Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.26 @ 00:41:12 Player: led Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (102) 510 Value Destroyed (3182) 3182 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6612 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 150/150 System Corruption 19% Temperature Cool (9) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (7) ------ Transmission Jammer Hacking Suite > --- WEAPON (2) ------- Heavy Flail Heavy Flail > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Transmission Jammer Improved Light Armor Plating Reflective Plating Hacking Suite Improved Field Recycling Unit > --- WEAPON ----------- Gauss Cannon Force Lance > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Kinecellerator Rocket Array Improved Datajack [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Array Impact Weapon Great Maul Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . 2 . 2 1 . . Weapon . | . . . . . . . . Parts Attached 100 | 7 12 17 . 11 33 2 18 Power 16 | 1 2 4 . 2 2 1 4 Engine 12 | 1 1 3 . 2 2 . 3 Core 3 | . 1 1 . . . . 1 Reactor 1 | . . . . . . 1 . Propulsion 21 | 2 3 2 . 1 8 . 5 Treads . | . . . . . . . . Leg 8 | 2 1 . . . 4 . 1 Wheel 13 | . 2 2 . 1 4 . 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 38 | 2 4 6 . 3 16 . 7 Device 17 | 1 1 1 . . 8 . 6 Storage 5 | 1 1 2 . . 1 . . Processor 4 | . 1 2 . . 1 . . Hackware 3 | . . . . 2 1 . . Protection 9 | . 1 1 . 1 5 . 1 Artifact . | . . . . . . . . Weapon 25 | 2 3 5 . 5 7 1 2 Energy Gun 5 | . . 1 . 4 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 3 2 . . . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 7 | . . 2 . 1 4 . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 1 . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 7 | . . . . . . 7 . Parts Lost 46 | . 1 4 . 1 17 4 19 Power 10 | . . 2 . 1 2 2 3 Propulsion 10 | . . . . . 5 1 4 Utility 17 | . 1 1 . . 6 1 8 Weapon 9 | . . 1 . . 4 . 4 Highest Loss Streak 10 | . 1 2 . 1 10 4 8 To Critical Strikes . | . . . . . . . . Average Backups 8 | . 7 9 10 9 8 9 6 Power . | . . . 1 . . . . Propulsion 1 | . 1 2 3 2 1 2 1 Utility 3 | . 2 2 3 2 4 4 2 Weapon 1 | . 1 2 2 3 1 2 . Tool/Special . | . . . . . . . . Unused Backups 15 | . 4 2 . 2 6 . 1 Power 2 | . . . . 1 . . 1 Propulsion 5 | . 3 . . 1 1 . . Utility 6 | . 1 1 . . 4 . . Weapon 1 | . . . . . 1 . . Tool/Special 1 | . . 1 . . . . . Average Slot Usage (%) 92 | . 99 99 100 99 92 84 75 Engine 6 | . 8 6 . 3 6 4 3 Core 2 | . 5 4 11 5 . . . Leg 5 | . 25 . . . 3 . 2 Wheel 13 | . 2 21 22 18 14 14 8 Device 10 | . 6 11 11 8 9 7 14 Storage 9 | . 12 12 11 9 7 7 5 Processor 9 | . 6 17 22 18 7 7 4 Hackware 10 | . . . . 17 16 22 11 Protection 5 | . 2 2 . . 8 4 7 Energy Gun 4 | . . 5 11 15 5 . . Ballistic Gun 7 | . 27 16 8 1 . . . Ballistic Cannon 1 | . . . . . 2 4 5 Launcher 1 | . . . 2 . 3 4 1 Peak Build Rating 50 | 7 14 20 20 31 45 47 50 Average Rating 29 | 5 9 17 19 29 39 41 40 On Entrance 20 | . 7 14 19 19 31 41 29 Naked Turns . | . . . . . . . . Heaviest Build 57 | 11 20 29 21 31 43 41 57 Greatest Support 44 | 20 24 24 24 24 38 38 44 Greatest Overweight (x) 6 | . 6 1 . 1 2 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 9 Most Carried 10 | 1 10 10 10 10 10 10 10 Average Carried 8 | . 8 9 10 9 8 10 7 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 1 10 10 10 10 10 10 . Class Distribution -------------------- 59% | Scavenger-Mutant 24% | Hacker-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 2732 | 250 239 482 37 499 922 . 303 Remotely 57 | . . 