Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 18:27:37 Player: Hazmat Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1745) 1745 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 4794 Bonus ------- Follower Combat Kills 114 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 64/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Advanced ECM Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Reaction Control System Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Gravmag System > --- UTILITY ---------- Improved Signal Interpreter Hardlight Generator Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Compact Matter Pod Reaction Control System Advanced Beam Rifle [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 59 | 6 1 9 29 7 7 Power 8 | 1 . 3 3 1 . Engine 5 | 1 . 2 2 . . Core 3 | . . 1 1 1 . Reactor . | . . . . . . Propulsion 24 | 2 . 2 14 2 4 Treads . | . . . . . . Leg 5 | 2 . . . 1 2 Wheel 1 | . . . . . 1 Hover 1 | . . . . . 1 Flight 17 | . . 2 14 1 . Utility 11 | 1 1 1 5 2 1 Device 4 | . 1 . 1 1 1 Storage 2 | 1 . 1 . . . Processor 1 | . . . . 1 . Hackware 4 | . . . 4 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 . 3 7 2 2 Energy Gun 6 | . . 1 3 . 2 Energy Cannon 2 | . . . 2 . . Ballistic Gun 5 | 2 . 1 1 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 29 | . . . 10 5 14 Power 4 | . . . 2 . 2 Propulsion 14 | . . . 4 4 6 Utility 3 | . . . 1 . 2 Weapon 8 | . . . 3 1 4 Highest Loss Streak 10 | . . . 7 3 10 To Critical Strikes . | . . . . . . Average Backups 4 | 1 3 6 4 3 2 Power 1 | . 3 2 . . . Propulsion 1 | . . 1 1 . . Utility 1 | . . 1 2 2 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 8 | . . 3 4 . 1 Power 4 | . . 3 1 . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 95 99 94 83 63 Engine 5 | . 14 14 2 . . Core 5 | . . . 7 9 9 Leg 8 | . 28 19 . 1 5 Flight 16 | . . 8 31 25 1 Device 6 | . 9 14 1 . 5 Storage 5 | . 14 14 . . . Processor 2 | . . . . 8 7 Hackware 17 | . . . 30 27 19 Energy Gun 5 | . . 3 8 5 4 Ballistic Gun 12 | . 28 21 9 2 3 Peak Build Rating 33 | 6 7 13 26 28 33 Average Rating 17 | 3 6 8 21 24 25 On Entrance 12 | . 6 7 13 24 24 Avg Prop Armor Cover (%) 6 | . . . . 3 6 Naked Turns . | . . . . . . Heaviest Build 22 | 12 13 15 13 17 22 Greatest Support 28 | 20 20 20 15 20 28 Greatest Overweight (x) 3 | . . 1 1 3 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 Most Carried 8 | 5 5 8 5 5 5 Average Carried 4 | 1 4 6 4 3 2 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | 1 5 5 5 5 2 Class Distribution -------------------- 36% | Mutant 34% | Hacker-Mutant 24% | Hacker-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1857 | 191 85 352 755 370 104 Remotely . | . . . . . . Salvage Created 1946 | . 85 96 1046 394 325 Parts 115 | . 2 4 76 16 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 49 | . 2 3 30 8 6 Guns 42 | . 2 3 26 5 6 Cannons 5 | . . . 2 3 . AOE 2 | . . . 2 . . Classes Destroyed 9 | . 1 1 5 1 1 Worker 1 | . . . 1 . . Recycler 2 | . . . . 2 . Operator 1 | . . . 1 . . Watcher 6 | . . . 5 1 . Swarmer 17 | . . 1 12 3 1 Grunt 17 | . 2 2 9 2 2 Brawler 1 | . . . 1 . . Duelist 2 | . . . . . 2 Sentry 12 | . . . 8 3 1 Best Kill Streak 6 | . 2 1 6 3 4 Combat Bots Only 6 | . 2 1 6 3 4 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 502 | . 13 35 122 45 287 Missed 175 | . 3 13 41 16 102 Hits 327 | . 10 22 81 29 185 Melee 9 | . . . . . 9 Projectile 318 | . 10 22 81 29 176 Critical Strikes 13 | . 1 1 3 2 6 Damage Taken 3660 | . 122 238 1061 436 1803 Core 1299 | . 46 46 398 103 706 Absorbed by Shields 316 | . . . . . 316 Regen/Repaired (Parts) 140 | . . . 83 57 . Core Remaining (%) 61 | 100 . 63 . 81 . Volleys Fired 179 | . 7 16 77 38 41 Largest 2 | . 2 2 2 2 2 Hottest 112 | . 40 60 112 85 73 Shots Fired 265 | . 14 23 130 51 47 Gun 227 | . 14 23 114 29 47 Cannon 38 | . . . 16 22 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 151 | . 14 22 58 35 22 Thermal 83 | . . 1 56 16 10 Explosive . | . . . . . . Electromagnetic 31 | . . . 