Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 22:04:38 Player: H0-R5E Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (168) 840 Value Destroyed (4744) 4744 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (908) 908 TOTAL SCORE: 10792 Bonus ------- High Alert Combat Kills 310 Follower Combat Kills 258 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -160 Cogmind --------- Core Integrity 0/850 Matter 76/300 Energy 89/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Propulsion Shielding Hacking Suite Trap Extractor (0/4) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Encrypted Comm Array Improved Propulsion Shielding Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved VSS Leg Advanced VSS Leg > --- UTILITY ---------- Medium Storage Unit Advanced Melee Analysis Suite Core Analyzer Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Rocket Array Powered Hammer Great Axe Heavy Pick > --- INVENTORY -------- F-cell Engine Advanced Weight Redist. System Structural Scanner Improved Trap Scanner Medium Reflective Plating Trap Extractor Advanced EMP Blaster Improved Datajack Plasma Cutter [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Airjet Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Insulated Plating Weapon Mace Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Low Low Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 4 | . . . . 2 1 . . 1 . . Weapon 2 | . . 2 . . . . . . . . Parts Attached 173 | 6 19 32 1 42 5 23 8 30 6 1 Power 16 | 1 3 3 . 1 . 5 . 3 . . Engine 9 | 1 2 3 . . . 1 . 2 . . Core 5 | . 1 . . 1 . 2 . 1 . . Reactor 2 | . . . . . . 2 . . . . Propulsion 41 | 2 3 6 . 7 1 9 3 10 . . Treads . | . . . . . . . . . . . Leg 35 | 2 3 6 . 6 1 8 3 6 . . Wheel 5 | . . . . . . 1 . 4 . . Hover 1 | . . . . 1 . . . . . . Flight . | . . . . . . . . . . . Utility 73 | 1 5 15 1 22 3 6 3 12 4 1 Device 41 | . 3 8 1 12 2 3 2 7 2 1 Storage 5 | 1 2 1 . 1 . . . . . . Processor 5 | . . 1 . 1 1 . . 2 . . Hackware 4 | . . . . 3 . 1 . . . . Protection 18 | . . 5 . 5 . 2 1 3 2 . Artifact . | . . . . . . . . . . . Weapon 43 | 2 8 8 . 12 1 3 2 5 2 . Energy Gun 4 | 1 3 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 11 | . 2 3 . 2 . 1 1 1 1 . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 14 | . 1 5 . 7 . . . 1 . . Slashing Weapon 9 | . . . . 3 1 2 1 1 1 . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 4 | . . 1 . 1 . 2 . . . . Parts Lost 44 | . . 1 . 4 . 8 2 21 5 3 Power 5 | . . 1 . . . 1 . 2 . 1 Propulsion 16 | . . . . 1 . 4 . 7 3 1 Utility 15 | . . . . 2 . 3 2 7 1 . Weapon 8 | . . . . 1 . . . 5 1 1 Highest Loss Streak 20 | . . 1 . 1 . 3 1 20 3 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 98 100 99 97 97 99 84 49 50 Engine 5 | . 11 9 11 5 . . . . . . Core 2 | . 2 . . 3 7 4 . . 6 6 Reactor 1 | . . . . . . 2 7 4 . . Leg 19 | . 28 22 22 17 21 20 22 21 . . Wheel 1 | . . . . . . . . . 20 6 Device 8 | . 12 4 10 9 11 7 12 9 6 10 Storage 8 | . 14 11 11 9 7 7 7 5 . . Processor 1 | . . 5 . 1 1 . . 3 . . Hackware 6 | . . . . 9 7 13 15 12 6 6 Protection 3 | . . 1 1 5 7 6 2 3 2 13 Energy Gun 1 | . 10 . . . . . . . . . Ballistic Gun 1 | . 14 . . . . . . . . . Impact Weapon 24 | . 2 41 44 25 23 23 23 9 . . Slashing Weapon 4 | . . . . 