Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 05:52:40 Player: DAFFA Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (582) 582 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2367 Bonus ------- None Cogmind --------- Core Integrity 168/400 Matter 275/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Improved Sensor Array Phase Shifter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Welding Torch Self-destruct Interrupter (50) GAL Module Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Propulsion Shielding > --- WEAPON ----------- Makeshift Laser KE Penetrator > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Sensor Array Phase Shifter Welding Torch Self-destruct Interrupter GAL Module [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Makeshift Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 26 | 6 2 . 9 . 3 6 Power 4 | 1 1 . 1 . . 1 Engine 2 | 1 . . 1 . . . Core 2 | . 1 . . . . 1 Reactor . | . . . . . . . Propulsion 8 | 2 . . 3 . . 3 Treads . | . . . . . . . Leg 1 | . . . . . . 1 Wheel 7 | 2 . . 3 . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 . . 3 . 1 2 Device 4 | . . . 2 . . 2 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 7 | 2 1 . 2 . 2 . Energy Gun 3 | 1 1 . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . 1 . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 9 | . . 1 2 . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 1 | . . . . . . 1 Weapon 5 | . . 1 2 . . 2 Highest Loss Streak 4 | . . 1 2 . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 85 71 79 88 92 93 Engine 5 | . 4 . 8 11 11 1 Core 5 | . 9 14 2 . . 8 Wheel 23 | . 28 28 22 22 22 19 Device 15 | . . . 19 22 22 22 Storage 11 | . 14 14 11 11 11 11 Protection 6 | . . . 1 11 11 9 Energy Gun 9 | . 23 14 3 . 4 9 Ballistic Gun 8 | . 4 . 7 11 11 11 Naked Turns . | . . . . . . . Heaviest Build 22 | 13 15 13 20 16 22 22 Greatest Support 28 | 26 26 26 28 22 22 22 Greatest Overweight (x) 7 | . . . 1 . . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 2 5 8 7 5 8 8 Average Carried 6 | . 3 7 5 5 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | . 5 8 5 5 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 549 | 237 55 . 20 . 111 126 Remotely . | . . . . . . . Salvage Created 694 | . 303 92 31 . . 268 Parts 41 | . 21 6 3 . . 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . . 6 9 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 16 | . 6 2 3 . . 5 Guns 14 | . 6 2 1 . . 5 AOE 2 | . . . 2 . . . Classes Destroyed 6 | . 2 . 1 . . 3 Drone 1 | . . . . . . 1 Watcher 1 | . 1 . . . . . Swarmer 3 | . . . 3 . . . Grunt 10 | . 6 2 . . . 2 Brawler 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Best Kill Streak 4 | . 4 2 3 . . 2 Combat Bots Only 4 | . 4 2 3 . . 2 Max Kills in Single Turn 2 | . 2 1 1 . . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 113 | . 22 16 12 . . 63 Missed 33 | . 7 6 3 . . 17 Damage Taken 1298 | . 207 118 124 . . 849 Core 374 | . 99 43 21 . . 211 Absorbed by Shields . | . . . . . . . Redirected to Shielding 55 | . . . 2 . . 53 Core Remaining (%) 71 | 100 . 43 . . . . Volleys Fired 62 | . 20 9 4 . . 29 Largest 2 | . 2 2 1 . . 2 Hottest 105 | . 105 105 65 . . 83 Shots Fired 100 | . 38 12 4 . . 46 Gun 98 | . 38 12 2 . . 46 Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special . | . . . . . . . Kinetic 42 | . 12 . 1 . . 29 Thermal 33 | . 6 9 1 . . 17 Explosive 2 | . . . 2 . . . Electromagnetic 23 | . 20 3 . . . . Robot Hit Streak 12 | . 7 4 1 . . 12 Robot Miss Streak 2 | . 2 1 1 . . 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 67 | . 25 8 2 . . 32 Core Hits 32 | . 13 4 3 . . 12 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 . . . . 3 Burn 3 | . 1 . . . . 2 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1267 | . 413 131 135 . . 588 Guns 1061 | . 334 131 8 . . 588 Cannons . | . . . . . . . Explosions 206 | . 79 . 127 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 549 | . 69 . 8 . . 472 Thermal 374 | . 167 91 . . . 116 Explosive 127 | . . . 127 . . . Electromagnetic 217 | . 177 40 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 2 | . . . 2 . . . Projectiles . | . . . . . . . Explosions 2 | . . . 2 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 52 | . . . 52 . . . Shots 2 | . . . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 363 | . 224 363 . . . 34 Average Temperature 100 | . 73 189 . . . 18 Received Heat Transfer 420 | . 117 60 . . . 243 Effects 1 | . . 1 . . . . Interference 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 . . . . 2 Heat Transferred 1025 | . 396 222 . . . 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 165 | . 165 119 144 55 . . Initial 64 | . . 64 22 55 . . Average 92 | . 103 94 100 55 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . . . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 9 5 7 . . 12 Peak Tracking Total 7 | . 4 7 5 . . 7 Tactical Retreats 3 | . . 1 1 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 2 | . 1 . 1 . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 2 . 3 . . . Successful 2 | . . . 2 . . . Failed 3 | . 2 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 9 | . . 9 . . . . Total Damage 116 | . . 