Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 23:09:23 Player: Exceptionally Mediocre Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1601) 1601 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (345) 345 TOTAL SCORE: 4751 Bonus ------- High Alert Combat Kills 45 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 75/300 Energy 56/100 System Corruption 0% Temperature Cool (70) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Beam Rifle Autogun > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Treads Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weight Redist. System Hacking Suite Hacking Suite Firepult Rocket Launcher Maul Maul Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Heat Sink Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weight Redist. System Hacking Suite Hacking Suite Beam Rifle Autogun Autogun Rocket Launcher Maul Maul Katana [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 42 | 7 10 . . 4 21 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 . . . 9 Treads 13 | 2 2 . . . 9 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 3 . . . 4 Device 2 | 1 . . . . 1 Storage 4 | 1 2 . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 17 | 2 4 . . 4 7 Energy Gun 5 | 2 2 . . . 1 Energy Cannon 4 | . 1 . . 2 1 Ballistic Gun 6 | . 1 . . 1 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 16 | . . . . . 16 Power 2 | . . . . . 2 Propulsion 8 | . . . . . 8 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 100 100 99 91 Engine 13 | . 14 14 14 14 8 Treads 28 | . 28 28 28 28 32 Storage 13 | . 14 14 14 14 9 Processor 13 | . 13 14 14 14 9 Protection 1 | . . . . . 14 Energy Gun 5 | . 11 . . . . Energy Cannon 7 | . 5 14 14 10 4 Ballistic Gun 12 | . 10 14 14 13 10 Naked Turns . | . . . . . . Heaviest Build 112 | 14 54 54 54 69 112 Greatest Support 92 | 40 46 46 46 46 92 Greatest Overweight (x) 4 | . 1 1 1 1 4 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 Average Capacity 19 | 7 18 20 20 20 24 Most Carried 22 | 3 20 20 20 20 22 Average Carried 17 | 1 15 20 19 19 18 Final Capacity 25 | 8 20 20 20 20 25 Final Carried 20 | 3 20 20 20 19 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 788 | 260 250 . . 104 174 Remotely . | . . . . . . Salvage Created 2245 | 121 829 . . 172 1123 Parts 116 | 6 44 . . 20 46 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 17 . . 6 19 Guns 24 | . 15 . . 3 6 Cannons 6 | . 2 . . 2 2 AOE 5 | . . . . . 5 Classes Destroyed 13 | 2 7 . . 1 3 Worker 7 | . 4 . . 2 1 Builder 6 | . 2 . . 3 1 Tunneler 1 | 1 . . . . . Hauler 3 | . 2 . . . 1 Recycler 3 | 1 1 . . . 1 Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 16 | . 9 . . 4 3 Grunt 17 | . 8 . . . 9 Sentry 3 | . . . . . 3 Demolisher 2 | . . . . 2 . Specialist 2 | . . . . . 2 Heavy 2 | . . . . . 2 Best Kill Streak 9 | 2 5 . . 4 9 Combat Bots Only 9 | . 4 . . 4 9 Max Kills in Single Turn 4 | 1 1 . . 2 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 300 | . 87 . . 15 198 Missed 73 | . 15 . . 1 57 Damage Taken 3277 | . 689 . . 172 2416 Core 800 | . 218 . . 18 564 Absorbed by Shields . | . . . . . . Redirected to Shielding 53 | . . . . . 53 Core Remaining (%) 52 | 100 . . . 5 . Volleys Fired 145 | 6 85 . . 10 44 Largest 2 | 2 2 . . 2 2 Hottest 250 | 90 91 . . 250 250 Shots Fired 272 | 12 167 . . 18 75 Gun 232 | 12 144 . . 8 68 Cannon 40 | . 23 . . 10 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 118 | . 43 . . 8 67 Thermal 154 | 12 124 . . 10 8 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 4 14 . . 4 12 Robot Miss Streak 4 | 1 4 . . 3 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 175 | 7 98 . . 13 57 Core Hits 94 | 3 38 . . 12 41 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 3 . . . . Burn 3 | . 3 . . . . Melee Attacks 8 | . . . . 6 2 Impact 2 | . . . . . 2 Slashing 6 | . . . . 6 . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3812 | 82 1416 . . 517 1797 Guns 2111 | 82 1150 . . 80 799 Cannons 604 | . 266 . . 146 192 Explosions 798 | . . . . 61 737 Melee 299 | . . . . 230 69 Ramming . | . . . . . . Kinetic 1265 | . 400 . . 80 785 Thermal 2248 | 82 1016 . . 207 943 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 69 | . . . . . 69 Slashing 230 | . . . . 230 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 93 | . 45 . . 48 . Projectiles 45 | . 45 . . . . Explosions 15 | . . . . 15 . Melee 33 | . . . . 33 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 145 | . . . . 36 109 Shots 14 | . . . . 5 9 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 656 | 162 402 . . 488 656 Average Temperature 104 | 79 81 . . 149 145 Received Heat Transfer 1176 | . 204 . . . 972 Effects 20 | . 2 . . 5 13 Shutdowns 4 | . 1 . . . 3 Energy Bleed 3 | . 1 . . 1 1 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Damage (major) 8 | . . . . 4 4 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 7 | . . . . 