Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 21:54:00 Player: Lauriboy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (67) 335 Value Destroyed (1842) 1842 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (691) 691 TOTAL SCORE: 8188 Bonus ------- Follower Combat Kills 191 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 223/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Airjet Improved Heat Sink Matter Filter Improved Kinecellerator Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Gravmag Array > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weight Redist. System Advanced Weight Redist. System Improved Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- High-powered Shock Rifle Phase Cannon > --- INVENTORY -------- Fission Core Airjet Improved Gravmag System Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cryofiber Web Improved Cooling System Improved Utility Shielding Hardened Medium Armor Plating Drone Bay Improved Datajack [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scan Processor Device Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Fac DSF Fac Arm Slots Evolved 12 | . . 2 2 2 . 2 . 2 . 2 . Power 2 | . . . . 1 . . . . . 1 . Propulsion 4 | . . 2 . 1 . . . . . 1 . Utility 6 | . . . 2 . . 2 . 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 80 | 6 7 6 11 5 19 14 2 . . 7 3 Power 10 | 1 . 1 . 1 3 3 1 . . . . Engine 7 | 1 . 1 . 1 3 1 . . . . . Core 3 | . . . . . . 2 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 . 3 2 4 9 4 . . . 1 3 Treads 1 | . . . . 1 . . . . . . . Leg 11 | 2 . 3 . 1 5 . . . . . . Wheel 3 | . . . 2 1 . . . . . . . Hover 6 | . . . . 1 3 2 . . . . . Flight 7 | . . . . . 1 2 . . . 1 3 Utility 22 | 1 2 . 6 . 3 5 . . . 5 . Device 10 | . 1 . 2 . 2 4 . . . 1 . Storage 5 | 1 1 . 2 . . . . . . 1 . Processor 3 | . . . 2 . . 1 . . . . . Hackware 3 | . . . . . . . . . . 3 . Protection 1 | . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 5 2 3 . 4 2 1 . . 1 . Energy Gun 5 | . 3 . . . 1 1 . . . . . Energy Cannon 2 | . . . . . 1 1 . . . . . Ballistic Gun 7 | 2 2 1 . . 2 . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . Launcher 3 | . . 1 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . Parts Lost 45 | . . 3 3 15 6 8 2 . 1 1 6 Power 3 | . . . . 2 1 . . . . . . Propulsion 22 | . . 1 3 5 2 5 1 . 1 . 4 Utility 7 | . . . . 2 1 1 . . . 1 2 Weapon 13 | . . 2 . 6 2 2 1 . . . . Highest Loss Streak 7 | . . 2 2 6 4 7 2 . 3 1 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 3 7 7 9 12 13 13 2 3 4 6 6 Power 1 | . 1 1 2 1 . 1 . . . . . Propulsion 2 | 2 2 . . 1 5 4 1 1 1 1 1 Utility 3 | . . . 2 5 6 5 1 2 3 4 3 Weapon 2 | . 4 5 4 2 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 17 | . 4 . 2 . . 6 . . . . 5 Power 1 | . . . 1 . . . . . . . . Propulsion 6 | . 4 . . . . 2 . . . . . Utility 9 | . . . 1 . . 4 . . . . 4 Weapon 1 | . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 68 | . 98 98 84 59 68 86 24 5 1 7 22 Engine 6 | . 14 11 9 5 11 4 . . . . . Core 1 | . . . . . . 7 4 . . . . Leg 11 | . 28 43 20 3 18 . . . . . . Wheel 1 | . . . 1 4 . . . . . . . Hover 3 | . . . . . . 24 . . . . . Flight 1 | . . . . . . . 13 5 1 2 5 Device 12 | . 12 11 14 13 11 20 . . . 1 3 Storage 7 | . 14 11 12 7 7 5 . . . 1 3 Processor 5 | . . . 8 7 7 9 . . . . . Energy Gun 3 | . 15 14 . . 