57 . . . . . Salvage Created 3741 | 53 354 744 20 478 974 780 338 Parts 188 | 3 24 52 3 43 39 5 19 Haulers Intercepted 6 | . 2 2 . 1 1 . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled 2 | . . . . . . . 2 Retrieved Matter 4 | . . . . . . . 4 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 74 | . 8 16 1 17 21 3 8 Melee 3 | . . . . . . . 3 Guns 37 | . 8 13 1 6 9 . . Cannons 5 | . . . . . 3 . 2 AOE 27 | . . 3 . 11 7 3 3 Classes Destroyed 16 | 1 4 4 . 1 3 1 2 Worker 6 | . . 1 . . 4 . 1 Builder 6 | . . 1 . 4 . . 1 Tunneler 3 | 2 . . . . . . 1 Hauler 6 | . 2 2 . 1 1 . . Recycler 1 | . . . . . 1 . . Operator 2 | . . 1 . 1 . . . Watcher 4 | . 1 1 . 1 1 . . Swarmer 20 | . 3 3 1 9 4 . . Grunt 27 | . 5 7 . 3 8 . 4 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . 1 1 . . Sentry 13 | . . 6 . 4 1 . 2 Demolisher 1 | . . . . . . . 1 Hunter 2 | . . . . . 2 . . Programmer 5 | . . . . . 5 . . Compactor 3 | . . . . . . 3 . Best Kill Streak 6 | 1 3 5 1 6 4 3 6 Combat Bots Only 4 | . 3 4 1 4 4 3 4 Max Kills in Single Turn 5 | 1 1 2 1 4 4 3 5 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 . 3 4 3 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 691 | . 60 98 4 62 239 2 226 Missed 222 | . 9 30 2 24 75 . 82 Hits 469 | . 51 68 2 38 164 2 144 Melee 21 | . . . . . 8 2 11 Projectile 448 | . 51 68 2 38 156 . 133 AOE 5 | . . . . . . . 5 Critical Strikes 19 | . 2 3 . 1 4 . 9 Damage Taken 6741 | . 634 923 16 506 2319 250 2093 Core 1125 | . 168 196 . 60 258 24 419 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 66 | . . . . . 24 . 42 Regen/Repaired (Parts) 195 | . 141 54 . . . . . Core Remaining (%) 68 | 100 32 . 51 89 . . . Volleys Fired 253 | 5 52 71 1 37 75 2 10 Largest 2 | 2 2 2 2 2 2 2 1 Hottest 138 | 40 40 76 76 138 138 90 45 Shots Fired 457 | 10 104 133 2 66 125 4 13 Gun 391 | 10 104 124 2 54 97 . . Cannon 30 | . . . . . 18 . 12 Launcher 36 | . . 9 . 12 10 4 1 Special . | . . . . . . . . Kinetic 246 | 10 104 101 1 . 18 . 12 Thermal 175 | . . 23 1 54 97 . . Explosive 36 | . . 9 . 12 10 4 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 4 6 20 4 8 16 3 2 Robot Miss Streak 7 | 2 4 7 . 3 7 2 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 319 | 6 61 94 1 38 93 1 25 Core Hits 195 | 3 26 39 1 33 55 13 25 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . 2 . 1 Critical Strikes 18 | . . 3 . 1 12 . 2 Burn 9 | . . 2 . 1 6 . . Destroy 1 | . . 1 . . . . . Blast 4 | . . . . . 3 . 1 Smash 4 | . . . . . 3 . 1 Melee Attacks 26 | . . . . . 7 . 19 Impact 12 | . . . . . 7 . 5 Slashing . | . . . . . . . . Piercing 13 | . . . . . . . 13 Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10332 | 47 512 1666 15 1838 2914 1998 1342 Guns 3735 | 47 512 1172 15 646 1343 . . Cannons 608 | . . . . . 354 . 254 Explosions 4961 | . . 494 . 1192 911 1998 366 Melee 1020 | . . . . . 306 . 714 Ramming 8 | . . . . . . . 8 Kinetic 2079 | 47 512 912 . . 354 . 254 Thermal 2264 | . . 260 15 646 1343 . . Explosive 4692 | . . 494 . 1192 642 1998 366 Electromagnetic 269 | . . . . . 269 . . Impact 496 | . . . . . 306 . 190 Slashing . | . . . . . . . . Piercing 524 | . . . . . . . 524 Highest Corruption 22 | . . . . 4 5 16 22 Average Corruption 7 | . . . . 3 2 13 16 Corruption Purged 10 | . . . . . 2 . 8 Corruption Blocked . | . . . . . . . . Effects 71 | . . . . 7 21 5 38 Message Errors 18 | . . . . 1 8 2 7 Matter Fused 17 | . . . . 1 6 1 9 Heat Flow Errors 10 | . . . . 2 3 1 4 Energy Discharges 7 | . . . . . 1 . 6 Parts Rejected 2 | . . . . . 1 . 1 Parts Fused 2 | . . . . . 1 . 1 Data Loss (minor) 7 | . . . . 2 1 . 4 Misfires 4 | . . . . 1 . . 