Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 12:54:34 Player: Megaknight51 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (153) 765 Value Destroyed (4363) 4363 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 9058 Bonus ------- Follower Combat Kills 118 Registered with UFD 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 450/450 System Corruption 13% Temperature Cool (6) Movement Core (1500) Ox29 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Energy Well > --- WEAPON (3) ------- Shock Maul > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Compact Battery (200) Thermal Shield Hardlight Generator Improved Shield Generator Authchip [Processor] Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Power Amplifier Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Energy Well Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Thermic Laser > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Improved Treads Armored Treads Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Compact Battery Hardlight Generator Improved Shield Generator Authchip [Processor] Heavy Laser Heavy Laser Heavy Laser Rocket Launcher Rocket Launcher Remote Datajack Plasma Cutter Shock Maul [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Improved Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Weapon] Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 5 | . . . . . . . 5 Weapon 1 | . . . 1 . . . . Parts Attached 109 | 7 11 3 26 12 3 . 47 Power 13 | 1 1 1 3 1 . . 6 Engine 11 | 1 1 1 3 1 . . 4 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 31 | 2 4 . 12 1 . . 12 Treads 7 | . . . 1 . . . 6 Leg . | . . . . . . . . Wheel 24 | 2 4 . 11 1 . . 6 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 2 4 1 1 2 1 . 17 Device 13 | 1 1 . 1 1 1 . 8 Storage 6 | 1 2 . . 1 . . 2 Processor 1 | . . . . . . . 1 Hackware 2 | . . . . . . . 2 Protection 6 | . 1 1 . . . . 4 Artifact . | . . . . . . . . Weapon 37 | 2 2 1 10 8 2 . 12 Energy Gun 21 | . . . 7 4 2 . 8 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 2 . 2 . . . 3 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 . . 1 Special Weapon 1 | . . 1 . . . . . Impact Weapon 3 | . . . . 3 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 4 | . . . 2 2 . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 11 | . . . . . . . 11 Parts Lost 53 | . 4 . 6 . 2 . 41 Power 3 | . 1 . . . . . 2 Propulsion 19 | . 1 . 3 . . . 15 Utility 13 | . 1 . . . 1 . 11 Weapon 18 | . 1 . 3 . 1 . 13 Highest Loss Streak 9 | . 2 . 4 . 1 . 9 To Critical Strikes . | . . . . . . . . Average Backups 16 | 3 9 13 14 17 19 20 19 Power 2 | . . . 1 2 4 3 4 Propulsion 3 | 1 3 4 3 3 4 4 1 Utility 5 | . 2 3 5 5 6 8 8 Weapon 3 | 1 3 4 2 4 4 3 3 Tool/Special . | . . . . . . . . Unused Backups 41 | . . 2 10 9 . 4 16 Power 8 | . . . 2 . . 1 5 Propulsion 6 | . . . 1 5 . . . Utility 15 | . . . 5 . . 2 8 Weapon 9 | . . 1 2 4 . 1 1 Tool/Special 3 | . . 1 . . . . 2 Average Slot Usage (%) 94 | . 92 100 94 100 99 100 86 Engine 9 | . 11 14 11 11 11 11 5 Treads 3 | . . . . . . . 12 Wheel 24 | . 27 28 28 33 33 33 8 Device 12 | . 7 . 8 11 10 11 19 Storage 10 | . 14 14 11 11 11 11 6 Processor 1 | . . . . . . . 5 Protection 3 | . 1 14 2 . . . 7 Energy Gun 21 | . . . 29 32 33 33 10 Ballistic Gun 6 | . 28 24 2 . . . 4 Peak Build Rating 57 | 7 8 13 23 27 26 23 57 Average Rating 25 | 5 7 8 19 22 24 22 44 On Entrance 15 | . 