Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 21:08:13 Player: AngelSpirit Result: Destroyed by Optimus with Helical Railgun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (607) 607 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (869) 869 TOTAL SCORE: 2596 Bonus ------- Follower Combat Kills 69 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox2 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON (2) ------- Junk Cannon > --- INVENTORY (20) --- Light Angular Momentum Engine Deep Structural Scanner Enhanced Optical Array Improved Sensor Array ECM Suite Improved Light Armor Plating Hacking Suite Mapping Drone Bay (3/3) Scrapoid Pod Heavy Missile Launcher CPS Tube (2) Vortex Trap Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Light Angular Momentum Engine Compact Wheel Enhanced Optical Array Improved Sensor Array Advanced Melee Analysis Suite Microactuators ECM Suite Reaction Control System Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Scrapoid Pod Mini Grenade Launcher Heavy Missile Launcher Plasma Cutter CPS Tube CPS Tube Powered Hammer Ripper [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Protection Improved Medium Armor Plating Weapon Battle Rifle Energy Gun Subdweller Laser Energy Cannon Particle Cannon Ballistic Gun Battle Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Impact Weapon Maul Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 39 | 6 7 16 2 8 Power 5 | 1 . 2 . 2 Engine 5 | 1 . 2 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 4 1 1 Treads . | . . . . . Leg . | . . . . . Wheel 10 | 2 2 4 1 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 2 1 1 Device 3 | . 1 2 . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 2 3 8 . 4 Energy Gun 5 | 2 . 3 . . Energy Cannon 2 | . 2 . . . Ballistic Gun 5 | . . 3 . 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon 2 | . . 2 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 13 | . . 12 1 . Power 2 | . . 2 . . Propulsion 4 | . . 3 1 . Utility 2 | . . 2 . . Weapon 5 | . . 5 . . Highest Loss Streak 7 | . . 7 1 . To Critical Strikes . | . . . . . Average Backups 13 | . 6 11 15 16 Power 1 | . 1 1 1 1 Propulsion 1 | . . 2 2 1 Utility 5 | . 1 2 4 8 Weapon 4 | . 2 4 6 3 Tool/Special . | . . . . . Unused Backups 30 | . . . . 30 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 15 | . . . . 15 Weapon 8 | . . . . 8 Tool/Special 5 | . . . . 5 Average Slot Usage (%) 89 | . 99 91 84 87 Engine 13 | . 14 10 14 13 Wheel 25 | . 28 27 16 28 Device 4 | . 13 10 . . Storage 14 | . 14 14 14 14 Processor 7 | . . . 10 11 Protection 1 | . . . . 2 Energy Gun 3 | . . 5 14 . Energy Cannon 4 | . 26 3 . . Ballistic Gun 9 | . . 15 14 9 Ballistic Cannon 1 | . . . . 2 Special Weapon 2 | . . . . 4 Peak Build Rating 30 | 6 10 13 15 30 Average Rating 16 | 4 9 10 12 22 On Entrance 8 | . 6 10 10 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 65 | 12 52 52 49 65 Greatest Support 32 | 32 32 30 20 22 Greatest Overweight (x) 4 | . 2 4 4 2 Average Overweight (x) 2 | . 1 1 3 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 Most Carried 20 | 1 11 16 19 20 Average Carried 14 | . 6 12 15 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 1 11 11 19 15 Class Distribution -------------------- 62% | Commander-Mutant 34% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 835 | 176 264 285 50 60 Remotely . | . . . . . Salvage Created 730 | . 272 259 199 . Parts 53 | . 26 18 9 . Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 19 | . 9 9 1 . Guns 4 | . . 3 1 . Cannons 3 | . 3 . . . AOE 10 | . 6 4 . . Classes Destroyed 9 | . 5 2 2 . Hauler 3 | . 2 . 1 . Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 2 | . 2 . . . Swarmer 10 | . 6 4 . . Grunt 3 | . 3 . . . Hunter 1 | . . . 1 . Subdweller 5 | . . 5 . . Best Kill Streak 6 | . 6 3 1 . Combat Bots Only 3 | . 3 3 1 . Max Kills in Single Turn 4 | . 4 1 1 . Gunslinging . | . . . . . Exploded 3 | . 3 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 141 | . 26 109 6 . Missed 43 | . 8 33 2 . Hits 98 | . 18 76 4 . Projectile 98 | . 