116 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 2 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 1686 | 38 240 239 152 12 614 391 Spaces Moved 1563 | 30 186 238 119 11 681 298 Core 4 | 2 . . . . . 2 Treads . | . . . . . . . Legs 17 | . . . . . . 17 Wheels 1542 | 28 186 238 119 11 681 279 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 85 85 85 85 Average Speed 87 | 87 90 90 86 85 85 89 Slowest Speed 400 | 90 90 90 105 85 85 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 28 60 18 9 64 23 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . . 2 1 Spaces Dug . | . . . . . . . Terrain Destroyed 20 | . 3 . 11 . . 6 Melee . | . . . . . . . Projectile 5 | . . . . . . 5 AOE 14 | . 3 . 11 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1779 | 41 221 250 162 13 716 376 Wait 106 | . 9 1 28 3 25 40 Move 1557 | 29 185 237 118 10 680 298 Hop . | . . . . . . . Pick Up 22 | 6 5 3 3 . 5 . Fast Attach 4 | . . . . . 1 3 Attach 14 | 6 . . 6 . 1 1 Detach . | . . . . . . . Swap 8 | . 2 . 3 . 1 2 Drop 6 | . . . . . 3 3 Fire 62 | . 20 9 4 . . 29 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 15) 279 | -10/Materials | Entered Mines 300 | -10/Mines | Core integrity fell below 50% 309 | -10/Mines | Build established: Mutant 350 | -10/Mines | Learned 4 Materials zone layouts 388 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 413 | -10/Mines | Assembled infested the area 462 | -10/Mines | Lost 3 allies 508 | -10/Mines | Discovered new exit (range 12) 518 | -10/Mines | Entered Materials 518 | -9/Materials | Evolved 2 slots: Utility x2 519 | -9/Materials | Identified exit to Materials 519 | -9/Materials | Identified exit to Mines 670 | -9/Materials | Entered Mines 676 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 682 | -9/Mines | Entered Zion 832 | -7/Zion | Learned location of 1 exit from Factory 837 | -7/Zion | Learned Factory security intel 1068 | -7/Zion | Found GAL Module 1114 | -7/Zion | Learned location of Warlord (-5) 1190 | -7/Zion | Discovered new exit (range 16) 1296 | -7/Zion | Entered Proximity Caves 1298 | -6/Proximity Caves | Spotter reported a threat 1299 | -6/Proximity Caves | Spotter reported a threat 1364 | -6/Proximity Caves | Learned location of 1 exit from Factory 1370 | -6/Proximity Caves | Identified exit to Factory 1374 | -6/Proximity Caves | Spotted B-75 Beast 1456 | -6/Proximity Caves | Spotter reported a threat 1646 | -6/Proximity Caves | Core integrity fell below 50% 1663 | -6/Proximity Caves | Spotter reported a threat 1670 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 1675 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1687 | -6/Proximity Caves | Self-destructed Last Messages --------------- beyond repair. 01650_ Acquired Carbon-fiber Leg. 01651_ Adv. Heat Sink fries itself beyond repair. 01652_ Acquired 10 matter. 01659_ Hvy. Laser fries itself beyond repair. 01661_ N-01 Spotter sends out distress signal. 01663_ ALERT: Unidentified potential threat approaching Complex 0b10. 01675_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 01676_ Arm. Wheel destroyed. 01676_ Slug penetrates Y-64 Sentinel. 01679_ Y-64 Sentinel: "REQUESTING BACKUP." 01680_ Slug penetrates Wall. 01682_ Slug penetrates Y-64 Sentinel. 01683_ Slug penetrates S-27 Virus. 01683_ S-27 Virus destroyed. 01686_ Penetrated by Slug. 01686_ KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###??????????????????????????????? | | ???????????????## ############???????????????????? | | ??????????????## #???????????????????? | | ????????????### !%= #???????????????????? | | ???????????## ######### #???????????????????? | | ???????????# ##???????# ????????????????? | | ???????????# ##???????# ????????????? | | ???????????## ##??????######## ????????? | | ????????????# #???????????????? ???????? | | ???????????## #?????????????????? ????????? | | ??????????## #####?????????????????????????????? | | ??????????# ##########?????????????????????????? | | ??????????# ## #; #?????????????????????????? | | ????### ### %% #?????????????????????????? | | ????# gb Y % ##????????????????????????? | | ???## ### ### *%s ##???????????????????????? | | ???# # ??# ##; #???????????????????????? | | ???# # ??# ##?#; ##??????????????????????? | | ???# ???# #??### #??????????????????????? | | ???# ????# #######; @#??????????????????????? | | ???# # ????# #?### ##??????????????????????? | | #### #"?????# #???###???????????????????????? | | ######## ##?????????????????????????????? | | ##??????????????????????????????? | | ### ##### #???????????????????????????????? | | #### #?? #??????????????????????????????? | | #?# ????????????????????????????? | | ??# ## ?????????????????????????? | | ?# ### ### ##### ???????????????????????? | | # ##?# #? #????? ?????????????????????? | | # ##??# ##? #???????????????????????????? | | ## #????##???#### #??????????????????????????? | | ?###??????????????#####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Robot Respite Challenges ------------ None Game ------ Seed HoverMicroAutogun Manual? 0 Play Time 00:24:31 Cumulative 8.2 hours Start 2024.07.30 @ 05:10:53 End 2024.07.30 @ 05:52:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 9 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bbef043-663c-446d-89d5-7a64957fc5eb