Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 22:51:24 Player: Darsidian Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (218) 1090 Value Destroyed (9327) 9327 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (7565) 7565 TOTAL SCORE: 24142 Bonus ------- High Alert Combat Kills 1376 Follower Combat Kills 3654 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -1665 Cogmind --------- Core Integrity 0/1000 Matter 226/350 Energy 190/350 System Corruption 9% Temperature Critical (820) Movement Treading (160) Location -5/Garrison Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (4) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- Small Matter Pod Advanced Visual Processing Unit Improved Medium Armor Plating Relay Coupler [NC] (36) Relay Coupler [Swarmer] (29) Relay Coupler [Brawler] (26) Relay Coupler [Sentry] (9) Relay Coupler [Specialist] (22) > --- WEAPON (2) ------- Enhanced Nova Cannon KE Penetrator > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Medium Armor Plating Relay Coupler [Duelist] (30) Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Improved Transmission Jammer Improved Phase Shifter Graphene Brace Relay Coupler [Swarmer] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] > --- WEAPON ----------- Enhanced Nova Cannon Improved Remote Datajack > --- INVENTORY -------- Quantum Reactor Quantum Reactor Advanced Heavy Siege Treads Armored Wheel Cargo Storage Unit Improved Energy Well Improved Transmission Jammer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Proto] High-powered Shock Rifle Dispersion Rifle Flak Gun KE Penetrator KE Penetrator [Rating: 122] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Cargo Storage Unit Device Advanced Heat Sink Storage Cargo Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Swarmer] Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . 2 2 . 2 . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . Utility 8 | . . . 1 2 . 1 . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 548 | 8 17 15 46 52 24 46 12 4 40 15 53 18 15 50 93 25 15 Power 31 | 1 2 5 2 3 1 2 1 . 1 1 1 1 . 1 7 1 1 Engine 15 | 1 2 4 2 1 1 1 . . . . . . . . 3 . . Core 7 | . . 1 . 2 . 1 . . . . . . . 1 2 . . Reactor 9 | . . . . . . . 1 . 1 1 1 1 . . 2 1 1 Propulsion 76 | 2 3 3 10 9 4 9 . . 5 . 6 1 2 2 19 . 1 Treads 12 | . . . . . 3 . . . . . . . . . 8 . 1 Leg 5 | . . . . . . . . . . . . . . . 5 . . Wheel 59 | 2 3 3 10 9 1 9 . . 5 . 6 1 2 2 6 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 158 | 3 5 . 6 15 7 13 6 . 10 3 13 10 4 20 27 11 5 Device 65 | 2 1 . 3 11 3 7 4 . 4 1 4 2 1 9 8 5 . Storage 12 | 1 3 . 1 . . . . . . . . 1 . 1 3 2 . Processor 13 | . 1 . . 1 1 2 . . . 1 1 1 . 4 . 1 . Hackware 41 | . . . . . 3 1 . . 5 1 4 5 2 4 9 3 4 Protection 27 | . . . 2 3 . 3 2 . 1 . 4 1 1 2 7 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 283 | 2 7 7 28 25 12 22 5 4 24 11 33 6 9 27 40 13 8 Energy Gun 71 | 1 2 1 4 5 3 10 1 2 6 1 10 . 3 8 13 1 . Energy Cannon 21 | . . . 2 3 1 3 1 . 1 . . . . 3 3 2 2 Ballistic Gun 69 | 1 3 3 14 9 2 . . . 5 3 8 3 1 3 9 3 2 Ballistic Cannon 3 | . . 1 1 . . 1 . . . . . . . . . . . Launcher 30 | . . 2 5 4 1 1 1 1 3 . 5 1 . . 4 1 1 Special Weapon 43 | . 2 . 1 . . 1 1 . 5 3 6 2 4 4 7 5 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . 2 3 1 1 1 1 . . . . . 1 1 1 Piercing Weapon 28 | . . . . . . 4 . . 3 4 4 . 1 9 3 . . Special Melee Weapon 6 | . . . 1 2 2 1 . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 . . 1 . . 1 . . . . 4 1 . 1 Parts Lost 89 | . 3 4 12 12 3 2 . . . . 7 3 3 2 28 3 7 Power 7 | . . 1 1 1 1 . . . . . 1 . . . 1 . 1 Propulsion 29 | . 2 1 5 4 2 2 . . . . . 1 1 . 10 . 1 Utility 32 | . . . 2 4 . . . . . . 6 1 1 2 9 3 4 Weapon 21 | . 1 2 4 3 . . . . . . . 1 1 . 8 . 1 Highest Loss Streak 10 | . 2 4 7 9 2 2 . . . . 3 3 2 1 10 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 93 83 83 88 88 87 83 84 84 80 84 93 97 94 85 85 85 Engine 3 | . 14 13 10 7 2 6 1 . . . . . . . 2 . . Reactor 2 | . . . . . . . 5 7 7 6 6 5 6 4 . 5 4 Treads 3 | . . . . . 16 8 . . . . . . . . 6 11 10 Leg 1 | . . . . . . . . . . . . . . . 9 . . Wheel 19 | . 27 27 31 26 10 18 30 30 30 26 25 25 25 22 1 . . Device 10 | . 2 . 3 15 14 11 14 15 11 10 10 4 8 14 11 11 3 Storage 7 | . 14 14 10 9 9 7 7 7 7 6 6 6 6 4 5 5 10 Processor 4 | . 6 . . 8 9 7 . . . 3 10 8 6 5 1 2 5 Hackware 11 | . . . . . 2 3 . . 3 6 3 17 23 23 25 35 34 Protection 4 | . . . 