18 76 4 . Damage Taken 1288 | . 259 972 29 28 Core 269 | . 71 170 . 28 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 70 | . 23 36 11 . Largest 2 | . 2 2 2 . Hottest 136 | . 136 136 85 . Shots Fired 116 | . 38 56 22 . Gun 52 | . . 30 22 . Cannon 52 | . 30 22 . . Launcher 12 | . 8 4 . . Special . | . . . . . Kinetic 40 | . . 29 11 . Thermal 63 | . 30 22 11 . Explosive 12 | . 8 4 . . Electromagnetic 1 | . . 1 . . Robot Hit Streak 12 | . 11 12 9 . Robot Miss Streak 7 | . 3 7 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 75 | . 20 39 16 . Core Hits 35 | . 15 14 6 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 5 | . . 3 2 . Destroy 3 | . . 1 2 . Smash 2 | . . 2 . . Melee Attacks 10 | . . 10 . . Impact 10 | . . 10 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Follow-up Attacks 1 | . . 1 . . Damage Inflicted 2427 | . 955 1197 275 . Guns 690 | . . 415 275 . Cannons 612 | . 368 244 . . Explosions 808 | . 587 221 . . Melee 317 | . . 317 . . Ramming . | . . . . . Kinetic 491 | . . 394 97 . Thermal 790 | . 368 244 178 . Explosive 808 | . 587 221 . . Electromagnetic 21 | . . 21 . . Impact 317 | . . 317 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 96 | . 26 70 . . Projectiles 21 | . 21 . . . Explosions 5 | . 5 . . . Melee 70 | . . 70 . . Knockbacks 2 | . . 2 . . Impact 2 | . . 2 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 114 | . 105 9 . . Shots 6 | . 5 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 225 | . 225 141 160 . Average Temperature 68 | . 75 65 54 . Received Heat Transfer 366 | . 18 348 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Fried 1 | . . 1 . . Impact Corruptions 2 | . . 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1335 | . 666 444 225 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 127 | . 127 . 63 . Initial . | . . . . . Average 35 | . 64 . 14 . Influence Increases 799 | . 341 175 283 . Destroy 0b10 Robot/C 340 | . 180 120 40 . Destroy 0b10 Robot/NC 40 | . 25 . 15 . Destroy Leader 48 | . 38 10 . . Allied During Kill 17 | . . . 17 . Successful Hack 48 | . 19 . 29 . Select Force Hacks 180 | . . . 180 . Disable Machine 45 | . 45 . . . Destroy Structure 21 | . 19 . 2 . Lose Combat Pursuer 60 | . 15 45 . . Influence Decreases 799 | . 332 184 283 . Entered New Map 5 | . . 5 . . Time Decay 712 | . 332 144 236 . Lost Part 45 | . . 35 10 . Purge Threat 37 | . . . 37 . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 14 14 1 . Peak Tracking Total 5 | . 5 3 1 . Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered . | . . . . . Most Traps Carried 2 | . . 1 . 2 Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 4 | . 3 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 19 | . 3 1 12 3 Terminals 9 | . 3 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 81 | . 7 5 46 23 Successful 57 | . 4 5 25 23 Failed 23 | . 3 . 20 . Catastrophic 3 | . 1 . 2 . Database Lockouts 1 | . . . 1 . Manual 33 | . 4 . 29 . Terminals 37 | . 7 . 30 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 16 | . . . 16 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 38 | . 4 5 6 23 Record 28 | . . 5 1 22 Part Schematic 2 | . . . 2 . Robot Schematic 1 | . . . 1 . Robot Analysis 3 | . 2 . 1 . Unreport Threat 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . 4 . Retrieve Components 4 | . . . 4 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . . . 15 . Terminals 9 | . . . 9 . Botnet 3 | . . . 3 . Skim 6 | . . . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . 6 . Tunnel 6 | . . . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 3 . 9 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . 1 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . . . 12 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 10 | . . . 10 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 10 Highest-Rated Group 185 | . . . 185 185 Highest-Rated Ally 27 | . . . 27 27 Total Orders 3 | . . . . 3 STAY 2 | . . . . 2 FOLLOW 1 | . . . . 1 Ally Attacks 4 | . . . 3 1 Total Damage 77 | . . . 