1 6 Combat Hostiles 7 | . . . . 1 6 Parts Melted 25 | . 2 . . . 23 Heat Transferred 9037 | 211 2758 . . 671 5397 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 465 | 10 293 52 . 90 465 Initial 52 | . 6 52 . . 27 Average 93 | 2 123 52 . 47 116 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 89 | 100 83 100 . 100 82 Level 1 9 | . 16 . . . 6 Level 2 1 | . . . . . 11 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 4 . . . 6 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault 1 | . . . . . 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 2 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 38 . . 6 30 Peak Tracking Total 11 | . 6 . . 4 11 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . 2 . . . 3 Max in Single Turn 1 | . 1 . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 5 . 1 . 3 Terminals 7 | . 4 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 13 . 1 . 8 Successful 11 | . 5 . 1 . 5 Failed 11 | . 8 . . . 3 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 20 | . 11 . 1 . 8 Terminals 19 | . 11 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 1 . 2 Branch Access Points 1 | . . . . . 1 Terminal Index 2 | . 1 . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 . . . 3 Terminals 6 | . 3 . . . 3 Botnet 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . . 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4128 | 127 1784 29 516 1126 546 Spaces Moved 1532 | 61 645 13 215 434 164 Core 1 | 1 . . . . . Treads 1531 | 60 645 13 215 434 164 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 Average Speed 232 | 158 230 240 240 240 239 Slowest Speed 480 | 160 240 240 240 240 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 85 3 61 89 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 49 | . . . . 24 25 Melee 2 | . . . . 2 . Projectile 3 | . . . . 2 1 AOE 44 | . . . . 20 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1840 | 76 794 12 217 496 245 Wait 40 | . 3 . . 33 4 Move 1527 | 60 644 12 214 433 164 Hop . | . . . . . . Pick Up 44 | 3 29 . 1 4 7 Fast Attach 13 | 7 4 . . . 2 Attach 17 | . . . . 3 14 Detach 6 | . 2 . . 1 3 Swap 12 | . 6 . . 1 5 Drop 28 | . 21 . 2 5 . Fire 145 | 6 85 . . 10 44 Melee 8 | . . . . 6 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 972 | -10/Materials | Discovered new exit (range 12) 1294 | -10/Materials | Core integrity fell below 50% 1478 | -10/Materials | Discovered new exit (range 16) 1779 | -10/Materials | Core integrity fell below 20% 1815 | -10/Materials | Discovered new exit (range 14) 1868 | -10/Materials | Discovered new exit (range 13) 1912 | -10/Materials | Entered Mines 1929 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1932 | -10/Mines | Discovered new exit (range 5) 1941 | -10/Mines | Entered Exiles 1973 | -10/Exiles | Discovered new exit (range 15) 1999 | -10/Exiles | Met 8R-AWN 2040 | -10/Exiles | Met EX-HEX 2117 | -10/Exiles | Met EX-BIN 2143 | -10/Exiles | Aligned with FarCom system 2145 | -10/Exiles | Given EX-Vault access code 2201 | -10/Exiles | Opened EX-Vault 2230 | -10/Exiles | Found Firepult 2282 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2351 | -10/Exiles | Met EX-DEC 2438 | -10/Exiles | Discovered new exit (range 10) 2457 | -10/Exiles | Left Exiles lab with Firepult 2457 | -10/Exiles | Entered Mines 2484 | -9/Mines | Assembled infested the area 2489 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2804 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3194 | -9/Mines | Learned Materials terminal intel 3493 | -9/Mines | Learned location of Storage (-9) 3503 | -9/Mines | Discovered new exit (range 9) 3583 | -9/Mines | Entered Materials 3583 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3584 | -8/Materials | Loaded intel: 12 terminal locations 3911 | -8/Materials | Garrison activated, responded to threat 4055 | -8/Materials | Destroyed 9 combat bots 4068 | -8/Materials | Lost 9 parts (1p5n2u1w) 4094 | -8/Materials | Core integrity fell below 50% 4113 | -8/Materials | Core integrity fell below 20% 4129 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04119_ X-62 Marksman overheating. 04119_ U-05 Engineer lays Concrete. 04120_ Slug penetrates Wall. 04120_ K-01 Serf collects debris. 04120_ U-05 Engineer lays Concrete. 04121_ K-01 Serf collects debris. 04121_ Destroyed Gauss Rifle. 04122_ X-62 Marksman overheating. 04122_ U-05 Engineer lays Concrete. 04123_ X-62 Marksman heat damages core (-5). 04123_ Core Analyzer melted. 04123_ U-05 Engineer lays Concrete. 04124_ Autogun destroyed. 04124_ K-01 Serf collects debris. 04124_ U-05 Engineer lays Concrete. 04126_ K-01 Serf collects debris. 04126_ U-05 Engineer lays Concrete. 04128_ K-01 Serf collects debris. 04128_ U-05 Engineer lays Concrete. 04129_ Critical hit (Burn: +37). 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