7 8 13 23 26 22 23 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 117 | 14 31 35 41 61 61 58 117 Greatest Support 91 | 20 26 20 36 36 36 36 91 Greatest Overweight (x) 32 | 2 1 1 4 1 1 1 32 Average Overweight (x) 1 | . . 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 25 Average Capacity 17 | 7 11 15 15 17 20 20 21 Most Carried 25 | 7 14 15 15 20 20 20 25 Average Carried 16 | 3 9 13 14 17 19 19 19 Final Capacity 25 | 8 15 15 15 20 20 20 25 Final Carried 20 | 7 13 15 15 20 20 20 16 Class Distribution -------------------- 25% | Commander-Gunner 25% | Gunner 21% | Mutant 9% | Scavenger-Gunner 8% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 2289 | 163 467 78 307 261 89 18 906 Remotely . | . . . . . . . . Salvage Created 6735 | 99 700 . 1325 1118 625 . 2868 Parts 307 | 13 41 . 83 60 30 . 80 Haulers Intercepted 11 | . 1 . 4 6 . . . Recyclers Shooed 5 | . . . 1 . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 100 | . 14 . 26 17 6 . 37 Guns 87 | . 14 . 26 17 6 . 24 AOE 3 | . . . . . . . 3 Classes Destroyed 14 | 2 5 . 3 1 1 . 2 Worker 11 | . 1 . 3 3 . . 4 Builder 6 | . 1 . 1 . 1 . 3 Tunneler 4 | 3 . . 1 . . . . Hauler 11 | . 1 . 4 6 . . . Recycler 16 | 1 1 . 2 . 4 . 8 Mechanic 1 | . . . . . . . 1 Operator 3 | . . . 1 1 . . 1 Swarmer 17 | . 2 . 7 . 1 . 7 Grunt 48 | . 12 . 11 9 2 . 14 Brawler 2 | . . . . 1 . . 1 Duelist 3 | . . . 1 . 1 . 1 Sentry 24 | . . . 7 7 2 . 8 Hunter 3 | . . . . . 1 . 2 Programmer 4 | . . . . . . . 4 Best Kill Streak 10 | 2 3 . 4 3 4 . 10 Combat Bots Only 6 | . 3 . 4 3 4 . 6 Max Kills in Single Turn 4 | 1 1 . 2 1 2 . 4 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 879 | . 71 10 89 31 30 . 648 Missed 267 | . 16 4 13 9 7 . 218 Hits 612 | . 55 6 76 22 23 . 430 Melee 10 | . . . 3 2 2 . 3 Projectile 602 | . 55 6 73 20 21 . 427 Critical Strikes 15 | . . . 1 1 2 . 11 Damage Taken 7167 | . 626 94 956 336 381 . 4774 Core 1262 | . 101 33 168 71 38 . 851 Absorbed by Shields 132 | . . . . . . . 132 Regen/Repaired (Parts) 84 | . . . 49 35 . . . Core Remaining (%) 58 | 100 . 46 . . . 30 . Volleys Fired 363 | 10 72 10 65 54 20 . 132 Largest 3 | 2 2 2 3 3 3 . 3 Hottest 223 | 40 40 100 195 187 187 . 223 Shots Fired 910 | 20 145 17 182 162 61 . 323 Gun 899 | 20 145 14 182 161 61 . 316 Cannon . | . . . . . . . . Launcher 8 | . . . . 1 . . 7 Special 3 | . . 3 . . . . . Kinetic 276 | 20 145 14 33 . . . 64 Thermal 626 | . . 3 149 161 61 . 252 Explosive 8 | . . . . 1 . . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 29 | 4 22 3 15 27 15 . 29 Robot Miss Streak 4 | 1 4 1 3 2 3 . 4 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 . 5 . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 Shots Hit Robots 624 | 12 104 7 108 94 41 . 258 Core Hits 268 | 7 38 1 51 38 16 . 117 Critical Kills . | . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . 7 Critical Strikes 39 | . . . 2 7 2 . 28 Burn 30 | . . . 2 7 2 . 19 Destroy 1 | . . . . . . . 1 Smash 8 | . . . . . . . 8 Melee Attacks 22 | . . . . 5 . . 17 Impact 22 | . . . . 5 . . 17 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11313 | 123 1035 59 1648 1419 696 . 6333 Guns 9460 | 123 1035 59 1644 1382 696 . 4521 Cannons . | . . . . . . . . Explosions 1292 | . . . . 37 . . 1255 Melee 557 | . . . . . . . 557 Ramming 4 | . . . 4 . . . . Kinetic 2183 | 123 1035 59 221 . . . 745 Thermal 7364 | . . . 1423 1382 696 . 3863 Explosive 1205 | . . . . 37 . . 1168 Electromagnetic . | . . . . . . . . Impact 557 | . . . . . . . 