Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.12 @ 14:43:06 Player: DuckBoy Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (130) 650 Value Destroyed (3944) 3944 Prototype IDs (28) 560 Alien Tech Used (1) 200 Bonus (1242) 1242 TOTAL SCORE: 12796 Bonus ------- High Alert Combat Kills 240 Follower Combat Kills 254 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -252 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 36/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scanner Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Advanced Transmission Jammer Tesla Rifle Heavy Shock Bomb Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Backup Power III Micro Fission Core > --- PROPULSION ------- Improved Hover Unit Backup Propulsion III Antigrav System Gyrokinetic Inverter Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Makeshift Ablative Armor Hacking Suite System Shield System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Chainsword Ripper > --- INVENTORY -------- Light Deuterium Engine Advanced Transmission Jammer Makeshift Ablative Armor High-powered Shock Rifle Tesla Rifle Tesla Rifle Pulse Rifle Vortex Rifle Vortex Rifle Vortex Cannon Vortex Cannon Heavy Shock Bomb Launcher Advanced Datajack Remote Datajack [Rating: 89] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Micro Nuclear Core Propulsion Gyrokinetic Inverter Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Improved EM Shotgun Energy Cannon Vortex Cannon Ballistic Gun Assault Rifle Launcher Scatter Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . . 4 . . 2 . . 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . 1 . . . . . . . . Utility 8 | . . . . . 3 . . 1 . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 162 | 6 4 13 19 1 19 1 13 32 . 10 11 3 8 6 11 5 Power 18 | 1 1 . 2 . 2 . 2 3 . 3 1 . 2 . . 1 Engine 13 | 1 1 . 2 . 1 . 1 3 . 3 1 . . . . . Core 5 | . . . . . 1 . 1 . . . . . 2 . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 35 | 2 . 4 5 . 5 1 4 4 . 3 3 . . 2 1 1 Treads 2 | . . . 1 . 1 . . . . . . . . . . . Leg 4 | 2 . . . . 1 . . 1 . . . . . . . . Wheel 5 | . . . 4 . . . . . . 1 . . . . . . Hover 20 | . . . . . 3 1 4 3 . 2 3 . . 2 1 1 Flight 4 | . . 4 . . . . . . . . . . . . . . Utility 57 | 1 1 1 5 1 6 . 5 16 . 2 4 1 2 1 8 3 Device 16 | . . . . . 1 . 3 5 . 1 . . 1 1 4 . Storage 6 | 1 . 1 3 . . . 1 . . . . . . . . . Processor 6 | . 1 . . . 1 . . 4 . . . . . . . . Hackware 12 | . . . . 1 . . 1 2 . 1 4 . . . 1 2 Protection 17 | . . . 2 . 4 . . 5 . . . 1 1 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 8 7 . 6 . 2 9 . 2 3 2 4 3 2 . Energy Gun 12 | 1 . 1 3 . 3 . . 1 . . . . 2 1 . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . Ballistic Gun 15 | 1 . 6 2 . 2 . 1 . . 1 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 13 | . 2 1 2 . . . 1 5 . . 1 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 . . 3 . 1 . 1 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 8 | . . . 1 . . . 1 2 . . . . . 3 1 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . . . . . . Parts Lost 61 | . . 1 5 . 12 . 3 10 3 4 1 2 7 . 2 11 Power 14 | . . 1 1 . 1 . 1 5 1 . . . 3 . . 1 Propulsion 23 | . . . 3 . 4 . 2 3 . 2 1 1 1 . 1 5 Utility 14 | . . . . . 3 . . 1 2 2 . . 1 . 1 4 Weapon 10 | . . . 1 . 4 . . 1 . . . 1 2 . . 1 Highest Loss Streak 11 | . . 1 3 . 10 . 3 5 3 4 1 2 3 . 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 96 80 100 71 70 79 82 66 76 86 86 75 87 93 83 Engine 7 | . 14 8 7 11 4 . 5 6 4 7 5 2 . 9 11 4 Core 1 | . . . . . 4 7 5 2 . . 1 5 8 . . 4 Leg 1 | . 28 1 . . . . . 1 . . . . . . . . Wheel 2 | . . . 6 44 14 . . . . . . . . . . . Hover 17 | . . . . . 4 24 23 19 20 24 25 20 12 21 22 20 Flight 2 | . . 