Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.18 @ 21:15:43 Player: Runagate Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (267) 1335 Value Destroyed (12318) 12318 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2120) 2120 TOTAL SCORE: 23273 Bonus ------- High Alert Combat Kills 1316 Follower Combat Kills 40 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -36 Cogmind --------- Core Integrity 0/1600 Matter 261/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Thunder Leg Improved Thunder Leg Advanced Heat Sink Cloaking Device Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved Thunder Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Quantum Capacitor Advanced Weapon Cycler > --- WEAPON ----------- Gamma Rifle Plasma Rifle Heavy Machine Gun Heavy Machine Gun Railgun > --- INVENTORY -------- Flexi-carbon Leg Myomer Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Improved Transmission Jammer Gamma Rifle Enhanced Nova Cannon Long-range Missile Launcher Maul [Rating: 172] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Weapon Dispersion Rifle Energy Gun Dispersion Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 6 . . 2 2 2 2 2 Power 2 | . . . . . . . . . 1 . . . 1 Propulsion 4 | . . 2 . . . 1 . . . . 1 . . Utility 9 | . . . . . . 4 . . 1 1 1 2 . Weapon 3 | . . . . . . 1 . . . 1 . . 1 Parts Attached 219 | 7 11 19 19 2 3 12 11 . 32 20 46 17 20 Power 24 | 1 3 3 2 . . 1 . . 4 1 4 3 2 Engine 8 | 1 3 2 2 . . . . . . . . . . Core 5 | . . 1 . . . . . . 4 . . . . Reactor 11 | . . . . . . 1 . . . 1 4 3 2 Propulsion 71 | 2 2 8 8 . 1 3 2 . 16 4 18 3 4 Treads . | . . . . . . . . . . . . . . Leg 71 | 2 2 8 8 . 1 3 2 . 16 4 18 3 4 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 72 | 2 3 1 2 1 2 6 6 . 8 9 16 6 10 Device 51 | 1 2 . 2 . 1 6 5 . 5 6 12 3 8 Storage 6 | 1 1 1 . . . . 1 . . . 2 . . Processor 7 | . . . . . 1 . . . 1 1 . 2 2 Hackware 1 | . . . . . . . . . . 1 . . . Protection 7 | . . . . 1 . . . . 2 1 2 1 . Artifact . | . . . . . . . . . . . . . . Weapon 52 | 2 3 7 7 1 . 2 3 . 4 6 8 5 4 Energy Gun 39 | 2 3 4 4 1 . 2 2 . 4 6 8 3 . Energy Cannon 5 | . . 1 2 . . . . . . . . . 2 Ballistic Gun 3 | . . . . . . . . . . . . 2 1 Ballistic Cannon 2 | . . 2 . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . 2 2 . 4 1 . . 1 . 1 . Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . 1 . . . Parts Lost 72 | . 1 . 3 . . . . . 4 8 26 5 25 Power 7 | . . . 1 . . . . . . . 4 1 1 Propulsion 18 | . . . 1 . . . . . 2 1 7 . 7 Utility 26 | . 1 . . . . . . . 1 4 9 2 9 Weapon 21 | . . . 1 . . . . . 1 3 6 2 8 Highest Loss Streak 11 | . 1 . 3 . . . . . 1 2 11 3 10 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Backups 14 | 1 8 11 14 15 15 14 15 15 14 14 16 19 17 Power . | . 1 1 1 1 1 1 1 1 . . 1 . . Propulsion 4 | . 1 1 5 4 4 3 2 2 3 3 4 10 8 Utility 3 | . 2 2 2 3 4 3 5 6 5 6 4 2 3 Weapon 5 | . 3 5 6 6 6 5 6 6 5 4 6 6 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 21 | . 2 3 . 1 . 3 1 . 3 1 3 . 4 Power 3 | . 2 . . . . 1 . . . . . . . Propulsion 8 | . . 1 . 1 . . 1 . 2 . . . 3 Utility 7 | . . 1 . . . 1 . . 1 1 2 . 1 Weapon 3 | . . 1 . . . 1 . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 100 100 99 100 100 99 96 95 92 73 Engine 4 | . 14 10 8 11 11 2 . . . . . . . Core 1 | . . . 2 . . . . . 5 5 2 . . Reactor 3 | . . . . . . 