Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.04 @ 23:28:26 Player: spruce (@macklemurr) Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (378) 378 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 1625 Bonus ------- Follower Combat Kills 32 Cogmind --------- Core Integrity 0/400 Matter 214/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Improved Terrain Scanner Targeting Computer Light Armor Plating Beam Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 30 | 6 4 11 9 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads 1 | . . 1 . Leg 6 | 2 . 2 2 Wheel 1 | . . 1 . Hover . | . . . . Flight 1 | . . . 1 Utility 7 | 1 2 1 3 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 12 | 2 2 5 3 Energy Gun 6 | . 2 2 2 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . . 8 15 Power 2 | . . 1 1 Propulsion 6 | . . 1 5 Utility 5 | . . 1 4 Weapon 10 | . . 5 5 Highest Loss Streak 8 | . . 8 8 Average Slot Usage (%) 83 | . 94 84 64 Engine 10 | . 14 11 4 Treads 3 | . . 5 5 Leg 18 | . 28 14 9 Wheel 1 | . . 5 . Device 4 | . 8 3 . Storage 13 | . 14 14 10 Processor 6 | . . 8 13 Protection 1 | . . . 4 Energy Gun 12 | . 25 5 2 Ballistic Gun 4 | . 2 4 7 Ballistic Cannon 5 | . . 11 5 Naked Turns . | . . . . Heaviest Build 21 | 11 16 18 21 Greatest Support 28 | 20 20 20 28 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 6 8 7 Most Carried 6 | 4 6 6 4 Average Carried 4 | 3 5 3 2 Final Capacity 8 | 6 8 8 4 Final Carried 6 | 4 6 5 2 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 502 | 260 36 156 50 Remotely . | . . . . Salvage Created 634 | . 210 193 231 Parts 30 | . 10 6 14 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 17 | . 1 9 7 Guns 9 | . 1 4 4 Cannons 8 | . . 5 3 Classes Destroyed 8 | . 5 2 1 Builder 1 | . 1 . . Recycler 2 | . 1 1 . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 2 | . . . 2 Grunt 5 | . 1 . 4 Sentry 2 | . . 1 1 Assembled 8 | . . 8 . Best Kill Streak 5 | . 5 4 3 Combat Bots Only 4 | . 1 4 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2471 | . 87 941 1443 Core 592 | . 12 169 411 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 . 27 . Volleys Fired 99 | . 13 35 51 Largest 2 | . 2 2 2 Hottest 130 | . 80 130 75 Shots Fired 129 | . 26 45 58 Gun 93 | . 26 26 41 Cannon 36 | . . 19 17 Launcher . | . . . . Special . | . . . . Kinetic 69 | . 2 19 48 Thermal 22 | . . 12 10 Explosive . | . . . . Electromagnetic 38 | . 24 14 . Robot Hit Streak 8 | . 6 7 8 Robot Miss Streak 6 | . 1 6 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 87 | . 19 29 39 Core Hits 46 | . 7 26 13 Critical Hits 4 | . . 1 3 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1414 | . 370 468 576 Guns 851 | . 283 226 342 Cannons 470 | . . 242 228 Explosions 87 | . 87 . . Melee . | . . . . Ramming 6 | . . . 6 Kinetic 662 | . . 242 420 Thermal 363 | . 87 126 150 Explosive . | . . . . Electromagnetic 383 | . 283 100 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Effects 2 | . . 2 . Energy Discharges 1 | . . 1 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles 2 | . . 2 . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary 1 | . . 1 . Self-Inflicted Damage 3 | . . . 3 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 374 | . 210 374 102 Average Temperature 100 | . 115 141 23 Received Heat Transfer 525 | . 48 . 477 Effects 2 | . . 2 . Interference 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 551 | . 100 155 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 110 | . 110 42 100 Average Influence 46 | . 73 24 53 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 4 11 19 Peak Tracking Total 10 | . 2 10 9 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 6 | . 6 . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Branch Access Points 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 2 | . 2 . . Track 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 35 | . . 35 35 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 21 | . . . 21 Total Damage 165 | . . . 165 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 882 | 84 318 275 205 Spaces Moved 476 | 69 204 141 62 Core 27 | 19 . . 8 Treads . | . . . . Legs 394 | 50 204 86 54 Wheels 55 | . . 55 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 50 Average Speed 114 | 100 120 108 127 Slowest Speed 200 | 120 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 5 37 32 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . 3 1 1 Melee . | . . . . Projectile 2 | . . 1 1 AOE 3 | . 3 . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 688 | 83 253 219 133 Wait 47 | . 20 22 5 Move 473 | 68 203 140 62 Hop . | . . . . Pick Up 28 | 9 6 8 5 Fast Attach 6 | 1 2 2 1 Attach 22 | 5 . 9 8 Detach 1 | . 1 . . Swap 2 | . 2 . . Drop 9 | . 6 3 . Fire 99 | . 13 35 51 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 12) 85 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 403 | -10/Materials | Entered Mines 409 | -10/Mines | Assembled infested the area 414 | -10/Mines | Assisted by a Guerilla fighting off Assembled 418 | -10/Mines | Learned location of Mines (-8) 480 | -10/Mines | Core integrity fell below 50% 521 | -10/Mines | Lost 8 parts (1p1n1u5w) 605 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 663 | -10/Mines | Discovered new exit (range 8) 678 | -10/Mines | Entered Materials 678 | -9/Materials | Accompanied by 2 allies 678 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 683 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 803 | -9/Materials | Core integrity fell below 50% 807 | -9/Materials | Lost 7 parts (1p2n2u2w) 868 | -9/Materials | Core integrity fell below 20% 883 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired Imp. Aluminum Leg. Atomic Centrifuge disabled. Carbon-fiber Leg destroyed. Beam Rifle destroyed. Beamcaster destroyed. Acquired 17 matter. Acquired Lgt. Assault Rifle. Acquired Flight Unit. Imp. Aluminum Leg destroyed. Processing Tank disabled. G-47 Trooper destroyed. G-34 Mercenary destroyed. Flight Unit destroyed. Lgt. Assault Rifle destroyed. Med. Storage Unit destroyed. Slammed into Y-45 Defender. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. Targeting Computer destroyed. Acquired 33 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????? ????????????????????? | | ???????????????????? ""??????????????????? | | ??????????????????""" ""??????????????????? | | ?????????????? 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