1 5 . . . . . Ballistic Gun 4 | . 12 6 4 6 4 1 . . . . . Ballistic Cannon 3 | . . . 12 7 . . . . . . . Peak Build Rating 65 | 6 9 13 18 18 36 65 17 5 6 33 34 Average Rating 21 | 4 8 11 14 14 26 55 16 5 1 13 25 On Entrance 10 | . 6 8 11 16 11 26 9 5 5 1 30 Avg Prop Armor Cover (%) 5 | . . . 6 6 . 2 . . . . . Naked Turns 127 | . . . . . . . . . 42 73 12 Heaviest Build 55 | 14 21 24 37 38 45 55 11 . . 11 13 Greatest Support 55 | 20 20 40 40 20 52 55 12 6 6 15 20 Greatest Overweight (x) 9 | 1 1 . 3 9 5 1 1 . . . 4 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 5 5 5 10 10 Average Capacity 11 | 7 8 10 12 15 15 14 5 5 5 7 8 Most Carried 15 | 6 8 10 12 15 15 15 3 3 5 9 8 Average Carried 9 | 3 7 7 9 12 13 13 2 3 4 6 6 Final Capacity 15 | 8 10 10 15 15 15 5 5 5 5 10 5 Final Carried 15 | 6 8 10 10 12 15 3 3 3 5 6 5 Class Distribution -------------------- 84% | Mutant 8% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Commander-Mutant | -6/Extension Commander-Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Fac DSF Fac Arm Matter Collected 1963 | 223 86 150 352 199 524 323 88 . . 8 10 Remotely . | . . . . . . . . . . . . Salvage Created 2207 | . 250 270 198 252 666 571 . . . . . Parts 105 | . 12 23 15 8 24 23 . . . . . Haulers Intercepted 2 | . . . 1 1 . . . . . . . Recyclers Shooed 3 | . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Fac DSF Fac Arm Combat Hostiles Destroyed 47 | . 5 14 4 8 10 6 . . . . . Guns 21 | . 5 3 1 2 6 4 . . . . . Cannons 11 | . . . 2 4 4 1 . . . . . AOE 14 | . . 11 . 2 . 1 . . . . . Classes Destroyed 13 | . 2 2 4 3 1 1 . . . . . Worker 4 | . . . 1 . . 3 . . . . . Builder 2 | . . . 1 . . 1 . . . . . Tunneler 1 | . . . . 1 . . . . . . . Hauler 2 | . . . 1 1 . . . . . . . Recycler 6 | . . . 1 . 3 2 . . . . . Mechanic 1 | . . . . 1 . . . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 3 | . 1 . 1 . 1 . . . . . . Swarmer 21 | . . 8 3 3 3 4 . . . . . Grunt 16 | . 5 3 . 4 4 . . . . . . Sentry 6 | . . 3 1 . 2 . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 3 | . . . . 1 . 2 . . . . . Best Kill Streak 11 | . 3 11 3 4 8 4 . . . . . Combat Bots Only 11 | . 3 11 3 4 3 2 . . . . . Max Kills in Single Turn 4 | . 1 4 1 2 1 1 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 4 . 2 . 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Fac DSF Fac Arm Hostile Shots Fired 843 | . 8 67 35 109 169 106 50 . 30 15 254 Missed 363 | . 2 26 8 30 63 46 30 . 8 8 142 Hits 480 | . 6 41 27 79 106 60 20 . 22 7 112 Melee 10 | . . . . . . . . . 9 . 1 Projectile 470 | . 6 41 27 79 106 60 20 . 13 7 111 AOE 1 | . . . . . . . . . 1 . . Critical Strikes 22 | . . 3 3 3 1 3 . . 6 1 2 Actively Blocked 2 | . . . . . . . . . . 1 1 Damage Taken 7691 | . 79 612 332 1581 1220 1285 232 . 590 162 1598 Core 2873 | . . 74 67 339 280 264 109 . 590 107 1043 Absorbed by Shields 99 | . . . . . . . . . 45 . 54 Redirected to Shielding 110 | . . . . . . . . . . . 110 Regen/Repaired (Parts) 262 | . . . . . . 262 . . . . . Core Remaining (%) 68 | 100 100 81 87 . 11 . 56 . 41 . . Volleys Fired 168 | . 13 17 29 34 45 30 . . . . . Largest 2 | . 2 2 2 2 2 2 . . . . . Hottest 145 | . 90 75 66 66 145 145 . . . . . Shots Fired 286 | . 26 33 56 63 62 46 . . . . . Gun 162 | . 26 27 12 22 41 34 . . . . . Cannon 117 | . . . 44 40 21 12 . . . . . Launcher 7 | . . 6 . 