3 6 6 4 5 4 7 10 Leg 32 | . 28 43 43 44 44 32 33 33 28 25 26 26 18 Device 17 | . 13 11 11 10 8 19 19 20 13 21 27 28 21 Storage 8 | . 14 11 11 11 11 6 6 6 8 5 4 4 3 Processor 4 | . . . . . 2 6 6 6 10 11 2 4 9 Protection 1 | . . . . . . 5 6 6 5 . . 3 . Energy Gun 14 | . 28 12 13 11 11 12 16 20 16 18 18 11 1 Energy Cannon 4 | . . 8 8 11 11 6 3 . . . . . 4 Peak Build Rating 172 | 7 13 17 19 31 31 67 75 75 93 117 139 168 172 Average Rating 67 | 5 10 13 15 17 27 54 70 75 82 104 125 154 143 On Entrance 57 | . 7 11 17 17 31 27 67 75 75 93 110 126 152 Naked Turns 93 | . . . . . . . . . . . . . 93 Heaviest Build 139 | 13 22 35 36 41 44 53 54 53 78 87 111 126 139 Greatest Support 170 | 20 20 40 40 40 40 72 82 82 95 106 168 170 170 Greatest Overweight (x) 4 | . 1 . . 1 1 1 . . 1 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 9 12 15 15 15 15 15 15 15 15 17 20 18 Most Carried 20 | 2 10 15 15 15 15 15 15 15 15 15 20 20 20 Average Carried 14 | 1 8 11 14 14 15 14 14 15 14 14 16 19 17 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 2 10 15 15 15 15 15 15 15 15 15 20 19 4 Class Distribution -------------------- 36% | Scavenger-Mutant 15% | Scavenger-Tank 11% | Scavenger-Gunner 11% | Mutant 11% | Scavenger-Skirmisher 6% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Gunner | -5/Factory Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Acc Matter Collected 3951 | 270 110 385 280 20 20 238 390 . 363 460 546 443 426 Remotely . | . . . . . . . . . . . . . . Salvage Created 13777 | 190 501 1063 825 134 . 392 813 . 3019 1299 2908 801 1832 Parts 552 | 16 30 48 48 5 . 25 25 . 102 37 85 35 96 Haulers Intercepted 8 | . 1 3 2 . . . . . 1 . . . 1 Recyclers Shooed 13 | . 2 1 . 1 . 1 . . 5 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 20 . . . . . . Prevented 5 | . . . . . . . 1 4 . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 205 | . 9 21 14 1 . 10 14 . 42 18 34 15 27 Guns 136 | . 9 8 4 . . 9 10 . 36 14 28 14 4 Cannons 37 | . . 12 10 1 . . . . . . . . 14 AOE 7 | . . . . . . . 1 . 1 2 . . 3 Classes Destroyed 18 | 3 5 1 . . . 2 2 . 3 . 2 . . Worker 12 | 2 2 2 1 . . 1 . . 2 1 1 . . Builder 6 | . . . . . . . . . 3 . . . 3 Tunneler 12 | 5 1 1 1 . . 1 . . . 2 . . 1 Hauler 8 | . 1 3 2 . . . . . 1 . . . 1 Recycler 11 | 1 . 1 1 1 . . . . 2 1 4 . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 4 | . 1 1 . . . . . . 1 . 1 . . Watcher 8 | . 2 4 . . . . . . . . 1 . 1 Swarmer 40 | . 3 7 . . . 6 2 . . 4 . 9 9 Saboteur 1 | . . . . . . . . . 1 . . . . Grunt 77 | . 6 9 10 . . . 6 . 20 8 15 3 . Brawler 4 | . . . . . . . 1 . . 3 . . . Duelist 4 | . . . . . . . 1 . 3 . . . . Sentry 21 | . . 5 4 1 . . 1 . 4 1 3 1 1 Specialist 2 | . . . . . . . . . . . 2 . . Hunter 15 | . . . . . . 1 2 . 4 . 1 1 6 Programmer 40 | . . . . . . 3 1 . 10 2 12 1 11 Behemoth 1 | . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . 1 . . . . . . Best Kill Streak 11 | 5 4 7 6 1 . 5 5 . 11 7 7 5 6 Combat Bots Only 6 | . 3 4 6 1 . 4 5 . 6 5 6 5 5 Max Kills in Single Turn 4 | 2 2 1 1 1 . 3 1 . 4 2 1 2 3 Gunslinging 1 | . 1 . . . . . . . . . . 1 . Exploded 3 | . . . . . . . 1 . 1 2 . . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 1308 | . 36 92 68 2 . 22 69 . 159 75 275 121 389 Missed 426 | . 7 23 11 1 . 7 26 . 50 19 94 34 154 Hits 882 | . 29 69 57 1 . 15 43 . 109 56 181 87 235 Melee 5 | . . . . . . . . . 