47 30 Kills 2 | . . . 1 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 4236 | . 782 776 777 1901 Optics 156 | . . 156 . . Sensors 189 | . . 189 . . Seismic 1213 | . 782 431 . . Machine Analysis 2678 | . . . 777 1901 Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 3 | . . . . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5374 | 39 811 1052 1048 2424 Spaces Moved 3819 | 31 458 767 597 1966 Core 2 | 2 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 3817 | 29 458 767 597 1966 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 107 110 100 Average Speed 114 | 96 112 109 134 110 Slowest Speed 140 | 100 115 140 140 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 3 57 43 99 87 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 9 | . . . 6 3 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 13 | . . 4 . 9 Spaces Dug 10 | . 3 7 . . Terrain Destroyed 40 | . 23 17 . . Melee . | . . . . . Projectile . | . . . . . AOE 40 | . 23 17 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 4711 | 37 716 904 821 2233 Wait 533 | . 209 55 73 196 Move 3815 | 30 457 766 596 1966 Hop . | . . . . . Pick Up 58 | 1 12 10 9 26 Fast Attach 16 | 6 2 4 2 2 Attach 17 | . 2 11 . 4 Detach 2 | . . 1 . 1 Swap 18 | . 6 8 . 4 Drop 44 | . 5 4 1 34 Fire 70 | . 23 36 11 . Melee 8 | . . 8 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 129 | . . . 129 . Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Rec / *Scr) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 7) 463 | -10/Materials | Discovered new exit (range 7) 491 | -10/Materials | Discovered new exit (range 11) 540 | -10/Materials | Derelicts attacked the area 851 | -10/Materials | Entered Subcaves 852 | -10/Subcaves | Approached by a straggling Scientist 949 | -10/Subcaves | Core integrity fell below 50% 952 | -10/Subcaves | Discovered new exit (range 16) 1015 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1065 | -10/Subcaves | Disturbed a concealed Subdweller 1390 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 1404 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1487 | -10/Subcaves | Core integrity fell below 20% 1535 | -10/Subcaves | Lost 7 parts (1p1n1u4w) 1740 | -10/Subcaves | Visited Clippyterm 1743 | -10/Subcaves | Learned Factory trap positions 1743 | -10/Subcaves | Learned Factory emergency access door positions 1903 | -10/Subcaves | Entered Recycling 1904 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 1917 | -8/Recycling | Scanned before Scraplab entrance 1952 | -8/Recycling | Lost 6 allies 2340 | -8/Recycling | Discovered new exit (range 15) 2342 | -8/Recycling | Build established: Commander-Mutant 2919 | -8/Recycling | Entered Scraplab 2927 | -8/Recycling | Discovered new exit (range 3) 2951 | -8/Recycling | Entered Scraptown 2951 | -8/Scraptown | Accompanied by 10 allies 3131 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3160 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3162 | -8/Scraptown | Learned Factory emergency access door positions 3163 | -8/Scraptown | Learned Research garrison access intel 3232 | -8/Scraptown | Discovered new exit (range 13) 3301 | -8/Scraptown | Visited Comm Corps 3322 | -8/Scraptown | Visited Symbiants 3337 | -8/Scraptown | Visited Fellowship of the Rings 3595 | -8/Scraptown | Visited UFD Registry 3595 | -8/Scraptown | Registered with UFD as "Cargoparser" 3613 | -8/Scraptown | Visited Bundlers 3847 | -8/Scraptown | Guru changed UFD alias to "Novachassis" 3963 | -8/Scraptown | Visited Junk Cannon Lab 3972 | -8/Scraptown | Found Prototype Special Weapon 3993 | -8/Scraptown | Visited Observation Area 4041 | -8/Scraptown | Visited Science Guys 4071 | -8/Scraptown | Identified Junk Cannon 4078 | -8/Scraptown | Visited LU-1G1's Boring Crew 4204 | -8/Scraptown | Visited Scrapoid Pod Storage 4209 | -8/Scraptown | Found Scrapoid Pod 4231 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4246 | -8/Scraptown | Found DCF Scrap (28 items) 4279 | -8/Scraptown | Visited Cartography Club 4428 | -8/Scraptown | Discovered new exit (range 5) 