Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 14:02:32 Player: kite Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (784) 784 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2059 Bonus ------- None Cogmind --------- Core Integrity 248/400 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Heat Sink Huge Storage Unit Large Matter Pod (150) Weapon Shielding EM Pulse Gun Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Weapon Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Heat Sink Huge Storage Unit EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Weapon Shielding Storage Large Storage Unit Processor Transport Network Coupler Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 4 . 5 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 2 | 2 . . . Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 . 5 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Backups 8 | . 6 11 13 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 2 3 Weapon 6 | . 5 9 9 Tool/Special . | . . . . Unused Backups 11 | . 2 . 9 Power . | . . . . Propulsion . | . . . . Utility 5 | . 2 . 3 Weapon 6 | . . . 6 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 92 100 65 Engine 13 | . 13 14 7 Treads 26 | . 28 28 13 Storage 13 | . 14 14 11 Protection 9 | . 7 14 3 Ballistic Gun 26 | . 27 28 19 Peak Build Rating 8 | 6 8 8 8 Average Rating 7 | 4 6 8 6 On Entrance 5 | . 6 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 30 | 12 30 30 30 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 10 15 15 Most Carried 14 | 2 11 13 14 Average Carried 8 | 1 6 11 13 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 2 11 13 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 841 | 211 458 48 124 Remotely . | . . . . Salvage Created 1103 | 68 701 97 237 Parts 67 | 3 45 5 14 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 11 2 8 Guns 11 | . 7 2 2 AOE 10 | . 4 . 6 Classes Destroyed 9 | 1 7 . 1 Worker 1 | . 1 . . Builder 4 | . 4 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 18 | . 8 2 8 Sentry 1 | . . . 1 Best Kill Streak 9 | 1 9 2 6 Combat Bots Only 6 | . 5 2 6 Max Kills in Single Turn 4 | 1 4 1 3 Gunslinging . | . . . . Exploded 4 | . 4 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 84 | . 31 9 44 Missed 12 | . 6 1 5 Hits 72 | . 25 8 39 Projectile 72 | . 25 8 39 Critical Strikes 3 | . 1 . 2 Damage Taken 967 | . 321 106 540 Core 250 | . 71 27 152 Absorbed by Shields . | . . . . Redirected to Shielding 20 | . 12 8 . Core Remaining (%) 80 | 100 . 60 . Volleys Fired 82 | 1 54 8 19 Largest 2 | 2 2 2 2 Hottest 40 | 40 40 40 40 Shots Fired 156 | 2 107 16 31 Gun 149 | 2 106 16 25 Cannon . | . . . . Launcher 7 | . 1 . 6 Special . | . . . . Kinetic 149 | 2 106 16 25 Thermal . | . . . . Explosive 7 | . 1 . 6 Electromagnetic . | . . . . Robot Hit Streak 18 | 1 10 6 18 Robot Miss Streak 6 | . 6 1 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 90 | 1 56 9 24 Core Hits 52 | 1 31 5 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1854 | 28 928 119 779 Guns 1096 | 28 731 119 218 Cannons . | . . . . Explosions 758 | . 197 . 561 Melee . | . . . . Ramming . | . . . . Kinetic 1096 | 28 731 119 218 Thermal . | . . . . Explosive 758 | . 197 . 561 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 92 | . 18 . 74 Shots 4 | . 1 . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 26 | . 20 9 26 Average Temperature 6 | . 5 3 9 Received Heat Transfer 471 | . 159 57 255 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 156 | 5 119 66 156 Initial 16 | . . 16 . Average 30 | . 40 8 62 Influence Increases 701 | 5 370 50 276 Destroy 0b10 Robot/C 420 | . 220 40 160 Destroy 0b10 Robot/NC 70 | 5 60 . 5 Destroy Leader 100 | . 58 10 32 Allied During Kill 3 | . . . 3 Successful Hack 7 | . 7 . . Disable Machine 15 | . . . 15 Destroy Structure 41 | . 10 . 31 Lose Combat Pursuer 45 | . 15 . 30 Influence Decreases 565 | 5 327 93 140 Entered New Map 27 | . . 27 . Time Decay 438 | 5 317 66 50 Lost Part 60 | . 10 . 50 Lost Ally 40 | . . . 40 Squads Dispatched 5 | . 3 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 23 2 17 Peak Tracking Total 9 | . 5 2 9 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 12 . . Successful 1 | . 1 . . Failed 11 | . 11 . . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Part Schematic 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 10 | . . . 