2 3 . . . Projectile 877 | . 29 69 57 1 . 15 43 . 107 53 181 87 235 AOE 4 | . . . . . . . . . . . . 3 1 Critical Strikes 42 | . 2 1 2 . . . 1 . 8 2 10 6 10 Part Disruptions 5 | . . . . . . . . . 2 . 2 . 1 Damage Taken 17428 | . 348 836 703 16 . 243 731 . 2198 1228 3987 2250 4888 Core 2683 | . 21 78 132 . . 42 105 . 218 86 252 135 1614 Absorbed by Shields 21 | . . . 21 . . . . . . . . . . Regen/Repaired (Parts) 196 | . . 85 111 . . . . . . . . . . Core Remaining (%) 82 | 100 91 . . . 47 . . 82 78 92 80 90 . Volleys Fired 625 | 13 49 67 50 4 . 27 29 . 96 39 92 35 124 Largest 5 | 2 2 2 2 2 . 3 3 . 3 4 4 4 5 Hottest 426 | 80 96 133 133 124 . 258 270 . 426 384 384 273 358 Shots Fired 1598 | 26 97 132 98 8 . 78 77 . 281 125 341 131 204 Gun 1302 | 26 97 65 55 4 . 51 63 . 277 110 341 131 82 Cannon 283 | . . 67 43 4 . 27 7 . . 15 . . 120 Launcher 13 | . . . . . . . 7 . 4 . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 85 | . . 10 . . . . . . . . . 36 39 Thermal 1433 | 26 97 122 98 8 . 78 65 . 268 115 323 87 146 Explosive 13 | . . . . . . . 7 . 4 . . . 2 Electromagnetic 67 | . . . . . . . 5 . 9 10 18 8 17 Robot Hit Streak 33 | 4 9 20 18 14 . 14 14 . 28 33 27 8 22 Robot Miss Streak 9 | 2 4 5 3 1 . 4 2 . 9 4 5 6 7 Penetration Max 2 | . . . . . . 2 1 . 2 2 1 . 1 Secondary Targets 32 | . 1 2 . . . . 2 . 3 2 14 6 2 Max Gunslinging Chain 1 | . 1 1 . . . . 1 . 1 1 1 1 1 Capacitor 93 | . . . . . . . . . . . . . 93 Shots Hit Robots 982 | 15 61 94 66 5 . 17 60 . 168 78 246 70 102 Core Hits 602 | 9 26 38 29 2 . 22 44 . 161 78 115 34 44 Critical Kills 14 | . . 1 . . . . . . 1 3 5 . 4 Critical Parts Destroyed 26 | . . . . . . . 1 . 1 4 18 2 . Critical Strikes 66 | . 1 3 2 1 . 2 2 . 7 9 30 3 6 Burn 23 | . 1 2 2 1 . 2 1 . 5 2 5 1 1 Meltdown 5 | . . 1 . . . . . . . . . . 4 Destroy 37 | . . . . . . . 1 . 2 7 25 2 . Corrupt 1 | . . . . . . . . . . . . . 1 Melee Attacks 6 | . . . 1 . . . . . . . 1 4 . Impact 6 | . . . 1 . . . . . . . 1 4 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 29632 | 189 766 1702 1175 139 . 637 1670 . 6212 2878 7247 2002 5015 Guns 22240 | 189 743 699 504 41 . 627 1378 . 5431 2477 7241 2002 908 Cannons 5120 | . . 991 636 21 . . 91 . . 145 . . 3236 Explosions 2032 | . . . . . . . 201 . 704 256 . . 871 Melee . | . . . . . . . . . . . . . . Ramming 240 | . 23 12 35 77 . 10 . . 77 . 6 . . Kinetic 999 | . . 111 . . . . . . . . . 541 347 Thermal 26210 | 189 743 1579 1140 62 . 627 1435 . 5757 2728 7064 1320 3566 Explosive 1270 | . . . . . . . 201 . 198 . . . 871 Electromagnetic 913 | . . . . . . . 34 . 180 150 177 141 231 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 1 1 1 8 10 14 2 8 Average Corruption 4 | . . . . . . 1 1 1 5 3 6 2 5 Corruption Purged 4 | . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 138 | . . . . . . . 14 . 27 9 60 2 26 Message Errors 24 | . . . . . . . 3 . 5 2 12 . 2 Matter Fused 20 | . . . . . . . 1 . 5 1 6 1 6 Heat Flow Errors 25 | . . . . . . . 3 . 7 1 8 1 5 Energy Discharges 22 | . . . . . . . 2 . 3 2 11 . 4 Parts Rejected 3 | . . . . . . . . . 2 . 1 . . Data Loss (minor) 15 | . . . . . . . 3 . 4 . 5 . 3 Data Loss (major) 7 | . . . . . . . . . 1 . 4 . 2 Misfires 8 | . . . . . . . . . . 1 5 . 2 Alerts 4 | . . . . . . . 1 . . 1 1 . 1 Weapon Failures 10 | . . . . . . . 1 . . 1 7 . 1 Overload Shots 1 | . . . . . . . . . 1 . . . . Overflow Damage 563 | . . 