6 2 . 5 7 7 7 6 6 7 5 2 4 . 1 Energy Gun 4 | . 2 . 8 1 7 5 3 13 5 6 3 4 5 5 2 1 . Energy Cannon 2 | . . . 1 10 5 3 6 . . . . . . 1 . 3 4 Ballistic Gun 4 | . 23 25 9 5 . . . . 2 3 6 3 2 . 4 2 1 Special Weapon 1 | . 1 . . . . . . . 2 1 . 4 2 1 1 2 2 Peak Build Rating 122 | 7 8 10 20 27 29 42 55 50 55 59 64 58 62 81 112 122 108 Average Rating 50 | 5 6 7 15 23 26 34 45 48 52 55 56 54 56 71 70 109 97 On Entrance 42 | . 7 8 8 20 20 28 40 46 47 53 58 51 56 60 66 111 93 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 12 147 150 161 162 161 180 212 189 190 188 194 188 108 121 129 125 126 Greatest Support 160 | 20 26 32 48 42 60 60 46 46 48 48 48 48 48 52 160 160 160 Greatest Overweight (x) 32 | . 7 8 9 6 9 9 4 4 4 3 5 4 2 2 32 . . Average Overweight (x) 2 | . 1 4 3 3 2 2 3 4 3 3 3 2 2 1 2 . . Largest Inventory Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 30 30 25 25 30 25 25 Average Capacity 27 | 7 15 30 29 30 30 30 30 30 30 30 30 27 25 24 25 25 23 Most Carried 30 | 5 12 16 27 30 25 30 30 30 30 29 30 26 25 25 25 25 25 Average Carried 23 | 2 7 13 18 27 22 24 26 27 28 28 28 24 22 21 22 22 22 Final Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 30 25 25 25 25 25 5 Final Carried 30 | 5 12 14 27 19 25 24 26 30 29 28 26 23 20 22 24 25 5 Class Distribution -------------------- 36% | Botlord-Mutant 30% | Hauler-Mutant 16% | Bothacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Commander-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 8963 | 261 353 312 743 655 262 567 130 53 623 127 1145 391 221 780 1297 538 505 Remotely 438 | 104 . . 334 . . . . . . . . . . . . . . Salvage Created 10510 | 80 522 318 1316 854 166 545 . 78 780 313 1155 377 130 1933 840 597 506 Parts 460 | 11 29 10 66 53 11 31 . 6 23 20 29 19 3 78 32 30 9 Haulers Intercepted 5 | . . . 4 1 . . . . . . . . . . . . . Recyclers Shooed 16 | . 2 2 6 . . 1 . . . . . 1 . 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 163 | . 10 7 18 16 9 8 . . 9 2 34 3 3 15 12 8 9 Melee 10 | . . . . 3 1 . . . 1 1 . . . 2 2 . . Guns 101 | . 7 2 17 5 2 4 . . 7 1 27 3 3 12 5 1 5 Cannons 14 | . . . 1 3 1 1 . . 1 . . . . . . 3 4 AOE 33 | . 3 5 . 4 5 3 . . . . 6 . . . 4 3 . Classes Destroyed 21 | 2 4 . 5 2 . 1 . 1 . . 3 . 1 . . 2 . Worker 24 | . 1 . 5 3 . 4 . . . 1 . . . 8 . 2 . Builder 7 | . . . 1 1 . . . . . 2 . . . . . 3 . Tunneler 4 | 2 . . . . . 1 . . . . . . . 1 . . . Hauler 5 | . . . 4 1 . . . . . . . . . . . . . Recycler 27 | 1 3 4 5 2 . 1 . . . 1 . 1 . 8 . 1 . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . . . . . Watcher 8 | . 2 . 3 1 . . . . . . . 1 . 1 . . . Swarmer 44 | . 8 7 3 7 7 3 . . 1 . . . . 5 . 2 1 Cutter 5 | . . . . . . . . . . . 1 . . . 4 . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . Grunt 44 | . 2 . 11 7 . 3 . . 5 1 . . 2 2 1 3 7 Brawler 3 | . . . . 1 . . . . 1 . . . . . . 1 . Duelist 5 | . . . 1 . 1 . . . 1 . . 1 . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . Sentry 13 | . . . 3 . 1 . . . 1 1 1 . . 2 4 . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . Hunter 5 | . . . . 1 . . . . . . . 2 . . 2 . . Programmer 14 | . . . . . . 3 . . . . 2 1 . 5 2 . 1 Heavy 1 | . . . . . . . . . . . . . . . . 1 . Assembled 28 | . . . . . . . . . . . 28 . . . . . . Wasp 1 | . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 2 6 4 11 6 4 3 . 1 3 2 9 2 2 9 5 7 3 Combat Bots Only 9 | . 4 3 6 4 4 3 . . 3 1 9 2 2 6 5 5 3 Max Kills in Single Turn 5 | 1 2 2 1 5 2 2 . 1 1 1 2 2 1 2 3 2 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . Exploded 4 | . 2 2 . 4 2 2 . . . . 2 . . . 3 2 . Melee 1 | . . . . 1 1 . . . 1 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1218 | . 59 37 111 118 21 64 . 2 54 55 163 30 23 102 243 60 76 Missed 346 | . 15 9 31 24 7 11 . . 17 23 50 6 8 37 80 15 13 Damage Taken 15238 | . 416 603 1107 1474 157 812 . 29 584 414 2029 377 182 1201 3412 1132 1309 Core 2113 | . 83 145 230 165 10 110 . . 70 23 187 31 32 173 444 65 345 Absorbed by Shields 434 | . . . . 28 52 16 . . 11 . 168 . . . 46 . 113 Redirected to Shielding 188 | . . . . . . . . . . . 138 . . 50 . . . Ignored by Resistances 202 | . . . . . . . . . . . 130 47 . . 6 19 . Regen/Repaired (Parts) 2124 | . . . 539 . . . 8 . 160 138 792 70 . 417 . . . Core Remaining (%) 59 | 100 . 8 42 . 68 . . . 74 . . . 