 . . . . . . . . . . 7 Impact 9 | . . . . . . . . . 2 7 . . . . . . . . . . . Kinetic 17 | . . . 1 . 1 5 . . 4 . . . . . . . . . . . 6 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 357 | . . . . 19 . 10 6 . 30 . 12 . . . . . . . . 140 140 Shots 13 | . . . . 2 . 1 1 . 2 . 2 . . . . . . . . 3 2 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . 1 . . 4 . . . . . . . . . . . . . . Kicked 4 | . . . . . . . 4 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 544 | . 342 . 529 491 242 361 285 122 316 279 103 88 . 53 544 . . . 167 116 300 Average Temperature 95 | . 129 . 92 111 63 114 108 56 95 93 43 46 . 23 173 . . . 63 38 79 Received Heat Transfer 3607 | . 186 . 255 548 231 103 276 . 165 44 81 9 . 180 53 . . . . 37 1439 Effects 26 | . 1 . 5 6 . 7 . . 2 . . . . . 5 . . . . . . Shutdowns 5 | . . . 1 3 . 1 . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . Interference 8 | . . . . . . 5 . . 1 . . . . . 2 . . . . . . Matter Decay 5 | . . . 2 2 . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 3 | . . . 1 1 . . . . . . . . . . 1 . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . 2 . . 1 12 1 . . . . . . . . . . Impact Corruptions 27 | . . . . . . . 3 . 7 17 . . . . . . . . . . . Robots Melted 21 | . . . 1 2 2 1 . . . 4 . 1 . . 5 . . . . 1 4 Combat Hostiles 15 | . . . 1 2 2 1 . . . 3 . 1 . . 1 . . . . 1 3 Parts Melted 151 | . . . 8 20 15 6 1 . 1 38 . 4 . 2 23 . . . . 4 29 Heat Transferred 47508 | . 407 . 3293 7714 6623 2394 385 . 814 6187 700 287 . 746 6176 . 37 74 . 2450 9221 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 1 1 . . . . . . . . . . . . 5 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Peak Influence 2423 | 5 175 . 394 755 442 . . . . 417 . . . . 2423 . . . . 488 1945 Initial 255 | . 3 . . 22 249 . . . . 34 . . . . . . . . . . 255 Average 386 | 2 56 . 198 430 190 . . . . 107 . . . . 858 . . . . 163 916 Maximum Alert Level 5 | . . . 1 3 2 . . . . 2 . . . . 5 . . . . 2 5 Low Security (%) 47 | 100 100 100 45 19 55 . . . . 79 . . . . 52 . . . . 74 . Level 1 21 | . . . 54 21 38 . . . . 15 . . . . 8 . . . . 8 10 Level 2 17 | . . . . 55 5 . . . . 4 . . . . 1 . . . . 17 33 Level 3 4 | . . . . 3 . . . . . . . . . . 1 . . . . . 19 Level 4 5 | . . . . . . . . . . . . . . . 7 . . . . . 25 Level 5 2 | . . . . . . . . . . . . . . . 28 . . . . . 2 High Security 1 | . . . . . . . . . . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . . . 1 7 8 . . . . 8 . . . . 15 . . . . 10 26 Investigation 8 | . . . . 2 . . . . . 2 . . . . 1 . . . . 1 2 Extermination 24 | . . . . . 6 . . . . 4 . . . . 2 . . . . 6 6 Reinforcement 17 | . . . 1 2 2 . . . . 2 . . . . 5 . . . . 2 3 Assault 23 | . . . . 2 . . . . . . . . . . 6 . . . . 1 14 Garrison 3 | . . . . 1 . . . . . . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . 2 . . . . 4 . . . . . 5 Construction Impeded 4 | . . . . . . . . . . . . . . . 2 . . . . 1 1 Haulers Reinforced 8 | . . . . . 1 . . . . 2 . . . . 2 . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Distress Signals 10 | . 1 . 1 2 1 . . . . . . . . . 1 . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 481 | . 16 . 46 59 42 13 7 . 21 27 6 5 . 12 35 5 1 25 1 25 135 Peak Tracking Total 20 | . 3 . 7 6 4 4 6 . 6 3 4 3 . 4 7 4 1 18 1 3 20 Tactical Retreats 17 | . 1 . 2 3 1 . . . 2 1 . . . . 1 . . . 1 1 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Traps Triggered 10 | . . . . . . . 2 . . 1 . . . . . . . . . 3 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . 6 . 6 . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . . 2 . . . . 3 . 18 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Disabled 52 | . 1 . 1 6 2 1 1 . . 3 . . . . 25 . . 1 . 6 5 Max in Single Turn 2 | . 1 . 1 2 1 1 1 . . 1 . . . . 1 . . . . 2 1 Garrison Access 5 | . . . . 1 . . . . . 1 . . . . 2 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Accessed 89 | . 8 2 16 9 12 1 2 4 . 7 . 2 1 . 5 . . 9 1 3 7 Terminals 37 | . 6 1 11 5 8 . 1 . . 3 . . . . . . . . 1 . 1 Fabricators 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . Repair Stations 9 | . 1 . 2 1 1 . . . . . . . . . 1 . . . . 2 1 Recycling Units 9 | . 1 . 1 1 1 . . . . 2 . . . . 1 . . . . . 2 Scanalyzers 8 | . . . 2 1 1 . . . . . . . . . 2 . . . . . 2 Garrison Access 4 | . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 Total Hacks 269 | . 26 3 58 29 31 1 6 32 . 16 . 12 3 . 12 . . 17 1 10 12 Successful 205 | . 21 2 46 21 19 1 6 32 . 8 . 12 3 . 6 . . 17 1 3 7 Failed 62 | . 4 1 11 8 12 . . . . 8 . . . . 6 . . . . 7 5 Catastrophic 4 | . . . . . . . . . . 1 . . . . 1 . . . . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Manual 92 | . 14 2 19 8 14 1 . . . 6 . . . . 10 . . 1 . 5 12 Terminals 102 | . 22 2 31 10 24 . 5 . . 6 . . . . . . . . 1 . 1 Fabricators 6 | . . . . . 2 . . . . 2 . . . . . . . . . 2 . Repair Stations 34 | . 2 . 4 10 2 . . . . . . . . . 6 . . . . 8 2 Recycling Units 19 | . 2 . 2 3 2 . . . . 5 . . . . 2 . . . . . 3 Scanalyzers 34 | . . . 21 4 1 . . . . . . . . . 3 . . . . . 5 Garrison Access 7 | . . . . 2 . . . . . 3 . . . . 1 . . . . . 1 Terminal Hacks 109 | . 10 1 11 2 10 1 6 32 . 2 . 12 3 . . . . 17 1 . 1 Record 39 | . . . . . . . 5 11 . . . 11 . . . . . 11 1 . . Part Schematic 16 | . . . . . 2 . . 11 . . . . 3 . . . . . . . . Robot Schematic 8 | . . . . . 1 . . 7 . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 2 . 3 . . . . 3 . . . . . . . . . 5 . . . Open Door 5 | . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . Unreport Threat 8 | . 2 . 2 2 1 . . . . 1 . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . Disarm Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Build 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 25 | . 2 . 4 8 2 . . . . . . . . . 4 . . . . 3 2 Scan Component 13 | . 1 . 2 4 1 . . . . . . . . . 2 . . . . 2 1 Repair 12 | . 1 . 2 4 1 . . . . . . . . . 2 . . . . 1 1 Recycling Unit Hacks 5 | . 1 . 1 . 1 . . . . 1 . . . . . . . . . . 1 Retrieve Components 5 | . 1 . 1 . 1 . . . . 1 . . . . . . . . . . 1 Scanalyzer 28 | . . . 21 4 . . . . . . . . . . 1 . . . . . 2 Insert Component 14 | . . . 9 2 . . . . . . . . . . 1 . . . . . 2 Analyze 14 | . . . 12 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Unauthorized Hacks 34 | . 8 1 9 7 5 . . . . 4 . . . . . . . . . . . Terminals 27 | . 7 1 8 5 4 . . . . 2 . . . . . . . . . . . Track 7 | . 3 . 3 1 . . . . . . . . . . . . . . . . . Assimilate 6 | . 1 . 1 2 2 . . . . . . . . . . . . . . . . Botnet 11 | . 2 1 3 1 2 . . . . 2 . . . . . . . . . . . Operators 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 1 1 . . . . 1 . . . . . . . . . . . Reject 4 | . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 4 1 16 9 11 . 1 . . 7 . . . . 4 . . . . 3 5 Full Trace Events 4 | . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 1 . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 9 2 2 . . 11 . . . . 3 . . . . . . . . Parts Built 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 170 | . . . . . 117 . . . . 53 . . . . . . . . . . . Total Part Build Rating 26 | . . . . . 