Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.18 @ 23:21:55 Player: Velkrum Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1090) 1090 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (456) 456 TOTAL SCORE: 3291 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 20 Met Imprinter 300 Was Imprinted 300 Friendly Fire -199 Cogmind --------- Core Integrity 0/400 Matter 39/300 Energy 80/100 System Corruption 0% Temperature Hot (208) Movement Core (1450) Ox28 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit 0b10 Decoder Chip [Generic] Power Shielding > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (25) --- Myomer Leg Cooling System Disposable Heat Sink Medium Matter Pod (42) 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Recoil Stabilizer Recoil Stabilizer Energy Filter Hacking Drone Bay (0/1) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Myomer Leg Compact Wheel > --- UTILITY ---------- Huge Storage Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] > --- WEAPON ----------- Beam Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Cooling System Disposable Heat Sink Medium Matter Pod 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Recoil Stabilizer Recoil Stabilizer Energy Filter Power Shielding Shield Generator Hacking Drone Bay Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Hacking Drone Bay Storage Huge Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Power Shielding Weapon Assault Cannon Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 42 | 8 3 4 . 10 17 Power 3 | 1 . . . . 2 Engine 3 | 1 . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 3 . . . 4 1 Treads . | . . . . . . Leg 3 | 1 . . . 2 . Wheel 5 | 2 . . . 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 1 3 . 4 3 Device 4 | 1 . . . 1 2 Storage 2 | 1 1 . . . . Processor 5 | . . 2 . 3 . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 18 | 2 2 1 . 2 11 Energy Gun 3 | 1 . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 6 | . . . . 1 5 Launcher 8 | . 2 1 . . 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 13 | . . . . . 13 Power 3 | . . . . . 3 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 6 | . . . . . 6 Highest Loss Streak 11 | . . . . . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 88 100 100 99 96 Engine 11 | . 14 11 11 11 10 Wheel 22 | . 28 22 22 21 20 Storage 11 | . 14 11 11 11 11 Processor 26 | . . 22 22 31 32 Protection 1 | . . 11 11 1 . Energy Gun 7 | . 10 . . 8 5 Ballistic Gun 1 | . 14 . . . . Ballistic Cannon 7 | . . . . 8 14 Launcher 5 | . 3 22 22 4 1 Naked Turns . | . . . . . . Heaviest Build 95 | 13 92 94 94 94 95 Greatest Support 26 | 26 26 26 26 26 26 Greatest Overweight (x) 28 | . 3 3 3 3 28 Average Overweight (x) 2 | . 2 3 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 Most Carried 25 | 5 13 19 21 25 22 Average Carried 19 | 3 10 16 20 22 21 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 22 | 4 13 19 21 22 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1002 | 197 117 241 114 84 249 Remotely . | . . . . . . Salvage Created 1002 | 65 33 557 108 9 230 Parts 78 | 3 6 52 7 . 10 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . 2 10 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 31 | . 3 16 3 . 9 Guns 1 | . . . . . 1 Cannons 5 | . . . . . 5 AOE 25 | . 3 16 3 . 3 Classes Destroyed 12 | 2 2 4 . . 4 Builder 2 | . . 2 . . . Tunneler 2 | 1 . 1 . . . Hauler 2 | . . 2 . . . Recycler 4 | 1 . 3 . . . Drone 1 | . . . . . 1 Watcher 4 | . 1 3 . . . Swarmer 15 | . 3 10 . . 2 Grunt 8 | . . 5 3 . . Duelist 1 | . . 1 . . . Hunter 4 | . . . . . 4 Programmer 1 | . . . . . 1 Mutant 1 | . . . . . 1 Best Kill Streak 17 | 2 3 17 5 . 4 Combat Bots Only 9 | . 3 9 3 . 4 Max Kills in Single Turn 6 | 1 3 6 3 . 