4590 | -8/Scraptown | Visited Derelict Rescue Squad 4618 | -8/Scraptown | Found DRS Beacon 4730 | -8/Scraptown | Learned location of Upper Caves (-4) 4730 | -8/Scraptown | Learned location of Proximity Caves (-4) 4730 | -8/Scraptown | Learned location of Warlord (-4) 4730 | -8/Scraptown | Learned 16 Materials zone layouts 4730 | -8/Scraptown | Learned 20 Factory zone layouts 4730 | -8/Scraptown | Learned 16 Research zone layouts 4730 | -8/Scraptown | Learned 16 Lower Caves zone layouts 4730 | -8/Scraptown | Learned 4 Access zone layouts 4730 | -8/Scraptown | Learned 20 Lower Caves zone layouts 4730 | -8/Scraptown | Learned 12 Upper Caves zone layouts 4730 | -8/Scraptown | Learned 24 Upper Caves zone layouts 4730 | -8/Scraptown | Learned Storage emergency access door positions 4730 | -8/Scraptown | Learned location of 2 exits from Research 4730 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 4795 | -8/Scraptown | Found Deep Structural Scanner 4850 | -8/Scraptown | Visited Curators Association 5300 | -8/Scraptown | Met Optimus 5300 | -8/Scraptown | Accepted into 0bPrime 5375 | -8/Scraptown | Civil war broke out across Scraptown 5375 | -8/Scraptown | Destroyed by Optimus with Helical Railgun Last Messages --------------- 6I-ZHN(c): The one and only legendary chainsaw used by DM-GVY himself. Rip and tear! 6I-ZHN(c): You're looking at the last surviving piece of 5L-MDR's "armor" before their ironic demise. 5L-MDR claimed heat sinks are easily produced and there are so many of them, we should just bolt them to ourselves like armor. That went about as well as one would imagine when things got really rough. 6I-ZHN(c): Subdwellers seem to have a thing for AOE shrapnel, with both a trap and launcher based around the concept. Perhaps it is the result of a somewhat close association between shrapnel and scrap, which they're also fond of. 05375_ ANNOUNCEMENT: The Council has discovered that 0bPrime has been recruiting others in a plan that puts all of Scraptown in danger. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????###################???####?????# | | ??????????????????"""##"""##""|##"""#??## ##????# | | ??????????????????"" ##""!##"" ##!!"#### ###### | | ?????????????????#"" | | ?????????????????# | | ?????????????????####################### ###### | | ???????????????????????????????????????## ####### | | ????????????????????###?###??##########?# ## | | ????????????????????#"###"#??#""""""""#?# ##### # | | ?????????? "????#### "!" ####" & " "#?# #]##### | | ?????????"""""???#" """ r"#" "#?# # # # | | ?????????"""""#???#"" ""##"" ""#?# # # ## | | ????????? ""#???#/" "=##" "#?# # # | | ?????????# "#??##"" ""##"" ""#?# # ####X | | ????###### #??#" @ "#" "#?# # ## ## | | ???""""" #??##"" c ""##"" ""#?# # | | ????? #???#!" 3 "]## #?# ###### | | ??????? #??##"" ""## #?# # | | ?????????"""""???#" "# #?# # | | ??????????# #????###### ########### ###?# ## #### | | ??????##### ########### ########### ##### ## #### | | ??????#"""" """"""""""" """"""""""" """"" "" "##= | | ??????#" "##! | | ??????#" "##* | | ??????#" "##= | | ??????#" "## | | ??#####" | | ??#"""" """""""""""""""""""""""""""" | "## | | ??#"""" """""""""""""""""""""""""""" = "## | | ??#"""" ""###### ################"" "### | | ??#"""" ""# ##????????#"" "### | | ??#"""" ""# X"#????????#"" "##" | | #?#"""" ""# "" "" ##????????#"" "## | | #"#"""" ""# "" "" X"#??????###"" "## | | ""#"""" ""# " " ######### #"" "## | | #?#####" "" "" | | #?????#" "" "" "## | | #######" ""# " " ######### #"" "## | | ""# "" "" ""#??????###"" "##" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Imp. Melee Analysis Suite | -8/Recycling | Hacked Robot Schematics ------------------ M-28 Smith | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordBeamFlail Manual? 0 Play Time 00:39:05 Cumulative 400.2 hours Start 2026.01.09 @ 20:31:38 End 2026.01.09 @ 21:08:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/1/1/0/0/0/1/0/2 Lore% 85 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69d103fb-4129-4334-9578-d8832836cc0b