8 5 6 5 4 3 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 14 21 33 33 37 34 39 44 50 17 13 Greatest Support 69 | 20 20 36 30 38 52 63 63 69 48 21 Greatest Overweight (x) 3 | 2 1 1 1 1 . 2 . . 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 9 5 5 Most Carried 10 | 4 10 10 10 10 10 10 10 10 5 4 Average Carried 8 | 1 6 9 10 9 8 9 9 8 4 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 4 10 10 10 10 8 10 10 5 4 5 Class Distribution -------------------- 57% | Mutant 30% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Low Low Matter Collected 2460 | 236 228 529 197 365 70 245 140 235 215 . Remotely 45 | . 45 . . . . . . . . . Salvage Created 5812 | 123 469 1324 189 1197 70 1268 417 361 327 67 Parts 264 | 8 32 66 16 29 2 52 26 16 15 2 Haulers Intercepted 10 | . 1 5 . 2 . 2 . . . . Recyclers Shooed 4 | . 2 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 11 . Prevented 5 | . . . . . . . . . 5 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Low Low Combat Hostiles Destroyed 107 | . 7 31 3 21 1 19 11 5 8 1 Melee 51 | . . 13 1 9 . 14 4 4 5 1 Guns 4 | . 4 . . . . . . . . . AOE 28 | . 3 12 . 2 . 2 6 1 2 . Classes Destroyed 17 | 2 6 3 . 2 . 2 2 . . . Worker 10 | . 2 1 4 . . 2 . 1 . . Builder 10 | . 2 5 . 1 1 1 . . . . Tunneler 5 | 2 . . 2 . . . . 1 . . Hauler 10 | . 1 5 . 2 . 2 . . . . Recycler 12 | 1 2 2 1 4 . 2 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . 1 . . . . 1 . . . . Watcher 10 | . 1 4 . 3 . 1 . 1 . . Swarmer 32 | . . 11 3 6 . 3 4 . 5 . Grunt 44 | . 7 12 . 5 . 12 4 2 1 1 Brawler 2 | . . 1 . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 18 | . . 7 . 7 1 2 . 1 . . Hunter 5 | . . . . 1 . . 1 1 2 . Programmer 2 | . . . . . . 2 . . . . Behemoth 3 | . . . . . . . 2 1 . . Infiltrator 1 | . . . . . . . 1 . . . Best Kill Streak 11 | 2 7 11 4 6 1 6 4 3 4 1 Combat Bots Only 7 | . 3 7 3 6 1 4 4 1 4 1 Max Kills in Single Turn 5 | 1 3 4 1 1 1 1 5 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 3 . 1 . 1 4 1 1 . Melee 1 | . . 1 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Low Low Hostile Shots Fired 776 | . 33 113 9 99 36 158 30 217 63 18 Missed 237 | . 9 35 2 29 16 46 5 72 17 6 Damage Taken 7739 | . 342 903 59 940 145 1409 530 2469 730 212 Core 1518 | . 46 202 10 173 6 189 38 585 129 140 Absorbed by Shields 46 | . . . . . . . . . 46 . Redirected to Shielding 43 | . . . . . . . . . 32 11 Ignored by Resistances 85 | . . . . . . 55 15 15 . . Regen/Repaired (Parts) 170 | . . . . 140 . . . 30 . . Core Remaining (%) 72 | 100 81 . 47 68 . . 66 . . . Volleys Fired 69 | 5 41 7 . 2 . 4 2 2 6 . Largest 2 | 2 2 1 . 1 . 1 1 1 1 . Hottest 100 | 70 100 33 . 30 . 36 45 45 36 . Shots Fired 105 | 10 72 7 . 2 . 4 2 2 6 . Gun 75 | 10 65 . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 29 | . 6 7 . 2 . 4 2 2 6 . Special 1 | . 1 . . . . . . . . . Kinetic 39 | 5 34 . . . . . . . . . Thermal 37 | 5 32 . . . . . . . . . Explosive 19 | . 6 7 . 2 . . 2 2 . . Electromagnetic 10 | . . . . . . 4 . . 6 . Robot Hit Streak 9 | 5 6 5 . . . 1 . 9 1 . Robot Miss Streak 6 | 1 6 . . 2 . . . 2 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 336 | 7 36 74 13 70 8 72 21 24 9 2 Core Hits 159 | 4 32 31 6 16 1 17 22 20 9 1 Critical Kills 10 | . 1 2 2 5 . . . . . . Critical Parts Destroyed 29 | . . 