40 16 . . . . . . . . . . . . . Device 5 | . . . . . 3 . 9 6 4 5 5 2 . 2 9 9 Storage 6 | . 14 11 11 11 7 7 7 6 6 6 5 5 5 5 5 4 Processor 6 | . 13 11 5 . 3 . . 12 10 6 5 5 5 5 5 5 Hackware 15 | . . . . . 7 7 11 10 13 15 23 29 29 29 22 22 Protection 1 | . . . 4 10 4 7 1 1 . . . 2 1 . 1 . Energy Gun 2 | . 8 2 12 22 10 . . . . . . . 1 4 . . Ballistic Gun 1 | . 8 16 5 . 2 7 5 . . 2 . . 3 . . . Launcher 1 | . 10 3 2 . . . . 4 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 4 . Slashing Weapon 4 | . . . . . . 7 7 5 5 4 5 5 3 5 5 9 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 53 | 11 14 17 28 28 38 24 51 43 26 45 45 42 44 42 53 43 Greatest Support 58 | 20 20 20 58 58 58 38 36 49 33 49 51 42 36 41 44 51 Greatest Overweight (x) 7 | 2 . 1 1 . 7 . 2 3 . 3 3 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 9 9 10 10 10 10 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 7 9 10 10 10 7 11 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 3 8 8 9 8 7 8 13 14 13 12 14 13 13 13 13 Final Capacity 15 | 8 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 7 9 10 10 7 7 11 15 15 13 13 15 12 15 13 5 Class Distribution -------------------- 42% | Hacker-Mutant 20% | Hacker-Scout 17% | Mutant 11% | Scavenger-Mutant 3% | Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Matter Collected 2803 | 222 87 229 543 . 280 . 24 540 . 113 362 80 110 60 133 20 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4048 | . 117 386 919 120 480 . 24 939 . 37 490 101 219 . 197 19 Parts 246 | . 12 35 47 8 27 . 5 49 . 3 29 5 17 . 8 1 Haulers Intercepted 4 | . . 1 2 . . . . 1 . . . . . . . . Recyclers Shooed 4 | . . . 2 . 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . 10 15 . 3 . Prevented 3 | . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 91 | . 6 9 15 2 8 . . 23 . . 4 5 8 . 11 . Melee 13 | . . . . . . . . 9 . . . . 2 . 2 . Guns 29 | . 3 3 7 2 8 . . . . . . . 6 . . . AOE 48 | . 3 6 7 . . . . 14 . . 4 5 . . 9 . Classes Destroyed 16 | . 3 5 4 . 2 . . . . . 1 . . . 1 . Worker 4 | . . . 2 . . . . 2 . . . . . . . . Builder 5 | . . 1 1 . . . . 1 . . 1 . . . . 1 Tunneler 1 | . . . . . . . . . . . 1 . . . . . Hauler 4 | . . 1 2 . . . . 1 . . . . . . . . Recycler 6 | . . 1 2 . . . . . . . 3 . . . . . Mechanic 4 | . . . 3 . . . . 1 . . . . . . . . Operator 5 | . . 1 1 . . . 1 1 . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . Watcher 9 | . 1 3 . . 1 . . 1 . 1 2 . . . . . Swarmer 37 | . 3 3 2 . 1 . . 8 . . 4 3 8 . 5 . Grunt 28 | . 3 3 8 . 4 . . 9 . . . 1 . . . . Brawler 2 | . . . 1 . . . . . . . . 1 . . . . Duelist 5 | . . . 1 . . . . 2 . . . . . . 2 . Sentry 10 | . . 3 3 2 1 . . . . . . . . . 1 . Hunter 3 | . . . . . 1 . . 2 . . . . . . . . Programmer 4 | . . . . . 1 . . 2 . . . . . . 1 . Thug 1 | . . . 1 . . . . . . . . . . . . . Best Kill Streak 14 | . 2 6 14 2 4 . 1 5 . 1 9 5 4 . 4 1 Combat Bots Only 8 | . 2 3 8 2 4 . . 3 . . 4 5 4 . 4 . Max Kills in Single Turn 5 | . 2 2 2 1 1 . 1 3 . 1 5 3 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 1 . . . . 3 . . 4 3 . . 2 . Melee 1 | . . . . . . . . 1 . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Damage Taken 8622 | . 83 247 606 142 1690 . 371 1610 50 455 180 278 915 . 318 1677 Core 2801 | . . 42 141 45 479 . 105 298 42 136 77 40 190 . 53 1153 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 127 | . . . 75 . . . 27 . . . . . . 25 . . Core Remaining (%) 61 | 100 100 . . 43 . . 16 . . 44 . . . . 64 . Volleys Fired 192 | . 11 39 42 6 47 . 1 13 . 3 2 4 14 . 10 . Largest 2 | . 2 2 2 2 2 . 1 2 . 1 1 1 2 . 1 . Hottest 98 | . 70 75 90 90 90 . 20 79 . 33 43 43 98 . . . Shots Fired 305 | . 22 74 73 12 63 . 4 16 . 3 2 4 22 . 10 . Gun 243 | . 16 62 61 12 63 . 4 . . 3 . . 22 . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 52 | . 