1 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 156 | . 4 11 56 62 18 5 . . . . . Thermal 56 | . . . . . 44 12 . . . . . Explosive 7 | . . 6 . 1 . . . . . . . Electromagnetic 67 | . 22 16 . . . 29 . . . . . Robot Hit Streak 28 | . 6 19 28 23 10 11 . . . . . Robot Miss Streak 7 | . 2 3 2 2 7 4 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 214 | . 17 23 40 44 46 26 18 . . . . Core Hits 107 | . 8 19 11 22 32 14 . . . 1 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | . 1 . 2 2 . . . . . . . Blast 4 | . . . 2 2 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks 18 | . . . . . . . 18 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 16 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5171 | . 312 891 757 968 1040 1180 . . 9 14 . Guns 1919 | . 312 260 135 199 637 376 . . . . . Cannons 1905 | . . . 622 605 403 275 . . . . . Explosions 1148 | . . 631 . 160 . 357 . . . . . Melee . | . . . . . . . . . . . . Ramming 199 | . . . . 4 . 172 . . 9 14 . Kinetic 1884 | . . 108 757 804 187 28 . . . . . Thermal 1256 | . . 45 . . 853 358 . . . . . Explosive 1020 | . . 586 . 160 . 274 . . . . . Electromagnetic 812 | . 312 152 . . . 348 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . 4 5 9 9 . . . . Average Corruption 4 | . . . . 2 4 5 9 . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 48 | . . . . 11 15 8 14 . . . . Message Errors 15 | . . . . 6 5 2 2 . . . . Matter Fused 11 | . . . . 1 4 4 2 . . . . Heat Flow Errors 5 | . . . . 1 . . 4 . . . . Energy Discharges 3 | . . . . . . 1 2 . . . . Parts Rejected 2 | . . . . 1 . . 1 . . . . Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . 1 3 1 2 . . . . Data Loss (major) 2 | . . . . . 2 . . . . . . Misfires 1 | . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 107 | . . 6 17 16 4 64 . . . . . Projectiles 21 | . . . 17 . 4 . . . . . . Explosions 55 | . . 6 . 16 . 33 . . . . . Melee 31 | . . . . . . 31 . . . . . Knockbacks 25 | . . . 11 12 . 2 . . . . . Impact 2 | . . . . . . 2 . . . . . Kinetic 17 | . . . 9 8 . . . . . . . Secondary 6 | . . . 2 4 . . . . . . . Self-Inflicted Damage 387 | . . 41 . 170 . 165 . . 4 7 . Shots 5 | . . 1 . 3 . 1 . . . . . Rammed 10 | . . . . 1 . 5 . . 1 3 . Targets Rammed 11 | . . . . 2 . 5 . . 1 3 . Kicked 1 | . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 284 | . 180 38 30 284 . 216 280 . . . . Average Temperature 60 | . 61 16 12 85 . 61 115 . . . . Received Heat Transfer 1483 | . 45 219 162 594 279 33 48 . 28 18 57 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . 2 . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 10 | . . . 3 . . 7 . . . . . Impact Corruptions 4 | . . . 1 . . 3 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 2 . . . . . Heat Transferred 1951 | . . 50 . . 1555 346 . . . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Fac DSF Fac Arm Maximum Alert Level 1 | . . 1 . . . . . . . . 1 Low Security (%) 95 | 100 100 43 100 100 100 100 100 100 100 100 88 Level 1 4 | . . 56 . . . . . . . . 11 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 286 | . 115 286 110 175 108 157 139 2 15 35 215 Initial 110 | . . 31 110 . 33 16 61 2 4 7 . Average 46 | . 45 161 25 34 46 36 74 2 1 9 56 Influence Increases 2399 | . 182 387 146 355 285 369 270 5 15 55 330 Destroy 0b10 Robot/C 1080 | . 100 280 80 160 200 120 140 . . . . Destroy 0b10 Robot/NC 100 | . 