Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 14:10:52 Player: AussieBBQ Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (829) 829 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2189 Bonus ------- None Cogmind --------- Core Integrity 379/400 Matter 273/300 Energy 256/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating Shotgun Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating Shotgun Grenade Launcher Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Shotgun Ballistic Gun Shotgun Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 19 | 2 12 . 5 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | . 8 . 1 Treads 5 | . 4 . 1 Leg 4 | . 4 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 . 2 Device 2 | 2 . . . Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 3 | . 2 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | . 2 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 11 | 6 9 15 13 Power 1 | 1 1 1 1 Propulsion 6 | 4 5 8 7 Utility 1 | . . 1 1 Weapon 2 | 1 2 3 2 Tool/Special . | . . . . Unused Backups 32 | 6 8 1 17 Power 4 | 1 2 . 1 Propulsion 13 | 2 2 1 8 Utility 7 | 1 1 . 5 Weapon 7 | 2 3 . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 100 100 99 Engine 13 | . 14 14 11 Treads 26 | . 23 28 33 Leg 2 | . 4 . . Device 12 | . 13 14 11 Storage 13 | . 14 14 11 Protection 2 | . . . 10 Ballistic Gun 26 | . 28 28 22 Peak Build Rating 19 | 7 12 12 19 Average Rating 11 | 6 11 12 15 On Entrance 9 | 6 7 12 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 39 | 13 32 32 39 Greatest Support 69 | 20 46 46 69 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 8 10 15 15 Most Carried 15 | 7 15 15 15 Average Carried 11 | 6 9 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 893 | 262 352 97 182 Remotely . | . . . . Salvage Created 1030 | 164 500 102 264 Parts 67 | 11 31 4 21 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 24 | . 12 5 7 Guns 22 | . 10 5 7 AOE 2 | . 2 . . Classes Destroyed 8 | 2 5 . 1 Worker 1 | . 1 . . Tunneler 6 | 5 1 . . Hauler 3 | . 2 . 1 Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 8 | . 2 3 3 Grunt 14 | . 10 2 2 Sentry 2 | . . . 2 Best Kill Streak 4 | 4 3 3 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 95 | . 54 17 24 Missed 16 | . 9 2 5 Hits 79 | . 45 15 19 Projectile 79 | . 45 15 19 Critical Strikes 1 | . . . 1 Damage Taken 859 | . 508 146 205 Core 156 | . 96 39 21 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 . 46 . Volleys Fired 99 | 21 48 12 18 Largest 2 | 2 2 2 2 Hottest 46 | 40 46 46 46 Shots Fired 198 | 42 96 24 36 Gun 198 | 42 96 24 36 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 198 | 42 96 24 36 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 5 8 7 4 Robot Miss Streak 5 | 3 4 4 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 113 | 23 53 16 21 Core Hits 67 | 11 33 9 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1799 | 192 1055 265 287 Guns 1400 | 192 673 248 287 Cannons . | . . . . Explosions 361 | . 361 . . Melee . | . . . . Ramming 38 | . 21 17 . Kinetic 1400 | 192 673 248 287 Thermal 361 | . 361 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 149 | . 149 . . Projectiles . | . . . . Explosions 149 | . 149 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 28 | . 28 . . Shots 1 | . 1 . . Rammed 5 | . 3 2 . Targets Rammed 6 | . 4 2 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 27 | . 27 10 22 Average Temperature 8 | . 9 4 7 Received Heat Transfer 366 | . 222 48 96 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 200 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 96 100 100 Level 1 1 | . 3 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 216 | 15 216 70 113 Initial 20 | . . 20 13 Average 50 | 2 74 21 26 Influence Increases 917 | 30 512 120 255 Destroy 0b10 Robot/C 480 | . 240 100 140 Destroy 0b10 Robot/NC 60 | 30 25 . 5 Destroy Leader 128 | . 66 20 42 Successful Hack 13 | . 5 . 8 Disable Machine 90 | . 90 . . Destroy Structure 26 | . 26 . . Lose Combat Pursuer 120 | . 60 . 60 Influence Decreases 804 | 30 459 139 176 Entered New Map 54 | . . 