6 12 12 . . . . 16 . . 2 4 . . . . Special 10 | . . . . . . . . . . . . . . . 10 . Kinetic 130 | . 8 51 29 . 25 . 4 . . 3 . . 10 . . . Thermal 33 | . 8 11 14 . . . . . . . . . . . . . Explosive 62 | . 6 12 12 . . . . 16 . . 2 4 . . 10 . Electromagnetic 80 | . . . 18 12 38 . . . . . . . 12 . . . Robot Hit Streak 21 | . 4 14 17 18 21 . 1 9 . 12 . 14 5 . 1 . Robot Miss Streak 7 | . 2 3 3 1 3 . . 1 . . . 1 7 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 . 2 . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . 1 . . . Shots Hit Robots 251 | . 9 41 53 10 47 . 3 51 . 4 7 3 12 . 9 2 Core Hits 224 | . 8 28 49 6 29 . 1 53 . 3 11 12 9 . 15 . Critical Kills 1 | . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . . Critical Strikes 12 | . . . 3 . . . . 4 . 1 . . 2 . 2 . Burn 2 | . . . 2 . . . . . . . . . . . . . Destroy 3 | . . . 1 . . . . . . 1 . . 1 . . . Sever 7 | . . . . . . . . 4 . . . . 1 . 2 . Melee Attacks 167 | . . . . . 9 . 11 78 . 12 15 3 4 . 18 17 Impact . | . . . . . . . . . . . . . . . . . Slashing 167 | . . . . . 9 . 11 78 . 12 15 3 4 . 18 17 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . 7 . . 3 . . . 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12789 | . 441 1021 1998 139 910 . 105 3665 . 60 1097 1052 264 . 1893 144 Guns 2477 | . 104 463 761 139 813 . 14 . . 19 . . 164 . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 7357 | . 337 558 1237 . 97 . . 1916 . . 729 1052 . . 1431 . Melee 2849 | . . . . . . . 91 1749 . 41 368 . 100 . 356 144 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1016 | . 42 376 313 . 233 . 14 . . 19 . . 19 . . . Thermal 598 | . 62 87 194 . 97 . . . . . 158 . . . . . Explosive 7059 | . 337 558 1194 . . . . 1916 . . 571 1052 . . 1431 . Electromagnetic 1161 | . . . 297 139 580 . . . . . . . 145 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2955 | . . . . . . . 91 1749 . 41 368 . 100 . 462 144 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . 4 3 13 20 . 7 15 1 1 1 1 1 . Average Corruption 4 | . . . . 4 2 10 13 . 7 9 1 1 1 1 1 . Corruption Purged 10 | . . . . . . . 10 . . . . . . . . . Corruption Blocked 1 | . . . . . . . . 1 . . . . . . . . Effects 70 | . . . . 1 5 5 21 . 3 24 1 2 . . 8 . Message Errors 19 | . . . . . 1 . 7 . 2 6 . 1 . . 2 . Matter Fused 15 | . . . . 1 2 . 4 . . 5 . . . . 3 . Heat Flow Errors 6 | . . . . . . . 2 . . 4 . . . . . . Energy Discharges 7 | . . . . . . 1 1 . . 4 . 1 . . . . Data Loss (minor) 13 | . . . . . . 2 3 . 1 3 1 . . . 3 . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . Misfires 4 | . . . . . 1 . 3 . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . 2 . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 721 | . . . 18 . . . 21 174 . 19 140 87 . . 176 86 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 356 | . . . 18 . . . . 58 . . 65 87 . . 128 . Melee 365 | . . . . . . . 21 116 . 19 75 . . . 48 86 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 187 | . . 20 42 . 20 . . 66 . . 39 . . . . . Shots 8 | . . 1 1 . 1 . . 3 . . 2 . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 345 | . 100 74 120 147 345 . 235 34 . 309 71 27 138 . . 28 Average Temperature 62 | . 30 20 34 65 90 . 98 9 . 124 35 11 58 . . 12 Received Heat Transfer 1753 | . 18 45 237 45 432 . 36 504 . 18 45 117 36 . 9 211 Effects 2 | . . . . . 1 . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Fried 7 | . . . 1 . 6 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . . 1 . . . . . Heat Transferred 1286 | . 185 259 642 . 100 . . . . . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Peak Influence 1059 | . 230 608 888 352 495 203 187 420 162 152 485 . . . . 1059 Initial 937 | . . 96 256 315 157 173 142 10 147 102 25 . . . . 