557 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . 4 4 . 4 4 . 13 Average Corruption 7 | . 2 4 . 3 4 . 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 117 | . 15 3 . 3 19 . 77 Message Errors 24 | . 4 1 . . 3 . 16 Matter Fused 24 | . 1 . . 2 6 . 15 Heat Flow Errors 15 | . 4 1 . . 2 . 8 Energy Discharges 14 | . 2 1 . . 2 . 9 Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 11 | . 2 . . . 2 . 7 Data Loss (major) 4 | . 1 . . . 2 . 1 Misfires 6 | . 1 . . . 1 . 4 Alerts 3 | . . . . . 1 . 2 Misdirections 1 | . . . . . . . 1 Weapon Failures 13 | . . . . . . . 13 Overload Shots . | . . . . . . . . Overflow Damage 332 | . . . . . . . 332 Projectiles . | . . . . . . . . Explosions 54 | . . . . . . . 54 Melee 278 | . . . . . . . 278 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 104 | . . . 2 . . . 102 Shots 2 | . . . . . . . 2 Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 288 | . 229 139 288 186 265 . 247 Average Temperature 78 | . 78 38 92 50 90 . 102 Received Heat Transfer 2096 | . 312 54 264 129 117 . 1220 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . . . . 5 Combat Hostiles 5 | . . . . . . . 5 Parts Fried 5 | . . . . . . . 5 Impact Corruptions 9 | . . . . . . . 9 Robots Melted 7 | . . . . 1 . . 6 Combat Hostiles 5 | . . . . . . . 5 Parts Melted 58 | . . . 8 8 1 . 41 Heat Transferred 18869 | . . . 3552 3959 1702 . 9656 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . . 1 1 1 . 1 Low Security (%) 75 | 100 100 100 40 85 45 . 89 Level 1 24 | . . . 59 14 54 . 10 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 368 | 10 123 33 303 301 349 . 368 Initial 119 | . . 33 . 119 117 . . Average 127 | 1 50 6 178 154 218 . 96 Influence Increases 3783 | 20 437 2 833 740 530 . 1221 Destroy 0b10 Robot/C 2080 | . 280 . 520 360 180 . 740 Destroy 0b10 Robot/NC 265 | 20 20 . 60 55 25 . 85 Destroy Leader 524 | . 72 . 148 124 . . 180 Allied During Kill 143 | . . . . 66 77 . . Successful Hack 123 | . 20 . 39 33 23 . 8 Select Force Hacks 210 | . . . . . 210 . . Disable Machine 150 | . . . 15 60 15 . 60 Destroy Structure 78 | . . 2 6 12 . . 58 Lose Combat Pursuer 210 | . 45 . 45 30 . . 90 Influence Decreases 3451 | 20 350 89 549 723 584 247 889 Entered New Map 650 | . . 54 . 165 184 247 . Time Decay 2194 | 20 310 35 489 478 380 . 482 Lost Part 527 | . 40 . 60 . 20 . 407 Lost Ally 80 | . . . . 80 . . . Squads Dispatched 25 | . 5 1 3 3 . . 13 Investigation 9 | . 2 1 1 2 . . 3 Extermination 3 | . . . . . . . 3 Reinforcement 7 | . 3 . 2 1 . . 1 Assault . | . . . . . . . . Garrison 6 | . . . . . . . 6 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 12 | . 4 . 4 2 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 27 2 45 26 8 . 54 Peak Tracking Total 7 | . 6 2 7 3 3 . 7 Tactical Retreats 9 | . 2 . 1 2 . . 4 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 11 | . 4 . 1 5 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 10 | . . . 1 4 1 . 4 Max in Single Turn 2 | . . . 1 1 1 . 2 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 49 | . 4 . 10 12 11 3 9 Terminals 30 | . 4 . 9 10 4 . 3 Fabricators 4 | . . . . . . . 4 Repair Stations 2 | . . . 1 1 . . . Recycling Units 7 | . . . . . 7 . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 2 | . . . . 1 . . 1 Total Hacks 125 | . 11 . 26 26 14 23 25 Successful 77 | . 6 . 12 13 12 23 11 Failed 46 | . 4 . 14 12 2 . 14 Catastrophic 8 | . . . 1 3 1 . 3 Database Lockouts 2 | . 1 . . 