16 . 15 Robot Hit Streak 16 | . 9 10 13 10 16 Robot Miss Streak 9 | . 2 4 9 5 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 166 | . 10 11 76 29 40 Core Hits 96 | . 5 8 50 14 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 2 1 . Burn 3 | . . . 2 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3946 | . 134 155 1719 1074 864 Guns 2491 | . 134 155 1137 376 689 Cannons 988 | . . . 290 698 . Explosions 447 | . . . 292 . 155 Melee . | . . . . . . Ramming 20 | . . . . . 20 Kinetic 2141 | . 134 143 685 914 265 Thermal 1062 | . . 12 555 160 335 Explosive 189 | . . . 189 . . Electromagnetic 534 | . . . 290 . 244 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . 22 . . Message Errors 7 | . . . 7 . . Matter Fused 8 | . . . 8 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 2 | . . . 2 . . Misfires 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 48 | . . . 7 41 . Projectiles 41 | . . . . 41 . Explosions 7 | . . . 7 . . Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 124 | . . . 120 . 4 Shots 2 | . . . 2 . . Rammed 1 | . . . . . 1 Targets Rammed 15 | . . . . . 15 Kicked 14 | . . . . . 14 Crushed . | . . . . . . Highest Temperature 515 | . 21 17 515 261 241 Average Temperature 115 | . 9 7 134 70 116 Received Heat Transfer 1455 | . 87 99 273 225 771 Effects 12 | . . . 12 . . Shutdowns 1 | . . . 1 . . Energy Bleed 3 | . . . 3 . . Interference 3 | . . . 3 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (major) 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . 4 . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 1 . Heat Transferred 1990 | . . 25 1112 370 483 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 2 . 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 94 | 100 100 100 83 95 100 Level 1 5 | . . . 16 4 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 245 | . 40 71 245 203 101 Initial 91 | . . 7 . 91 81 Average 80 | . 11 11 150 158 36 Influence Increases 1960 | . 69 206 1112 308 265 Destroy 0b10 Robot/C 1100 | . 40 140 640 160 120 Destroy 0b10 Robot/NC 50 | . . . 35 15 . Destroy Leader 292 | . 10 30 170 52 30 Allied During Kill 33 | . . 21 12 . . Successful Hack 64 | . 19 . 27 8 10 Disable Machine 105 | . . . 75 15 15 Destroy Structure 46 | . . . 33 13 . Partial Spotted 90 | . . . 60 30 . Lose Combat Pursuer 180 | . . 15 60 15 90 Influence Decreases 1903 | . 49 226 894 347 387 Entered New Map 238 | . . 13 . 127 98 Time Decay 993 | . 49 193 382 170 199 Lost Part 240 | . . . 100 50 90 Lost Ally 40 | . . 20 20 . . Purge Threat 392 | . . . 392 . . Squads Dispatched 7 | . . 1 1 2 3 Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 2 10 43 18 16 Peak Tracking Total 8 | . 2 3 8 4 5 Tactical Retreats 8 | . . 1 4 1 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 5 | . . . 3 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . 6 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 7 | . . . 5 1 1 Max in Single Turn 2 | . . . 2 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 26 | . 2 1 14 6 3 Terminals 14 | . 2 . 9 2 1 Fabricators . | . . . . . . Repair Stations 3 | . . . 2 1 . Recycling Units 2 | . . . 1 . 1 Scanalyzers 5 | . . . 2 2 1 Garrison Access 1 | . . . . 1 . Total Hacks 106 | . 6 1 64 30 5 Successful 80 | . 4 1 47 23 5 Failed 24 | . 2 . 17 5 . Catastrophic 3 | . 1 . 2 . . Database Lockouts 2 | . . . . 2 . Manual 17 | . 1 . 15 1 . Terminals 76 | . 6 . 50 18 2 Fabricators . | . . . . . . Repair Stations 12 | . . . 6 6 . Recycling Units 4 | . . . 3 . 1 Scanalyzers 10 | . . . 5 3 2 Garrison Access 3 | . . . . 3 . Terminal Hacks 54 | . 4 1 34 13 2 Record 15 | . . . 7 8 . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 3 | . . . 3 . . Open Door 1 | . . 1 . . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . . 2 . . Terminal Index 1 | . 1 . . . . Alert Level 4 | . . . 3 1 . Unreport Threat 3 | . . . 3 . . Locate Traps 3 | . 1 . 2 . . Reprogram Traps 1 | . . . 1 . . Dispatch Records 2 | . . . 