8 . . . . . . 69 28 . . 458 Projectiles 372 | . . 8 . . . . . . . . . . 364 Explosions 184 | . . . . . . . . . 62 28 . . 94 Melee 7 | . . . . . . . . . 7 . . . . Knockbacks 3 | . . . . . . 1 . . 2 . . . . Impact 3 | . . . . . . 1 . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 185 | . . . . . . . . . . 52 . . 133 Shots 2 | . . . . . . . . . . 1 . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed 23 | . 5 3 3 6 . 1 . . 4 . 1 . . Kicked 23 | . 5 3 3 6 . 1 . . 4 . 1 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 512 | 90 306 372 369 75 . 315 294 . 366 198 512 . 319 Average Temperature 94 | 36 71 106 109 32 . 87 86 . 99 95 109 . 87 Received Heat Transfer 2660 | . 201 270 343 . . . 138 . 360 132 970 237 9 Effects 13 | . 2 . 2 . . 1 3 . 1 . 4 . . Shutdowns 3 | . . . 1 . . . . . . . 2 . . Energy Bleed 5 | . 2 . 1 . . . 1 . 1 . . . . Interference 3 | . . . . . . 1 2 . . . . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . 1 2 Parts Fried 3 | . . . . . . . . . 1 . . . 2 Impact Corruptions 1 | . . . . . . . . . 1 . . . . Robots Melted 23 | . . 2 . . . 1 3 . 5 2 6 . 4 Combat Hostiles 22 | . . 1 . . . 1 3 . 5 2 6 . 4 Parts Melted 167 | 1 3 9 2 1 . 8 17 . 44 15 46 8 13 Heat Transferred 44128 | 425 1744 3407 2567 259 . 1356 2850 . 10810 4425 10931 2184 3170 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Acc Maximum Alert Level 4 | . . 1 1 . . . . . 4 3 2 1 2 Low Security (%) 55 | 100 100 87 50 100 . 100 . . 17 . . 14 70 Level 1 27 | . . 12 49 . . . . . 42 . 57 85 19 Level 2 10 | . . . . . . . . . 14 29 42 . 10 Level 3 4 | . . . . . . . . . 2 70 . . . Level 4 2 | . . . . . . . . . 23 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1366 | 10 102 239 277 84 . 103 . . 1366 904 568 307 525 Initial 661 | . 6 . 90 44 . . . . 82 661 450 276 138 Average 234 | 2 25 82 186 20 . 27 . . 522 756 402 241 213 Influence Increases 7659 | 40 422 652 560 235 . 315 408 . 1890 619 927 415 1176 Destroy 0b10 Robot/C 4120 | . 180 420 280 20 . 200 300 . 840 360 680 300 540 Destroy 0b10 Robot/NC 310 | 40 35 60 25 5 . 10 . . 50 20 35 . 30 Destroy Leader 862 | . 56 104 64 . . 50 30 . 192 60 142 50 114 Allied During Kill 13 | . . . . . . . 3 . 10 . . . . Successful Hack 160 | . 31 20 38 . . . . . 4 . 26 14 27 Select Force Hacks 210 | . . . . 210 . . . . . . . . . Disable Machine 750 | . 15 . 60 . . 45 . . 450 75 30 30 45 Destroy Structure 664 | . . 3 3 . . 10 . . 284 104 14 6 240 Partial Spotted 30 | . . . . . . . . . . . . 15 15 Lose Combat Pursuer 540 | . 105 45 90 . . . 75 . 60 . . . 165 Influence Decreases 7148 | 30 432 437 661 349 . 240 283 68 672 1111 1294 675 896 Entered New Map 1721 | . 4 . 125 70 . . 29 38 50 689 408 215 93 Time Decay 4687 | 30 418 437 506 279 . 240 254 30 562 342 626 410 553 Lost Part 720 | . 10 . 30 . . . . . 40 80 260 50 250 Lost Ally 20 | . . . . . . . . . 20 . . . . Squads Dispatched 56 | . 2 1 . . . 4 . . 18 5 8 2 16 Investigation 11 | . 2 . . . . . . . 5 2 . . 2 Extermination 23 | . . . . . . 4 . . 4 1 6 2 6 Reinforcement 9 | . . 1 . . . . . . 1 1 2 . 4 Assault 3 | . . . . . . . . . 1 1 . . 1 Garrison 10 | . . . . . . . . . 7 . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Acc Distress Signals 10 | . . 4 2 . . . . . 1 . . 2 1 Communications Jammed 35 | . . . . . . . . . . 32 3 . . Distress Signals 31 | . . . . . . . . . . 