14 . . . . 12 . . . . . . . . . . . Parts Repaired 12 | . 1 . 2 4 1 . . . . . . . . . 2 . . . . 1 1 Time 453 | . 38 . 64 171 19 . . . . . . . . . 53 . . . . 54 54 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 10 . . . 1 . . . . 9 . . . . . . . . . . 10 Parts Scanalyzed 13 | . . . 9 2 . . . . . . . . . . 1 . . . . . 1 Part Schematics Acquired 11 | . . . 9 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . 2 . . . . . . . . . . 3 . . . . . 3 Machine Destruction 5 | . . . . 2 . . . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total Allies 24 | . 1 . 1 3 2 . . . 1 . . 2 6 . 1 . . 4 . . 3 Largest Group 6 | . 1 1 2 4 1 1 . . 1 . . 2 6 6 3 1 1 5 . . 3 Highest-Rated Group 360 | . 10 10 20 52 26 26 . . 96 . . 62 218 218 135 135 135 360 . . 288 Highest-Rated Ally 135 | . 10 10 10 16 26 26 . . 96 . . 31 40 40 135 135 135 135 . . 96 Zionite Dispatches 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 62 | . 2 2 14 13 20 2 . . . . . . . . . . . 9 . . . STAY 29 | . 1 1 7 8 10 2 . . . . . . . . . . . . . . . FOLLOW 24 | . 1 1 7 5 10 . . . . . . . . . . . . . . . . GUARD 3 | . . . . . . . . . . . . . . . . . . 3 . . . AID 6 | . . . . . . . . . . . . . . . . . . 6 . . . Ally Attacks 271 | . . . . 46 . . . . 5 . . 23 . 56 51 4 3 14 . . 69 Total Damage 26055 | . . . . 434 . . . . 265 . . 342 . 1193 11227 1910 550 7568 . . 2566 Kills 160 | . . . . 4 . . . . 1 . . 4 . 11 71 14 4 36 . . 15 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . 1 1 . 1 . 2 1 . 1 . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Turns Passed 47003 | 120 1196 348 2351 3356 3832 3010 2742 202 5429 2559 1550 1461 2234 2143 1872 1007 2218 1653 1627 2360 3733 Spaces Moved 21474 | 65 831 253 1563 1837 1886 1317 921 100 1769 1088 780 743 1171 876 742 527 1086 811 717 1048 1343 Core 23 | 9 . . . . . . . . . . . . . . . . . . . . 14 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 16186 | 56 206 . . . 899 1317 921 100 1769 1088 780 743 1171 876 742 527 1086 811 717 1048 1329 Wheels 5265 | . 625 253 1563 1837 987 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 100 105 120 195 200 200 200 190 190 190 190 190 190 190 190 190 190 190 50 Average Speed 177 | 123 112 115 111 119 159 199 200 200 203 193 190 192 190 237 190 190 190 190 190 190 210 Slowest Speed 340 | 190 120 115 145 165 340 200 200 200 270 200 190 260 190 260 260 190 190 190 190 190 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 4 98 56 98 58 36 98 90 71 94 23 76 91 89 97 22 69 92 83 84 25 38 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 6 | . . . . 1 . . . 1 . . 1 . 3 . . . . . . . . Known Exits Taken 18 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 . . . 8 4 . 1 . 2 3 3 1 . 3 3 . 3 . . Spaces Dug 107 | . . . 1 . 5 2 . . 5 5 . . . . 1 . 28 . 18 15 27 Terrain Destroyed 369 | . . . 1 5 13 10 4 . 41 5 . 1 . . 22 . 28 . 18 85 136 Melee 19 | . . . 1 . 5 . . . 5 5 . . . . . . . . . . 3 Projectile 245 | . . . . 5 8 10 1 . 7 . . 1 . . 6 . 28 . 18 36 125 AOE 105 | . . . . . . . 3 . 29 . . . . . 16 . . . . 49 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total 28725 | 97 1024 310 2010 2750 2493 1604 1803 103 3478 1410 831 767 1181 924 1108 533 1215 920 959 1338 1867 Wait 5202 | 16 112 48 307 723 427 188 834 . 1585 124 36 1 . 2 228 . 80 4 206 132 149 Move 21453 | 64 830 252 1562 1836 1885 1316 920 99 1768 1087 779 742 1170 875 741 526 1085 810 716 1047 1343 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 253 | 8 20 5 12 24 19 14 10 . 