2 . . Surveillance Status 1 | . . . 1 . . Reinforcement Status 2 | . . . 1 1 . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . . . 1 . 1 Registered Prototypes 1 | . . . 1 . . Zone Layout 8 | . 1 . 4 2 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . . . 6 6 . Scan Component 6 | . . . 3 3 . Repair 6 | . . . 3 3 . Recycling Unit Hacks 2 | . . . 1 . 1 Report Inventory 2 | . . . 1 . 1 Scanalyzer 10 | . . . 5 3 2 Insert Component 2 | . . . . 2 . Analyze 1 | . . . . 1 . Retrieve Study 7 | . . . 5 . 2 Garrison Access Hacks 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Mask 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 2 . 12 6 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 6 | . . . 4 . 2 Parts Repaired 6 | . . . 3 3 . Time 204 | . . . 114 90 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 32 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 33 | . . 27 6 . . Total Damage 296 | . . 222 74 . . Kills 6 | . . 4 2 . . Allies Corrupted 1 | . . . 1 . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1063 | . 122 876 54 . 11 Terrain 1052 | . 122 876 54 . . ECM 11 | . . . . . 11 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2975 | 39 174 876 1024 341 521 Spaces Moved 3159 | 31 123 859 1643 231 272 Core 87 | 14 . . . . 73 Treads . | . . . . . . Legs 690 | 17 123 458 . 23 69 Wheels 43 | . . . . . 43 Hover 87 | . . . . . 87 Flight 2252 | . . 401 1643 208 . Fastest Speed 29 | 50 120 37 29 31 50 Average Speed 61 | 88 120 81 32 62 143 Slowest Speed 280 | 120 120 120 120 280 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 14 | . . 4 10 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 33 99 92 21 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 42 | . . . 30 12 . Melee . | . . . . . . Projectile 12 | . . . . 12 . AOE 30 | . . . 30 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3897 | 42 135 1008 1993 366 353 Wait 380 | . . 109 187 78 6 Move 3127 | 30 122 850 1623 230 272 Hop 13 | . . 4 9 . . Pick Up 59 | 6 5 8 25 8 7 Fast Attach 11 | 1 . 1 7 1 1 Attach 36 | 5 1 1 12 7 10 Detach 1 | . . 1 . . . Swap 36 | . . 8 26 2 . Drop 40 | . . 10 27 2 1 Fire 179 | . 7 16 77 38 41 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 14 | . . . . . 14 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 11) 173 | -10/Materials | Discovered new exit (range 15) 214 | -10/Materials | Entered Mines 215 | -10/Mines | Learned location of Storage (-7) 234 | -10/Mines | Discovered new exit (range 5) 256 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 274 | -10/Mines | Discovered new exit (range 3) 318 | -10/Mines | Build established: Mutant 400 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 749 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 749 | -10/Mines | Discovered new exit (range 5) 776 | -10/Mines | Learned location of Mines (-9) 826 | -10/Mines | Met a Derelict shopkeep closing up shop 872 | -10/Mines | Discovered new exit (range 9) 934 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1090 | -10/Mines | Entered Materials 1090 | -9/Materials | Accompanied by 2 allies 1090 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1312 | -9/Materials | Identified exit to Materials 1312 | -9/Materials | Identified exit to Mines 1457 | -9/Materials | Repaired Lgt. Nuclear Core 1497 | -9/Materials | Build established: Hacker-Sprinter 1502 | -9/Materials | Repaired Mak. Shrapnel Gun 1758 | -9/Materials | Repaired VTOL Module+ 1839 | -9/Materials | Core integrity fell below 50% 1865 | -9/Materials | Core integrity fell below 20% 1889 | -9/Materials | Lost 7 parts (1p3n1u2w) 2114 | -9/Materials | Entered another Materials area 2114 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2141 | -8/Materials | Central database locked down 2141 | -8/Materials | Central database locked down 2210 | -8/Materials | Repaired Flight Unit+ 2238 | -8/Materials | Repaired Flight Unit+ 2278 | -8/Materials | Repaired Lgt. Nuclear Core 2380 | -8/Materials | Lost 