28 3 . . Times Spotted 301 | . 21 34 29 3 . 10 17 . 53 23 39 29 43 Peak Tracking Total 7 | . 5 6 5 1 . 3 5 . 5 5 5 7 7 Tactical Retreats 21 | . 5 3 3 . . . 2 . 3 . . . 5 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Acc Traps Triggered 11 | . 1 . 2 . . 1 . . 1 1 1 2 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Acc Machines Disabled 50 | . 1 . 4 . . 3 . . 30 5 2 2 3 Max in Single Turn 18 | . 1 . 1 . . 1 . . 18 1 1 1 1 Garrison Access 3 | . . . 1 . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Acc Machines Accessed 63 | . 9 7 11 12 1 2 1 . 7 3 4 3 3 Terminals 36 | . 8 5 8 5 . 1 . . 1 . 3 2 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . 2 2 . . . . . . 1 . . . Recycling Units 16 | . 1 . . 7 . . . . 5 2 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . 1 . . 1 . Total Hacks 137 | . 26 25 28 19 1 3 1 . 9 6 7 8 4 Successful 83 | . 14 17 19 15 1 1 1 . 5 2 2 5 1 Failed 54 | . 12 8 9 4 . 2 . . 4 4 5 3 3 Catastrophic 8 | . 2 . . . . 1 . . 1 . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 98 | . 22 16 19 22 . 2 . . 7 4 2 3 1 Terminals 94 | . 25 19 20 11 . 2 . . 1 . 5 7 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 15 | . . 6 7 . . . . . . 2 . . . Recycling Units 22 | . 1 . . 8 . . . . 7 4 2 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . 1 . . 1 . Terminal Hacks 17 | . 3 2 3 . 1 . 1 . 1 . 1 4 1 Record 4 | . . . . . 1 . . . . . . 3 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . 1 . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 Terminal Index 3 | . 1 1 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . Zone Layout 2 | . . 1 . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 8 | . . 4 4 . . . . . . . . . . Scan Component 4 | . . 2 2 . . . . . . . . . . Repair 4 | . . 2 2 . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . . . . . 1 . Seal Access 3 | . . . 1 . . 1 . . . . . 1 . Unauthorized Hacks 54 | . 10 11 11 15 . . . . 4 2 1 . . Terminals 41 | . 10 11 11 8 . . . . . . 1 . . Botnet 14 | . 2 5 4 3 . . . . . . . . . Operators 3 | . 1 1 1 . . . . . . . . . . Skim 24 | . 7 5 6 5 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 13 | . . . . 7 . . . . 4 2 . . . Tunnel 7 | . . . . 7 . . . . . . . . . Fedlink 6 | . . . . . . . . . 4 2 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 8 5 6 6 . 1 . . 2 1 4 2 3 Full Trace Events 3 | . 1 . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . 2 2 . . . . . . . . . . Time 104 | . . 52 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Acc Total Allies 1 | . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . 1 1 1 . . . . Highest-Rated Group 29 | . . . . . . . 29 29 29 . . . . Highest-Rated Ally 29 | . . . . . . . 29 29 29 . . . . Total Orders 2 | . . . . . 2 . . . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . . Ally Attacks 11 | . . . . . . . 3 . 8 . . . . Total Damage 129 | . . . . . . . 56 . 73 . . . . Kills 1 | . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Acc Active Infowar (turns) 13095 | 42 1216 955 643 1107 300 1403 1175 70 1674 768 1366 961 1415 Sensors 9360 | . 409 955 643 1107 . 1403 858 70 421 361 832 961 1340 Terrain 232 | . . . . . . . . . . . 39 30 163 Seismic 4717 | 42 807 . . . . 1295 825 70 425 94 1159 . . Decoding 5240 | . . . . . 300 1403 1175 70 1674 618 . . . Cloaking 57 | . . . . . . . . . . . . . 57 Jamming 2913 | . . . . . . . . . . 