18 23 2 4 1 12 15 3 2 10 1 16 34 Fast Attach 199 | 7 . . 6 13 10 2 2 2 5 27 1 4 4 3 21 . 7 8 7 23 47 Attach 111 | . . . 9 9 4 8 9 . 14 8 1 2 . 8 7 3 . 2 1 6 20 Detach 13 | . . . 2 . . . 3 . 1 1 . 1 . . 2 . . . 1 . 2 Swap 210 | . 9 2 12 11 22 25 6 . 17 25 2 2 1 6 17 1 3 6 3 12 28 Drop 353 | . 17 3 17 25 27 13 7 2 14 48 2 7 5 10 29 . 9 21 7 37 53 Fire 788 | 2 36 . 82 108 91 37 6 . 40 36 8 4 . 8 48 . 29 3 17 55 178 Melee 56 | . . . 1 . 8 1 2 . 15 26 . . . . . . . . . . 3 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . 4 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . 5 . . . . . . . . . 10 10 Rewire 57 | . . . . . . . . . 1 . . . . . . . . 56 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 14) 748 | -10/Materials | Discovered new exit (range 15) 845 | -10/Materials | Repaired Imp. Terrain Scanner 1054 | -10/Materials | Discovered new exit (range 15) 1137 | -10/Materials | Discovered new exit (range 16) 1317 | -10/Materials | Entered Mines 1317 | -10/Mines | Accompanied by 1 ally 1342 | -10/Mines | Learned 4 Materials zone layouts 1375 | -10/Mines | Met a Derelict bent on vengeance 1490 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1490 | -10/Mines | Discovered new exit (range 5) 1559 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1655 | -10/Mines | Discovered new exit (range 4) 1665 | -10/Mines | Entered Materials 1665 | -9/Materials | Accompanied by 1 ally 1665 | -9/Materials | Evolved 2 slots: Utility x2 1666 | -9/Materials | Identified exit to Materials 1836 | -9/Materials | Discovered new exit (range 15) 2144 | -9/Materials | Discovered exit to Materials (range 5) 2246 | -9/Materials | Discovered new exit (range 15) 3271 | -9/Materials | Central database locked down 3577 | -9/Materials | Identified exit to Mines 3688 | -9/Materials | Repaired Hvy. Ion Engine 3956 | -9/Materials | Repaired Com. Wheel 3987 | -9/Materials | Discovered exit to Materials (range 16) 4016 | -9/Materials | Entered another Materials area 4016 | -8/Materials | Accompanied by 2 allies 4016 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4487 | -8/Materials | Repaired Hardlight Generator 4539 | -8/Materials | Repaired Adv. Beam Cannon 5002 | -8/Materials | Garrison activated, responded to threat 5031 | -8/Materials | Build established: Tank 6039 | -8/Materials | Build established: Scavenger-Mutant 6253 | -8/Materials | Discovered new exit (range 6) 6266 | -8/Materials | Discovered new exit (range 6) 6416 | -8/Materials | First assault squad dispatched 6419 | -8/Materials | Build established: Tank 7055 | -8/Materials | Repaired Power Amplifier 7089 | -8/Materials | Repaired Arm. Wheel 7336 | -8/Materials | Identified exit to Factory 7350 | -8/Materials | Identified exit to Storage 7372 | -8/Materials | Entered Factory 7372 | -7/Factory | Accompanied by 1 ally 7372 | -7/Factory | Evolved 2 slots: Utility x2 7818 | -7/Factory | Discovered new exit (range 15) 7835 | -7/Factory | Identified exit to Factory 8133 | -7/Factory | Build established: Scavenger-Tank 8447 | -7/Factory | Build established: Tank 8754 | -7/Factory | Discovered new exit (range 15) 8777 | -7/Factory | Identified exit to Lower Caves 9058 | -7/Factory | Discovered exit to Factory (range 11) 9814 | -7/Factory | Fabricated Nanoactuators? 