Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 13:38:23 Player: J1ang-5h1 Result: Destroyed by 99-MMV(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (410) 410 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1040 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 180/300 Energy 166/200 System Corruption 1% Temperature Cool (17) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Assault Rifle Subdweller Machine Gun > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Subdweller Monowheel Improved Heat Sink Disposable Heat Sink Large Matter Pod (0) Subdweller Optics Sensor Array Signal Interpreter Terrain Scanner Hacking Suite Subdweller Laser Battle Rifle Battle Cannon Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Subdweller Monowheel Improved Heat Sink Disposable Heat Sink Large Matter Pod Subdweller Optics Sensor Array Signal Interpreter Terrain Scanner Hacking Suite Subdweller Laser Battle Rifle Battle Cannon Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | . 21 10 Power 4 | . 2 2 Engine 4 | . 2 2 Core . | . . . Reactor . | . . . Propulsion 7 | . 5 2 Treads 2 | . . 2 Leg 1 | . 1 . Wheel 4 | . 4 . Hover . | . . . Flight . | . . . Utility 5 | . 4 1 Device 1 | . . 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 15 | . 10 5 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 10 | . 6 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 4 | . 3 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 3 | . 1 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 95 99 Engine 13 | . 13 13 Treads 4 | . . 8 Leg 7 | . 14 . Wheel 15 | . 12 19 Storage 14 | . 14 14 Protection 13 | . 12 14 Ballistic Gun 26 | . 25 27 Special Weapon 1 | . 1 . Naked Turns . | . . . Heaviest Build 90 | 10 90 90 Greatest Support 40 | 20 26 40 Greatest Overweight (x) 27 | . 27 3 Average Overweight (x) 2 | . 2 2 Largest Inventory Capacity 25 | . 25 25 Average Capacity 21 | . 18 25 Most Carried 23 | . 21 23 Average Carried 16 | . 14 19 Final Capacity 25 | 8 25 25 Final Carried 20 | 6 17 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 771 | 200 297 274 Remotely . | . . . Salvage Created 634 | . 462 172 Parts 47 | . 30 17 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . 7 4 Guns 11 | . 7 4 Classes Destroyed 8 | . 6 2 Worker 2 | . 2 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 4 | . 4 . Artisan 1 | . . 1 Subdweller 4 | . . 4 Best Kill Streak 4 | . 4 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 89 | . 36 53 Missed 25 | . 8 17 Damage Taken 1195 | . 334 861 Core 258 | . 63 195 Absorbed by Shields . | . . . Regen/Repaired (Parts) 13 | . 13 . Core Remaining (%) 100 | 100 . . Volleys Fired 105 | . 55 50 Largest 2 | . 2 2 Hottest 120 | . 120 100 Shots Fired 187 | . 97 90 Gun 166 | . 84 82 Cannon . | . . . Launcher . | . . . Special 21 | . 13 8 Kinetic 165 | . 83 82 Thermal 22 | . 14 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 6 9 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 108 | . 51 57 Core Hits 42 | . 29 13 Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1103 | . 474 629 Guns 1101 | . 472 629 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 1091 | . 462 629 Thermal 10 | . 10 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 23 | . 11 12 Message Errors 5 | . 1 4 Matter Fused 7 | . 4 3 Heat Flow Errors 2 | . 1 1 Energy Discharges 4 | . 4 . Parts Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . 1 . Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . 1 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 286 | . 191 286 Average Temperature 58 | . 47 147 Received Heat Transfer 570 | . 129 441 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 25 | . 25 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 237 | . 237 . Initial . | . . . Average 50 | . 50 . Maximum Alert Level 1 | . 1 . Low Security (%) 97 | . 97 . Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 13 8 Peak Tracking Total 3 | . 3 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 11 | . 11 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 32 . Successful 19 | . 19 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 16 | . 16 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 2 | . 2 . Prototype ID Bank 4 | . 4 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 4 | . 4 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 8 | . 8 8 Highest-Rated Ally 8 | . 