1 . . . Manual 55 | . 11 . 21 10 8 . 5 Terminals 70 | . 11 . 24 23 7 . 5 Fabricators 14 | . . . . . . . 14 Repair Stations 3 | . . . 2 1 . . . Recycling Units 7 | . . . . . 7 . . Scanalyzers 4 | . . . . . . . 4 Garrison Access 4 | . . . . 2 . . 2 Terminal Hacks 42 | . 2 . 4 7 5 23 1 Record 18 | . . . . . . 18 . Part Schematic 8 | . 1 . 3 2 2 . . Robot Analysis 7 | . 1 . . 1 . 5 . Prototype ID Bank 1 | . . . . . 1 . . Open Door 4 | . . . . 4 . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . Fabricator Index 2 | . . . . . 1 . 1 Fabricator Hacks 8 | . . . . . . . 8 Load Schematic 5 | . . . . . . . 5 Build 3 | . . . . . . . 3 Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 22 | . 4 . 6 5 7 . . Terminals 14 | . 4 . 6 4 . . . Botnet 14 | . 4 . 6 4 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Patch 1 | . . . . 1 . . . Recycling Units 7 | . . . . . 7 . . Tunnel 7 | . . . . . 7 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . 1 Used . | . . . . . . . . Hacking Detections 33 | . 3 . 10 7 4 . 9 Full Trace Events 4 | . . . . 1 . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . 1 . 3 2 2 . 1 Parts Built 5 | . . . . . . . 5 Authchips 2 | . . . . . . . 2 Time 107 | . . . . . . . 107 Total Part Build Rating 17 | . . . . . . . 17 Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 14 | . . . . . 14 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 24 | . . . . 10 14 . . Largest Group 19 | . . . . 10 19 6 . Highest-Rated Group 229 | . . . . 88 229 70 . Highest-Rated Ally 27 | . . . . 16 27 27 . Initial UFD Resources 22 | . . . . . . . 22 Total Orders 1 | . . . . . . 1 . STAY 1 | . . . . . . 1 . Ally Attacks 30 | . . . . 13 17 . . Total Damage 323 | . . . . 122 201 . . Kills 5 | . . . . 2 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 597 | 53 544 . . . . . . Seismic 597 | 53 544 . . . . . . Robot Analysis Total 7 | . 1 . . 1 . 5 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 7726 | 116 990 208 1359 1228 890 849 2086 Spaces Moved 4940 | 71 746 168 887 885 576 805 802 Core 24 | 21 . . . . . . 3 Treads 340 | . . . . . . . 340 Legs . | . . . . . . . . Wheels 4576 | 50 746 168 887 885 576 805 459 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 95 105 105 105 105 Average Speed 112 | 83 88 95 106 105 105 105 170 Slowest Speed 1650 | 150 105 95 140 105 105 105 1650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 5 98 32 73 93 95 76 20 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 7 | . . . . . 7 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 2 | . . . . . . 2 . Spaces Dug 2 | . . 2 . . . . . Terrain Destroyed 71 | . . 2 . 7 . . 62 Melee . | . . . . . . . . Projectile 2 | . . 2 . . . . . AOE 69 | . . . . 7 . . 62 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 6341 | 105 950 196 1179 1061 816 812 1222 Wait 495 | 11 107 8 153 53 . . 163 Move 4933 | 70 745 167 886 884 575 804 802 Hop . | . . . . . . . . Pick Up 84 | 7 9 4 19 18 1 4 22 Fast Attach 35 | 7 1 . 6 5 1 . 15 Attach 40 | . 4 . 5 . 1 . 30 Detach 8 | . 1 . . . . . 7 Swap 69 | . 6 3 18 20 2 . 20 Drop 76 | . 5 4 26 22 2 4 13 Fire 363 | 10 72 10 65 54 20 . 132 Melee 22 | . . . . 5 . . 17 Ram 2 | . . . 1 . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 214 | . . . . . 