937 Average 275 | . 117 349 715 245 231 184 105 171 152 68 356 . . . . 937 Maximum Alert Level 3 | . 1 2 3 1 2 1 . 2 . . 2 . . . . 3 Low Security (%) 51 | 100 75 3 . . 63 68 100 52 100 100 19 . . . . . Level 1 25 | . 24 57 8 100 26 31 . 44 . . 19 . . . . . Level 2 10 | . . 38 10 . 10 . . 3 . . 60 . . . . 5 Level 3 12 | . . . 80 . . . . . . . . . . . . 94 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 4 3 . 9 . . 11 . 1 3 . . . . 2 Investigation 15 | . 2 2 . . 1 . . 5 . 1 2 . . . . 2 Extermination 2 | . . . . . 1 . . 1 . . . . . . . . Reinforcement 8 | . 1 2 1 . 2 . . 2 . . . . . . . . Assault 2 | . . . 2 . . . . . . . . . . . . . Garrison 9 | . . . . . 5 . . 3 . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Distress Signals 16 | . 2 2 1 . 2 . . 1 . 1 3 . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 242 | . 8 32 29 2 32 5 6 34 6 4 20 13 19 . 9 23 Peak Tracking Total 20 | . 4 10 6 1 6 6 1 5 6 2 9 9 5 . 2 20 Tactical Retreats 35 | . 1 4 1 . 8 . 2 2 1 2 5 3 4 . . 2 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Traps Triggered 12 | . 1 . . . 3 . . 4 . 3 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 36 | . . . . . . . . . . . 36 . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . 6 . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 1 . . 11 . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Machines Disabled 15 | . . . . . 1 . . 3 . . 10 . . . 1 . Max in Single Turn 4 | . . . . . 1 . . 1 . . 4 . . . 1 . Garrison Access 5 | . . . . . . . . 1 . 2 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Machines Accessed 70 | . 4 6 3 8 7 . 5 11 . 6 5 . . 8 1 6 Terminals 30 | . 3 5 1 5 3 . 3 3 . 1 1 . . . . 5 Fabricators 5 | . . . . . . . 1 2 . 1 1 . . . . . Repair Stations 7 | . . . 2 . 1 . . 3 . . 1 . . . . . Recycling Units 7 | . 1 . . 3 1 . . 1 . 1 . . . . . . Scanalyzers 6 | . . 1 . . 1 . 1 1 . 1 1 . . . . . Garrison Access 6 | . . . . . 1 . . 1 . 2 1 . . . . 1 Total Hacks 210 | . 9 17 7 22 20 . 20 24 . 18 14 . . 26 1 32 Successful 114 | . 4 6 6 11 9 . 13 8 . 10 6 . . 26 1 14 Failed 95 | . 4 11 1 11 11 . 7 16 . 8 8 . . . . 18 Catastrophic 18 | . 1 3 . 2 . . 2 4 . 2 1 . . . . 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 86 | . 9 9 4 12 15 . 3 7 . 3 2 . . . . 22 Terminals 99 | . 8 14 2 15 10 . 5 9 . 2 4 . . . . 30 Fabricators 11 | . . . . . . . 2 6 . 2 1 . . . . . Repair Stations 16 | . . . 5 . 3 . . 4 . . 4 . . . . . Recycling Units 17 | . 1 . . 7 3 . . 1 . 5 . . . . . . Scanalyzers 30 | . . 3 . . 3 . 13 3 . 5 3 . . . . . Garrison Access 10 | . . . . . 1 . . 1 . 4 2 . . . . 2 Terminal Hacks 46 | . 2 2 2 4 1 . 1 . . . . . . 26 1 7 Record 16 | . . . . 1 . . . . . . . . . 14 1 . Part Schematic 4 | . 1 . 1 1 . . . . . . . . . . . 1 Robot Schematic 2 | . . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . . . . 10 . . Open Door 2 | . . . . . . . . . . . . . . 2 . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . 1 1 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . . 2 3 . . 1 . . . . . Load Schematic 2 | . . . . . . . 1 1 . . . . . . . . Build 4 | . . . . . . . 1 2 . . 1 . . . . . Repair Station Hacks 5 | . . . 3 . . . . 1 . . 1 . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . Refit 3 | . . . 1 . . . . 1 . . 1 . . . . . Recycling Unit Hacks 6 | . . . . 3 1 . . . . 2 . . . . . . Report Inventory 3 | . . . . 2 1 . . . . . . . . . . . Retrieve Components 3 | . . . . 1 . . . . . 2 . . . . . . Scanalyzer 21 | . . 2 . . 2 . 10 . . 5 2 . . . . . Insert Component 10 | . . 2 . . 1 . 4 . . 2 1 . . . . . Analyze 11 | . . . . . 1 . 6 . . 3 1 . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . 2 1 . . . . 1 Seal Access 5 | . . . . . . . . 1 . 2 1 . . . . 1 Unauthorized Hacks 25 | . 2 2 1 4 5 . . 