67 . . . . Volleys Fired 822 | 4 53 28 106 51 20 35 5 8 72 20 102 31 17 71 96 55 48 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 208 | 60 100 60 136 136 113 137 124 162 162 111 161 120 161 160 176 208 153 Shots Fired 1306 | 8 93 53 176 97 34 65 8 16 96 28 175 41 20 114 142 73 67 Gun 911 | 8 90 44 161 61 20 37 3 13 50 17 150 18 7 81 113 18 20 Cannon 156 | . . 3 6 31 12 23 3 . 3 . . . . 9 8 29 29 Launcher 50 | . . 6 5 5 2 2 . 3 2 . 9 4 . . 4 8 . Special 189 | . 3 . 4 . . 3 2 . 41 11 16 19 13 24 17 18 18 Kinetic 441 | 4 63 44 92 32 5 3 . . 9 9 79 6 1 10 53 11 20 Thermal 517 | 4 19 3 63 40 19 53 2 13 46 8 56 12 6 58 50 36 29 Explosive 25 | . . 6 5 5 2 . . 3 . . . . . . 4 . . Electromagnetic 148 | . 11 . 16 20 8 6 6 . 5 . 24 4 . 22 18 8 . Robot Hit Streak 17 | 3 6 5 15 10 10 12 6 8 11 8 12 7 7 17 13 8 13 Robot Miss Streak 9 | 1 5 6 6 5 4 4 2 2 7 3 5 3 3 9 3 5 5 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . 1 Secondary Targets 15 | . 1 . . 2 . 1 . . . . 8 . . 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . 1 . . 1 . . . Shots Hit Robots 935 | 5 47 24 128 69 36 55 6 5 86 23 115 26 12 110 104 39 45 Core Hits 492 | 3 22 18 97 41 14 25 2 6 30 10 62 13 5 68 38 19 19 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . 4 . 1 Critical Strikes 26 | . . . . . . . 1 . 4 . 7 1 . 1 11 . 1 Burn 5 | . . . . . . . . . 1 . 3 1 . . . . . Destroy 6 | . . . . . . . . . . . . . . . 5 . 1 Corrupt 2 | . . . . . . . 1 . 1 . . . . . . . . Sever 4 | . . . . . . . . . 1 . . . . . 3 . . Impale 9 | . . . . . . . . . 1 . 4 . . 1 3 . . Melee Attacks 195 | . . . 1 10 24 19 . . 35 14 28 . 3 29 30 1 1 Impact . | . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . 6 17 3 . . 10 . . . . . 15 1 1 Piercing 123 | . . . . . . 9 . . 25 14 28 . 3 29 15 . . Sneak Attacks 33 | . . . 1 5 7 7 . . 1 . . . . 12 . . . Combat Hostiles 8 | . . . . . 6 1 . . 1 . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . 3 . . Damage Inflicted 22239 | 61 713 731 1923 1580 1002 1228 112 160 2072 330 3251 676 170 2901 2933 1374 1022 Guns 11390 | 61 584 247 1701 791 186 628 28 137 694 262 1841 299 170 1567 1590 235 369 Cannons 2675 | . . 34 86 285 207 276 74 . 91 . . . . 155 224 590 653 Explosions 3842 | . 129 450 136 343 341 137 . 23 288 . 480 377 . 87 502 549 . Melee 4298 | . . . . 161 268 187 . . 999 68 930 . . 1068 617 . . Ramming 24 | . . . . . . . . . . . . . . 24 . . . Kinetic 4519 | 29 444 281 894 378 60 28 . . 154 119 811 79 25 198 577 73 369 Thermal 8865 | 32 195 . 778 400 275 861 10 137 822 143 1065 323 145 1340 934 752 653 Explosive 1719 | . . 450 61 343 314 . . 23 . . . . . . 448 80 . Electromagnetic 2814 | . 74 . 190 298 85 152 102 . 97 . 445 274 . 271 357 469 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1155 | . . . . 161 268 . . . 472 . . . . . 254 . . Piercing 3143 | . . . . . . 187 . . 527 68 930 . . 1068 363 . . Highest Corruption 17 | . . . . 16 17 1 . . . 2 8 9 9 6 7 9 9 Average Corruption 7 | . . . . 6 16 1 . . . 2 6 8 9 4 6 7 9 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 304 | . . . . 14 39 8 . . . 5 34 29 13 22 90 27 23 Message Errors 68 | . . . . 3 11 2 . . . 1 6 6 2 8 23 5 1 Matter Fused 71 | . . . . 3 7 3 . . . 1 9 3 3 3 24 6 9 Heat Flow Errors 33 | . . . . 2 4 . . . . 2 3 5 1 4 5 4 3 Energy Discharges 42 | . . . . 4 10 1 . . . . 6 4 . 2 11 2 2 Parts Rejected 7 | . . . . . . 1 . . . . 2 . . 1 3 . . Parts Fused 4 | . . . . . . . . . . . . 1 . 1 2 . . Data Loss (minor) 31 | . . . . . 3 1 . . . . 2 5 5 2 7 3 3 Data Loss (major) 17 | . . . . 1 1 . . . . . 4 3 . . 4 1 3 Misfires 12 | . . . . . 1 . . . . . 1 . . 1 6 3 . Alerts 8 | . . . . . . . . . . . . 2 1 . 4 1 . Weapon Failures 11 | . . . . 1 2 . . . . 1 1 . 1 . 1 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 496 | . 13 33 45 18 31 57 . . 45 . 36 9 . 184 2 23 . Projectiles 39 | . . . . . 11 8 . . . . . . . . . 20 . Explosions 190 | . 13 33 45 . 20 . . . . . 36 9 . 30 1 3 . Melee 267 | . . . . 18 . 49 . . 45 . . . . 154 1 . . Knockbacks 2 | . . . . . . 1 . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . Kinetic 1 | . . . . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 692 | . 53 40 24 37 24 . . . 36 . 5 69 . 11 140 253 . Shots 22 | . 2 2 2 1 1 . . . 1 . 1 3 . . 2 7 . Rammed 3 | . . . . . . . . . . . . . . 3 . . . Targets Rammed 3 | . . . . . . . . . . . . . . 3 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 848 | . 24 . 355 412 231 90 42 120 296 428 623 386 107 602 160 458 848 Average Temperature 108 | . 14 . 