3 Alerts 1 | . . . . . . . 1 Misdirections 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 376 | . . 25 . 93 187 7 64 Projectiles 1 | . . . . . . . 1 Explosions 139 | . . 25 . 93 4 7 10 Melee 236 | . . . . . 183 . 53 Knockbacks 11 | . . . . . 8 . 3 Impact 4 | . . . . . 2 . 2 Kinetic 7 | . . . . . 6 . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 391 | . . 61 . . 60 162 108 Shots 18 | . . 3 . . 3 8 4 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 364 | . 55 141 12 291 364 133 266 Average Temperature 86 | . 18 47 8 96 127 84 91 Received Heat Transfer 2202 | . 336 348 . 144 579 . 795 Effects 4 | . . . . . 4 . . Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . . . . 2 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 6 | . . . . . 5 . 1 Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 13 | . . 4 . 4 5 . . Heat Transferred 5180 | . . 814 37 1332 2997 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level 1 | . . 1 . 1 1 . . Low Security (%) 77 | 100 100 87 100 38 60 100 100 Level 1 22 | . . 12 . 61 39 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 380 | 5 70 225 85 380 330 112 142 Initial 112 | . . 7 65 21 100 112 46 Average 117 | 1 14 151 69 187 171 93 31 Influence Increases 2880 | 10 263 582 20 612 1010 35 348 Destroy 0b10 Robot/C 1420 | . 160 320 20 340 420 . 160 Destroy 0b10 Robot/NC 145 | 10 15 30 . 35 35 . 20 Destroy Leader 370 | . 46 106 . 74 114 . 30 Successful Hack 120 | . 27 26 . 47 10 . 10 Disable Machine 345 | . . 30 . 30 270 . 15 Destroy Structure 300 | . . 55 . 71 116 35 23 Partial Spotted 30 | . . 15 . . . . 15 Lose Combat Pursuer 150 | . 15 . . 15 45 . 75 Influence Decreases 2880 | 10 245 432 133 447 908 290 415 Entered New Map 499 | . . 11 103 34 120 210 21 Time Decay 1833 | 10 245 391 30 253 618 40 246 Lost Part 398 | . . 30 . 10 170 40 148 Purge Threat 150 | . . . . 150 . . . Squads Dispatched 17 | . 2 4 . 1 6 . 4 Investigation 1 | . 1 . . . . . . Extermination 5 | . . . . . 4 . 1 Reinforcement 9 | . 1 4 . 1 2 . 1 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 7 | . . 2 . 2 . . 3 Communications Jammed 20 | . . . . . 1 . 19 Distress Signals 20 | . . . . . 1 . 19 Times Spotted 139 | . 12 24 3 21 31 6 42 Peak Tracking Total 11 | . 3 4 1 5 5 4 11 Tactical Retreats 9 | . 1 . . 1 2 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 10 | . 1 . . 2 3 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 23 | . . 2 . 2 18 . 1 Max in Single Turn 8 | . . 2 . 1 8 . 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 34 | . 8 8 . 8 8 . 2 Terminals 20 | . 6 5 . 7 1 . 1 Fabricators 1 | . . . . . 1 . . Repair Stations 5 | . 1 2 . . 2 . . Recycling Units 3 | . 1 1 . . 1 . . Scanalyzers 3 | . . . . 1 2 . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 92 | . 26 22 . 27 13 . 4 Successful 49 | . 12 10 . 19 7 . 1 Failed 43 | . 14 12 . 8 6 . 3 Catastrophic 9 | . 1 4 . 3 1 . . Database Lockouts . | . . . . . . . . Manual 54 | . 19 10 . 21 3 . 1 Terminals 57 | . 18 13 . 21 3 . 2 Fabricators 1 | . . . . . 1 . . Repair Stations 15 | . 5 8 . . 2 . . Recycling Units 5 | . 3 1 . . 1 . . Scanalyzers 11 | . . . . 6 5 . . Garrison Access 3 | . . . . . 1 . 2 Terminal Hacks 11 | . 2 1 . 7 1 . . Robot Analysis 1 | . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 3 | . 1 . . 1 1 . . Terminal Index 2 | . 1 . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Surveillance Status 1 | . . . . 1 . . . Reinforcement Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 9 | . 4 5 . . . . . Scan Component 5 | . 2 3 . . . . . Repair 4 | . 2 2 . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . Retrieve Components 2 | . 1 1 . . . . . Scanalyzer 9 | . . . . 6 3 . . Insert Component 5 | . . . . 3 2 . . Analyze 4 | . . . . 3 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 16 | . 5 3 . 6 1 . 1 Terminals 16 | . 5 3 . 6 1 . 1 Skim 16 | . 5 3 . 6 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 27 | . 5 6 . 8 6 . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 3 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 117 | . . . . . 117 . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 2 2 . . . . . Time 116 | . 52 64 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . 1 3 . . . . . Parts Scanalyzed 4 | . . . . 3 1 . . Part Schematics Acquired 4 | . . . . 3 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 3425 | 15 837 962 77 542 441 96 455 Terrain 1779 | . 198 962 77 542 . . . Seismic 271 | 15 237 . . . . . 19 T.N.C. 402 | . 402 . . . . . . Jamming 973 | . . . . . 441 96 436 Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 5600 | 85 910 962 77 562 2064 96 844 Spaces Moved 3721 | 56 566 607 79 379 1402 84 548 Core 11 | 9 2 . . . . . . Treads . | . . . . . . . . Legs 781 | 47 491 . . . 243 . . Wheels 2929 | . 73 607 79 379 1159 84 548 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 90 90 Average Speed 105 | 108 116 92 90 92 111 92 108 Slowest Speed 350 | 120 350 105 90 105 260 105 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 5 | . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 4 79 57 25 50 30 86 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 22 | . . 22 . . . . . Terrain Destroyed 422 | . . 58 . 82 169 81 32 Melee . | . . . . . . . . Projectile 8 | . . . . . 4 . 4 AOE 414 | . . 58 . 82 165 81 28 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 4865 | 68 732 874 81 522 1748 92 748 Wait 579 | . 67 152 . 73 166 . 121 Move 3715 | 55 565 606 78 378 1402 83 548 Hop . | . . . . . . . . Pick Up 60 | 1 16 9 . 5 23 . 6 Fast Attach 53 | 7 5 5 . 4 15 2 15 Attach 36 | . 1 5 . 2 16 . 12 Detach 8 | . 1 . . 1 3 . 3 Swap 69 | . 11 14 2 14 21 3 4 Drop 61 | . 14 12 . 8 20 1 6 Fire 253 | 5 52 71 1 37 75 2 10 Melee 26 | . . . . . 7 . 19 Ram 2 | . . . . . . 1 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . . 3 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / Sto) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 12) 417 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Repaired Aluminum Leg 575 | -10/Materials | Core integrity fell below 50% 649 | -10/Materials | Repaired Lgt. Assault Rifle 784 | -10/Materials | Discovered new exit (range 8) 785 | -10/Materials | Identified exit to Mines 855 | -10/Materials | Discovered new exit (range 3) 876 | -10/Materials | Learned location of 1 exit from Recycling 895 | -10/Materials | Build established: Scavenger-Mutant 914 | -10/Materials | Learned location of Subcaves (-10) 943 | -10/Materials | Learned location of 2 exits from Subcaves 960 | -10/Materials | Learned Storage stockpile data 969 | -10/Materials | Identified exit to Materials 970 | -10/Materials | Learned 4 Subcaves zone layouts 975 | -10/Materials | Learned location of Recycling (-9) 996 | -10/Materials | Entered another Materials area 996 | -9/Materials | Evolved 2 slots: Utility x2 997 | -9/Materials | Identified exit to Materials 997 | -9/Materials | Identified exit to Storage 1327 | -9/Materials | Repaired Arm. Wheel 1473 | -9/Materials | Repaired Rocket Launcher 1774 | -9/Materials | Discovered exit to Materials (range 16) 1855 | -9/Materials | Discovered new exit (range 13) 1958 | -9/Materials | Entered