3 parts (3n) 2452 | -8/Materials | Discovered new exit (range 3) 2454 | -8/Materials | Identified exit to Factory 2455 | -8/Materials | Entered Factory 2455 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2612 | -7/Factory | Build established: Hacker-Mutant 2768 | -7/Factory | Garrison activated, responded to threat 2821 | -7/Factory | Core integrity fell below 50% 2827 | -7/Factory | Discovered new exit (range 5) 2849 | -7/Factory | Lost 10 parts (2p3n2u3w) 2947 | -7/Factory | Core integrity fell below 20% 2976 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02894_ Triggered Blade Trap. 02894_ Massive razor-sharp blades shoot up from within the floor. 02895_ U-05 Engineer lays Concrete. 02896_ G-47 Trooper destroyed. 02897_ U-05 Engineer lays Concrete. 02922_ Acquired Imp. Titanium Leg. 02931_ Kicked G-47 Trooper. 02932_ G-47 Trooper destroyed. 02933_ Acquired 36 matter. 02935_ Kicked G-47 Trooper. 02937_ Kicked G-47 Trooper out of the way. 02938_ Kicked G-47 Trooper. 02942_ Kicked G-47 Trooper out of the way. 02944_ Kicked G-47 Trooper. 02946_ Arm. Huge Wheel destroyed. 02964_ Kicked G-47 Trooper. 02966_ Kicked Y-54 Guardian. 02967_ Kicked G-47 Trooper out of the way. 02971_ Imp. Titanium Leg destroyed. 02971_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? # | | ???????????????????????????????????? # | | ???????????????????????????????????? # | | ???????????????????????????????????? # | | ???????????????????????????????????? # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????[???????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# ######## | | ????????????????????????????????????# # | | ????????????????????????????????????# # """ | | ?????########??????????????????????????? ????????? | | ?????# [ !#??????????????????????????? ???????? | | ?????# #?????????????????????????? #??????? | | ?????# """ ###??????????????????????? #??????? | | ?????# "T + #?????????????????????? #??????? | | ?????# """ # ###################+### #??????? | | ?????# #% #??????? | | ?????########% Y #??????? | | ????????????# g r """ #??????? | | ????????????# ^ """"" #??????? | | ????????????# @ """"" #??????? | | ???????????##+####;########### ^ ######## | | ???????????# %% ! #????# ^""" # ! | | ???????????# %% #????# """"" # | | ???????????# """ """ #????# """"" # | | ???????????# """ """ !#????# ^ # | | ???????????# """ """ #????# # < | | ???????????# #????# !! # | | ???????????# """ """ #????# *!% ! ## | | ???????????# """ """ ??????# =! ## | | ???????????# """ """ ???????# % """ ######### | | ???????????# ????????# * """" | | ???????????# ????????# """" ^ | | ???????????# ????????# | | ???????????##########????????# ######### | | ????????????????????????######+#/#########???????# | | ????????????????????????# """ #????????? | | ????????????????????????# "T" #????????? | | ????????????????????????# """" #????????? | | ????????????????????????# """" #????????? | | ????????????????????????# """" #????????? | | ????????????????????????# """" ! #????????? | | ????????????????????????# """" #????????? | | ????????????????????????# ""?" #????????? | | ????????????????????????# "??" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Offensive Hacking 30 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 10% | -9/Materials Mak. Shrapnel Gun | 68% | -9/Materials VTOL Module | 36% | -9/Materials Flight Unit | 10% | -8/Materials Flight Unit | 30% | -8/Materials Lgt. Nuclear Core | 50% | -8/Materials Studied --------- VTOL Module | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Datajack | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hvy. Assault Cannon | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Well Done root@ Challenges ------------ None Game ------ Seed AntigravCoolantAxe Manual? 0 Play Time 01:05:14 Cumulative 17.7 hours Start 2026.02.14 @ 17:23:06 End 2026.02.14 @ 18:27:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b35a1d02-b9dc-4564-b129-6569a363aeb8