101 103 69 22 19 35 88 127 126 190 35 133 43 96 214 Received Heat Transfer 3591 | . 36 . 438 702 33 333 . 18 288 132 288 6 12 108 533 190 474 Effects 59 | . . . 1 9 . . . . . 2 9 2 . 13 . 4 19 Shutdowns 11 | . . . 1 2 . . . . . 1 2 . . 1 . 1 3 Energy Bleed 7 | . . . . . . . . . . 1 2 1 . 1 . . 2 Interference 15 | . . . . 6 . . . . . . 3 . . 3 . . 3 Matter Decay 4 | . . . . . . . . . . . 1 . . 2 . . 1 Short Circuit 5 | . . . . 1 . . . . . . 1 1 . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Damage (major) 14 | . . . . . . . . . . . . . . 4 . 3 7 Damage (core) 2 | . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . . . . . . . . 1 1 1 . Combat Hostiles 4 | . . . . 1 . . . . . . . . . 1 1 1 . Parts Fried 7 | . . . 1 . . . . . . . . 2 . 1 1 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Parts Melted 28 | . . . 2 2 1 5 . . 1 . 1 1 3 8 1 2 1 Heat Transferred 14179 | 75 350 . 966 658 420 1483 37 222 1405 286 1933 557 299 2875 1451 740 422 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 3 . . . 1 1 . . 2 . 3 1 . 1 1 . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 2435 | 15 213 231 487 245 613 364 72 624 2435 1383 1688 907 521 312 1878 1151 830 Initial 1278 | . 9 21 3 164 152 321 65 5 436 1278 939 886 424 257 151 985 695 Average 619 | 5 119 105 263 85 448 208 58 281 1767 1308 1264 806 466 201 714 1022 760 Maximum Alert Level 5 | . 1 1 2 1 2 1 . 2 5 4 5 3 2 1 5 4 3 Low Security (%) 31 | 100 83 87 35 86 7 71 100 15 . . . . . 56 1 . . Level 1 20 | . 16 12 48 13 29 28 . 71 . . . . . 43 36 . . Level 2 11 | . . . 15 . 63 . . 12 4 . . 3 100 . 24 . 9 Level 3 15 | . . . . . . . . . 11 . 31 96 . . 13 66 90 Level 4 11 | . . . . . . . . . 14 100 55 . . . 14 33 . Level 5 8 | . . . . . . . . . 70 . 12 . . . 8 . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . 2 4 . 3 . 5 . 6 . 5 . 4 . 6 . Investigation 3 | . . . 1 1 . 1 . . . . . . . . . . . Extermination 7 | . . . . . . 2 . . . . . 2 . 2 . 1 . Reinforcement 12 | . . . 1 1 . . . 2 . 3 . 1 . 1 . 3 . Assault 4 | . . . . . . . . . . . . 2 . . . 2 . Garrison 9 | . . . . 2 . . . 3 . 3 . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . Alert ID Control Effect 21 | . . . . . . . . . 2 4 . . 1 2 3 7 2 Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 10 | . 1 . 2 2 . . . . . . . . . 3 1 1 . Communications Jammed 29 | . . . . . . . . . . 2 . . . 17 . 10 . Distress Signals 28 | . . . . . . . . . . 2 . . . 16 . 10 . Times Spotted 403 | . 18 8 33 31 18 13 1 10 36 14 69 8 13 33 39 33 26 Peak Tracking Total 10 | . 3 3 9 8 4 5 . 5 5 5 6 3 5 7 8 6 10 Tactical Retreats 18 | . 2 . 4 1 1 . . 1 . . 4 . . . 2 1 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 36 | . . . 1 2 3 1 . . 9 1 6 . 4 . 8 . 1 Indirectly 5 | . . . . . . . . . . . 5 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . 4 . . . . . . . . . . . Triggered 2 | . . 1 . . . 1 . . . . . . . . . . . Most Traps Carried 4 | . . . . . 4 4 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 37 | . 1 . 2 3 4 1 . . 7 2 4 . 1 2 6 2 2 Max in Single Turn 2 | . 1 . 2 1 1 1 . . 1 1 1 . 1 2 1 1 1 Garrison Relay 17 | . . . . . 2 . . . 4 . 4 . 1 . 5 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . 2 . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 55 | . 5 . 6 4 1 4 . 2 5 2 1 4 1 10 4 4 2 Terminals 36 | . 4 . 3 3 1 2 . . 5 1 1 2 1 5 4 2 2 Fabricators 7 | . . . . . . 2 . 1 . . . . . 3 . 1 . Repair Stations 4 | . . . 2 . . . . . . . . 1 . 1 . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 121 | . 17 . 16 8 2 11 . 3 10 2 1 10 2 19 10 7 3 Successful 50 | . 6 . 9 5 . 4 . 2 . 1 . 8 . 10 2 3 . Failed 71 | . 11 . 7 3 2 7 . 1 10 1 1 2 2 9 8 4 3 Catastrophic 15 | . . . 1 . 1 . . . 4 . . . 1 2 2 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 63 | . 9 . 7 6 . 6 . . 6 1 1 4 2 9 5 5 2 Terminals 88 | . 15 . 8 7 2 7 . . 10 1 1 5 2 12 10 5 3 Fabricators 10 | . . . . . . 4 . 1 . . . . . 4 . 1 . Repair Stations 10 | . . . 5 . . . . . . . . 3 . 2 . . . Recycling Units 5 | . 2 . 3 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . . 2 . 1 . 2 . 1 . 1 . Terminal Hacks 7 | . 2 . 1 1 . . . . . . . 1 . 1 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 7 | . . . 3 . . . . . . . . 2 . 2 . . . Scan Component 4 | . . . 2 . . . . . . . . 1 . 1 . . . Repair 3 | . . . 1 . . . . . . . . 1 . 1 . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . . . 2 . 1 . 2 . 1 . 1 . Unlock Access 6 | . . . . 1 . . . 