5 . 25 15 20 35 . . . . . Destroy Leader 230 | . 32 60 24 32 52 20 10 . . . . Allied During Kill 54 | . . . . . . . 54 . . . . Successful Hack 50 | . . 5 . 5 4 . 21 5 . 10 . Disable Machine 135 | . 15 . . 90 . 30 . . . . . Destroy Structure 105 | . . 27 2 38 9 29 . . . . . Partial Spotted 105 | . . . . . . 45 15 . . . 45 Lose Combat Pursuer 540 | . 30 15 15 15 . 90 30 . 15 45 285 Influence Decreases 2204 | . 107 200 408 281 321 281 389 5 7 70 135 Entered New Map 340 | . . 44 152 . 41 22 65 5 3 8 . Time Decay 1311 | . 107 126 246 151 220 159 185 . . 37 80 Lost Part 389 | . . 30 10 130 60 80 20 . 4 . 55 Lost Ally 139 | . . . . . . 20 119 . . . . Purge Threat 25 | . . . . . . . . . . 25 . Squads Dispatched 20 | . 1 1 . 3 2 4 . . 2 3 4 Investigation 3 | . . 1 . 1 . . . . . 1 . Extermination 5 | . . . . 1 . 2 . . . 1 1 Reinforcement 12 | . 1 . . 1 2 2 . . 2 1 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Fac DSF Fac Arm Distress Signals 13 | . . 1 1 . 5 1 . . . 1 4 Communications Jammed 13 | . . . . . . 13 . . . . . Distress Signals 13 | . . . . . . 13 . . . . . Times Spotted 190 | . 10 26 10 19 19 35 10 . 8 18 35 Peak Tracking Total 30 | . 4 7 3 6 8 16 4 . 7 15 30 Tactical Retreats 19 | . 1 1 1 1 . 4 2 . 1 2 6 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Fac DSF Fac Arm Traps Triggered 14 | . . 2 . 2 1 1 2 . 2 . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Fac DSF Fac Arm Machines Disabled 9 | . 1 . . 6 . 2 . . . . . Max in Single Turn 4 | . 1 . . 4 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Fac DSF Fac Arm Machines Accessed 24 | . 3 3 3 4 2 2 4 1 . 2 . Terminals 19 | . 3 2 2 3 2 1 4 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . . . . . Recycling Units 2 | . . 1 . . . . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 43 | . 3 6 6 8 3 4 6 1 . 6 . Successful 23 | . 1 4 4 3 3 2 3 1 . 2 . Failed 20 | . 2 2 2 5 . 2 3 . . 4 . Catastrophic 5 | . 2 . 2 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 33 | . 3 5 3 6 3 2 6 1 . 4 . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . 2 . 2 . . . . . Recycling Units 3 | . . 1 . . . . . . . 2 . Scanalyzers 3 | . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 16 | . 1 3 1 2 3 . 3 1 . 2 . Record 2 | . . . . 1 1 . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . Open Door 4 | . . . . . 1 . 3 . . . . Open DSF 2 | . . . . 1 . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 1 . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Refit 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 2 1 1 4 1 1 2 . . 2 . Full Trace Events 2 | . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 26 | . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Ext Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . . . Allies Hacked 1 | . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Fac DSF Fac Arm Total Allies 10 | . . . . . . . 10 . . . . Largest Group 7 | . . . . . . . 7 . . . . Highest-Rated Group 177 | . . . . . . . 177 . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . 43 . . . . Total Damage 1130 | . . . . . . . 1130 . . . . Kills 7 | . . . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Fac DSF Fac Arm Active Infowar (turns) 2727 | . 342 318 915 919 . 233 . . . . . Terrain 2287 | . 342 318 915 712 . . . . . . . Seismic 1504 | . . . 585 919 . . . . . . . Jamming 233 | . . . . . . 