33 21 Time Decay 607 | 30 326 106 145 Lost Part 10 | . . . 10 Purge Threat 133 | . 133 . . Squads Dispatched 4 | . 3 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 28 7 13 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 7 | . 4 . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 6 | . 6 . . Max in Single Turn 6 | . 6 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 13 . 9 Successful 10 | . 5 . 5 Failed 12 | . 8 . 4 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 8 | . 6 . 2 Terminals 20 | . 11 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 . 3 Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . . . 1 Unreport Threat 1 | . 1 . . Locate Traps 1 | . . . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 . 2 Terminals 4 | . 2 . 2 Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 2376 | 110 1289 424 553 Seismic 2376 | 110 1289 424 553 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2487 | 150 1356 424 557 Spaces Moved 1292 | 78 727 233 254 Core . | . . . . Treads 1119 | . 632 233 254 Legs 173 | 78 95 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 154 | 120 154 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 88 58 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 23 | . 23 . . Melee . | . . . . Projectile . | . . . . AOE 23 | . 23 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1613 | 100 881 260 372 Wait 145 | . 53 12 80 Move 1289 | 77 726 232 254 Hop . | . . . . Pick Up 25 | . 18 1 6 Fast Attach 3 | 1 . . 2 Attach 5 | . 2 . 3 Detach . | . . . . Swap 14 | 1 11 . 2 Drop 27 | . 19 1 7 Fire 99 | 21 48 12 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . 4 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 151 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 784 | -10/Materials | Discovered new exit (range 16) 1032 | -10/Materials | Discovered new exit (range 7) 1174 | -10/Materials | Discovered new exit (range 16) 1507 | -10/Materials | Entered Mines 1508 | -10/Mines | Met a Derelict bent on vengeance 1679 | -10/Mines | Learned location of Zion (-6) 1688 | -10/Mines | Found a hidden stash of uninstalled traps 1772 | -10/Mines | Learned Materials emergency access door positions 1850 | -10/Mines | Core integrity fell below 50% 1920 | -10/Mines | Discovered new exit (range 8) 1931 | -10/Mines | Entered Materials 1931 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2061 | -9/Materials | Identified exit to Mines 2488 | -9/Materials | Self-destructed Last Messages --------------- 02326_ Acquired Lgt. Treads. 02333_ Dropped Heat Sink. 02333_ Acquired Lgt. Armor Plating. 02338_ Dropped Ion Engine. 02339_ Acquired 10 matter. 02398_ S-10 Pest destroyed. 02410_ Acquired 8 matter. 02430_ A-02 Transporter destroyed. 02439_ Dropped Lgt. Armor Plating. 02442_ Acquired Hrd. Light Armor Plating. 02444_ Dropped Lgt. Treads. 02445_ Acquired Hrd. Light Armor Plating. 02458_ Y-45 Defender destroyed. 02460_ W-16 Scout sends out distress signal. 02470_ S-10 Pest destroyed. 02476_ Acquired 67 matter. 02483_ Dropped Seismic Detector. 02483_ Acquired Salvage Targeting Computer. 02485_ Discarded Salvage Targeting Computer. 02487_ Acquired Seismic Detector. 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" " #???????????????# #?????????? | | ??????????? #???????????????# #?????????? | | ?????????? ? +???????????????# #???####### | | ?????????""""????"" #???????????????? ????# | | ?????????????????"" ????????????????? ????# | | ??????????????????" ????????????????? ????# | | ?????????????????? ????????????????? ????# ### | | ??????????????????? ????????????????? ????# ??? | | ??????????????????? ????????????????? ????# ???? | | ?????????????????????????????????????? ????# ???? | | ??????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ????? | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????+###?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaBattleFacilitator Manual? 0 Play Time 00:15:37 Cumulative 38.5 hours Start 2025.11.01 @ 07:18:30 End 2025.11.14 @ 14:10:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3af3d544-7566-4463-95f2-62140208f05c