3 . 1 1 . . . . 6 Terminals 15 | . 1 2 . 2 2 . . 1 . . 1 . . . . 6 Track 1 | . . . . . . . . . . . . . . . . 1 Assimilate 3 | . . 1 . . . . . . . . 1 . . . . 1 Botnet 9 | . 1 . . 2 2 . . 1 . . . . . . . 3 Operators 2 | . . 1 . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 . . 1 . . . . . . . . Mechanics 3 | . . . 1 . 1 . . 1 . . . . . . . . Recycling Units 5 | . 1 . . 2 1 . . . . 1 . . . . . . Recyclers 3 | . . . . 1 1 . . . . 1 . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Extract 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . 1 . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 3 6 3 6 6 . 3 11 . 3 4 . . . . 4 Full Trace Events 10 | . . 2 . . . . . 4 . . 2 . . . . 2 Feedback Events 2 | . . . . . . . . 1 . . 1 . . . . . Corruption 2 | . . . . . . . . 1 . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . . . Robots Built 4 | . . . . . . . 1 1 . . 2 . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . Time 181 | . . . . . . . 81 50 . . 50 . . . . . Total Robot Build Rating 16 | . . . . . . . 1 5 . . 10 . . . . . Part Schematics Acquired 14 | . 1 . 1 1 1 . 4 2 . 2 1 . . . . 1 Parts Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 1 . 4 . . 2 1 . . . . . Part Schematics Acquired 8 | . . . . . 1 . 4 . . 2 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Total Allies 12 | . . 1 2 . . . 1 1 . 3 3 . . . . 1 Largest Group 3 | . . 1 2 . . . 1 1 . 3 3 . . . . 1 Highest-Rated Group 93 | . . 10 62 . . . 14 23 . 93 93 . . . . 26 Highest-Rated Ally 41 | . . 10 31 . . . 14 23 . 31 41 . . . . 26 Total Orders 2 | . . . . . . . 1 1 . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . AID 1 | . . . . . . . 1 . . . . . . . . . Ally Attacks 75 | . . . 36 . . . . . . 9 30 . . . . . Total Damage 1232 | . . . 571 . . . . . . 129 532 . . . . . Kills 9 | . . . 7 . . . . . . 1 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Turns Passed 9633 | 60 276 354 393 288 720 70 561 1513 103 776 466 346 356 604 2300 447 Spaces Moved 8962 | 43 195 689 233 268 573 135 600 1633 128 802 554 487 292 821 1047 462 Core 52 | 12 . . . . 2 . . . . . . . . . . 38 Treads 101 | . . . 58 . 43 . . . . . . . . . . . Legs 305 | 31 195 6 . . . . . 73 . . . . . . . . Wheels 748 | . . . 37 268 327 . . . . 80 36 . . . . . Hover 6935 | . . . . . 201 135 600 1560 128 722 518 487 292 821 1047 424 Flight 821 | . . 683 138 . . . . . . . . . . . . . Fastest Speed 26 | 50 120 26 26 95 48 48 48 48 62 50 52 58 65 65 60 50 Average Speed 68 | 114 120 26 87 95 91 48 59 63 62 72 60 60 101 66 83 59 Slowest Speed 400 | 150 120 122 240 95 400 48 180 260 66 135 135 65 126 156 132 126 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . 11 . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . 1 . . . . . . Exploration Rate (%) 45 | 4 31 64 32 67 25 80 13 35 75 22 19 65 47 93 92 13 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . 1 . . 1 . . . . . . . . . . 1 . Known Exits Taken 8 | . 1 1 . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 . . 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . . 3 . . 1 . Spaces Dug 87 | . . 11 . . 9 . 8 20 . 8 4 3 . . 15 9 Terrain Destroyed 551 | . 33 50 52 . 13 . 8 169 . 8 45 27 . . 137 9 Melee 64 | . . . . . 9 . 8 20 . 8 4 3 . . 3 9 Projectile 4 | . . . . . . . . . . . . . . . 4 . AOE 483 | . 33 50 52 . 4 . . 149 . . 41 24 . . 130 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Fac Total 11832 | 51 214 776 344 290 688 139 785 1977 151 971 662 526 322 886 2436 614 Wait 2200 | . 1 36 41 9 31 4 150 181 22 141 37 28 5 41 1346 127 Move 8926 | 42 194 666 232 267 573 134 599 1633 127 801 553 486 291 820 1046 462 Hop 11 | . . 11 . . . . . . . . . . . . . . Pick Up 62 | 3 4 5 3 3 4 . 5 18 . 2 2 1 . 7 2 3 Fast Attach 67 | 5 1 4 9 . 