2 Gunslinging . | . . . . . . Exploded 3 | . 3 3 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 124 | . 4 18 5 16 81 Missed 37 | . 2 6 2 5 22 Damage Taken 1383 | . 11 111 31 153 1077 Core 417 | . 6 31 . 20 360 Absorbed by Shields 7 | . . . . . 7 Redirected to Shielding 6 | . . 3 3 . . Ignored by Resistances 389 | . 4 33 8 43 301 Core Remaining (%) 98 | 100 97 . . . . Volleys Fired 63 | 5 2 12 1 14 29 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 60 53 66 66 100 100 Shots Fired 109 | 10 4 24 2 20 49 Gun 31 | 10 2 . . 14 5 Cannon 34 | . . . . 6 28 Launcher 44 | . 2 24 2 . 16 Special . | . . . . . . Kinetic 41 | 5 2 . . 6 28 Thermal 24 | 5 . . . 14 5 Explosive 44 | . 2 24 2 . 16 Electromagnetic . | . . . . . . Robot Hit Streak 8 | 5 2 5 2 6 8 Robot Miss Streak 2 | 1 . 1 . 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 63 | 6 1 10 2 12 32 Core Hits 69 | 4 4 32 5 4 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 1 1 Burn 1 | . . . . 1 . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3686 | 57 205 1691 179 183 1371 Guns 229 | 57 . . . 128 44 Cannons 526 | . . . . 55 471 Explosions 2931 | . 205 1691 179 . 856 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 552 | 26 . . . 55 471 Thermal 203 | 31 . . . 128 44 Explosive 2931 | . 205 1691 179 . 856 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Message Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 38 | . 13 25 . . . Projectiles . | . . . . . . Explosions 38 | . 13 25 . . . Melee . | . . . . . . Knockbacks 3 | . . . . 2 1 Impact . | . . . . . . Kinetic 3 | . . . . 2 1 Secondary . | . . . . . . Self-Inflicted Damage 24 | . . . . . 24 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 591 | 20 12 . . 120 591 Average Temperature 69 | 15 9 . . 40 94 Received Heat Transfer 843 | . . . 24 . 819 Effects 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 593 | 75 . . . 407 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 704 | 10 152 704 316 . . Initial 232 | . 5 54 232 . . Average 141 | 3 31 313 310 . . Maximum Alert Level 3 | . . 3 1 . . Low Security (%) 77 | 100 100 51 . . . Level 1 10 | . . 11 100 . . Level 2 11 | . . 33 . . . Level 3 1 | . . 3 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 3 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 5 21 3 1 10 Peak Tracking Total 6 | . 3 6 3 1 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 7 | . . 5 1 1 . Max in Single Turn 2 | . . 2 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 3 1 . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 5 3 . . . Successful 6 | . 4 2 . . . Failed 2 | . 1 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 4 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 3 2 . . . Report Inventory 3 | . 2 1 . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 1 3 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 154 | . . . . 154 117 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 15 | . . . . . 15 Total Damage 289 | . . . . . 289 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches 1 | . . . . 1 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2985 | 71 343 232 43 1725 571 Spaces Moved 2016 | 47 264 136 29 1199 341 Core 11 | 10 . . . . 1 Treads . | . . . . . . Legs . | . . . . . . Wheels 2005 | 37 264 136 29 1199 340 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 135 135 135 135 Average Speed 132 | 81 120 135 135 135 139 Slowest Speed 1450 | 90 135 135 135 135 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 40 26 10 85 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 269 | . 23 170 5 . 71 Melee . | . . . . . . Projectile . | . . . . . . AOE 269 | . 23 170 5 . 71 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2228 | 71 288 160 31 1288 390 Wait 27 | . 4 . . 