10207 | -7/Factory | Build established: Scavenger-Mutant 10724 | -7/Factory | Build established: Scavenger-Tank 11089 | -7/Factory | Repaired Imp. Sensor Array 11204 | -7/Factory | Entered Lower Caves 11204 | -7/Lower Caves | Accompanied by 1 ally 11604 | -7/Lower Caves | Build established: Skirmisher 11926 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11941 | -7/Lower Caves | Found Prototype Special Weapon 12363 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 12649 | -7/Lower Caves | Identified exit to Lower Caves 12669 | -7/Lower Caves | Build established: Tank 12868 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13182 | -7/Lower Caves | Build established: Gunner 13721 | -7/Lower Caves | Identified Molecular Deconstructor 14214 | -7/Lower Caves | Entered another Lower Caves area 14524 | -7/Lower Caves | Build established: Skirmisher 14588 | -7/Lower Caves | Spotted B-75 Beast 14670 | -7/Lower Caves | Discovered exit to Factory (range 15) 14794 | -7/Lower Caves | Learned 4 Factory zone layouts 14866 | -7/Lower Caves | Build established: Mutant 15751 | -7/Lower Caves | Discovered new exit (range 16) 16013 | -7/Lower Caves | Identified exit to Data Miner 16357 | -7/Lower Caves | Build established: Skirmisher 16540 | -7/Lower Caves | Attracted the attention of an 0b10 base 16609 | -7/Lower Caves | Lost 6 parts (2p2u2w) 16611 | -7/Lower Caves | Learned Extension terminal intel 16611 | -7/Lower Caves | Learned location of 2 exits from Lower Caves 16845 | -7/Lower Caves | Build established: Mutant 16956 | -7/Lower Caves | Entered Data Miner 16957 | -7/Data Miner | Discovered new exit (range 6) 16995 | -7/Data Miner | Met Data Miner 17037 | -7/Data Miner | Learned location of Section 7 (-2) 17037 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17071 | -7/Data Miner | Received God Mode back door access code from Data Miner 17154 | -7/Data Miner | Identified exit to Proximity Caves 17158 | -7/Data Miner | Entered Proximity Caves 17836 | -6/Proximity Caves | Escorted by Enhanced Grunt 17983 | -6/Proximity Caves | Spotted B-75 Beast 18562 | -6/Proximity Caves | Learned Factory terminal intel 19038 | -6/Proximity Caves | Build established: Skirmisher 19299 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19320 | -6/Proximity Caves | Core integrity fell below 50% 19430 | -6/Proximity Caves | Lost 8 parts (1p1n2u4w) 19597 | -6/Proximity Caves | Build established: Mutant 20375 | -6/Proximity Caves | System corruption reached 10% 22018 | -6/Proximity Caves | Lost 3 parts (1u2w) 22523 | -6/Proximity Caves | Discovered exit to Factory (range 14) 22587 | -6/Proximity Caves | Entered Factory 22587 | -6/Factory | Evolved 2 slots: Utility x2 22589 | -6/Factory | Loaded intel: 27 terminal locations 22645 | -6/Factory | Incoming investigation squad redirected 22678 | -6/Factory | Fabricated Enh. Gauss Cannon? 24209 | -6/Factory | Discovered new exit (range 7) 24214 | -6/Factory | Discovered new exit (range 15) 24266 | -6/Factory | Identified exit to Lower Caves 24508 | -6/Factory | Build established: Gunner 24775 | -6/Factory | Incoming investigation squad redirected 25146 | -6/Factory | Entered Lower Caves 25147 | -6/Lower Caves | Identified exit to Lower Caves 25367 | -6/Lower Caves | Encountered a Warlord checkpoint 25400 | -6/Lower Caves | Learned 12 Factory zone layouts 26696 | -6/Lower Caves | Entered another Lower Caves area 26697 | -6/Lower Caves | Identified exit to Zion 26775 | -6/Lower Caves | A Commander dispatched an escort 26783 | -6/Lower Caves | Identified exit to Factory 26783 | -6/Lower Caves | Learned 8 Research zone layouts 26783 | -6/Lower Caves | Learned Factory trap positions 26783 | -6/Lower