7 1 7 13 . 6 4 . 2 3 2 3 Attach 40 | 1 . 1 2 . 9 . 3 4 . 4 6 . 3 3 3 1 Detach 21 | . . . . . 2 . 4 3 1 1 4 . . 4 1 1 Swap 56 | . 3 8 8 1 3 . 3 15 . . 1 3 3 . 7 1 Drop 58 | . . 6 7 4 3 . 2 19 1 1 2 1 . 8 1 3 Fire 192 | . 11 39 42 6 47 . 1 13 . 3 2 4 14 . 10 . Melee 163 | . . . . . 9 . 11 78 . 12 15 3 4 . 18 13 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 36 | . . . . . . . . . . . 36 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 260 | -10/Materials | Central database locked down 293 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 335 | -10/Materials | Identified exit to Materials 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x2 520 | -9/Materials | Discovered new exit (range 16) 659 | -9/Materials | Build established: Sprinter 682 | -9/Materials | Discovered new exit (range 9) 687 | -9/Materials | Identified exit to Storage 691 | -9/Materials | Entered Storage 694 | -9/Storage | Met a pair of Derelict thieves 788 | -9/Storage | Destroyed 8 combat bots 860 | -9/Storage | Lost 3 parts (1p1n1w) 962 | -9/Storage | Repaired Med. Armor Plating 1080 | -9/Storage | Used back door to open Recycling access 1080 | -9/Storage | Discovered new exit (range 5) 1084 | -9/Storage | Entered Recycling 1085 | -9/Recycling | Found Scrap Engine 1289 | -9/Recycling | Core integrity fell below 50% 1317 | -9/Recycling | Build established: Scavenger-Mutant 1330 | -9/Recycling | Discovered new exit (range 16) 1372 | -9/Recycling | Entered Factory 1372 | -7/Factory | Evolved 4 slots: Power x1, Utility x3 1709 | -7/Factory | Garrison activated, responded to threat 1795 | -7/Factory | Lost 10 parts (1p4n3u2w) 1925 | -7/Factory | Garrison activated, responded to threat 1936 | -7/Factory | Core integrity fell below 50% 2043 | -7/Factory | Build established: Mutant 2092 | -7/Factory | Manually triggered Chute Trap 2092 | -7/Factory | Sucked down chute 2092 | -7/Factory | Entered Waste 2107 | -7/Waste | EMP discharged 2107 | -7/Waste | System corruption reached 10% 2111 | -7/Waste | Spotted C-40 Crusher 2128 | -7/Waste | Spotted C-40 Crusher 2128 | -7/Waste | Spotted C-40 Crusher 2139 | -7/Waste | Spotted C-40 Crusher 2139 | -7/Waste | Spotted C-40 Crusher 2149 | -7/Waste | Discovered new exit (range 16) 2162 | -7/Waste | Entered Factory 2255 | -7/Factory | Crushed by falling debris 2286 | -7/Factory | Lost 3 parts (1p2n) 2517 | -7/Factory | Discovered new exit (range 8) 2565 | -7/Factory | Core integrity fell below 20% 2590 | -7/Factory | Build established: Scavenger-Mutant 2657 | -7/Factory | Fabricated M-13 Machinist (x1) 2723 | -7/Factory | Entered another Factory area 2723 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2831 | -6/Factory | Discovered new exit (range 10) 3034 | -6/Factory | Found Prototype Launcher 3034 | -6/Factory | Identified Scatter Rocket Array 3206 | -6/Factory | Build established: Scout 3254 | -6/Factory | Discovered new exit (range 9) 3270 | -6/Factory | Identified exit to Lower Caves 3333 | -6/Factory | Fabricated A-15 Conveyor? 3472 | -6/Factory | Lost 3 parts (2p1n) 3577 | -6/Factory | Build established: Hacker-Mutant 3805 | -6/Factory | Lost 5 parts (2p2n1w) 4098 | -6/Factory | Fabricated Gyrokinetic Inverter (x2) 4115 | -6/Factory | Discovered new exit (range 16) 4134 | -6/Factory | Identified exit to Factory 4141 | -6/Factory | Found Prototype Launcher 4141 | -6/Factory | Identified Rocket Array 4236 | -6/Factory | Sucked down chute 4236 | -6/Factory | Entered Waste 4246 | -6/Waste | Spotted C-40 Crusher 4251 | -6/Waste | EMP discharged 4252 | -6/Waste | Spotted C-40 Crusher 4298 | -6/Waste | Spotted C-40 Crusher 4299 | -6/Waste | Spotted C-40 Crusher 4305 | -6/Waste | Spotted C-40 Crusher 4307 | -6/Waste | Crushed by Compactor (2 parts destroyed) 4325 | -6/Waste | Spotted C-40 Crusher 4325 | -6/Waste | Discovered new exit (range 12) 4338 | -6/Waste | Lost 3 parts (1p2u) 4338 | -6/Waste | Identified exit to Factory 4339 | -6/Waste | Entered Factory 4772 | -6/Factory | Discovered exit to Factory (range 5) 4914 | -6/Factory | Crushed by falling debris 4914 | -6/Factory | System corruption reached 10% 4921 | -6/Factory | Core integrity fell below 50% 4951 | -6/Factory | Lost 4 parts (2n2u) 5037 | -6/Factory | Allied Derelicts emerged from ambush trap array 5115 | -6/Factory | Entered another Factory area 5115 | -5/Factory | Accompanied by 3 allies 5115 | -5/Factory | Evolved 2 slots: Utility x2 5258 | -5/Factory | Discovered new exit (range 6) 5262 | -5/Factory | Identified exit to Upper Caves 5377 | -5/Factory | Fabricated H-66 Slayer? 5383 | -5/Factory | Garrison activated, responded to threat 5581 | -5/Factory | Entered Upper Caves 5780 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5824 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5833 | -5/Upper Caves | Encountered a Warlord checkpoint 5916 | -5/Upper Caves | Discovered new exit (range 10) 5926 | -5/Upper Caves | Identified exit to Upper Caves 5927 | -5/Upper Caves | Entered another Upper Caves area 6124 | -5/Upper Caves | Lost 3 parts (1p1u1w) 6273 | -5/Upper Caves | Discovered new exit (range 7) 6275 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6282 | -5/Upper Caves | Identified exit to Warlord 6283 | -5/Upper Caves | Entered Warlord 6307 | -5/Warlord | System corruption cleaned by Quarantine Array 6341 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6530 | -5/Warlord | Met Warlord 6555 | -5/Warlord | Warlord's base attacked by MAIN.C 6581 | -5/Warlord | Found Prototype Special Weapon 6581 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 6709 | -5/Warlord | Found Prototype Energy Cannon 6709 | -5/Warlord | Identified Vortex Cannon 6712 | -5/Warlord | Found Vortex Cannon 6718 | -5/Warlord | Found Prototype Energy Gun 6718 | -5/Warlord | Identified Vortex Rifle 6721 | -5/Warlord | Found Vortex Rifle 6846 | -5/Warlord | Opened side exit 6878 | -5/Warlord | Discovered new exit (range 12) 6886 | -5/Warlord | Identified exit to Proximity Caves 6887 | -5/Warlord | Entered Proximity Caves 6889 | -4/Proximity Caves | Spotter reported a threat 6890 | -4/Proximity Caves | Spotter reported a threat 7225 | -4/Proximity Caves | Build established: Hacker-Scout 7496 | -4/Proximity Caves | Spotter reported a threat 7527 | -4/Proximity Caves | Spotter reported a threat 7666 | -4/Proximity Caves | Build established: Hacker-Mutant 7687 | -4/Proximity Caves | Spotted B-86 Titan 7763 | -4/Proximity Caves | Spotter reported a threat 7816 | -4/Proximity Caves | Spotter reported a threat 7875 | -4/Proximity Caves | Spotter reported a threat 7914 | -4/Proximity Caves | Found Alien Artifact 7914 | -4/Proximity Caves | Identified Dimensional Node Initializer 7914 | -4/Proximity Caves | Initialized slip node 8325 | -4/Proximity Caves | Build established: Hacker-Scout 8963 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9026 | -4/Proximity Caves | Learned Research interactive machine intel 9126 | -4/Proximity Caves | Learned location of Testing (-3) 9184 | -4/Proximity Caves | Discovered new exit (range 6) 9187 | -4/Proximity Caves | Identified exit to Factory 9187 | -4/Proximity Caves | Entered Factory 9187 | -4/Factory | Evolved 2 slots: Utility x2 9437 | -4/Factory | Search patrols dispatched 9619 | -4/Factory | Core integrity fell below 50% 9632 | -4/Factory | Core integrity fell below 20% 9634 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- >>Layout(Zone) Retrieving Zone 7P layout... Downloaded map data. 09628_ C-30 ARC bursts open, deploying its payload. 