22 1 Move 2009 | 46 263 135 28 1196 341 Hop 1 | . . . . 1 . Pick Up 44 | 11 11 9 2 11 . Fast Attach 1 | . 1 . . . . Attach 28 | 8 1 3 . 5 11 Detach 5 | 1 1 . . 3 . Swap 13 | . 1 1 . 5 6 Drop 16 | . 4 . . 10 2 Fire 63 | 5 2 12 1 14 29 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 21 | . . . . 21 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 326 | -10/Materials | Identified exit to Mines 372 | -10/Materials | Discovered new exit (range 11) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Utility x2 589 | -9/Materials | Destroyed 9 combat bots 631 | -9/Materials | Discovered new exit (range 7) 646 | -9/Materials | Identified exit to Mines 647 | -9/Materials | Entered Mines 678 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 681 | -9/Mines | Discovered new exit (range 11) 689 | -9/Mines | Identified exit to Zion 690 | -9/Mines | Entered Zion 836 | -7/Zion | Given the Hacking Drone Bay 850 | -7/Zion | Found Prototype Device 851 | -7/Zion | Identified Hacking Drone Bay 1427 | -7/Zion | Imprinted 1429 | -7/Zion | Declared Zion's savior 2127 | -7/Zion | Learned location of Warlord (-5) 2175 | -7/Zion | Found CR-A16's Pointy Stick 2187 | -7/Zion | Discovered new exit (range 16) 2415 | -7/Zion | Entered Proximity Caves 2415 | -6/Proximity Caves | Accompanied by 4 allies 2494 | -6/Proximity Caves | Learned location of 1 exit from Factory 2753 | -6/Proximity Caves | Ambushed by research squad 2762 | -6/Proximity Caves | P-60 Hacker assimilated allied H6-UFQ(M) 2930 | -6/Proximity Caves | Spotted B-75 Beast 2946 | -6/Proximity Caves | Core integrity fell below 50% 2977 | -6/Proximity Caves | Core integrity fell below 20% 2986 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 02915_ Acquired 14 matter. 02917_ Acquired 4 matter. 02920_ The unstable cave ceiling collapses. 02937_ Rocket Launcher destroyed. 02937_ Lgt. Ion Engine destroyed. 02937_ Com. Wheel destroyed. 02940_ Rocket Launcher destroyed. 02957_ The unstable cave ceiling collapses. 02963_ Wheel destroyed. 02963_ Assault Cannon destroyed. 02970_ Critical hit (Meltdown: +250). 02971_ Discarded 0b10 Decoder Chip [Skirmisher]. 02973_ Discarded 0b10 Decoder Chip [Looter]. 02973_ Shield Generator destroyed. 02973_ Ion Engine destroyed. 02973_ Critical hit (Meltdown: +190). 02973_ Assault Cannon destroyed. 02976_ Critical hit (Meltdown: +250). 02979_ Overheating: Matter decay (-5). 02982_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????######?###??###?###??????????????????? | | #??????????## # ### ####;## ##### ####????????? | | ##?????????# # #; % ???????? | | ##???###### # ##% ???????? | | ##?## # % % @ % ???????? | | ### %% % ???????? | | # ###;;; BB % ???????? | | ##?#### # # #?# ;; BB ????????? | | ##??????## #?###### ????????? | | ##????????### # #???????# ## # ?????????? | | ##?######??# ###???????? #?? ?????????? | | #??# ##### ###??????????? ???# ?????????? | | #??# ##??????????????#???? #??????????? | | #### ####### #?????????????????????#??????????? | | ###### ???????????????????????????? | | ##?????????????????????????????? | | ########## #??????????????????????????????? | | ###????????# #??????????????????????????????? | | ???????????## ##??????????????????????????????? | | ????????????# ##???????????????????????????????? | | ???????????? #????????????????????????????????? | | ???????????? #????????????????????????????????? | | ???????????? ##????????????????????????????????? | | ???????????##$#??????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed AerolevWeldingCasing Manual? 0 Play Time 00:39:27 Cumulative 8.8 hours Start 2024.05.18 @ 22:39:27 End 2024.05.18 @ 23:21:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 3 Adventurer 14 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6aff82b4-695c-4388-b6b4-535783695fbb