Caves | Learned Factory emergency access door positions 26783 | -6/Lower Caves | Learned Armory trap positions 26783 | -6/Lower Caves | Learned Armory garrison access intel 26934 | -6/Lower Caves | Encountered a Warlord checkpoint 27172 | -6/Lower Caves | System corruption reached 10% 27205 | -6/Lower Caves | Learned Factory terminal intel 27363 | -6/Lower Caves | Build established: Scavenger-Gunner 27703 | -6/Lower Caves | Build established: Gunner 28157 | -6/Lower Caves | Entered Zion 28270 | -6/Zion | System corruption cleaned by Quarantine Array 28408 | -6/Zion | Discovered new exit (range 16) 28897 | -6/Zion | Learned location of Quarantine (-2) 29001 | -6/Zion | Given the Hacking Drone Bay 29473 | -6/Zion | Gained Derelict followers 29663 | -6/Zion | Found GAL Module 30013 | -6/Zion | Imprinted 30015 | -6/Zion | Declared Zion's savior 30390 | -6/Zion | Identified exit to Proximity Caves 30391 | -6/Zion | Entered Proximity Caves 30391 | -5/Proximity Caves | Accompanied by 6 allies 30886 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31245 | -5/Proximity Caves | Build established: Scavenger-Mutant 31720 | -5/Proximity Caves | Build established: Scavenger-Gunner 31723 | -5/Proximity Caves | Spotted B-75 Beast 31743 | -5/Proximity Caves | Allies destroyed B-75 Beast 31772 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 32277 | -5/Proximity Caves | Learned 4 Factory zone layouts 32409 | -5/Proximity Caves | Build established: Derelict-Gunner 32534 | -5/Proximity Caves | Entered Factory 32534 | -5/Factory | Accompanied by 3 allies 32534 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32535 | -5/Factory | Identified exit to Factory 32535 | -5/Factory | Identified exit to Upper Caves 32537 | -5/Factory | Loaded intel: 95 trap records 32539 | -5/Factory | Loaded intel: 26 terminal locations 33247 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 33248 | -5/Factory | Zion hero teleported in (99-TNT) 33720 | -5/Factory | Garrison activated, responded to threat 33772 | -5/Factory | First assault squad dispatched 33788 | -5/Factory | Incoming assault squad redirected 34056 | -5/Factory | Incoming assault squad redirected 34081 | -5/Factory | Repaired Imp. Particle Charger 34105 | -5/Factory | Terminal network hard line cut 34288 | -5/Factory | Incoming investigation squad redirected 34295 | -5/Factory | Repaired Adv. Shield Generator 34353 | -5/Factory | Incoming assault squad redirected 34406 | -5/Factory | Entered Upper Caves 34406 | -5/Upper Caves | Accompanied by 1 ally (99-TNT) 34482 | -5/Upper Caves | Learned Factory emergency access door positions 35083 | -5/Upper Caves | Discovered new exit (range 10) 35104 | -5/Upper Caves | Identified exit to Upper Caves 35413 | -5/Upper Caves | Entered another Upper Caves area 35413 | -5/Upper Caves | Accompanied by 1 ally (99-TNT) 35473 | -5/Upper Caves | Discovered exit to Factory (range 15) 36206 | -5/Upper Caves | Encountered a Warlord checkpoint 36821 | -5/Upper Caves | Build established: Mutant 37379 | -5/Upper Caves | Discovered new exit (range 8) 37388 | -5/Upper Caves | Identified exit to Warlord 37631 | -5/Upper Caves | Entered Warlord 37631 | -5/Warlord | Accompanied by 1 ally (99-TNT) 37744 | -5/Warlord | Discovered new exit (range 14) 38337 | -5/Warlord | Rebuked by Warlord 38348 | -5/Warlord | Warlord's base attacked by MAIN.C 38365 | -5/Warlord | Opened Warlord's prototype stash 38415 | -5/Warlord | Found Prototype Device 38415 | -5/Warlord | Identified System Purifier 38464 | -5/Warlord | Found Prototype Reactor 38698 | -5/Warlord | Warlord forces counterattacked 38726 | -5/Warlord | Found Prototype Energy Gun 39023 | -5/Warlord | Warlord base infiltrated, sounded retreat 39035 | -5/Warlord | Spotted Executioner 39109 | -5/Warlord | Found Prototype Device 39110 | -5/Warlord | Identified Exp. Shock Absorption System 39128 | -5/Warlord | Spotted Striker 39128 | -5/Warlord | Spotted Striker 39130 | -5/Warlord | Allies destroyed Striker 39130 | -5/Warlord | Allies destroyed Striker 39184 | -5/Warlord | Found Prototype Ballistic Cannon 39260 | -5/Warlord | Spotted Striker 39271 | -5/Warlord | Spotted Executioner 39282 | -5/Warlord | Identified exit to Proximity Caves 39283 | -5/Warlord | Spotted Executioner 39284 | -5/Warlord | Entered Proximity Caves 39354 | -4/Proximity Caves | Identified Vortex Shotgun 39380 | -4/Proximity Caves | Build established: Scavenger-Gunner 39854 | -4/Proximity Caves | Learned Research stockpile data 39929 | -4/Proximity Caves | Build established: Scavenger-Mutant 40318 | -4/Proximity Caves | Spotted B-86 Titan 40883 | -4/Proximity Caves | Discovered exit to Factory (range 15) 40911 | -4/Proximity Caves | Entered Factory 40911 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 40944 | -4/Factory | Identified Hvy. Autocannon 41250 | -4/Factory | Build established: Scavenger-Tank 42094 | -4/Factory | Build established: Scavenger-Mutant 42184 | -4/Factory | Found Exp. Targeting Computer 42369 | -4/Factory | Terminal network hard line cut 42697 | -4/Factory | Repaired Coolant Network 42880 | -4/Factory | Discovered new exit (range 5) 42898 | -4/Factory | Identified exit to Research 43161 | -4/Factory | First assault squad dispatched 43271 | -4/Factory | Entered Research 43271 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 43351 | -3/Research | Retrieved Zion intel report: Active Terminals 43352 | -3/Research | Zion Light squad teleported in 43649 | -3/Research | Spotted B-86 Titan 43653 | -3/Research | Destroyed B-86 Titan 43771 | -3/Research | First assault squad dispatched 43792 | -3/Research | Incoming assault squad redirected 43883 | -3/Research | Build established: Scavenger-Tank 43906 | -3/Research | Repaired Centrium Medium Armor Plating? 44026 | -3/Research | Found Prototype Protection 44026 | -3/Research | Identified Zio. Weapon Casing 44079 | -3/Research | Found Prototype Device 44079 | -3/Research | Identified Exp. Thermal Defense Suite 44356 | -3/Research | Found Prototype Device 44356 | -3/Research | Identified Exp. ECM Suite 44455 | -3/Research | Destroyed 7 combat bots 44532 | -3/Research | Terminal network hard line cut 45074 | -3/Research | Incoming assault squad redirected 45540 | -3/Research | Incoming assault squad redirected 45792 | -3/Research | Garrison activated, responded to threat 45834 | -3/Research | Build established: Scavenger-Gunner 45951 | -3/Research | System corruption reached 10% 46114 | -3/Research | Incoming investigation squad redirected 46273 | -3/Research | Build established: Scavenger-Mutant 46353 | -3/Research | Incoming assault squad redirected 46392 | -3/Research | Destroyed 7 combat bots 46418 | -3/Research | Lost 4 parts (1u3w) 46668 | -3/Research | High security lockdown imminent 46701 | -3/Research | Lost 5 parts (2n2u1w) 46748 | -3/Research | High security lockdown engaged 46914 | -3/Research | Lost 3 parts (2u1w) 46942 | -3/Research | System corruption reached 30% 46977 | -3/Research | Core integrity fell below 50% 46988 | -3/Research | Released all parts (7) 46996 | -3/Research | Discovered new exit (range 12) 46998 | -3/Research | Core integrity fell below 20% 47004 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 46996_ Triggered Tesla Bomb Trap. 46996_ A bubble of electromagnetic force engulfs the area. 46996_ Tesla Bomb Trap short circuited. 