Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.11 @ 00:50:12 Player: Carcosa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (22) 110 Value Destroyed (737) 737 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 5181 Bonus ------- Pacifist 200 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . 1 . . 1 . 1 Utility 4 | . . . 1 . 1 1 . 1 Weapon 2 | . . . . . 1 . 1 . Parts Attached 47 | 7 1 . 3 3 17 8 6 2 Power 6 | 1 . . . 1 2 1 . 1 Engine 5 | 1 . . . 1 2 . . 1 Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 17 | 3 . . 1 1 6 2 3 1 Treads . | . . . . . . . . . Leg 12 | 1 . . . . 6 2 3 . Wheel 4 | 2 . . 1 1 . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 9 | 1 . . 2 . 4 1 1 . Device 3 | . . . 1 . 2 . . . Storage 2 | 1 . . . . 1 . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 4 | . . . 1 . 1 1 1 . Artifact . | . . . . . . . . . Weapon 15 | 2 1 . . 1 5 4 2 . Energy Gun 5 | 1 . . . 1 . 2 1 . Energy Cannon 2 | . . . . . 1 1 . . Ballistic Gun 4 | 1 . . . . 3 . . . Ballistic Cannon 2 | . 1 . . . . . 1 . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 31 | . . . 2 . 9 5 14 1 Power 2 | . . . . . . 1 1 . Propulsion 11 | . . . 1 . 2 1 6 1 Utility 6 | . . . . . 1 2 3 . Weapon 12 | . . . 1 . 6 1 4 . Highest Loss Streak 5 | . . . 2 . 3 2 5 1 Average Slot Usage (%) 76 | . 85 85 95 100 94 91 31 3 Engine 6 | . 14 14 11 11 9 6 . 1 Leg 13 | . . . . . 17 30 10 . Wheel 10 | . 28 28 33 33 8 . . . Device 10 | . . . 9 11 14 15 2 . Storage 8 | . 14 14 11 11 12 7 5 . Protection 6 | . . . 8 11 4 11 2 . Energy Gun 3 | . 6 . . 11 2 6 2 . Energy Cannon 2 | . . . . . 4 5 . . Ballistic Gun 7 | . 14 14 10 . 16 4 . . Ballistic Cannon 3 | . 8 14 11 11 . . 2 . Naked Turns 217 | . . . . . . . 61 156 Heaviest Build 40 | 10 11 11 19 24 31 40 23 10 Greatest Support 67 | 26 26 26 42 38 42 67 67 9 Greatest Overweight (x) 5 | . . . . . 2 . 5 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 4 Average Capacity 5 | 5 6 6 6 6 6 6 5 4 Most Carried 6 | 4 6 6 6 6 6 6 5 1 Average Carried 4 | 2 5 6 5 5 5 5 . . Final Capacity 6 | 6 6 6 6 6 6 6 4 4 Final Carried 6 | 4 6 6 6 6 6 5 . 1 Class Distribution -------------------- 57% | Mutant 25% | Tank 11% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Matter Collected 874 | 154 . . 72 66 459 82 41 . Remotely . | . . . . . . . . . Salvage Created 761 | . . . 72 18 496 107 68 . Parts 44 | . . . 10 2 26 5 1 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 19 | . . . 1 1 14 2 1 . Guns 11 | . . . 1 1 7 1 1 . Cannons 5 | . . . . . 4 1 . . AOE 3 | . . . . . 3 . . . Classes Destroyed 9 | . . . 3 1 3 1 1 . Worker 1 | . . . . . 1 . . . Builder 1 | . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 6 | . . . . 1 5 . . . Grunt 6 | . . . . . 5 1 . . Brawler 1 | . . . . . . . 1 . Sentry 4 | . . . 1 . 3 . . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 3 | . . . 1 1 3 1 1 . Combat Bots Only 3 | . . . 1 1 3 1 1 . Max Kills in Single Turn 2 | . . . 1 1 2 1 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Damage Taken 4806 | . . 143 286 44 1119 745 1370 1099 Core 1463 | . . 25 15 . 111 20 291 1001 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 87 | 100 . 90 . 96 79 97 65 . Volleys Fired 62 | . . . 9 3 30 17 3 . Largest 3 | . . . 2 2 3 3 2 . Hottest 175 | . . . 55 75 163 175 103 . Shots Fired 169 | . . . 18 6 90 48 7 . Gun 111 | . . . 9 3 64 31 4 . Cannon 51 | . . . 9 3 19 17 3 . Launcher . | . . . . . . . . . Special 7 | . . . . . 7 . . . Kinetic 91 | . . . 18 3 57 10 3 . Thermal 24 | . . . . . 7 17 . . Explosive . | . . . . . . . . . Electromagnetic 54 | . . . . 3 26 21 4 . Robot Hit Streak 11 | . . . 7 7 11 11 5 . Robot Miss Streak 4 | . . . 1 3 2 4 1 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 118 | . . . 14 2 59 35 8 . Core Hits 48 | . . . 5 1 26 5 9 2 Critical Hits 1 | . . . . . 1 . . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 7 | . . . . . . 2 5 . Impact . | . . . . . . . . . Slashing 7 | . . . . . . 2 5 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2195 | . . . 181 22 1008 717 252 15 Guns 885 | . . . 48 22 409 325 81 . Cannons 743 | . . . 122 . 310 280 31 . Explosions 202 | . . . . . 202 . . . Melee 224 | . . . . . . 109 115 . Ramming 69 | . . . 11 . 15 3 25 15 Kinetic 558 | . . . 170 . 328 29 31 . Thermal 554 | . . . . . 274 280 . . Explosive . | . . . . . . . . . Electromagnetic 790 | . . . . 22 391 296 81 . Impact . | . . . . . . . . . Slashing 224 | . . . . . . 109 115 . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . . 2 13 . Average Corruption 8 | . . . . . . 1 11 . Corruption Purged . | . . . . . . . . . Effects 19 | . . . . . . 2 17 . Message Errors 5 | . . . . . . 1 4 . Matter Fused 2 | . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 2 | . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . 2 . Misfires 1 | . . . . . . . 1 . Misdirections 3 | . . . . . . . 3 . Targeting Errors 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 31 | . . . . . 22 9 . . Projectiles . | . . . . . . . . . Explosions 22 | . . . . . 22 . . . Melee 9 | . . . . . . 9 . . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 115 | . . . 5 . 96 . 8 6 Shots 2 | . . . . . 2 . . . Rammed 13 | . . 1 1 . . . 8 3 Targets Rammed 18 | . . 1 1 . 2 1 10 3 Kicked 5 | . . . . . 2 1 2 . Crushed . | . . . . . . . . . Highest Temperature 263 | . . . 49 . 151 216 263 . Average Temperature 52 | . . . 20 . 43 66 130 . Received Heat Transfer 1377 | . . . 114 . 216 246 531 270 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 1 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 670 | . . . . . 300 370 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Peak Influence 318 | . 15 5 118 100 318 226 20 80 Average Influence 98 | . 12 5 39 58 192 130 2 24 Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 79 | 100 100 100 100 100 42 86 100 100 Level 1 20 | . . . . . 57 13 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . 4 3 1 2 Investigation 1 | . . . . . . 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement 6 | . 1 . 1 . 1 . 1 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Distress Signals 3 | . . . . . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 1 5 13 3 29 15 9 19 Peak Tracking Total 11 | . 1 5 11 4 7 3 4 8 Tactical Retreats 17 | . . . . 1 3 4 6 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Traps Triggered 4 | . . . . . . . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Machines Disabled 3 | . . . . . 2 1 . . Max in Single Turn 1 | . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Machines Accessed 1 | . . . . . 1 . . . Terminals 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 1 | . . . . . 1 . . . Successful 1 | . . . . . 1 . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . . Record 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . Total Damage 42 | . . . . 42 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Turns Passed 2534 | 46 66 48 213 262 778 521 368 232 Spaces Moved 2109 | 42 70 53 185 237 513 334 317 358 Core 488 | 15 . . . . . . 165 308 Treads . | . . . . . . . . . Legs 815 | . . . . . 329 334 152 . Wheels 756 | 27 70 53 185 237 184 . . . Hover . | . . . . . . . . . Flight 50 | . . . . . . . . 50 Fastest Speed 50 | 50 90 90 90 90 85 122 50 50 Average Speed 96 | 75 90 90 92 90 110 122 99 62 Slowest Speed 300 | 90 90 90 93 90 180 125 300 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 3 21 21 24 36 50 12 11 15 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 10 | . . . . . 7 2 1 . Melee . | . . . . . . . . . Projectile 5 | . . . . . 2 2 1 . AOE 5 | . . . . . 5 . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Total 2445 | 54 72 53 208 279 658 406 350 365 Wait 161 | . . . 