9 1 7 2 9 1 . . . Critical Strikes 49 | . 2 11 3 13 3 11 2 2 2 . Burn 1 | . 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . Smash 38 | . . 11 3 12 2 9 1 . . . Sever 9 | . . . . 1 1 2 1 2 2 . Melee Attacks 433 | . 3 97 21 109 9 104 42 34 12 2 Impact 319 | . 3 97 21 96 8 71 19 4 . . Slashing 98 | . . . . 13 1 33 23 14 12 2 Piercing 16 | . . . . . . . . 16 . . Sneak Attacks 49 | . . 17 7 9 1 14 . 1 . . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks 88 | . . 18 4 25 3 28 9 1 . . Damage Inflicted 16167 | 91 1024 3820 621 3312 290 3797 1345 1210 596 61 Guns 552 | 91 461 . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 3104 | . 563 1005 . 204 . 239 473 329 291 . Melee 12480 | . . 2811 621 3108 290 3558 845 881 305 61 Ramming 31 | . . 4 . . . . 27 . . . Kinetic 287 | 54 233 . . . . . . . . . Thermal 422 | 37 333 . . . . 52 . . . . Explosive 2469 | . 458 1005 . 204 . . 473 329 . . Electromagnetic 478 | . . . . . . 187 . . 291 . Impact 9212 | . . 2811 621 2850 253 2295 382 . . . Slashing 2894 | . . . . 258 37 1263 463 507 305 61 Piercing 374 | . . . . . . . . 374 . . Highest Corruption 3 | . . 1 1 . . . 3 . 1 1 Average Corruption 1 | . . 1 1 . . . 3 . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 19 | . . 7 4 . . . 6 . 1 1 Message Errors 2 | . . . . . . . 1 . 1 . Matter Fused 3 | . . . 2 . . . 1 . . . Heat Flow Errors 2 | . . 1 . . . . 1 . . . Energy Discharges 6 | . . 2 . . . . 3 . . 1 Parts Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 4 | . . 2 2 . . . . . . . Alerts 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2891 | . . 793 156 741 111 955 90 9 36 . Projectiles . | . . . . . . . . . . . Explosions 68 | . . 22 . . . 25 8 . 13 . Melee 2823 | . . 771 156 741 111 930 82 9 23 . Knockbacks 19 | . . 7 1 6 1 4 . . . . Impact 19 | . . 7 1 6 1 4 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 300 | . 10 . . . . . 61 158 71 . Shots 15 | . 1 . . . . . 2 8 4 . Rammed 1 | . . . . . . . . 1 . . Targets Rammed 3 | . 1 1 . . . . . 1 . . Kicked 2 | . 1 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 265 | 27 78 167 . 14 3 3 265 16 . . Average Temperature 29 | 12 22 64 . 8 3 3 141 8 . . Received Heat Transfer 2304 | . 192 327 . 378 42 405 102 795 9 54 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 65 | . . 16 5 21 2 18 . . 3 . Impact Corruptions 117 | . . 35 7 36 5 32 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . Heat Transferred 1001 | 111 840 . . . . 50 . . . . Parts Sabotaged 2 | . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Low Low Peak Influence 824 | 15 297 553 313 388 219 536 824 651 . . Initial 432 | . 9 94 211 53 153 99 307 432 . . Average 305 | 6 127 335 217 225 193 341 635 481 . . Maximum Alert Level 3 | . 1 2 1 1 1 2 3 2 . . Low Security (%) 33 | 100 56 28 47 40 68 24 . . . . Level 1 37 | . 43 28 52 59 31 38 16 7 . . Level 2 24 | . . 42 . . . 37 36 92 . . Level 3 4 | . . . . . . . 47 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 4 . 3 . 7 . 5 . . Investigation 9 | . . 3 . 3 . 1 . 2 . . Extermination 2 | . . . . . . 1 . 1 . . Reinforcement 5 | . 1 1 . . . 2 . 1 . . Assault 1 | . . . . . . . . 1 . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Low Low Distress Signals 11 | . 2 2 . 2 . 4 . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 193 | . 13 44 4 31 2 36 13 23 16 11 Peak Tracking Total 10 | . 4 5 3 7 1 7 4 9 7 10 Tactical Retreats 28 | . 1 1 1 4 . 9 3 3 6 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Low Low Traps Triggered 5 | . 1 . . . 1 2 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . . . 11 . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . 3 . . Reused 3 | . . . . . . . . 3 . . Traps Extracted 3 | . . . . . . . . 3 . . Installed 3 | . . . . . . . . 3 . . Triggered 5 | . . . . . . . . 3 1 1 Most Traps Carried 3 | . . . . . . . . 3 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Low Low Machines Disabled 9 | . 3 1 . . . 3 2 . . . Max in Single Turn 1 | . 1 1 . . . 1 1 . . . Garrison Relay 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Low Low Machines Accessed 47 | . 5 13 1 12 . 9 2 5 . . Terminals 35 | . 4 10 1 7 . 8 2 3 . . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 4 | . 1 2 . 1 . . . . . . Scanalyzers 3 | . . 1 . 2 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 199 | . 19 57 4 66 . 31 4 18 . . Successful 115 | . 10 33 1 45 . 16 1 9 . . Failed 84 | . 9 24 3 21 . 15 3 9 . . Catastrophic 15 | . . 5 1 3 . 3 2 1 . . Database Lockouts . | . . . . . . . . . . . Manual 83 | . 17 20 4 25 . 16 . 1 . . Terminals 137 | . 17 35 4 34 . 30 4 13 . . Fabricators 5 | . . . . . . . . 5 . . Repair Stations 8 | . . . . 8 . . . . . . Recycling Units 18 | . 2 10 . 6 . . . . . . Scanalyzers 30 | . . 12 . 18 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 51 | . 7 14 1 12 . 11 1 5 . . Part Schematic 1 | . . . 1 . . . . . . . Robot Schematic 2 | . 1 1 . . . . . . . . Robot Analysis 14 | . 6 3 . 2 . 1 . 2 . . Prototype ID Bank 6 | . . 1 . 3 . 2 . . . . Open Door 3 | . . . . . . 3 . . . . Level Access Points 1 | . . 1 . . . . . . . . Branch Access Points 3 | . . 1 . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . Machine Index 2 | . . . . 1 . 1 . . . . Terminal Index 4 | . . 1 . 1 . 1 . 1 . . Alert Level 4 | . . 1 . 2 . 1 . . . . Unreport Threat 4 | . . 2 . 1 . 1 . . . . Locate Traps 5 | . . 2 . 1 . 1 . 1 . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . Load Schematic 2 | . . . . . . . . 2 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 6 | . . . . 6 . . . . . . Scan Component 4 | . . . . 4 . . . . . . Repair 2 | . . . . 2 . . . . . . Recycling Unit Hacks 4 | . 1 2 . 1 . . . . . . Retrieve Components 4 | . 1 2 . 1 . . . . . . Scanalyzer 28 | . . 11 . 17 . . . . . . Insert Component 13 | . . 5 . 8 . . . . . . Analyze 15 | . . 6 . 9 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 22 | . 2 6 . 9 . 4 . 1 . . Terminals 14 | . 1 4 . 4 . 4 . 1 . . Track 2 | . . 1 . . . 1 . . . . Botnet 10 | . 1 3 . 3 . 2 . 1 . . Operators 2 | . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 1 2 . 4 . . . . . . Monitor 1 | . . . . 1 . . . . . . Reject 3 | . 1 1 . 1 . . . . . . Recyclers 2 | . . 1 . 1 . . . . . . Mask 1 | . . . . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Extract 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 41 | . 4 13 1 10 . 6 2 5 . . Full Trace Events 10 | . 1 3 . 3 . 1 . 2 . . Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 1 . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . . . . 81 . . Total Robot Build Rating 1 | . . . . . . . . 1 . . Part Schematics Acquired 25 | . . 5 1 19 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . Time 35 | . . . . 35 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 14 | . . 11 . 3 . . . . . . Parts Scanalyzed 13 | . . 5 . 8 . . . . . . Part Schematics Acquired 13 | . . 5 . 8 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Low Low Total Allies 10 | . . . 3 . 3 1 2 1 . . Largest Group 3 | . . . 3 3 3 3 2 1 . . Highest-Rated Group 157 | . . . 40 40 93 100 157 13 . . Highest-Rated Ally 100 | . . . 16 16 31 100 100 13 . . Total Orders 4 | . . . . . . . . 4 . . FOLLOW 1 | . . . . . . . . 1 . . AID 1 | . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . 1 . . RETURN 1 | . . . . . . . . 1 . . Ally Attacks 65 | . . . . 19 . 27 19 . . . Total Damage 1617 | . . . . 249 . 478 890 . . . Kills 9 | . . . . 3 . 2 4 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Low Low Robot Analysis Total 14 | . 6 3 . 2 . 1 . 2 . . Derelict Logs Recovered 4 | . . . 1 . . . . . 2 1 Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . 2 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Low Low Turns Passed 7318 | 86 720 1402 762 1466 261 861 590 579 436 155 Spaces Moved 4516 | 50 402 718 588 718 171 455 446 436 415 117 Core 131 | 11 . . . . . . . 117 . 3 Treads . | . . . . . . . . . . . Legs 3766 | 39 402 718 588 718 171 371 446 313 . . Wheels 619 | . . . . . . 84 . 6 415 114 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 126 95 100 50 90 50 Average Speed 122 | 116 120 149 122 148 126 121 107 90 91 98 Slowest Speed 260 | 190 190 190 190 195 130 260 120 110 105 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 4 77 71 98 69 6 74 60 15 61 20 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . 1 1 Known Exits Taken 6 | . . 1 1 . 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . Scrap Searched 3 | . . . 1 . . . . . 2 . Spaces Dug 24 | . 4 4 . 11 1 2 1 1 . . Terrain Destroyed 154 | . 59 53 . 24 1 7 4 6 . . Melee 23 | . 3 4 . 11 1 2 1 1 . . Projectile 1 | . 1 . . . . . . . . . AOE 130 | . 55 49 . 13 . 5 3 5 . . Terrain Rammed 1 | . . . . . . . 1 . . . Walls Destroyed 1 | . . . . . . . 1 . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Low Low Total 5582 | 65 554 912 604 962 203 627 502 552 446 155 Wait 403 | 1 70 56 4 93 19 65 19 36 7 33 Move 4506 | 49 401 717 587 717 170 455 444 435 414 117 Hop . | . . . . . . . . . . . Pick Up 56 | 4 9 12 . 15 1 7 3 3 1 1 Fast Attach 49 | 6 5 4 . 8 1 8 . 13 4 . Attach 30 | . 1 2 . 11 2 2 3 6 2 1 Detach 10 | . 1 1 . 4 1 1 . 1 . 1 Swap 94 | . 13 26 1 23 2 13 5 11 . . Drop 58 | . 9 20 . 17 1 8 1 2 . . Fire 69 | 5 41 7 . 2 . 4 2 2 6 . Melee 289 | . 3 66 12 72 6 64 24 28 12 2 Ram 2 | . . . . . . . 1 1 . . Kick 2 | . 1 1 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 14 | . . . . . . . . 