Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.15 @ 21:02:51 Player: Vidali Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (16) 80 Value Destroyed (398) 398 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4218 Bonus ------- None Cogmind --------- Core Integrity 837/1000 Matter 285/300 Energy 168/290 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Faulty Cooled Cesium-ion Thruster > --- UTILITY (8) ------ Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Recalibrator > --- WEAPON (2) ------- Falx > --- INVENTORY (5) ---- Small Storage Unit Improved Melee Analysis Suite Corruption Screen Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Reaction Control System Improved Hacking Suite Recalibrator > --- WEAPON ----------- Falx > --- INVENTORY -------- Small Storage Unit Corruption Screen Gauss Rifle [Rating: 45] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Flight Unit Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Advanced Weight Redist. System Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Falx Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 4 | . . . 2 2 . . Utility 6 | . . 2 . . 2 2 Weapon . | . . . . . . . Parts Attached 22 | . 2 . 8 2 9 1 Power 5 | . . . 2 . 2 1 Engine 4 | . . . 2 . 1 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 3 | . . . 2 . 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . 2 . 1 . Utility 8 | . . . 2 1 5 . Device 5 | . . . 1 1 3 . Storage . | . . . . . . . Processor 2 | . . . 1 . 1 . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | . 2 . 2 1 1 . Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 1 . 2 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 12 | . . . 7 . 1 4 Power 2 | . . . 2 . . . Propulsion 3 | . . . 1 . 1 1 Utility 4 | . . . 1 . . 3 Weapon 3 | . . . 3 . . . Highest Loss Streak 6 | . . . 6 . 1 4 To Critical Strikes . | . . . . . . . Average Backups 3 | 2 2 2 2 1 4 3 Power . | . 1 1 . . . . Propulsion . | . . . . . . . Utility 1 | . 1 1 1 1 2 2 Weapon . | 1 . . . . 1 1 Tool/Special . | . . . . . . . Unused Backups 5 | . . . . . 1 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 1 3 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 40 | . 17 22 32 37 53 52 Engine 3 | . . . 7 . 2 3 Flight 4 | . . . 1 7 7 9 Device 11 | . . . 6 7 17 21 Processor 6 | . . . 4 7 11 9 Hackware 2 | . . . . . 4 3 Energy Gun 2 | . 8 11 3 . . . Ballistic Gun 7 | . 8 11 8 14 6 . Peak Build Rating 45 | . 2 2 8 9 43 45 Average Rating 17 | . 1 2 5 8 27 37 On Entrance 8 | . . 2 2 5 9 38 Naked Turns 18 | . 18 . . . . . Heaviest Build 16 | . 4 4 7 2 13 16 Greatest Support 13 | 3 3 3 9 13 13 13 Greatest Overweight (x) 1 | . 1 1 1 . . 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 4 2 5 2 5 5 Average Carried 3 | 3 2 2 2 1 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 2 2 3 2 5 4 Class Distribution -------------------- 63% | Mutant 36% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 526 | 200 38 21 28 . . 239 Remotely . | . . . . . . . Salvage Created 648 | . 96 76 162 . . 314 Parts 23 | . 3 . 14 . . 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 15 | . 2 2 8 . . 3 Melee 3 | . . . . . . 3 Guns 12 | . 2 2 8 . . . Classes Destroyed 6 | . 1 . 2 . . 3 Recycler 1 | . . . . . . 1 Swarmer 8 | . . . 7 . . 1 Grunt 4 | . 2 2 . . . . Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 1 | . . . 1 . . . Best Kill Streak 4 | . 2 2 4 . . 4 Combat Bots Only 4 | . 2 2 4 . . 3 Max Kills in Single Turn 1 | . 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 200 | . 15 13 114 . 36 22 Missed 76 | . 7 6 31 . 26 6 Hits 124 | . 8 7 83 . 10 16 Melee 8 | . . . . . . 8 Projectile 116 | . 8 7 83 . 10 8 Critical Strikes 4 | . . . 1 . . 3 Damage Taken 1301 | . 65 71 764 . 61 340 Core 659 | . 41 26 392 . 37 163 Absorbed by Shields . | . . . . . . . Ignored by Resistances 385 | . 19 24 230 . 20 92 Core Remaining (%) 83 | 100 83 93 28 100 95 . Volleys Fired 52 | . 6 7 34 5 . . Largest 2 | . 2 2 2 2 . . Hottest 70 | . 70 70 70 40 . . Shots Fired 77 | . 12 14 41 10 . . Gun 77 | . 12 14 41 10 . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 58 | . 6 7 35 10 . . Thermal 19 | . 6 7 6 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 11 12 13 3 . . Robot Miss Streak 4 | . . 1 4 2 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 60 | . 11 12 24 5 . 8 Core Hits 29 | . 4 4 13 2 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 3 . . . 1 Burn 3 | . . 3 . . . . Sever 1 | . . . . . . 1 Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing 8 | . . . . . . 8 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 885 | . 131 141 252 42 . 319 Guns 566 | . 131 141 252 42 . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 319 | . . . . . . 