1 . 1 . 1 . 1 . 1 . Coupler Status 2 | . . . . . . . . 1 . . . 1 . . . . . Unauthorized Hacks 23 | . 3 . 3 3 . 3 . . . . . 3 . 5 1 2 . Terminals 22 | . 3 . 2 3 . 3 . . . . . 3 . 5 1 2 . Botnet 19 | . 3 . 2 3 . 2 . . . . . 2 . 4 1 2 . Operators 3 | . . . . . . 1 . . . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 5 . 4 3 1 4 . 1 5 1 1 3 1 6 4 3 2 Full Trace Events 3 | . . . 1 1 . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . 53 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 . . . Parts Repaired 3 | . . . 1 . . . . . . . . 1 . 1 . . . Time 82 | . . . 26 . . . . . . . . 43 . 13 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 6 | . . . . . 1 . . . 1 . 2 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . Robots Hacked 81 | . . . 1 3 3 4 . . 7 4 5 10 5 12 9 9 9 Non-combat 22 | . . . 1 3 . 1 . . . 2 . 7 . 8 . . . Combat 59 | . . . . . 3 3 . . 7 2 5 3 5 4 9 9 9 Robot Hacks Applied 88 | . . . 1 3 3 5 . . 8 7 6 10 5 13 9 9 9 parse_system 2 | . . . . . . . . . . . . . . 1 1 . . no_distress 5 | . . . 1 3 . 1 . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . ignore_repairs 5 | . . . . . . . . . . 4 . . . 1 . . . drop_inventory 1 | . . . . . . . . . . . . . . 1 . . . ignore_parts 1 | . . . . . . . . . . . . . . 1 . . . map_route 1 | . . . . . . . . . . . . . . 1 . . . find_shortcuts 2 | . . . . . . . . . 1 . 1 . . . . . . find_garrison 2 | . . . . . . . . . . 1 . . . . . 1 . amplify_resonance 9 | . . . . . . . . . . . . . 1 . 2 3 3 reboot_system 3 | . . . . . 1 . . . . 1 . . . . . 1 . go_dormant 2 | . . . . . . . . . . . 1 . . 1 . . . overwrite_iff 7 | . . . . . . 2 . . 2 . . . 1 . . . 2 formatsys_low 8 | . . . . . . . . . . . . 6 . 2 . . . formatsys_high 39 | . . . . . 2 1 . . 5 1 4 4 3 5 6 4 4 Relay Couplers Released 68 | . . . . . 7 . . . 18 . 14 . 5 3 18 . 3 Machine Destruction 65 | . . . . . 7 . . . 18 . 14 . 5 . 18 . 3 Programmers 3 | . . . . . . . . . . . . . . 3 . . . Attached 38 | . . . . . 2 1 . . 4 1 4 5 2 3 9 3 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 1 . . 8 . . . . . 2 . . Allies Hacked 4 | . . . . . . . . . . . 1 . . 1 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 89 | . . . . . 4 4 21 . 14 1 4 10 4 7 10 4 6 Largest Group 21 | . . . . . 3 2 21 21 17 17 5 6 4 4 5 4 2 Highest-Rated Group 519 | . . . . . 85 32 519 519 425 382 158 139 106 91 303 324 98 Highest-Rated Ally 137 | . . . . . 39 16 35 35 35 41 41 32 47 41 95 137 49 Total Orders 18 | . . . . . . . . . . 2 . 1 2 8 5 . . STAY 2 | . . . . . . . . . . 1 . . . 1 . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . FOLLOW 3 | . . . . . . . . . . 1 . 1 . 1 . . . DROP 3 | . . . . . . . . . . . . . 1 2 . . . PICKUP 1 | . . . . . . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . . . . . . . 1 2 . . RETURN 5 | . . . . . . . . . . . . . . 2 3 . . Ally Attacks 726 | . . . . . 57 10 6 82 214 79 104 15 14 15 62 47 21 Total Damage 16353 | . . . . . 838 158 238 1339 4346 1737 2137 283 314 447 2189 1600 727 Kills 143 | . . . . . 7 3 2 14 39 15 27 . 4 2 17 11 2 Allies Corrupted 4 | . . . . . 1 . . . . . . . . 1 . 1 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . 3 6 . . Drone Recoveries 9 | . . . . . . . . . . . . . . 3 6 . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 18327 | 88 863 474 1097 1669 908 1559 475 273 1700 476 1234 829 424 1715 3119 839 585 Spaces Moved 8605 | 71 619 222 447 606 329 764 289 163 876 266 534 528 248 958 1037 376 272 Core 24 | 8 . . . . . . . . . . . . . . 16 . . Treads 1307 | . . . . . 132 155 . . . . . . . . 372 376 272 Legs 482 | . . . . . . . . . . . . . . . 482 . . Wheels 6792 | 63 619 222 447 606 197 609 289 163 876 266 534 528 248 958 167 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 138 138 138 130 130 145 130 135 135 120 120 90 108 160 160 Average Speed 153 | 76 104 163 146 145 216 170 143 145 137 135 135 127 120 119 242 160 160 Slowest Speed 1650 | 80 185 220 235 180 400 320 145 145 145 135 165 150 120 123 1650 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 72 61 38 40 48 15 87 3 86 7 58 11 36 30 97 15 47 Regions Visited 17 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . Spaces Dug 85 | . 3 . 14 17 . 6 . 11 . 8 5 . 1 11 8 1 . Terrain Destroyed 372 | . 10 35 63 39 20 11 . 19 10 8 11 5 1 14 83 33 10 Melee 33 | . . . . 1 . 6 . . . 8 5 . 1 11 . 1 . Projectile 40 | . 3 . 2 1 . . . 1 . . 3 . . . 8 12 10 AOE 299 | . 7 35 61 37 20 5 . 