14 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 8) 721 | -10/Materials | Discovered new exit (range 3) 735 | -10/Materials | Discovered new exit (range 15) 807 | -10/Materials | Entered another Materials area 807 | -9/Materials | Evolved 2 slots: Weapon x2 1043 | -9/Materials | Destroyed 7 combat bots 1377 | -9/Materials | Identified exit to Mines 1405 | -9/Materials | Discovered new exit (range 12) 1987 | -9/Materials | Discovered new exit (range 16) 1996 | -9/Materials | Identified exit to Materials 2138 | -9/Materials | Core integrity fell below 50% 2209 | -9/Materials | Entered Mines 2374 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2525 | -9/Mines | Discovered exit to Materials (range 9) 2536 | -9/Mines | Discovered exit to Materials (range 12) 2754 | -9/Mines | Found a hidden stash of uninstalled traps 2971 | -9/Mines | Entered Materials 2971 | -8/Materials | Accompanied by 3 allies 2971 | -8/Materials | Evolved 2 slots: Utility x2 3222 | -8/Materials | Lost 3 allies 3588 | -8/Materials | Repaired Med. Armor Plating 3626 | -8/Materials | Build established: Hacker-Mutant 3771 | -8/Materials | Repaired Great Maul 4012 | -8/Materials | Build established: Mutant 4385 | -8/Materials | Discovered new exit (range 5) 4437 | -8/Materials | Entered Factory 4437 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4438 | -7/Factory | Identified exit to Storage 4482 | -7/Factory | Discovered new exit (range 14) 4555 | -7/Factory | Identified exit to Lower Caves 4665 | -7/Factory | Allied Derelicts emerged from ambush trap array 4698 | -7/Factory | Entered Storage 4698 | -7/Storage | Accompanied by 3 allies 5040 | -7/Storage | Found Rocket Array 5079 | -7/Storage | Build established: Hacker-Mutant 5108 | -7/Storage | Lost 3 parts (2n1u) 5256 | -7/Storage | Garrison activated, responded to threat 5370 | -7/Storage | Met 01-MTF 5403 | -7/Storage | Discovered new exit (range 16) 5559 | -7/Storage | Identified exit to Garrison 5559 | -7/Storage | Entered Garrison 5559 | -7/Garrison | Accompanied by 1 ally (01-MTF) 5564 | -7/Garrison | 01-MTF left 5609 | -7/Garrison | Found embedded Infiltrators 5661 | -7/Garrison | Triggered checkpoint 5665 | -7/Garrison | Triggered checkpoint 5695 | -7/Garrison | Triggered checkpoint 5705 | -7/Garrison | Spotted B-75 Beast 5706 | -7/Garrison | Spotted B-75 Beast 5742 | -7/Garrison | Destroyed B-75 Beast 5751 | -7/Garrison | Destroyed B-75 Beast 5883 | -7/Garrison | Discovered new exit (range 14) 5999 | -7/Garrison | Garrison Relay disabled 6026 | -7/Garrison | Discovered new exit (range 13) 6049 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6149 | -7/Garrison | Entered Factory 6149 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6361 | -6/Factory | Identified exit to Lower Caves 6361 | -6/Factory | Identified exit to Extension 6435 | -6/Factory | Spotted B-75 Beast 6496 | -6/Factory | Destroyed B-75 Beast 6499 | -6/Factory | First assault squad dispatched 6551 | -6/Factory | Fabricated M-13 Machinist (x1) 6662 | -6/Factory | Core integrity fell below 50% 6719 | -6/Factory | Lost 20 parts (2p7n7u4w) 6728 | -6/Factory | Entered Lower Caves 6734 | -6/Lower Caves | Met a Warlord Commander 6735 | -6/Lower Caves | Learned location of Warlord (-4) 6736 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6740 | -6/Lower Caves | Found Encrypted Comm Array 6750 | -6/Lower Caves | Learned Factory emergency access door positions 6939 | -6/Lower Caves | Build established: Mutant 6982 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7024 | -6/Lower Caves | Lost 3 parts (2n1w) 7068 | -6/Lower Caves | Identified exit to Lower Caves 7098 | -6/Lower Caves | Core integrity fell below 20% 7164 | -6/Lower Caves | Entered another Lower Caves area 7315 | -6/Lower Caves | Attracted the attention of an 0b10 base 7319 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07124_ Arm. Wheel destroyed. 