10 34 67 40 10 . Move 2101 | 41 69 52 184 236 512 333 316 358 Hop . | . . . . . . . . . Pick Up 25 | 5 1 . 1 2 12 3 . 1 Fast Attach 25 | 5 1 . 2 1 11 3 1 1 Attach 22 | 2 . . 1 2 6 5 5 1 Detach 8 | 1 1 . . . 4 1 . 1 Swap . | . . . . . . . . . Drop 16 | . . . . 1 14 1 . . Fire 62 | . . . 9 3 30 17 3 . Melee 7 | . . . . . . 2 5 . Ram 10 | . . 1 1 . . . 5 3 Kick 8 | . . . . . 2 1 5 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Sto) -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 7) 113 | -10/Materials | Entered Mines 128 | -10/Mines | Found a hidden stash of uninstalled traps 154 | -10/Mines | Discovered new exit (range 8) 161 | -10/Mines | Entered Materials 161 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 364 | -9/Materials | Discovered new exit (range 11) 374 | -9/Materials | Entered Mines 377 | -9/Mines | Received a Mining Laser from a helpful Derelict 489 | -9/Mines | Learned 2 Materials zone layouts 510 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 595 | -9/Mines | Discovered new exit (range 9) 636 | -9/Mines | Entered Materials 636 | -8/Materials | Accompanied by 1 ally 636 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 735 | -8/Materials | Garrison activated, responded to threat 917 | -8/Materials | Lost 3 parts (1n2w) 1405 | -8/Materials | Discovered new exit (range 8) 1414 | -8/Materials | Entered Factory 1414 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1415 | -7/Factory | Identified exit to Storage 1857 | -7/Factory | Discovered new exit (range 10) 1935 | -7/Factory | Entered another Factory area 1935 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2020 | -6/Factory | Lost 5 parts (3n1u1w) 2025 | -6/Factory | System corruption reached 10% 2073 | -6/Factory | Lost 4 parts (1p1n1u1w) 2234 | -6/Factory | Lost 4 parts (2n2w) 2298 | -6/Factory | Discovered new exit (range 13) 2303 | -6/Factory | Entered another Factory area 2303 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2517 | -5/Factory | Core integrity fell below 50% 2530 | -5/Factory | Core integrity fell below 20% 2530 | -5/Factory | Discovered new exit (range 16) 2535 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Massive razor-sharp blades shoot up from within the floor. U-05 Engineer lays Concrete. EXIT=FOUND PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. O-16 Technician locks terminal. Terminal disabled. Acquired Field Propulsion Drive. Acquired Imp. Deuterium Engine. Field Propulsion Drive destroyed. K-01 Serf cleans the Terminal. Slammed into K-01 Serf. K-01 Serf knocked back. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. Slammed into U-05 Engineer. EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????#???????????? | | ?????????????????????????????????? #???????????? | | ???????????????####+#############;######+####### | | ???????????????# | | ???????????????# @ | | ???????????????# < g | | ???????????????# g | | ???????????????# | | ???????????????####+##### ########+##### | | ????????????????????????# #??# ! # | | ????????????????????????# #??# !! # | | ????????????????????????# u #??# ! # | | ????????????????????????# #??# + | | ????????????????????????# #??# """ """ # | | ????????????????????????# #??# "T """ # | | ????????????????????????# #??# """ """ ### | | ????????????????????????# #??# #?? | | ????????????????????????# #??## #####??#?? | | ????????????????????????# #??????????????? | | ????????????????????????? ???????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 410 Matter Capacity 450 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumSubatomicReplicator Manual? 0 Play Time 00:31:42 Cumulative 52.2 hours Start 2020.09.11 @ 00:18:24 End 2020.09.11 @ 00:50:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7fc2eeee-3100-427c-aced-113edd8d47f3