Mines 2032 | -9/Mines | Discovered exit to Materials (range 4) 2035 | -9/Mines | Entered Materials 2035 | -8/Materials | Evolved 2 slots: Utility x2 2128 | -8/Materials | Identified exit to Factory 2546 | -8/Materials | Learned Factory emergency access door positions 2597 | -8/Materials | Entered Factory 2597 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2827 | -7/Factory | Lost 3 parts (1p1u1w) 3377 | -7/Factory | Lost 10 parts (1p3n3u3w) 3467 | -7/Factory | Identified exit to Lower Caves 3512 | -7/Factory | Found Prototype Launcher 3512 | -7/Factory | Identified Rocket Array 3517 | -7/Factory | Found Rocket Array 3703 | -7/Factory | Discovered new exit (range 14) 4165 | -7/Factory | Found Rocket Array 4169 | -7/Factory | Found Rocket Array 4474 | -7/Factory | Build established: Hacker-Mutant 4661 | -7/Factory | Sucked down chute 4661 | -7/Factory | Entered Waste 4676 | -7/Waste | EMP discharged 4683 | -7/Waste | System corruption reached 10% 4687 | -7/Waste | Spotted C-40 Crusher 4708 | -7/Waste | Spotted C-40 Crusher 4708 | -7/Waste | Spotted C-40 Crusher 4709 | -7/Waste | Spotted C-40 Crusher 4709 | -7/Waste | Spotted C-40 Crusher 4716 | -7/Waste | Destroyed C-40 Crusher 4716 | -7/Waste | Destroyed C-40 Crusher 4716 | -7/Waste | Destroyed C-40 Crusher 4723 | -7/Waste | Spotted C-40 Crusher 4735 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4743 | -7/Waste | Discovered new exit (range 15) 4744 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4757 | -7/Waste | Entered Factory 4775 | -7/Factory | Lost 4 parts (2p1n1u) 5309 | -7/Factory | Core integrity fell below 50% 5341 | -7/Factory | Lost 5 parts (1p3u1w) 5432 | -7/Factory | Assembled infested ambush trap array 5454 | -7/Factory | Garrison activated, responded to threat 5494 | -7/Factory | Lost 6 parts (1n2u3w) 5553 | -7/Factory | Core integrity fell below 20% 5597 | -7/Factory | Lost 8 parts (2p3n3u) 5599 | -7/Factory | Garrison activated, responded to threat 5601 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05555_ Imp. Deuterium Engine severed. 05556_ Triggered Blade Trap. 05556_ Massive razor-sharp blades shoot up from within the floor. 05558_ Arm. Huge Wheel destroyed. 05561_ Acquired Imp. Deuterium Engine. 05564_ Critical hit (Burn: +37). 05566_ System corrupted: Energy discharge (-45). 05566_ Force Booster destroyed. 05566_ Imp. Deuterium Engine destroyed. 05574_ Acquired Mic. Nuclear Core. 05588_ X7YEX BNGZO0O7I,HO4YK4BIKSH, 05592_ G-47 Trooper knocked back. 05594_ G-47 Trooper suffers critical hit (Smash). 05594_ Destroyed Lgt. Nuclear Core. 05594_ G-47 Trooper system corrupted by crushing effect. 05599_ G-47 Trooper knocked back. 05599_ ALERT: Activating Garrison Access F001. Map ----- +----------------------------------------------------+ | #????????????# #???# # #????????????? | | #????????????# #???# # #????????????? | | #????????????#+##+#???# # #????????????? | | #??????????????? ???# # //[ #????????????? | | #??""??????????? ???# # //[ #????????????? | | #? 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Wheel | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Hvy. Laser | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 15% | -10/Materials Lgt. Assault Rifle | 18% | -10/Materials Arm. Wheel | 72% | -9/Materials Rocket Launcher | 62% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed CorruptionIonSink Manual? 0 Play Time 01:27:05 Cumulative 24.6 hours Start 2025.09.25 @ 17:04:20 End 2025.09.26 @ 00:41:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61519f0b-8825-46aa-9f2e-252d076373a6