8 8 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2867 | . 1530 1337 Spaces Moved 1489 | 1 787 701 Core 4 | . 4 . Treads 115 | . . 115 Legs 363 | 1 362 . Wheels 1007 | . 421 586 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 135 Average Speed 161 | 120 158 165 Slowest Speed 1400 | 120 1400 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 2 94 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 5 | . 5 . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile 5 | . 5 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1728 | . 956 772 Wait 60 | . 60 . Move 1487 | . 786 701 Hop . | . . . Pick Up 34 | . 24 10 Fast Attach 1 | . 1 . Attach 17 | . 10 7 Detach 1 | . 1 . Swap 13 | . 10 3 Drop 9 | . 8 1 Fire 105 | . 55 50 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Repaired Imp. Heat Sink 313 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 8) 445 | -10/Materials | Central database locked down 574 | -10/Materials | Discovered new exit (range 16) 993 | -10/Materials | Discovered new exit (range 15) 1249 | -10/Materials | Discovered new exit (range 15) 1306 | -10/Materials | Discovered new exit (range 5) 1461 | -10/Materials | Discovered new exit (range 3) 1531 | -10/Materials | Entered Subcaves 1531 | -10/Subcaves | Accompanied by 1 ally 1761 | -10/Subcaves | Learned Materials stockpile data 1844 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1911 | -10/Subcaves | Core integrity fell below 50% 2154 | -10/Subcaves | Disturbed a concealed Subdweller 2468 | -10/Subcaves | Discovered new exit (range 9) 2482 | -10/Subcaves | Lost 3 parts (1p1n1w) 2712 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2863 | -10/Subcaves | Core integrity fell below 20% 2868 | -10/Subcaves | Destroyed by 99-MMV(R) with Subdweller Beam Cannon Last Messages --------------- 02710_ FD-8VF(u) cries out in pain. 02710_ FD-8VF(u) destroyed. 02712_ UG-ULG(R) angrily emerges from the Twisted Machinery. 02712_ UG-ULG(R): "WEHOME!" 02712_ Technician 1a destroyed. 02715_ UG-ULG(R) destroyed. 02726_ Acquired Hacking Suite. 02780_ System corrupted: Matter fused (-8). 02839_ Searching scrap... 02839_ Found Battle Rifle. 02839_ Found 18 Matter. 02840_ Acquired 18 matter. 02845_ Acquired Battle Rifle. 02856_ Lgt. Ion Engine destroyed. 02858_ Critical hit (Meltdown: +300). 02860_ Lgt. Armor Plating destroyed. 02860_ Assault Rifle destroyed. 02865_ System corrupted: Assault Rifle jammed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# "" % | | ???????????????????????????????## | | ??????????????????????????????## #" | | ??????????????????????????????# "" #" % | | ??????????????????????????????# ###"##" ! | | ??????????????????????????????# #?#"## | | ??????????????????????????????# ### #" | | ??????????????????????????????# #" = | | ??????????????????????????????# ### " | | ??????????????????????????????# ####?# "" | | ??????????????????????????????# #??### "" | | ??????????????????????????????# #### "" " | | ??????????????????????????????### ##"" | | ????????????????????????????????## ######## | | ?????????????????????????????????# ##?????## | | ???????????????????####??????????### ####???# | | ??????????????????## ????????????# ##??# | | ????????????????? ????????????## ##?## | | ?????????????????? ##???????###### #??# | | ???????????????????? ######## ### #??? | | ?????????????????????# # # ?## ## # | | ?????????????????????# #??# ## | | ????????????????????### "" ##?## #?## | | ????????????????????#"# "# # #### #### | | ????????????????????#" R" ## #? | | ????????????????????# R@ & ##?? | | ???????????????????# # # # #& #### ##???? | | ??????????????????# ######### *& ##??# #????? | | ??????????????????# #????????# & #??# #????? | | ??????????????????##???????? ##" ""#??# #????? | | ?????????????????????????? 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" ?? #?????????????? | | ??????????????????????? ## ""?"# "#????????????? | | ??????????????????????? ??## ?""<"" ???????????? | | ???????????????????????????###?? ???????????? | | ????????????????????????????????### ??????????? | | ???????????????????????????????????### ?????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartGyrokineticCharge Manual? 0 Play Time 00:21:43 Cumulative 185.3 hours Start 2024.03.15 @ 13:17:00 End 2024.03.15 @ 13:38:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 131 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d8e9cf4-5f97-4424-8fdc-8df0bd4f1de0