319 Ramming . | . . . . . . . Kinetic 394 | . 69 68 215 42 . . Thermal 172 | . 62 73 37 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 319 | . . . . . . 319 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 39 | . 39 2 6 . . . Average Temperature 20 | . 28 1 3 . . . Received Heat Transfer 462 | . 48 42 288 . 30 54 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 3 . . . . Heat Transferred 740 | . 185 444 111 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 174 | . 40 70 174 88 32 40 Initial 48 | . . 7 21 48 32 . Average 30 | . 18 19 77 63 11 9 Influence Increases 604 | . 40 88 273 60 63 80 Destroy 0b10 Robot/C 300 | . 40 40 160 . . 60 Destroy 0b10 Robot/NC 5 | . . . . . . 5 Destroy Leader 40 | . . 10 30 . . . Successful Hack 49 | . . 8 8 15 18 . Partial Spotted 30 | . . . 15 . . 15 Lose Combat Pursuer 180 | . . 30 60 45 45 . Influence Decreases 579 | . 20 48 209 106 141 55 Entered New Map 174 | . . 13 39 76 46 . Time Decay 323 | . 20 35 100 30 93 45 Lost Part 82 | . . . 70 . 2 10 Squads Dispatched 4 | . . 1 2 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 1 2 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 3 6 30 5 4 8 Peak Tracking Total 17 | . 2 4 17 4 2 4 Tactical Retreats 8 | . . 2 2 1 3 . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . 1 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 8 | . . 1 2 2 2 1 Terminals 6 | . . 1 2 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 18 | . . 4 4 6 2 2 Successful 10 | . . 3 2 2 2 1 Failed 8 | . . 1 2 4 . 1 Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual 10 | . . 2 2 5 1 . Terminals 15 | . . 4 4 6 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 1 2 Terminal Hacks 8 | . . 3 2 2 1 . Level Access Points 4 | . . 1 1 1 1 . Emergency Access Points 1 | . . 1 . . . . Registered Components 3 | . . 1 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 1 2 2 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 614 | . . . 110 65 262 177 Optics 614 | . . . 110 65 262 177 Sensors 306 | . . . . . 176 130 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 908 | 25 73 103 203 65 262 177 Spaces Moved 1409 | 41 71 83 237 122 595 260 Core 398 | 41 71 83 172 . . 31 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1011 | . . . 65 122 595 229 Fastest Speed 40 | 50 50 100 40 40 40 40 Average Speed 48 | 50 76 100 48 40 40 46 Slowest Speed 100 | 50 100 100 100 40 40 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 15 | . . . 9 . 1 5 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 3 28 16 40 6 26 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 1528 | 44 78 89 278 129 616 294 Wait 25 | . . . . . 1 24 Move 1377 | 40 70 82 221 121 592 251 Hop 11 | . . . 6 . 1 4 Pick Up 21 | 4 . . 9 1 5 2 Fast Attach 8 | . . . . . 8 . Attach 18 | . 2 . 8 2 2 4 Detach 3 | . . . . . 2 1 Swap . | . . . . . . . Drop 5 | . . . . . 5 . Fire 52 | . 6 7 34 5 . . Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 16) 78 | -10/Materials | Discovered new exit (range 15) 99 | -10/Materials | Entered another Materials area 99 | -9/Materials | Evolved 2 slots: Utility x2 156 | -9/Materials | Identified exit to Materials 202 | -9/Materials | Entered another Materials area 202 | -8/Materials | Evolved 2 slots: Propulsion x2 234 | -8/Materials | Identified exit to Factory 316 | -8/Materials | Build established: Mutant 361 | -8/Materials | Core integrity fell below 50% 405 | -8/Materials | Entered Factory 405 | -7/Factory | Evolved 2 slots: Propulsion x2 414 | -7/Factory | Identified exit to Factory 425 | -7/Factory | Lost 6 parts (2p1n1u2w) 470 | -7/Factory | Entered another Factory area 470 | -6/Factory | Evolved 2 slots: Utility x2 656 | -6/Factory | Identified exit to Factory 711 | -6/Factory | Spotted B-75 Beast 732 | -6/Factory | Entered another Factory area 732 | -5/Factory | Evolved 2 slots: Utility x2 810 | -5/Factory | Build established: Hacker-Scout 891 | -5/Factory | Lost 4 parts (1n3u) 909 | -5/Factory | Self-destructed Last Messages --------------- Engine. 00876_ Sneak attack on R-10 Processor. 00876_ R-10 Processor destroyed. 00876_ R-10 Processor collects Med. Storage Unit. 00878_ R-10 Processor collects Carbon-fiber Leg. 00879_ Acquired 153 matter. 00880_ R-10 Processor collects Hvy. Mace. 00882_ R-10 Processor collects Imp. Treads. 00883_ Acquired Imp. Deuterium Engine. 00884_ R-10 Processor collects Lgt. Angular Momentum Engine. 00885_ R-10 Processor collects Rnf. Fission Core. 00886_ K-01 Serf collects debris. 00893_ Triggered Ambush Trap. 00893_ G-50 Soldier emerges from a hatch in the floor. 00894_ System corrupted: Matter fused (-5). 00894_ U-05 Engineer lays Concrete. 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