214 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 11) 786 | -10/Materials | Central database locked down 906 | -10/Materials | Discovered new exit (range 3) 1034 | -10/Materials | Discovered new exit (range 16) 1107 | -10/Materials | Entered Mines 1115 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1116 | -10/Mines | Discovered new exit (range 5) 1161 | -10/Mines | Assembled infested the area 1166 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1192 | -10/Mines | Discovered new exit (range 6) 1242 | -10/Mines | Core integrity fell below 50% 1275 | -10/Mines | Met a Derelict shopkeep closing up shop 1297 | -10/Mines | Discovered new exit (range 14) 1315 | -10/Mines | Entered Materials 1315 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1434 | -9/Materials | Lost 4 parts (2n2w) 1723 | -9/Materials | Discovered new exit (range 13) 1792 | -9/Materials | Discovered new exit (range 14) 1837 | -9/Materials | Identified exit to Mines 1837 | -9/Materials | Identified exit to Storage 2213 | -9/Materials | Build established: Gunner 2266 | -9/Materials | Repaired Particle Gun 2584 | -9/Materials | Discovered new exit (range 4) 2674 | -9/Materials | Entered Storage 3217 | -9/Storage | Central database locked down 3440 | -9/Storage | Discovered new exit (range 16) 3625 | -9/Storage | Core integrity fell below 50% 3692 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3737 | -9/Storage | Used back door to open Recycling access 3737 | -9/Storage | Discovered new exit (range 4) 3902 | -9/Storage | Entered Recycling 3902 | -9/Recycling | Accompanied by 6 allies 3940 | -9/Recycling | Build established: Commander-Gunner 4306 | -9/Recycling | Discovered new exit (range 5) 4767 | -9/Recycling | Scanned before Scraplab entrance 4781 | -9/Recycling | Entered Scraplab 4790 | -9/Recycling | Discovered new exit (range 2) 4792 | -9/Recycling | Entered Scraptown 4792 | -9/Scraptown | Accompanied by 6 allies 4792 | -9/Scraptown | System corruption cleaned by C-Scrubber 5108 | -9/Scraptown | Visited Awakened 5123 | -9/Scraptown | Visited Red Mages 5156 | -9/Scraptown | Visited The Evicted 5178 | -9/Scraptown | Visited Shadow of the Wyrm 5223 | -9/Scraptown | Visited Cyclists 5239 | -9/Scraptown | Visited UFD Registry 5239 | -9/Scraptown | Registered with UFD as "Phasetail" 5260 | -9/Scraptown | Entered Cyclist Reading Room 5305 | -9/Scraptown | Visited Cave Peace 5356 | -9/Scraptown | Visited Chapter 10 5370 | -9/Scraptown | Visited Scrap Suit Storage 5409 | -9/Scraptown | Visited Supply Room 5438 | -9/Scraptown | Visited Analyses Database 5461 | -9/Scraptown | Visited Observation Area 5472 | -9/Scraptown | Visited Research Penetration Think Tank 5495 | -9/Scraptown | Visited Derelict Rescue Squad 5512 | -9/Scraptown | Visited Abandonware Association 5529 | -9/Scraptown | Visited Curators Association 5638 | -9/Scraptown | Discovered new exit (range 3) 5641 | -9/Scraptown | Entered Factory 5641 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 5853 | -6/Factory | Garrison activated, responded to threat 6007 | -6/Factory | System corruption reached 10% 6123 | -6/Factory | Lost 3 parts (1n2u) 6402 | -6/Factory | Build established: Scavenger-Mutant 6574 | -6/Factory | Lost 4 parts (3n1w) 6924 | -6/Factory | Build established: Scavenger-Tank 6964 | -6/Factory | Fabricated Huge Storage Unit (x1) 7215 | -6/Factory | Discovered new exit (range 6) 7312 | -6/Factory | Fabricated Hvy. Laser (x2) 7348 | -6/Factory | Fabricated Hvy. Laser (x2) 7377 | -6/Factory | Spotted B-75 Beast 7459 | -6/Factory | Build established: Scavenger-Gunner 7488 | -6/Factory | Garrison activated, responded to threat 7545 | -6/Factory | Lost 6 parts (3n3u) 7561 | -6/Factory | Core integrity fell below 50% 7598 | -6/Factory | Lost 9 parts (1p4n4w) 7663 | -6/Factory | Lost 4 parts (1u3w) 7704 | -6/Factory | Core integrity fell below 20% 7727 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07700_ Lgt. Ion Engine destroyed. 