46996_ A bubble of electromagnetic force engulfs the area. 46997_ Slug penetrates Wall. 46997_ Penetrated by Slug. 46997_ Slug penetrates Wall. 46997_ Penetrated by Slug. 46997_ Slug penetrates L-61 Swordsman. 46997_ Triggered Tesla Bomb Trap. 46997_ A bubble of electromagnetic force engulfs the area. 46997_ Tesla Bomb Trap short circuited. 46997_ Fabricator disabled. 46997_ A bubble of electromagnetic force engulfs the area. 46997_ Tesla Bomb Trap short circuited. 46997_ A bubble of electromagnetic force engulfs the area. 46999_ Penetrated by Slug. 47001_ Critical hit (Burn: +50). 47004_ Power Sword destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ???????????????# #???# =% % ![! | | ???????????????###+######## != ! *[%%*[ | | ?????????????????# =%*%!%=%! * ! | | ?????????????????# #####"####"%= %[*! *" | | ?????????????????# # #/% #####"###### | | ?????????????????# + "%"% # #? | | ?????????????????####### "" #% ! #? | | ???????????????????????# =%[ " "! !! #? | | ???????????????????????# % [*# #=! !! #? | | ??????????????????????##[ =%+ "=%+! #? | | ?????????????????????? " " =""%"=#% ! #? | | ???????????????????####" """" " " # #? | | ????????+###########T #%""#####"#" # #? | | ??????? A ^"%" ###+#######? | | ??????? " #??????????? | | ??????? #??????????? | | ??????? % #??????????? | | ????????#+#############g### ##??????????? | | ????????????????# !=!g # ^ #???????????? | | ????????????????# !&b ##??????????? | | ????????????????# mg # #??????????? | | ????????????????# bg# #??????????? | | ????????????????# # "" #??????????? | | ????????????????# """ l " #??????????? | | ????????????????# """ # "" #??????????? | | ????????????????# """ @# F" #??????????? | | ????????????????########;## """ ????????????? | | ???????????????????????##?# " ????????????? | | ??????????????????????????# ?????????????? | | ??????????????????????????# ????????????? | | ??????????????????????????# ! ???????????? | | ??????????????????????????? < ####+#????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????!????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 59 Energy Capacity 620 Matter Stores 312 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 16 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Trap Extractor Capacity 6 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Hvy. Particle Gun | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. Utility Shielding | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Imp. Hardlight Generator | -7/Factory | Hacked Thermal Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Hvy. Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nanoactuators | x2 | -7/Factory | Preloaded Enh. Gauss Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Dangerous Findings Generalissimo Heroic Deeds I Think I Know What's Going On Reappropriation Rockin' Loadout Challenges ------------ None Game ------ Seed ThermalDecoyRay Manual? 0 Play Time 07:51:54 Cumulative 272.0 hours Start 2022.04.08 @ 13:25:56 End 2022.04.09 @ 20:50:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9798cb10-cb4a-45f0-985e-66fd2a5afd5a