233 . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Fac DSF Fac Arm Turns Passed 4624 | 88 363 318 915 930 481 729 394 14 50 152 190 Spaces Moved 3991 | 63 213 187 509 404 218 985 618 40 75 306 373 Core 256 | 4 . . . 23 . . . . 60 138 31 Treads 115 | . . . . 115 . . . . . . . Legs 1166 | 59 213 187 411 80 216 . . . . . . Wheels 277 | . . . 98 179 . . . . . . . Hover 964 | . . . . 7 2 955 . . . . . Flight 1213 | . . . . . . 30 618 40 15 168 342 Fastest Speed 34 | 50 120 120 95 95 108 34 34 35 35 40 34 Average Speed 84 | 117 136 120 150 183 134 42 34 35 47 44 40 Slowest Speed 500 | 120 190 120 315 500 350 106 100 35 50 50 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 2 7 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 6 35 26 32 9 37 29 45 2 87 13 27 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 115 | . . 37 . 36 6 36 . . . . . Melee . | . . . . . . . . . . . . Projectile 8 | . . . . . 6 2 . . . . . AOE 107 | . . 37 . 36 . 34 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Fac DSF Fac Arm Total 4953 | 74 259 244 604 528 343 1250 800 39 90 318 404 Wait 475 | . 16 29 32 69 36 159 128 . 2 . 4 Move 3964 | 62 212 186 508 403 217 984 617 39 75 301 360 Hop 8 | . . . . . . . . . . 2 6 Pick Up 81 | 6 6 3 11 10 13 20 3 . 2 4 3 Fast Attach 26 | 6 1 1 2 . 4 6 . . . 3 3 Attach 62 | . . 3 6 9 19 14 3 . 1 4 3 Detach 21 | . . . . 1 9 8 . . 1 1 1 Swap 28 | . 6 5 7 . . 10 . . . . . Drop 30 | . 5 . 9 . . 14 1 . . . 1 Fire 168 | . 13 17 29 34 45 30 . . . . . Melee 18 | . . . . . . . 18 . . . . Ram 9 | . . . . 1 . 5 . . . 3 . Kick 1 | . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 62 | . . . . . . . 30 . 9 . 23 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Extension -5/Factory -5/DSF -4/Factory -4/Armory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 10) 296 | -10/Materials | Discovered new exit (range 9) 319 | -10/Materials | Build established: Mutant 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Propulsion x2 619 | -9/Materials | Destroyed 11 combat bots 752 | -9/Materials | Discovered new exit (range 16) 770 | -9/Materials | Entered another Materials area 770 | -8/Materials | Evolved 2 slots: Utility x2 1674 | -8/Materials | Discovered new exit (range 8) 1685 | -8/Materials | Entered Factory 1685 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1958 | -7/Factory | Lost 6 parts (2p3n1w) 2433 | -7/Factory | Lost 5 parts (1n1u3w) 2501 | -7/Factory | Discovered new exit (range 15) 2615 | -7/Factory | Entered Storage 2641 | -7/Storage | Lost 3 parts (1u2w) 2648 | -7/Storage | Core integrity fell below 50% 2865 | -7/Storage | Core integrity fell below 20% 2890 | -7/Storage | Lost 4 parts (1p2n1w) 3079 | -7/Storage | Discovered new exit (range 16) 3096 | -7/Storage | Entered Factory 3096 | -6/Factory | Evolved 2 slots: Utility x2 3275 | -6/Factory | Repaired Lrg. Storage Unit 3781 | -6/Factory | Cargo convoy interrupted 3811 | -6/Factory | Released all parts (9) 3820 | -6/Factory | Discovered new exit (range 16) 3825 | -6/Factory | Entered Extension 3849 | -6/Extension | Lost 7 parts (4n1u2w) 3864 | -6/Extension | Rescued a captive Derelict 3864 | -6/Extension | Rescued a captive Derelict 3944 | -6/Extension | Rescued a captive Derelict 3950 | -6/Extension | Spotted B-75 Beast 4169 | -6/Extension | P-60 