07702_ Y-54 Guardian heat damages Gatling Laser, Imp. Deuterium Engine. 07703_ Destroyed Imp. Heat Sink. 07703_ Y-54 Guardian system corrupted by crushing effect. 07704_ K-01 Serf collects debris. 07705_ Adv. Targeting Computer destroyed. 07706_ System corrupted: Component data lost. 07706_ Destroyed Gatling Laser. 07706_ Y-54 Guardian system corrupted by crushing effect. 07707_ Y-54 Guardian system terminally corrupted. 07707_ Flak Gun fried. 07707_ Lgt. Treads fried. 07708_ K-01 Serf cleans the Power Conduit. 07712_ K-01 Serf collects debris. 07724_ Y-54 Guardian suffers critical hit (Smash). 07724_ Destroyed Lgt. Treads. 07724_ Y-54 Guardian system corrupted by crushing effect. 07725_ Y-54 Guardian system terminally corrupted. 07725_ Imp. Heat Sink fried. 07726_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? #??????????????????? | | ??????????????????????????### #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? +??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????######### #??????????????????? | | ?????????????????"" ! # #??????????????????? | | ???????????????? "" # u#??????????????????? | | ???????????????? # ##?????????????????? | | ????????????? """""""""[# #?????????????????? | | ????????????# Y %#k ######????????????? | | ????????????? """""""""%@ +????????????? | | ?????????????? # ###??????? ""?????? | | ???????????????""""""""" # w#??????????""?????? | | ???????????????? # u#?????????? ?????? | | ????????????????"""""""" # k ############+###### | | ???????? ???????? # ^ | | ???????? ???????? # ^ ^ ^ | | ???????? ?????????######## ^ | | ???????? ??????????????### | | ???????? ?????????????## # % ! ^ | | ???????? ????????????########+###u ####?# """ | | ???????? ???????????### # ######^% """ | | ???????# #??????????# # %! | # # #^ "" | | ???????# #??????????# % # # ""# F"" | | ???????# #??????????# # #! Y"# """ | | ???????# #??????????# !% # # ""# | | ???????# #?????????# # + + / | | ???????# #?????????# # ####+########+ | | ######## ########### ## # #??# ## | | # ### # ######+#+##?# ## | | #####+##+######## ##?# ## # % #?# ## | | ### ?????# #??##?# # ### ## | | ]# #?### ###???## " / ## "T" | | # #?# #????### ###### """ | | # #?# #######" #????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Spread Laser | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Shield Generator | -9/Materials | Hacked Rocket Launcher | -9/Storage | Hacked Imp. Treads | -9/Storage | Hacked Arm. Treads | -9/Recycling | Hacked Cooling System | -9/Recycling | Hacked Hvy. Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Hvy. Laser | x2 | -6/Factory | Authchip Hvy. Laser | x2 | -6/Factory | Authchip Repaired ---------- Particle Gun | 34% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Challenges ------------ None Game ------ Seed HardenedBattlePod Manual? 0 Play Time 01:04:52 Cumulative 141.1 hours Start 2026.06.02 @ 11:46:36 End 2026.06.02 @ 12:54:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 48% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aac39d57-8005-4995-a931-61b5e4a29a86