10 Total Damage 59 | . . . 59 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 124 | . . . 124 T.N.C. 124 | . . . 124 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1810 | 83 1002 554 171 Spaces Moved 918 | 45 488 331 54 Core 8 | 2 . . 6 Treads 908 | 43 488 331 46 Legs 2 | . . . 2 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 155 160 160 191 Slowest Speed 400 | 160 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 79 74 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 56 | . 9 . 47 Melee . | . . . . Projectile . | . . . . AOE 56 | . 9 . 47 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1084 | 53 601 340 90 Wait 45 | . 37 . 8 Move 915 | 44 487 330 54 Hop . | . . . . Pick Up 16 | 2 12 2 . Fast Attach 12 | 6 4 . 2 Attach 3 | . 1 . 2 Detach 1 | . . . 1 Swap 7 | . 3 . 4 Drop 3 | . 3 . . Fire 82 | 1 54 8 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 63 | -11/Scrapyard | Discovered new exit (range 12) 84 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 15) 575 | -10/Materials | Discovered new exit (range 6) 852 | -10/Materials | Discovered new exit (range 15) 891 | -10/Materials | Discovered new exit (range 14) 1086 | -10/Materials | Entered Mines 1265 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1461 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1557 | -10/Mines | Discovered new exit (range 10) 1615 | -10/Mines | Discovered new exit (range 10) 1634 | -10/Mines | Learned Materials emergency access door positions 1640 | -10/Mines | Entered Materials 1640 | -9/Materials | Accompanied by 3 allies 1640 | -9/Materials | Evolved 2 slots: Propulsion x2 1701 | -9/Materials | Discovered new exit (range 11) 1746 | -9/Materials | Lost 3 allies 1797 | -9/Materials | Lost 5 parts (1p2n2w) 1811 | -9/Materials | Self-destructed Last Messages --------------- 01758_ U-05 Engineer lays Concrete. 01762_ G-34 Mercenary destroyed. 01763_ U-05 Engineer lays Concrete. 01765_ The unstable cave ceiling collapses. 01765_ U-05 Engineer lays Concrete. 01766_ Ion Engine destroyed. 01767_ U-05 Engineer lays Concrete. 01773_ G-34 Mercenary destroyed. 01773_ U-05 Engineer builds a Wall. 01777_ Acquired 55 matter. 01779_ U-05 Engineer lays Concrete. 01781_ Acquired 39 matter. 01782_ U-05 Engineer builds a Wall. 01790_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01794_ K-01 Serf collects debris. 01796_ U-05 Engineer builds a Wall. 01801_ U-05 Engineer lays Concrete. 01804_ Acquired Aluminum Leg. 01806_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????a | | ????????????????????????????????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# ##??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? < #??????????????????? | | ????????###########????? ???????????????????? | | ????????# #####? g ???????????????????? | | ????????# # #?# g #??????a????????????? | | ????????# # #?# #???????????????????? | | ????????# #!!!#?# #???????????????????? | | ????????# #!! ### #?##??? #???????????? | | ????????# [ ## # ## #???????????? | | ????????# # ! # # % # ##??????????? | | ????????# # [ #% ##### g ???????? | | ????????#######+### ###*= % %= g= a ???????? | | ?????????????# ! @o%= ## #???????????? | | ?????????????# *! # #???????????? | | ?????????????# u # # #????????????? | | ?????????????# u####### a ####???????????????? | | ?????????????# #???#### ##??????????????????? | | ?????????????# #????### ##??????????????????? | | ?????????????# #??????# #???????????????????? | | ?????????????# #??????# #???????????????????? | | ???????????#?# ######## ???????????????????? | | ???????????# # # # ??????????????????? | | ???????????# + """ # ?????????????????? | | ???????????# # # """ #######+????????????????? | | ???????????### # """ #???????????????????????? | | ?????????????# # #???????????????????????? | | ?????????????##### #???????????????????????? | | ?????????????????########???????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightBarrageActivator Manual? 0 Play Time 00:08:15 Cumulative 496.4 hours Start 2026.07.27 @ 07:08:00 End 2026.07.27 @ 14:02:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 443 Adventurer 0 Explorer 0 Win Type - Total 13 Types 7/0/3/1/0/0/0/1/0/1 Lore% 63 Gallery% 70 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c04a872b-094d-4b91-8314-3a81ab254692