768 1015 . 1130 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches 2 | . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 212 | . . . . . . 83 . . 89 40 . . . Items 212 | . . . . . . 83 . . 89 40 . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Acc Turns Passed 17045 | 116 1713 1473 1360 1168 1370 1403 1175 70 1674 768 2159 986 1610 Spaces Moved 10313 | 55 708 905 838 919 745 986 789 56 989 479 1187 564 1093 Core 187 | 6 . . . . . . . . . . . . 181 Treads . | . . . . . . . . . . . . . . Legs 10126 | 49 708 905 838 919 745 986 789 56 989 479 1187 564 912 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 118 118 50 Average Speed 126 | 112 150 120 120 122 166 124 120 120 121 120 122 119 118 Slowest Speed 250 | 120 190 120 120 190 190 190 120 120 190 185 187 170 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . 2 . 3 . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 91 62 94 97 94 25 85 6 29 11 25 17 30 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 17 | . . 2 4 10 . . . . 1 . . . . Known Exits Taken 5 | . . 1 1 1 . . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 . . . 1 1 1 1 1 . 1 . . Scrap Searched 13 | . . . . . 2 . 10 1 . . . . . Spaces Dug 34 | . . . . . . 5 . . 2 1 1 3 22 Terrain Destroyed 395 | . . . . . . 10 58 . 170 57 5 5 90 Melee 3 | . . . . . . . . . . . 1 2 . Projectile 66 | . . . . . . 2 1 . 11 1 . 3 48 AOE 276 | . . . . . . . 49 . 139 46 . . 42 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Acc Total 13130 | 79 1260 1154 1091 956 871 1100 949 59 1263 583 1653 783 1329 Wait 1585 | 3 473 124 144 21 119 38 80 4 86 12 271 145 65 Move 10300 | 54 707 904 837 918 744 985 788 55 988 478 1186 563 1093 Hop . | . . . . . . . . . . . . . . Pick Up 81 | 2 8 7 4 2 . 12 4 . 8 9 15 5 5 Fast Attach 51 | 7 . 1 1 . 1 4 . . 4 4 14 4 11 Attach 53 | . 1 2 2 . . 6 . . 4 6 14 5 13 Detach 7 | . . . . . . . . . . . . . 7 Swap 241 | . 10 32 27 3 2 14 29 . 41 22 39 14 8 Drop 133 | . 7 14 13 2 2 13 8 . 32 11 20 8 3 Fire 625 | 13 49 67 50 4 . 27 29 . 96 39 92 35 124 Melee 6 | . . . 1 . . . . . . . 1 4 . Ram . | . . . . . . . . . . . . . . Kick 23 | . 5 3 3 6 . 1 . . 4 . 1 . . Crush . | . . . . . . . . . . . . . . Escape Stasis 11 | . . . 9 . . . . . . 2 . . . Rewire 14 | . . . . . 3 . 11 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 15) 527 | -10/Materials | Discovered new exit (range 14) 578 | -10/Materials | Discovered new exit (range 6) 661 | -10/Materials | Build established: Scavenger-Mutant 996 | -10/Materials | Discovered new exit (range 14) 1065 | -10/Materials | Build established: Mutant 1494 | -10/Materials | Identified exit to Subcaves 1548 | -10/Materials | Learned 2 Storage zone layouts 1593 | -10/Materials | Learned location of 2 exits from Subcaves 1646 | -10/Materials | Learned Storage garrison access intel 1711 | -10/Materials | Loaded intel: 1 repair station location 1830 | -10/Materials | Entered another Materials area 1830 | -9/Materials | Evolved 2 slots: Propulsion x2 1831 | -9/Materials | Identified exit to Storage 1885 | -9/Materials | Repaired Aluminum Leg 2275 | -9/Materials | Build established: Scavenger-Mutant 2284 | -9/Materials | Repaired Aluminum Leg 2625 | -9/Materials | Identified exit to Materials 2683 | -9/Materials | Learned Storage security intel 2770 | -9/Materials | Learned Storage