09628_ B-60 Warrior unfolds itself. 09628_ G-67 Veteran unfolds itself. 09628_ G-67 Veteran suffers critical hit (Burn). 09628_ Penetrated by Slug. 09628_ Slug penetrates Earth. 09628_ Penetrated by Slug. 09628_ System Shield destroyed. 09629_ Slug penetrates Wall. 09629_ Slug penetrates Earth. 09629_ R-10 Processor collects Vortex Cannon. 09631_ U-05 Engineer builds a Door. 09631_ Penetrated by Slug. 09632_ R-10 Processor collects Pulse Rifle. 09632_ Penetrated by Slug. 09632_ R-10 Processor collects Mak. Ablative Armor. 09632_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????#?????? ??? ?# #### ###???????????????#?? | | ????????????#?##### #??# #?# """ """ #?##?? | | ???????? ? ? ?#???# #?## ### """ """ #????? | | ??????????????##### #?##*#?# #?#??? | | ?????? ??? ####/################?#?#? | | ???? = ??###### # % ##??#?#?????? | | ??? ??##??# # ##????#???#?# | | ??? ???#??# # #???????????? | | ???? ?#???# # #???????????? | | ????? ??????# # """ """ #?#??#?#????? | | ?????? ??????# # """ """ ############# | | ???#####"#"####??## / """ """ / | | ??##"""""""" #????# # ############# | | ?## " ###### R # ###??#####??? | | ??#] ## ; # #?????# ? | | #?# ; # #?#?#?# | | ??# [[ # """T""" #?#???# | | ??# !*| w ;#############???#?# | | ??# R][[ ;##????#????????#??# | | ??# g ;#???????????#?????# | | ??# ;#????????????#????# | | ??# #???????????#?????# ? | | ########/" ;#######################+# | | u g g k | | g ghh h | | " gg g h @ | | "%" g g o | | b gg g | | ########+####;;;; ;;;;########### #### T###### | | #?# # ##?????????# ############ | | #?# """"" #### #???????????# # | | #?# ""T"" #??# #####?????###?# # """ """ "" | | #?# #??###?????????????# # """ """ "" | | #?# """"" #????????########### + """ """ "" | | #?# """"" ##???????? # # | | #?# """ #?????????? # # [ | | ### #?????????""""" # ##+######### | | #?###########??????? """""" # #???? | | #?????????????????# """""" # #???# | | #???????????????#?# """""" + ##### | | #?????????????????#] # # | | ##??????#???????#??# """""" # # | | ???????????????????/ """""" # # | | ???????????????????# """""" # # | | ????????????????#??# """""" # # | | ????????????????#??# # # | | ???????????????????#######+###### + | | ?????????????????????????# #????# # | | ?????????????????????????# ##???# # | | ????????????????? ??????## #?####"##+### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 30 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Corruption Block 8 Armor Coverage 600 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 44 Authchip Count 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Sensor Array | -9/Storage | Hacked Imp. Hover Unit | -9/Recycling | Hacked Imp. Airjet | -7/Factory | Scanalyzed Gyrokinetic Inverter | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Corruption Screen | -7/Factory | Scanalyzed Force Field | -6/Factory | Extracted Com. Battery | -6/Factory | Extracted Hpw. Shock Rifle | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Scanalyzed Cmb. Gravmag System | -5/Factory | Scanalyzed Lgt. Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked R-06 Scavenger | -9/Recycling | Hacked Fabricated ------------ M-13 Machinist | x1 | -7/Factory | Authchip A-15 Conveyor | x1 | -6/Factory | Preloaded Gyrokinetic Inverter | x2 | -6/Factory H-66 Slayer | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterChargeImmobilizer Manual? 0 Play Time 02:27:24 Cumulative 282.2 hours Start 2023.09.12 @ 11:33:21 End 2023.09.12 @ 14:43:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 187 Adventurer 3 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d707728-d693-4945-8ce9-89b54a22c78f