Hacker assimilated allied 8B-3H5(l) 4213 | -6/Extension | Spotted B-75 Beast 4214 | -6/Extension | Lost 3 allies 4218 | -6/Extension | Discovered new exit (range 3) 4219 | -6/Extension | Entered Factory 4219 | -5/Factory | Evolved 2 slots: Utility x2 4233 | -5/Factory | Identified exit to DSF 4233 | -5/Factory | Entered DSF 4256 | -5/DSF | Additional patrols routed to DSF 4267 | -5/DSF | Discovered new exit (range 15) 4271 | -5/DSF | Lost 3 parts (2n1w) 4283 | -5/DSF | Core integrity fell below 50% 4283 | -5/DSF | Entered Factory 4283 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4429 | -4/Factory | Discovered new exit (range 12) 4435 | -4/Factory | Entered Armory 4524 | -4/Armory | Spotted B-86 Titan 4568 | -4/Armory | Core integrity fell below 50% 4589 | -4/Armory | Lost 3 parts (1n2u) 4606 | -4/Armory | Core integrity fell below 20% 4625 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Programmers report to Armory Zone 6Q. Acquired Cesium-ion Thruster. Penetrated by Slug. Field Propulsion Array destroyed. S-27 Virus destroyed. Cesium-ion Thruster destroyed. X-82 Rainmaker knocked back. Knocked back. X-82 Rainmaker knocked back. Knocked back. S-27 Virus knocked back. Knocked back. Drone sends a signal. Acquired Cesium-ion Thruster. H-77 Assassin retrieves Drone. Acquired 10 matter. Slug penetrates Component Storage. S-27 Virus destroyed. Cesium-ion Thruster destroyed. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????? #????=/ #???????? | | ?????????????? /?????? #???????? | | ?????????????????############ #???????? #???????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ???????????????????????????## ##????????????????? | | ???????????????????????????# ################?? | | ???????????????????????????# #?? | | ???????????????????????????# #?? | | ???????????????????????????# ######## """ #?? | | ?????????????????????????########??????#!!""" #?? | | ?????????????????????????# ##########/ """ +?? | | ?????????????????????????# "" #?? | | ?????????????????????????# "" #?? | | ?????????????????????????# #######+## ! #?? | | ??????????????????????????# #?# # !%[ ##? | | ??????????????????????????# #?# # =/* "#? | | ????????????# ##+####### ###ss s # %= T#? | | ?????????? s% # """ "#? | | ?????????? @ ### # """ ##? | | ?????????????????#############?######### F" #?? | | ???????????????????????????????????????# "" ### | | ???????????????????????????????????????+ | | ???????????????????????????????????????# | | ???????????????????????????????????????##+###+#### | | ??????????????????????????????????????????? ?? | | ????????????????????????????????????????? ]]][[[ # | | ???????????????????????????????????????# ]]][[[ # | | ???????????????????????????????????????# # | | ???????????????????????????????????????########### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 9 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 25% | -6/Factory Studied --------- Imp. Light Cannon | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Fitting Room I Laugh At Your Crits Jackpot Universal Adapter Challenges ------------ None Game ------ Seed RegenerativeAssaultStick Manual? 0 Play Time 01:57:44 Cumulative 25.8 hours Start 2025.12.14 @ 17:46:02 End 2025.12.14 @ 21:54:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0202130d-7d20-4e28-bb15-16198c1c213a