emergency access door positions 2799 | -9/Materials | Learned Storage stockpile data 2819 | -9/Materials | Discovered new exit (range 15) 2836 | -9/Materials | Learned location of 1 exit from Storage 3303 | -9/Materials | Entered Storage 3304 | -9/Storage | Identified exit to Recycling 3309 | -9/Storage | Loaded intel: 1 garrison access location 3602 | -9/Storage | Lost 3 parts (1p1n1w) 3735 | -9/Storage | Repaired Aluminum Leg 3925 | -9/Storage | Core integrity fell below 50% 4021 | -9/Storage | Met 01-MTF 4328 | -9/Storage | Repaired Aluminum Leg 4337 | -9/Storage | Learned location of Zion (-6) 4337 | -9/Storage | Discovered exit to Materials (range 16) 4370 | -9/Storage | Learned 2 Storage zone layouts 4404 | -9/Storage | Learned location of 1 exit from Storage 4429 | -9/Storage | Loaded intel: 9 trap records 4663 | -9/Storage | Entered Recycling 4663 | -9/Recycling | Accompanied by 1 ally (01-MTF) 4916 | -9/Recycling | Discovered new exit (range 15) 4989 | -9/Recycling | Scanned before Scraplab entrance 5356 | -9/Recycling | Learned location of Storage (-9) 5386 | -9/Recycling | Learned Materials security intel 5408 | -9/Recycling | Identified exit to Scraptown 5422 | -9/Recycling | Learned location of 1 exit from Storage 5440 | -9/Recycling | Learned Storage emergency access door positions 5761 | -9/Recycling | Found Prototype Energy Gun 5780 | -9/Recycling | Identified KN-7UR's Autopenetrator 5808 | -9/Recycling | Entered Scraplab 5831 | -9/Recycling | Entered Scraptown 6041 | -9/Scraptown | Discovered new exit (range 50) 6316 | -9/Scraptown | Visited Comm Corps 6329 | -9/Scraptown | Visited Assassins FH 6348 | -9/Scraptown | Visited The Evicted 6409 | -9/Scraptown | Visited Junk Repository 6561 | -9/Scraptown | Visited UFD Registry 6561 | -9/Scraptown | Registered with UFD as "Zeronade" 6625 | -9/Scraptown | Visited Chapter 10 6654 | -9/Scraptown | Visited Science Guys 6703 | -9/Scraptown | Visited Research Penetration Think Tank 6743 | -9/Scraptown | Visited Infowarlord's Domain 6779 | -9/Scraptown | Discovered new exit (range 35) 6943 | -9/Scraptown | Visited Scrapoid Research Area 7080 | -9/Scraptown | Visited Junk Repository 7131 | -9/Scraptown | Met Optimus 7131 | -9/Scraptown | Accepted into 0bPrime 7201 | -9/Scraptown | Entered Factory 7201 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 7625 | -6/Factory | Build established: Scavenger-Tank 8424 | -6/Factory | Discovered new exit (range 3) 8604 | -6/Factory | Entered Lower Caves 9413 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9685 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9772 | -6/Lower Caves | Discovered new exit (range 3) 9779 | -6/Lower Caves | Entered another Lower Caves area 9779 | -6/Lower Caves | Accompanied by 1 ally 9788 | -6/Lower Caves | Learned location of 1 exit from Factory 9833 | -6/Lower Caves | Discovered new exit (range 11) 9849 | -6/Lower Caves | Entered Factory 9849 | -5/Factory | Accompanied by 1 ally 9849 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9850 | -5/Factory | Identified exit to Upper Caves 9873 | -5/Factory | Loaded intel: 8 recycling unit locations 9886 | -5/Factory | Learned location of Protoforge (-2) 10013 | -5/Factory | Garrison activated, responded to threat 10732 | -5/Factory | Build established: Gunner 10831 | -5/Factory | Garrison