18 10 . 3 5 . 3 75 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 12032 | 92 739 280 702 1273 456 929 339 181 1197 325 805 649 343 1359 1457 546 360 Wait 1264 | 4 14 6 51 526 30 13 12 2 89 9 51 58 18 194 101 69 17 Move 8593 | 70 618 221 446 606 328 764 288 163 875 265 533 528 247 957 1036 376 272 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 261 | 5 23 4 36 12 15 23 9 4 13 1 17 6 5 34 40 8 6 Fast Attach 103 | 8 6 2 15 2 2 6 4 . 2 1 4 3 1 8 31 7 1 Attach 104 | . 4 5 10 12 6 6 1 . 1 1 6 6 5 8 28 2 3 Detach 32 | . . 2 6 2 . 3 1 . 1 . 1 1 . 3 11 1 . Swap 342 | . 7 8 22 38 16 34 7 4 37 13 43 9 9 34 34 16 11 Drop 183 | 1 14 4 9 14 4 22 11 . 15 1 17 4 2 16 39 9 1 Fire 822 | 4 53 28 106 51 20 35 5 8 72 20 102 31 17 71 96 55 48 Melee 192 | . . . 1 10 24 19 . . 35 14 28 . 3 29 27 1 1 Ram 3 | . . . . . . . . . . . . . . 3 . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 102 | . . . . . 10 . . . 46 . . . 32 . 14 . . Rewire 10 | . . . . . 1 . 1 . . . . 3 1 2 . 2 . Trap 4 | . . . . . . 4 . . . . . . . . . . . Miscellaneous 17 | . . . . . . . . . 11 . 3 . 3 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 5) 385 | -10/Materials | Identified exit to Materials 588 | -10/Materials | Discovered new exit (range 16) 607 | -10/Materials | Identified exit to Mines 748 | -10/Materials | Discovered exit to Materials (range 10) 952 | -10/Materials | Entered Mines 1092 | -10/Mines | Build established: Hauler-Mutant 1255 | -10/Mines | Core integrity fell below 50% 1267 | -10/Mines | Core integrity fell below 20% 1303 | -10/Mines | Lost 4 parts (1p1n2w) 1346 | -10/Mines | Discovered exit to Materials (range 14) 1426 | -10/Mines | Entered Materials 1426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1718 | -9/Materials | Lost 7 parts (4n1u2w) 2169 | -9/Materials | Core integrity fell below 50% 2205 | -9/Materials | Repaired Cargo Storage Unit 2278 | -9/Materials | Discovered new exit (range 12) 2523 | -9/Materials | Entered another Materials area 2523 | -8/Materials | Evolved 2 slots: Utility x2 4067 | -8/Materials | Garrison activated, responded to threat 4080 | -8/Materials | System corruption reached 10% 4165 | -8/Materials | Lost 9 parts (1p3n2u3w) 4192 | -8/Materials | Identified exit to Garrison 4192 | -8/Materials | Entered Garrison 4211 | -8/Garrison | Installed Relay Interface Framework 4213 | -8/Garrison | Lost 3 parts (1n2u) 4400 | -8/Garrison | Garrison Relay disabled 4477 | -8/Garrison | Rescued a captive Derelict 4483 | -8/Garrison | Rescued a captive Derelict 4524 | -8/Garrison | Triggered checkpoint 4600 | -8/Garrison | Triggered checkpoint 4647 | -8/Garrison | Lost 3 allies 4782 | -8/Garrison | Triggered checkpoint 4863 | -8/Garrison | Garrison Relay disabled 5074 | -8/Garrison | Discovered new exit (range 8) 5100 | -8/Garrison | Entered Factory 5100 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5730 | -7/Factory | Build established: Scavenger-Mutant 6170 | -7/Factory | P-60 Hacker assimilated allied Trooper 4b 6459 | -7/Factory | Discovered new exit (range 4) 6659 | -7/Factory | Sucked down chute 6659 | -7/Factory | Entered Waste 6660 | -7/Waste | Met a frightened Derelict 6660 | -7/Waste | Joined by Warlord forces that had cleared the area 6764 | -7/Waste | Found Unknown Protection 6829 | -7/Waste | A Compactor rumbled back to life 6829 | -7/Waste | Allies destroyed C-40 Crusher 6894 | -7/Waste | Identified Damper Plating 7099 | -7/Waste | A Compactor rumbled back to life 7100 | -7/Waste | Allies destroyed C-40 Crusher 7102 | -7/Waste | Discovered new exit (range 13) 7134 | -7/Waste | Entered Factory 7134 | -7/Factory | Accompanied by 21 allies 7138 | -7/Factory | Build established: Hauler-Mutant 7153 | -7/Factory | Garrison activated, responded to threat 7406 | -7/Factory | Identified exit to Garrison 7407 | -7/Factory | Entered Garrison 7407 | -7/Garrison | Accompanied by 17 allies 7416 | -7/Garrison | Lost 3 allies 7473 | -7/Garrison | Triggered checkpoint 7633 | -7/Garrison | Triggered checkpoint 7639 | -7/Garrison | Triggered checkpoint 7661 | -7/Garrison | Triggered checkpoint 7731 | -7/Garrison | Lost 7 allies 7807 | -7/Garrison | Triggered checkpoint 7915 | -7/Garrison | Garrison Relay disabled 8001 | -7/Garrison | Discovered new exit (range 15) 8029 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 8187 | -7/Garrison | Triggered checkpoint 8204 | -7/Garrison | Build established: Bothacker-Mutant 8279 | -7/Garrison | Discovered new exit (range 13) 8355 | -7/Garrison | Triggered checkpoint 8361 | -7/Garrison | Garrison Relay disabled 8534 | -7/Garrison | Discovered new exit (range 3) 8575 | -7/Garrison | Triggered checkpoint 8817 | -7/Garrison | Garrison Relay disabled 8849 | -7/Garrison | Triggered checkpoint 8863 | -7/Garrison | Triggered checkpoint 8915 | -7/Garrison | Triggered checkpoint 9107 | -7/Garrison | Entered Factory 9107 | -6/Factory | Accompanied by 17 allies 9107 | -6/Factory | Evolved 2 slots: Utility x2 9282 | -6/Factory | Discovered new exit (range 16) 9317 | -6/Factory | Identified exit to Factory 9403 | -6/Factory | Build established: Commander-Mutant 9463 | -6/Factory | Identified exit to Garrison 9583 | -6/Factory | Entered Garrison 9583 | -6/Garrison | Accompanied by 5 allies 9589 | -6/Garrison | Lost 10 allies 9695 | -6/Garrison | Assembled breached garrison interior 9743 | -6/Garrison | Garrison Relay disabled 9786 | -6/Garrison | Build established: Bothacker-Mutant 9895 | -6/Garrison | Destroyed 9 combat bots 9938 | -6/Garrison | Lost 4 allies 10092 | -6/Garrison | Discovered new exit (range 10) 10104 | -6/Garrison | Identified exit to Factory 10174 | -6/Garrison | Expanded RIF knowledge: Program Shield 10224 | -6/Garrison | Garrison Relay disabled 10390 | -6/Garrison | Garrison Relay disabled 10506 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 10545 | -6/Garrison | Garrison Relay disabled 10667 | -6/Garrison | P-60 Hacker assimilated allied LV-L1U(m) 10693 | -6/Garrison | Spotted B-75 Beast 10716 | -6/Garrison | Found Unknown Hackware 10716 | -6/Garrison | Identified Relay Coupler [Proto] 10720 | -6/Garrison | Found Relay Coupler [Proto] 10722 | -6/Garrison | Lost 3 allies 10738 | -6/Garrison | Lost 3 parts (1p2u) 10802 | -6/Garrison | Discovered exit to Factory (range 10) 10803 | -6/Garrison | Build established: Botlord-Mutant 10817 | -6/Garrison | Entered Factory 11220 | -6/Factory | Lost 4 allies 11227 | -6/Factory | Lost 3 parts (1n1u1w) 11318 | -6/Factory | Repaired Broken Antimatter Reactor 11517 | -6/Factory | First assault squad dispatched 11642 | -6/Factory | Identified exit to Garrison 11646 | -6/Factory | Entered Garrison 11646 | -6/Garrison | Accompanied by 3 allies 11697 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 11720 | -6/Garrison | Triggered checkpoint 11750 | -6/Garrison | Garrison Relay disabled 11857 | -6/Garrison | Triggered checkpoint 11926 | -6/Garrison | Lost 4 allies 12001 | -6/Garrison | Discovered exit to Factory (range 12) 12070 | -6/Garrison | Entered Factory 12070 | -5/Factory | Accompanied by 2 allies 12070 | -5/Factory | Evolved 2 slots: Utility x2 12157 | -5/Factory | Build established: Scavenger-Mutant 12965 | -5/Factory | Build established: Botlord-Mutant 13058 | -5/Factory | Found Prototype Processor 13059 | -5/Factory | Identified Exp. Targeting Computer 13065 | -5/Factory | Found Exp. Targeting Computer 13093 | -5/Factory | Fabricated Mni. Drone Bay (x1) 13406 | -5/Factory | Repaired Huge Storage Unit 13763 | -5/Factory | Garrison activated, responded to threat 13772 | -5/Factory | Identified exit to Garrison 13785 | -5/Factory | Entered Garrison 13807 | -5/Garrison | Triggered checkpoint 13922 | -5/Garrison | Garrison Relay disabled 13953 | -5/Garrison | Triggered checkpoint 14048 | -5/Garrison | Spotted B-75 Beast 14066 | -5/Garrison | Assimilated Beast 6a with formatsys_high 14099 | -5/Garrison | Lost 8 parts (1p2n2u3w) 14190 | -5/Garrison | Core integrity fell below 50% 14230 | -5/Garrison | Lost 10 parts (6n1u3w) 14491 | -5/Garrison | Triggered checkpoint 14603 | -5/Garrison | Triggered checkpoint 14729 | -5/Garrison | Lost 7 parts (5u2w) 14790 | -5/Garrison | Garrison Relay disabled 14979 | -5/Garrison | Discovered new exit (range 10) 15069 | -5/Garrison | Expanded RIF knowledge: Structural Interface 15165 | -5/Garrison | Garrison Relay disabled 15603 | -5/Garrison | Triggered checkpoint 15751 | -5/Garrison | Garrison Relay disabled 16124 | -5/Garrison | Discovered new exit (range 5) 16161 | -5/Garrison | Found embedded Infiltrators 16247 | -5/Garrison | Spotted B-75 Beast 16252 | -5/Garrison | Allies destroyed B-75 Beast 16405 | -5/Garrison | Triggered checkpoint 16569 | -5/Garrison | Triggered checkpoint 16616 | -5/Garrison | Garrison Relay disabled 16711 | -5/Garrison | Discovered new exit (range 13) 16904 | -5/Garrison | Entered Factory 16904 | -5/Factory | Accompanied by 4 allies 17017 | -5/Factory | Discovered new exit (range 7) 17204 | -5/Factory | First assault squad dispatched 17299 | -5/Factory | P-70 Sage assimilated allied ZI-3X0(g) 17410 | -5/Factory | Lost 5 allies 17698 | -5/Factory | Cargo convoy interrupted 17743 | -5/Factory | Identified exit to Garrison 17743 | -5/Factory | Entered Garrison 17839 | -5/Garrison | Triggered checkpoint 17905 | -5/Garrison | Garrison Relay disabled 18107 | -5/Garrison | Triggered checkpoint 18148 | -5/Garrison | Lost 4 allies 18257 | -5/Garrison | Discovered new exit (range 12) 18283 | -5/Garrison | Triggered checkpoint 18321 | -5/Garrison | Core integrity fell below 20% 18329 | -5/Garrison | Core destroyed Last Messages --------------- 18316_ Overheating: Adv. Heavy Siege Treads damaged (-387). 18317_ Slug penetrates G-50 Soldier. 18321_ Overheating: KE Penetrator damaged (-21). 18322_ Overheating: Energy bleed (-59). 18323_ Overheating: Core damaged (-120). 18323_ Slug penetrates G-50 Soldier. 18323_ G-50 Soldier destroyed. 18324_ Overheating: Energy bleed (-48). 18325_ Overheating: Imp. Medium Armor Plating damaged (-45). 18325_ Overheating: Adv. Visual Processing Unit damaged (-2). 18325_ Overheating: Quantum Reactor damaged (-46). 18325_ System corrupted: Energy discharge (-54). 18326_ Overheating: System interference. 18326_ Adv. Visual Processing Unit temporarily disabled. 18326_ KE Penetrator temporarily disabled. 18326_ Adv. Visual Processing Unit temporarily disabled. 18326_ G-50 Soldier destroyed. 18328_ Overheating: Matter decay (-71). 18329_ Power failure, Quantum Reactor shutdown. 18329_ Overheating: Core damaged (-100). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | """"" "#?????????????????????????????????????????? | | !!!!"##????????????????????????????????????????? | | ![ #????????????????????????????????????????? | | ! ##????????????????????????????????????????? | | ++######?????????????????????????????????????????? | | +=#######????????????????????????????????????????? | | !!!!!!# ##???????????????????????????????????????? | | %= + #???????????????????????????????????????? | | # ##???????????????????????????????????????? | | ###????????????????????? ??????????????????? | | #### #??????????????####????? #?????????????????? | | #### #??????????????#=!!???## #?????????????????? | | ## #??????????????#=!=###=# #?????????????????? | | ## #??####?????????![^]!!*? #?????????????????? | | ## #??#! #??????????#%+%#?? #?????????????????? | | ## #??#! #???????????#@#??? #?????????????????? | | ## #??#! #???????????#!#??? #?????????????????? | | ## #??#! #???????????#!#??? #?????? #?????????? | | ## #??#! #???????????#]#### ##### < #?????????? | | ## #??#! #???????????#![+ #?????????? | | ## ##### #???????????#### #?????????? | | + #??????######### ^##########?????????? | | ! ####??????#" ^ #????#########?????? | | #+##### #?????????#"T"##### #???"""""""""#?????? | | #%#???# #?????????#####???# #???!!!!!!"""#?????? | | "???# #???????########### #?? ""#?????? | | # "???# #???????# + ### !"#?????? | | # #???#[=#???????# ######### + !"#?????? | | # #???# %#######?# #???????# + !"#?????? | | # #???# !## #?# #???????# ### !"#?????? | | "[#?### ## ###+##??????# #?? ""#?????? | | # ###" %[ #??????# #??"!!!!!!"""#?????? | | #[%= " !!= #??""""""""""#?????? | | ####"# #???##########?????? | | ???# %## ## ###########??????????????????? | | ???###% ## ## #????????????????????????????? | | ???? % "????????????????????????????? | | ???# % "????????????????????????????? | | ???# "????????????????????????????? | | ???# "????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 690 Matter Stores 350 Matter Capacity 350 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 15 Resistance: EX 50 Resistance: EM 90 Propulsion Shielding 66 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 8 Relay Coupler Value 218 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mni. Drone Bay | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Beloved We Are Legion Challenges ------------ None Game ------ Seed FireThrusterLance Manual? 0 Play Time 06:55:22 Cumulative 126.9 hours Start 2024.11.03 @ 13:26:58 End 2024.11.05 @ 22:51:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3e49aa3f-83a5-447a-96e9-30dc10bbfc72