07126_ S-27 Virus destroyed. 07130_ Acquired 30 matter. 07131_ S-27 Virus heat short circuits VTOL Module. 07132_ S-27 Virus heat damages Broken VTOL Module, Lgt. Nuclear Core. 07134_ Autogun fries itself beyond repair. 07135_ Acquired 33 matter. 07142_ VTOL Module fries itself beyond repair. LOCATION=LOWER CAVES GOAL=ESCAPE 07184_ Acquired derelict log, extracted data. World map updated: -6/Factory. 07306_ G-50 Soldier destroyed. 07307_ System corrupted: Energy discharge (-26). 07308_ Chainsword destroyed. 07309_ Acquired Lgt. Angular Momentum Engine. 07314_ Arm. Wheel destroyed. 07314_ S-27 Virus springs to life. 07315_ G-50 Soldier springs to life. 07318_ Fusion Compressor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###??????????????????????????????? | | ???????????????? ?????? ??????????????????????? | | ????????????????$ #?????? ??????????????????????? | | ????????????????# #?????# ##?????????????????????? | | ????????????????# #????? ?????????????????????? | | ????????????????# #????# ??????????????????????? | | ????????????????# #????# #??####????????????????? | | ????????????????# #????# #?""" "????????????????? | | ????????????????# #????# #? """?# ##????????? | | ????????????????# #???## # """"# #???????? | | ????????????????#!#??## g # # ???????? | | ??????????????###%#?## s/ + ???????# | | ?????????????## g### s# # ?????### | | ????????????## g s # "# ?????# | | ???????????## g T??# ####?# | | ?????????### g#?????????# #### | | ????????## ## ########### #?## | | ????????# ### @ #??? | | ????????# ##?# #??? | | ????????### #??# ### #########??# ##?? | | ??????????# #??## ##?# ### ###??# ### | | ????????### #??## ##??# ## #### | | ????????# ##### ##??# ### | | ???????# ##?# #?## ##?? | | ???????# ##??## ## ##??? | | ???????#####????#### ### #### ###???? | | ???????????????????######?#####??###########?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 375 Resistance: TH 15 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 55 Melee Accuracy 8 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Rnf. Ion Engine | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Med. Armor Plating | -9/Mines | Hacked Titanium Leg | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed System Shield | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Hardlight Generator | -8/Materials | Extracted Flail | -8/Materials | Extracted Imp. Treads | -8/Materials | Extracted VSS Leg | -8/Materials | Extracted Recoil Stabilizer | -8/Materials | Extracted Lrg. Matter Pod | -8/Materials | Extracted Hpw. Tractor Beam | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Y-45 Defender | -9/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordArmoredExpander Manual? 0 Play Time 01:41:31 Cumulative 1125.6 hours Start 2024.07.11 @ 22:45:34 End 2024.07.12 @ 22:04:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 478 Rogue 478 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebdc49ea-31d7-4b89-9fb9-796454de03d4