activated, responded to threat 10955 | -5/Factory | Garrison activated, responded to threat 11049 | -5/Factory | First assault squad dispatched 11505 | -5/Factory | Discovered new exit (range 16) 11523 | -5/Factory | Entered another Factory area 11523 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11773 | -4/Factory | First assault squad dispatched 11964 | -4/Factory | Loaded intel: 8 recycling unit locations 12142 | -4/Factory | System corruption reached 10% 12283 | -4/Factory | Discovered new exit (range 7) 12290 | -4/Factory | Identified exit to Research 12291 | -4/Factory | Entered Research 12291 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12624 | -3/Research | Build established: Scavenger-Skirmisher 13214 | -3/Research | Build established: Scavenger-Gunner 13481 | -3/Research | Lost 3 parts (3u) 13746 | -3/Research | System corruption reached 10% 13881 | -3/Research | Lost 4 parts (1p1u2w) 14026 | -3/Research | Spotted B-86 Titan 14080 | -3/Research | Destroyed B-86 Titan 14105 | -3/Research | Lost 11 parts (3p3n3u2w) 14249 | -3/Research | Build established: Scavenger-Tank 14361 | -3/Research | Discovered new exit (range 11) 14450 | -3/Research | Entered another Research area 14450 | -2/Research | Evolved 2 slots: Utility x2 14773 | -2/Research | Build established: Scavenger-Skirmisher 15186 | -2/Research | Found Prototype Device 15186 | -2/Research | Identified Exp. Thermal Shield 15390 | -2/Research | Lost 3 parts (1p1u1w) 15407 | -2/Research | Discovered new exit (range 8) 15416 | -2/Research | Identified exit to Access 15436 | -2/Research | Entered Access 15436 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 15549 | -1/Access | Garrison activated, responded to threat 15599 | -1/Access | Lost 7 parts (2n3u2w) 15700 | -1/Access | Found Quantum Capacitor 15772 | -1/Access | Identified exit to Surface 16122 | -1/Access | Build established: Scavenger-Mutant 16495 | -1/Access | Build established: Scavenger-Gunner 16889 | -1/Access | Build established: Scavenger-Mutant 16900 | -1/Access | Spotted B-99 Colossus 16917 | -1/Access | Released all parts (13) 16936 | -1/Access | First assault squad dispatched 16938 | -1/Access | Core integrity fell below 50% 16946 | -1/Access | Lost 10 parts (1p3n3u3w) 17004 | -1/Access | Core integrity fell below 20% 17046 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 16986_ Terminal disabled. 16986_ Slug penetrates Terminal. 16989_ System corrupted: Matter fused (-9). 16989_ Slug penetrates Terminal. 16989_ Enh. Nova Cannon destroyed. 16989_ Slug penetrates Wall. 16989_ Slug penetrates Terminal. 16993_ Slug penetrates Wall. 16993_ Penetrated by Slug. 16993_ Slug penetrates Sealed Barrier. 16996_ Slug penetrates Wall. 16996_ Slug penetrates Earth. 16996_ Penetrated by Slug. 17000_ Acquired 7 matter. 17003_ Acquired 2 matter. 17005_ System corrupted: Component data lost. 17026_ Slug penetrates Wall. 17026_ Penetrated by Slug. 17026_ Slug penetrates Wall. 17029_ System corrupted: Heat flow error (+220). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????###+#### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# """"" | | ???????????????????######????????????######= """"" | | ????????##### ##### ############## # """"" | | ????????? # """"" | | ?????????? 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